diff --git a/lgsm/functions/compress_unreal2_maps.sh b/lgsm/functions/compress_unreal2_maps.sh index 9e0488095..7ef8bfeea 100644 --- a/lgsm/functions/compress_unreal2_maps.sh +++ b/lgsm/functions/compress_unreal2_maps.sh @@ -8,9 +8,7 @@ local commandaction="Unreal Map Compressor" local function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" check.sh -clear -echo "${gamename} Map Compressor" -echo "=================================" +fn_print_header echo "Will compress all maps in:" echo "" pwd