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Merge pull request #622 from dgibbs64/BrainBread-2

BrainBread 2 Support Added
pull/634/head
Daniel Gibbs 9 years ago
parent
commit
bb9cee5690
  1. 138
      BrainBread2/bb2server
  2. 200
      BrainBread2/cfg/lgsm-default.cfg
  3. 4
      functions/command_install.sh
  4. 7
      functions/install_config.sh
  5. 29
      functions/install_steamcmd.sh

138
BrainBread2/bb2server

@ -0,0 +1,138 @@
#!/bin/bash
# BrainBread 2
# Server Management Script
# Author: Daniel Gibbs
# Website: http://gameservermanagers.com
if [ -f ".dev-debug" ]; then
exec 5>dev-debug.log
BASH_XTRACEFD="5"
set -x
fi
version="090116"
#### Variables ####
# Notification Email
# (on|off)
emailnotification="off"
email="[email protected]"
# Steam login
steamuser="username"
steampass="password"
# Start Variables
defaultmap="bba_barracks"
maxplayers="20"
port="27015"
sourcetvport="27020"
clientport="27005"
ip="0.0.0.0"
updateonstart="off"
# https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){
parms="-game brainbread2 -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
}
#### Advanced Variables ####
# Github Branch Select
# Allows for the use of different function files
# from a different repo and/or branch.
githubuser="dgibbs64"
githubrepo="linuxgsm"
githubbranch="master"
# Steam
appid="346330"
# Server Details
servicename="bb2-server"
gamename="BrainBread 2"
engine="source"
# Directories
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))"
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
lockselfname=".${servicename}.lock"
filesdir="${rootdir}/serverfiles"
systemdir="${filesdir}/brainbread2"
executabledir="${filesdir}"
executable="./srcds_run"
servercfg="${servicename}.cfg"
servercfgdir="${systemdir}/cfg"
servercfgfullpath="${servercfgdir}/${servercfg}"
servercfgdefault="${servercfgdir}/lgsm-default.cfg"
backupdir="${rootdir}/backups"
# Logging
logdays="7"
gamelogdir="${systemdir}/logs"
scriptlogdir="${rootdir}/log/script"
consolelogdir="${rootdir}/log/console"
scriptlog="${scriptlogdir}/${servicename}-script.log"
consolelog="${consolelogdir}/${servicename}-console.log"
emaillog="${scriptlogdir}/${servicename}-email.log"
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log"
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log"
##### Script #####
# Do not edit
fn_getgithubfile(){
filename=$1
exec=$2
fileurl=${3:-$filename}
filepath="${rootdir}/${filename}"
filedir=$(dirname "${filepath}")
# If the function file is missing, then download
if [ ! -f "${filepath}" ]; then
if [ ! -d "${filedir}" ]; then
mkdir "${filedir}"
fi
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${fileurl}"
echo -e " fetching ${filename}...\c"
if [ "$(command -v curl)" ]||[ "$(which curl >/dev/null 2>&1)" ]||[ -f "/usr/bin/curl" ]||[ -f "/bin/curl" ]; then
:
else
echo -e "\e[0;31mFAIL\e[0m\n"
echo "Curl is not installed!"
echo -e ""
exit
fi
curl=$(curl --fail -o "${filepath}" "${githuburl}" 2>&1)
if [ $? -ne 0 ]; then
echo -e "\e[0;31mFAIL\e[0m\n"
echo "${curl}"
echo -e "${githuburl}\n"
exit
else
echo -e "\e[0;32mOK\e[0m"
fi
if [ "${exec}" ]; then
chmod +x "${filepath}"
fi
fi
if [ "${exec}" ]; then
source "${filepath}"
fi
}
fn_runfunction(){
fn_getgithubfile "functions/${functionfile}" 1
}
core_functions.sh(){
# Functions are defined in core_functions.sh.
functionfile="${FUNCNAME}"
fn_runfunction
}
core_functions.sh
getopt=$1
core_getopt.sh

200
BrainBread2/cfg/lgsm-default.cfg

@ -0,0 +1,200 @@
// ****************************************************************************
// *
// BrainBread 2 - server.cfg *
// Version 080116 *
// *
// ****************************************************************************
// ............................. Basic Settings ............................. //
// Hostname for server.
hostname "<hostname>"
// RCON - remote console password.
rcon_password "<rconpassword>"
// Server password - for private servers.
sv_password ""
// Contact email for server sysop.
sv_contact "[email protected]"
// LAN Mode - If set the server will not show on the internet.
// Default: sv_lan 0
sv_lan 0
// Cheats - Allows cheats on the server. Steam achievements and stats are disabled.
// Default: 0
sv_cheats 0
// Friendly Fire - Allows team members to injure other members of their team.
// 0 = Friendly fire off.
// 1 = Friendly fire on.
// Default: 0
mp_friendlyfire 0
// ........................ Game Specific Commands ........................ //
// info: any commands that only apply to this game.
// Mercy Value - Sets how many deaths until the players become human once again.
// Default: bb2_allow_mercy 0
bb2_allow_mercy 3
// Late Joining - Allows players to spawn late.
// default bb2_allow_latejoin 0
bb2_allow_latejoin 1
// Player Spawn Protection - Time in seconds after Spawn.
// default bb2_spawn_protection 1
bb2_spawn_protection 15
// Profile System - Allow players to save and load there skills.
// 0 = Disabled, skills are not saved.
// 1 = Global, players can load there global skills.
// 2 = Server, players save there skills to the server. Steam achievements and stats are disabled.
// Default 1
bb2_allow_profile_system 1
// Allow NPC to score - Allow friendly npcs to affect scoring. For example for quests.
// Default 1
bb2_allow_npc_to_score 0
// Vote Settings
// Voting: Passing Votes - Percentage of players that are required to pass a vote.
// Minimum: 0
// Maximum: 100
// Default 50
bb2_votes_required 50
// Voting: Ban Time - Number of minutes a player be banned if a vaote ban passes.
// minimum: 0 (permanent)
// default 30
bb2_ban_time 30
// Arena Settings
// Arena: Respawn Interval Time (Seconds).
// Minimum: 20
// Default 40
bb2_arena_respawn_time 25
// Arena: Number of Reinforcements.
// Minimum: 0
// Maximum: 100
// Default 14
bb2_arena_reinforcement_count 14
// Classic Mode Settings
// Classic: Zombie No Team Change.
// 0 = Players can become zombies.
// 1 = Players cannot become zombies.
// Default 0
bb2_classic_zombie_noteamchange 1
// Elimination Settings
// Elimination: Team Fraglimit - Number of frags for a team to win a game.
// Minimum: 10
// Default 200
bb2_elimination_fraglimit 200
// Elimination: Respawn Time (Seconds).
// Minimum: 1
// Maximum: 30
// Default 4
bb2_elimination_respawn_time 5
// Elimination: Respawn Time Scale - Increase the respawn time by this many seconds for the teams.
// Minimum: 0
// Maximum: 10
// Default 1
bb2_elimination_respawn_time_scale 1
// Elimination: Extermination Score - The score a team should be awarded for exterminating (kill everyone before respawn) the other team.
// Minimum: 0
// Maximum: 50
// Default 25
bb2_elimination_score_from_extermination 25
// Elimination: Zombie Score - Number of point a zombie gets for a kill.
// Minimum: 2
// Maximum: 10
// Default 5
bb2_elimination_score_zombies 5
// Elimination: Team Perk Duration - Number of seconds a team perk lasts.
// Minimum: 5
// Maximum: 60
// Default 30
bb2_elimination_teamperk_duration 30
// Elimination: Team Perk Required Kills - Number of kills a team need to get in order to activate a team perk.
// Minimum: 25
// Maximum: 500
// Default 50
bb2_elimination_teamperk_kills_required 50
// Zombie Settings
// Zombie Lifespan - Number of minutes a regular zombie will last before dying.
// Minimum: 1
// Default 5
bb2_zombie_lifespan 2
// Max Zombies - Maximum number of zombies allowed in the game.
// Minimum: 1
// Maximum: 128
// Default 50
bb2_zombie_max 45
// M1A1 Abrams Settings
// M1A1 Abrams: Main Cannon Damage.
// Minimum: 100
// Maximum: 10000
// Default 3000
bb2_m1a1_damage 200
// M1A1 Abrams: Machinegun Damage.
// Minimum: 25
// Maximum: 1000
// Default 30
bb2_m1a1_damage_machinegun 25
// M1A1 Abrams: Friendly Fire (Including NPC's).
// Minimum: 0
// Maximum: 1
// Default 1
bb2_m1a1_friendly 1
// M1A1 Abrams: Machinegun Rate of Fire.
// Minimum: 0.01
// Maximum: 1
// Default 0.08
bb2_m1a1_machinegun_firerate 1
// M1A1 Abrams: Explosion Radius.
// Minimum: 200
// Maximum: 10000
// Default 500
bb2_m1a1_radius 500
// M1A1 Abrams: Max Sight Range.
// Minimum: 500
// Maximum: 10000
// Default 2000
bb2_m1a1_range_max 1000
// M1A1 Abrams: Min Sight Range.
// Minimum: 250
// Maximum: 5000
// Default 400
bb2_m1a1_range_min 250

4
functions/command_install.sh

@ -30,11 +30,9 @@ fix.sh
install_logs.sh
install_gsquery.sh
install_config.sh
if [ "${gamename}" == "Counter Strike: Global Offensive" ]; then
if [ "${gamename}" == "Counter Strike: Global Offensive" ]||[ "${gamename}" == "Team Fortress 2" ]||[ "${gamename}" == "Brain Bread 2" ]; then
install_gslt.sh
elif [ "${gamename}" == "Teamspeak 3" ]; then
install_ts3db.sh
elif [ "${gamename}" == "Team Fortress 2" ]; then
install_gslt.sh
fi
install_complete.sh

7
functions/install_config.sh

@ -2,7 +2,7 @@
# LGSM install_config.sh function
# Author: Daniel Gibbs
# Website: http://gameservermanagers.com
lgsm_version="271215"
lgsm_version="100116"
fn_defaultconfig(){
echo "creating ${servercfg} config file."
@ -165,6 +165,11 @@ elif [ "${gamename}" == "ARMA 3" ]; then
wget -N /dev/null ${githuburl}/Arma3/cfg/lgsm-default.network.cfg 2>&1 | grep -F HTTP | cut -c45- | uniq
sleep 1
fn_arma3config
elif [ "${gamename}" == "BrainBread 2" ]; then
echo -e "downloading lgsm-default.cfg...\c"
wget -N /dev/null ${githuburl}/BrainBread2/cfg/lgsm-default.cfg 2>&1 | grep -F HTTP | cut -c45- | uniq
sleep 1
fn_sourceconfig
elif [ "${gamename}" == "Black Mesa: Deathmatch" ]; then
echo -e "downloading lgsm-default.cfg...\c"
wget -N /dev/null ${githuburl}/BlackMesa/cfg/lgsm-default.cfg 2>&1 | grep -F HTTP | cut -c45- | uniq

29
functions/install_steamcmd.sh

@ -10,31 +10,4 @@ echo ""
echo "Installing SteamCMD"
echo "================================="
sleep 1
steamcmddir="${rootdir}/steamcmd"
if [ ! -f "${steamcmddir}/steamcmd.sh" ]; then
if [ ! -d "${steamcmddir}" ]; then
mkdir -v "${steamcmddir}"
fi
curl=$(curl --fail -o "${steamcmddir}/steamcmd_linux.tar.gz" "http://media.steampowered.com/client/steamcmd_linux.tar.gz" 2>&1)
exitcode=$?
echo -e "downloading steamcmd_linux.tar.gz...\c"
if [ $exitcode -eq 0 ]; then
fn_printokeol
else
fn_printfaileol
echo "${curl}"
echo -e "${githuburl}\n"
exit $exitcode
fi
tar --verbose -zxf "${steamcmddir}/steamcmd_linux.tar.gz" -C "${steamcmddir}"
rm -v "${steamcmddir}/steamcmd_linux.tar.gz"
chmod +x "${steamcmddir}/steamcmd.sh"
else
echo "SteamCMD already installed!"
fi
# Checks that steamcmd is working correctly and will prompt Steam Guard if required.
"${steamcmddir}"/steamcmd.sh +login "${steamuser}" "${steampass}" +quit
if [ $? -ne 0 ]; then
fn_printfailurenl "Error running SteamCMD"
fi
sleep 1
check_steamcmd.sh

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