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Update gmodserver

pull/820/merge
UltimateByte 9 years ago
parent
commit
b4a3775490
  1. 8
      GarrysMod/gmodserver

8
GarrysMod/gmodserver

@ -35,7 +35,13 @@ port="27015"
sourcetvport="27020" sourcetvport="27020"
clientport="27005" clientport="27005"
ip="0.0.0.0" ip="0.0.0.0"
tickrate="66"
updateonstart="off" updateonstart="off"
consolelogging="on"
# Custom Start Parameters
# Default +r_hunkalloclightmaps 0, fixes a start issue on maps with many lights
customparms="+r_hunkalloclightmaps 0"
# Optional: Game Server Login Token # Optional: Game Server Login Token
# GSLT can be used for running a public server. # GSLT can be used for running a public server.
@ -44,7 +50,7 @@ gslt=""
# https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server # https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){ fn_parms(){
parms="-game garrysmod -strictportbind -ip ${ip} -port ${port} +host_workshop_collection ${workshopcollectionid} -authkey ${workshopauth} +clientport ${clientport} +tv_port ${sourcetvport} +gamemode ${gamemode} +map ${defaultmap} +sv_setsteamaccount ${gslt} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" parms="-game garrysmod -strictportbind -ip ${ip} -port ${port} -tickrate {tickrate} +host_workshop_collection ${workshopcollectionid} -authkey ${workshopauth} +clientport ${clientport} +tv_port ${sourcetvport} +gamemode ${gamemode} +map ${defaultmap} +sv_setsteamaccount ${gslt} +servercfgfile ${servercfg} -maxplayers ${maxplayers} ${customparms}"
} }
#### Advanced Variables #### #### Advanced Variables ####

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