committed by
GitHub
7 changed files with 384 additions and 321 deletions
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#!/bin/bash |
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# LinuxGSM command_check_update.sh function |
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# Author: Daniel Gibbs |
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# Website: https://linuxgsm.com |
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# Description: Handles updating of servers. |
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|
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commandname="CHECK-UPDATE" |
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commandaction="check for Update" |
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functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")" |
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fn_firstcommand_set |
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|
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fn_print_dots "" |
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check.sh |
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core_logs.sh |
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|
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core_steamcmd.sh |
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|
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check_steamcmd.sh |
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|
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fn_update_steamcmd_localbuild |
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fn_update_steamcmd_remotebuild |
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fn_update_steamcmd_compare |
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|
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core_exit.sh |
@ -0,0 +1,332 @@ |
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#!/bin/bash |
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# LinuxGSM core_steamcmd.sh function |
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# Author: Daniel Gibbs |
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# Website: https://linuxgsm.com |
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# Description: Core functions for SteamCMD |
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|
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functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")" |
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|
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fn_install_steamcmd(){ |
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if [ "${shortname}" == "ark" ]&&[ "${installsteamcmd}" == "1" ]; then |
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steamcmddir="${serverfiles}/Engine/Binaries/ThirdParty/SteamCMD/Linux" |
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fi |
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if [ ! -d "${steamcmddir}" ]; then |
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mkdir -p "${steamcmddir}" |
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fi |
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remote_fileurl="${1}" |
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remote_fileurl_backup="${2}" |
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remote_fileurl_name="${3}" |
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remote_fileurl_backup_name="${4}" |
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local_filedir="${5}" |
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local_filename="${6}" |
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chmodx="${7:-0}" |
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run="${8:-0}" |
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forcedl="${9:-0}" |
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md5="${10:-0}" |
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fn_fetch_file "http://media.steampowered.com/client/steamcmd_linux.tar.gz" "" "" "" "${tmpdir}" "steamcmd_linux.tar.gz" "" "norun" "noforce" "nomd5" |
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fn_dl_extract "${tmpdir}" "steamcmd_linux.tar.gz" "${steamcmddir}" |
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chmod +x "${steamcmddir}/steamcmd.sh" |
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} |
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|
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fn_check_steamcmd_user(){ |
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# Checks if steamuser is setup. |
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if [ "${steamuser}" == "username" ]; then |
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fn_print_fail_nl "Steam login not set. Update steamuser in ${configdirserver}" |
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echo -e " * Change steamuser=\"username\" to a valid steam login." |
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if [ -d "${lgsmlogdir}" ]; then |
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fn_script_log_fatal "Steam login not set. Update steamuser in ${configdirserver}" |
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fi |
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core_exit.sh |
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fi |
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# Anonymous user is set if steamuser is missing. |
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if [ -z "${steamuser}" ]; then |
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if [ -d "${lgsmlogdir}" ]; then |
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fn_script_log_info "Using anonymous Steam login" |
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fi |
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steamuser="anonymous" |
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steampass='' |
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fi |
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} |
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|
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fn_check_steamcmd(){ |
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# Checks if SteamCMD exists when starting or updating a server. |
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# Only install if steamcmd package is missing or steamcmd dir is missing. |
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if [ ! -f "${steamcmddir}/steamcmd.sh" ]&&[ -z "$(command -v steamcmd 2>/dev/null)" ]; then |
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if [ "${commandname}" == "INSTALL" ]; then |
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fn_install_steamcmd |
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else |
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fn_print_warn_nl "SteamCMD is missing" |
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fn_script_log_warn "SteamCMD is missing" |
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fn_install_steamcmd |
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fi |
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elif [ "${commandname}" == "INSTALL" ]; then |
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fn_print_information "SteamCMD is already installed..." |
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fn_print_ok_eol_nl |
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fi |
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} |
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|
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fn_check_steamcmd_dir(){ |
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# Worksround that pre-installs the correct steam directories to ensure all packages use the correct Standard. |
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# https://github.com/ValveSoftware/steam-for-linux/issues/6976#issuecomment-610446347 |
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|
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# Create Steam installation directory. |
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if [ ! -d "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" ]; then |
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mkdir -p "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" |
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fi |
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|
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# Create common Steam directory. |
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if [ ! -d "${HOME}/.steam" ]; then |
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mkdir -p "${HOME}/.steam" |
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fi |
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# Symbolic links to Steam installation directory. |
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if [ ! -L "${HOME}/.steam/root" ]; then |
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if [ -d "${HOME}/.steam/root" ]; then |
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rm "${HOME}/.steam/root" |
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fi |
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ln -s "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" "${HOME}/.steam/root" |
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fi |
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if [ ! -L "${HOME}/.steam/steam" ]; then |
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if [ -d "${HOME}/.steam/steam" ]; then |
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rm -rf "${HOME}/.steam/steam" |
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fi |
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ln -s "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" "${HOME}/.steam/steam" |
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fi |
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} |
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fn_check_steamcmd_dir_legacy(){ |
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# Remove old Steam installation directories ~/Steam and ${rootdir}/steamcmd |
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if [ -d "${rootdir}/steamcmd" ]&&[ "${steamcmddir}" == "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" ]; then |
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rm -rf "${rootdir:?}/steamcmd" |
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fi |
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if [ -d "${HOME}/Steam" ]&&[ "${steamcmddir}" == "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" ]; then |
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rm -rf "${HOME}/Steam" |
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fi |
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} |
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fn_check_steamcmd_ark(){ |
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# Checks if SteamCMD exists in |
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# Engine/Binaries/ThirdParty/SteamCMD/Linux |
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# to allow ark mods to work |
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if [ ! -f "${serverfiles}/Engine/Binaries/ThirdParty/SteamCMD/Linux/steamcmd.sh" ]; then |
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installsteamcmd=1 |
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if [ "${commandname}" == "INSTALL" ]; then |
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fn_install_steamcmd |
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else |
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fn_print_warn_nl "ARK mods SteamCMD is missing" |
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fn_script_log_warn "ARK mods SteamCMD is missing" |
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fn_install_steamcmd |
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fi |
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elif [ "${commandname}" == "INSTALL" ]; then |
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fn_print_information "ARK mods SteamCMD is already installed..." |
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fn_print_ok_eol_nl |
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fi |
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} |
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fn_check_steamcmd_clear(){ |
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# Will remove steamcmd dir if steamcmd package is installed. |
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if [ "$(command -v steamcmd 2>/dev/null)" ]&&[ -d "${rootdir}/steamcmd" ]; then |
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rm -rf "${steamcmddir:?}" |
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exitcode=$? |
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if [ "${exitcode}" != 0 ]; then |
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fn_script_log_fatal "Removing ${rootdir}/steamcmd" |
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else |
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fn_script_log_pass "Removing ${rootdir}/steamcmd" |
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fi |
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fi |
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} |
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fn_check_steamcmd_exec(){ |
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if [ "$(command -v steamcmd 2>/dev/null)" ]; then |
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steamcmdcommand="steamcmd" |
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else |
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steamcmdcommand="./steamcmd.sh" |
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fi |
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} |
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fn_update_steamcmd_localbuild(){ |
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# Gets local build info. |
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fn_print_dots "Checking local build: ${remotelocation}" |
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fn_appmanifest_check |
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# Uses appmanifest to find local build. |
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localbuild=$(grep buildid "${appmanifestfile}" | tr '[:blank:]"' ' ' | tr -s ' ' | cut -d\ -f3) |
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# Set branch to public if no custom branch. |
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if [ -z "${branch}" ]; then |
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branch="public" |
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fi |
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# Checks if localbuild variable has been set. |
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if [ -z "${localbuild}" ]||[ "${localbuild}" == "null" ]; then |
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fn_print_fail "Checking local build: ${remotelocation}" |
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fn_script_log_fatal "Checking local build" |
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core_exit.sh |
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else |
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fn_print_ok "Checking local build: ${remotelocation}" |
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fn_script_log_pass "Checking local build" |
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fi |
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} |
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fn_update_steamcmd_remotebuild(){ |
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# Gets remote build info. |
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if [ -d "${steamcmddir}" ]; then |
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cd "${steamcmddir}" || exit |
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fi |
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# Removes appinfo.vdf as a fix for not always getting up to date version info from SteamCMD. |
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if [ "$(find "${HOME}" -type f -name "appinfo.vdf" | wc -l)" -ne "0" ]; then |
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find "${HOME}" -type f -name "appinfo.vdf" -exec rm -f {} \; |
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fi |
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# password for branch not needed to check the buildid |
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remotebuild=$(${steamcmdcommand} +login "${steamuser}" "${steampass}" +app_info_update 1 +app_info_print "${appid}" +quit | sed -e '/"branches"/,/^}/!d' | sed -n "/\"${branch}\"/,/}/p" | grep -m 1 buildid | tr -cd '[:digit:]') |
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if [ "${firstcommandname}" != "INSTALL" ]; then |
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fn_print_dots "Checking remote build: ${remotelocation}" |
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# Checks if remotebuild variable has been set. |
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if [ -z "${remotebuild}" ]||[ "${remotebuild}" == "null" ]; then |
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fn_print_fail "Checking remote build: ${remotelocation}" |
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fn_script_log_fatal "Checking remote build" |
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core_exit.sh |
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else |
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fn_print_ok "Checking remote build: ${remotelocation}" |
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fn_script_log_pass "Checking remote build" |
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fi |
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else |
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# Checks if remotebuild variable has been set. |
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if [ -z "${remotebuild}" ]||[ "${remotebuild}" == "null" ]; then |
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fn_print_failure "Unable to get remote build" |
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fn_script_log_fatal "Unable to get remote build" |
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core_exit.sh |
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fi |
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fi |
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} |
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fn_update_steamcmd_compare(){ |
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fn_print_dots "Checking for update: ${remotelocation}" |
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if [ "${localbuild}" != "${remotebuild}" ]; then |
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fn_print_ok_nl "Checking for update: ${remotelocation}" |
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echo -en "\n" |
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echo -e "Update available" |
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echo -e "* Local build: ${red}${localbuild}${default}" |
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echo -e "* Remote build: ${green}${remotebuild}${default}" |
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if [ -n "${branch}" ]; then |
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echo -e "* Branch: ${branch}" |
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fi |
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if [ -n "${betapassword}" ]; then |
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echo -e "* Branch password: ${betapassword}" |
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fi |
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echo -e "https://steamdb.info/app/${appid}/" |
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echo -en "\n" |
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fn_script_log_info "Update available" |
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fn_script_log_info "Local build: ${localbuild}" |
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fn_script_log_info "Remote build: ${remotebuild}" |
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if [ -n "${branch}" ]; then |
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fn_script_log_info "Branch: ${branch}" |
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fi |
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if [ -n "${betapassword}" ]; then |
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fn_script_log_info "Branch password: ${betapassword}" |
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fi |
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fn_script_log_info "${localbuild} > ${remotebuild}" |
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|
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if [ "${commandname}" == "UPDATE" ]; then |
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unset updateonstart |
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check_status.sh |
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# If server stopped. |
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if [ "${status}" == "0" ]; then |
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fn_dl_steamcmd |
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# If server started. |
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else |
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fn_print_restart_warning |
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exitbypass=1 |
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command_stop.sh |
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fn_firstcommand_reset |
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exitbypass=1 |
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fn_dl_steamcmd |
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exitbypass=1 |
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command_start.sh |
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fn_firstcommand_reset |
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fi |
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unset exitbypass |
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date +%s > "${lockdir}/lastupdate.lock" |
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alert="update" |
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elif [ "${commandname}" == "CHECK-UPDATE" ]; then |
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alert="check-update" |
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fi |
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alert.sh |
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else |
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fn_print_ok_nl "Checking for update: ${remotelocation}" |
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echo -en "\n" |
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echo -e "No update available" |
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echo -e "* Local build: ${green}${localbuild}${default}" |
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echo -e "* Remote build: ${green}${remotebuild}${default}" |
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if [ -n "${branch}" ]; then |
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echo -e "* Branch: ${branch}" |
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fi |
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if [ -n "${betapassword}" ]; then |
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echo -e "* Branch password: ${betapassword}" |
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fi |
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echo -e "https://steamdb.info/app/${appid}/" |
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echo -en "\n" |
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fn_script_log_info "No update available" |
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fn_script_log_info "Local build: ${localbuild}" |
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fn_script_log_info "Remote build: ${remotebuild}" |
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if [ -n "${branch}" ]; then |
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fn_script_log_info "Branch: ${branch}" |
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fi |
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if [ -n "${betapassword}" ]; then |
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fn_script_log_info "Branch password: ${betapassword}" |
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fi |
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fi |
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} |
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|
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fn_appmanifest_info(){ |
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appmanifestfile=$(find "${serverfiles}" -type f -name "appmanifest_${appid}.acf") |
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appmanifestfilewc=$(find "${serverfiles}" -type f -name "appmanifest_${appid}.acf" | wc -l) |
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} |
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|
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fn_appmanifest_check(){ |
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fn_appmanifest_info |
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# Multiple or no matching appmanifest files may sometimes be present. |
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# This error is corrected if required. |
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if [ "${appmanifestfilewc}" -ge "2" ]; then |
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fn_print_error "Multiple appmanifest_${appid}.acf files found" |
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fn_script_log_error "Multiple appmanifest_${appid}.acf files found" |
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fn_print_dots "Removing x${appmanifestfilewc} appmanifest_${appid}.acf files" |
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for appfile in ${appmanifestfile}; do |
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rm -f "${appfile:?}" |
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done |
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appmanifestfilewc1="${appmanifestfilewc}" |
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fn_appmanifest_info |
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# if error can not be resolved. |
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if [ "${appmanifestfilewc}" -ge "2" ]; then |
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fn_print_fail "Unable to remove x${appmanifestfilewc} appmanifest_${appid}.acf files" |
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fn_script_log_fatal "Unable to remove x${appmanifestfilewc} appmanifest_${appid}.acf files" |
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echo -e "* Check user permissions" |
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for appfile in ${appmanifestfile}; do |
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echo -e " ${appfile}" |
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done |
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core_exit.sh |
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else |
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fn_print_ok "Removed x${appmanifestfilewc1} appmanifest_${appid}.acf files" |
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fn_script_log_pass "Removed x${appmanifestfilewc1} appmanifest_${appid}.acf files" |
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fn_print_info_nl "Forcing update to correct issue" |
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fn_script_log_info "Forcing update to correct issue" |
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fn_dl_steamcmd |
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fi |
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elif [ "${appmanifestfilewc}" -eq "0" ]; then |
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fn_print_error_nl "No appmanifest_${appid}.acf found" |
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fn_script_log_error "No appmanifest_${appid}.acf found" |
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fn_print_info_nl "Forcing update to correct issue" |
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fn_script_log_info "Forcing update to correct issue" |
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fn_dl_steamcmd |
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fn_appmanifest_info |
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if [ "${appmanifestfilewc}" -eq "0" ]; then |
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fn_print_fail_nl "Still no appmanifest_${appid}.acf found" |
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fn_script_log_fatal "Still no appmanifest_${appid}.acf found" |
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core_exit.sh |
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fi |
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fi |
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} |
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