diff --git a/lgsm/functions/info_game.sh b/lgsm/functions/info_game.sh index 1822f2932..2cba64c4a 100644 --- a/lgsm/functions/info_game.sh +++ b/lgsm/functions/info_game.sh @@ -107,7 +107,7 @@ fn_info_game_armar() { configip=$(jq -r '.bindAddress' "${servercfgfullpath}") maxplayers=$(jq -r '.game.maxPlayers' "${servercfgfullpath}") port=$(jq -r '.bindPort' "${servercfgfullpath}") - queryport=$(jq -r '.a2s.port' "${servercfgfullpath}") + queryport=$(jq -r '.steamQueryPort' "${servercfgfullpath}") servername=$(jq -r '.game.name' "${servercfgfullpath}") serverpassword=$(jq -r '.game.password' "${servercfgfullpath}") diff --git a/lgsm/modules/info_game.sh b/lgsm/modules/info_game.sh index 9bf0c9695..ff1efdadf 100644 --- a/lgsm/modules/info_game.sh +++ b/lgsm/modules/info_game.sh @@ -871,7 +871,7 @@ fn_info_game_armar() { fn_info_game_json "configip" ".bindAddress" fn_info_game_json "maxplayers" ".game.maxPlayers" fn_info_game_json "port" ".bindPort" - fn_info_game_json "queryport" ".a2s.port" + fn_info_game_json "queryport" ".steamQueryPort" fn_info_game_json "servername" ".game.name" fn_info_game_json "serverpassword" ".game.password" fi