From ae0a337477228836fd8ca871ada08722bcd611ed Mon Sep 17 00:00:00 2001 From: Bryce Van Dyk Date: Wed, 14 Oct 2015 21:09:02 +1300 Subject: [PATCH] Use teeworlds engine name in fn_details_config Use the engine name instead of the game name as its more consistent with the rest of the checks done --- functions/fn_details_config | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/functions/fn_details_config b/functions/fn_details_config index 098b40a29..89e600aaa 100644 --- a/functions/fn_details_config +++ b/functions/fn_details_config @@ -382,7 +382,7 @@ elif [ "${gamename}" == "Teamspeak 3" ]; then fileport="30033" fi -elif [ "${gamename}" == "Teeworlds" ]; then +elif [ "${engine}" == "teeworlds" ]; then # port if [ -f "${servercfgfullpath}" ]; then