diff --git a/lgsm/functions/fix_steamcmd.sh b/lgsm/functions/fix_steamcmd.sh index 5fb151bad..abac31cfb 100755 --- a/lgsm/functions/fix_steamcmd.sh +++ b/lgsm/functions/fix_steamcmd.sh @@ -25,6 +25,8 @@ fn_fix_steamclient_so(){ cp "${HOME}/.steam/steamcmd/linux32/steamclient.so" "${2}/steamclient.so" elif [ -f "${steamcmddir}/linux32/steamclient.so" ]; then cp "${steamcmddir}/linux32/steamclient.so" "${2}/steamclient.so" + elif [ -f "${HOME}/.local/share/Steam/steamcmd/linux32/steamclient.so" ]; then + cp "${HOME}/.local/share/Steam/steamcmd/linux32/steamclient.so" "${2}/steamclient.so" fi fn_fix_msg_end fi @@ -40,6 +42,8 @@ fn_fix_steamclient_so(){ cp "${HOME}/.steam/steamcmd/linux64/steamclient.so" "${2}/steamclient.so" elif [ -f "${steamcmddir}/linux64/steamclient.so" ]; then cp "${steamcmddir}/linux64/steamclient.so" "${2}/steamclient.so" + elif [ -f "${HOME}/.local/share/Steam/steamcmd/linux64/steamclient.so" ]; then + cp "${HOME}/.local/share/Steam/steamcmd/linux64/steamclient.so" "${2}/steamclient.so" fi fn_fix_msg_end fi @@ -47,27 +51,64 @@ fn_fix_steamclient_so(){ } # Helps fix: [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam,or a local steamclient.so. -if [ ! -f "${HOME}/.steam/sdk64/steamclient.so" ]; then - fixname="steamclient.so sdk64" +steamsdk64="${HOME}/.steam/sdk64" +steamclientsdk64="${steamsdk64}/steamclient.so" +# remove any old unlinked versions of steamclient.so +if [ -f "${steamclientsdk64}" ]; then + if [ "$(stat -c '%h' "${steamclientsdk64}")" -eq 1 ]; then + fixname="steamclient.so sdk64 -- remove old file" + fn_fix_msg_start + rm -f "${steamclientsdk64}" + fn_fix_msg_end + fi +fi + +# place new hardlink for the file to the disk +if [ ! -f "${steamclientsdk64}" ]; then + fixname="steamclient.so sdk64 hardlink" fn_fix_msg_start - mkdir -p "${HOME}/.steam/sdk64" + if [ ! -d "${steamsdk64}" ]; then + mkdir -p "${steamsdk64}" + fi if [ -f "${HOME}/.steam/steamcmd/linux64/steamclient.so" ]; then - cp "${HOME}/.steam/steamcmd/linux64/steamclient.so" "${HOME}/.steam/sdk64/steamclient.so" + ln "${HOME}/.steam/steamcmd/linux64/steamclient.so" "${steamclientsdk64}" elif [ -f "${steamcmddir}/linux64/steamclient.so" ]; then - cp "${steamcmddir}/linux64/steamclient.so" "${HOME}/.steam/sdk64/steamclient.so" + ln "${steamcmddir}/linux64/steamclient.so" "${steamclientsdk64}" + elif [ -f "${HOME}/.local/share/Steam/steamcmd/linux64/steamclient.so" ]; then + ln "${HOME}/.local/share/Steam/steamcmd/linux64/steamclient.so" "${steamclientsdk64}" + else + fn_print_fail_nl "Could not copy any steamclient.so 64bit for the gameserver" fi fn_fix_msg_end fi # Helps fix: [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam,or a local steamclient.so. -if [ ! -f "${HOME}/.steam/sdk32/steamclient.so" ]; then - fixname="steamclient.so sdk32" +steamsdk32="${HOME}/.steam/sdk32" +steamclientsdk32="${HOME}/.steam/sdk32/steamclient.so" +if [ -f "${steamclientsdk32}" ]; then + if [ " $(stat -c '%h' "${steamclientsdk32}")" -eq 1 ]; then + fixname="steamclient.so sdk32 -- remove old file" + fn_fix_msg_start + rm -f "${steamclientsdk32}" + fn_fix_msg_end + fi +fi + +# place new hardlink for the file to the disk +if [ ! -f "${steamclientsdk32}" ]; then + fixname="steamclient.so sdk32 link" fn_fix_msg_start - mkdir -p "${HOME}/.steam/sdk32" + if [ ! -d "${steamsdk32}" ]; then + mkdir -p "${steamsdk32}" + fi if [ -f "${HOME}/.steam/steamcmd/linux32/steamclient.so" ]; then - cp "${HOME}/.steam/steamcmd/linux32/steamclient.so" "${HOME}/.steam/sdk32/steamclient.so" + ln "${HOME}/.steam/steamcmd/linux32/steamclient.so" "${steamclientsdk32}" elif [ -f "${steamcmddir}/linux32/steamclient.so" ]; then - cp "${steamcmddir}/linux32/steamclient.so" "${HOME}/.steam/sdk32/steamclient.so" + ln "${steamcmddir}/linux32/steamclient.so" "${steamclientsdk32}" + elif [ -f "${HOME}/.local/share/Steam/steamcmd/linux32/steamclient.so" ]; then + ln "${HOME}/.local/share/Steam/steamcmd/linux32/steamclient.so" "${steamclientsdk32}" + else + fn_print_fail_nl "Could not copy any steamclient.so 32bit for the gameserver" fi fn_fix_msg_end fi