From 9819ada0a49ecce4bf7d57560e182c1fef35b374 Mon Sep 17 00:00:00 2001 From: UltimateByte Date: Thu, 26 Jan 2017 14:11:48 +0100 Subject: [PATCH] added fn_mod_tidy_files_list info --- lgsm/functions/mods_list.sh | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lgsm/functions/mods_list.sh b/lgsm/functions/mods_list.sh index 46fc8f046..730aeb081 100644 --- a/lgsm/functions/mods_list.sh +++ b/lgsm/functions/mods_list.sh @@ -44,7 +44,7 @@ modseparator="MOD" # [5] | "modsubdirs": in how many subdirectories is the mod (none is 0) (not used at release, but could be in the future) # [6] | "LowercaseOn/Off": LowercaseOff or LowercaseOn: enable/disable converting extracted files and directories to lowercase (some games require it) # [7] | "modinstalldir": the directory in which to install the mode ( use LGSM dir variables such as ${systemdir}) -# [8] | "/files/to/keep;", files & directories that should not be overwritten upon update, separated and ended with a semicolon; you can also use "OVERWRITE" value to ignore the value or "NOUPDATE" to disallow updating +# [8] | "/files/to/keep;", files & directories that should not be overwritten upon update, separated and ended with a semicolon; you can also use "OVERWRITE" value to ignore the value or "NOUPDATE" to disallow updating; for files to keep upon uninstall, see fn_mod_tidy_files_list from mods_core.sh # [9] | "Supported Engines;": list them according to LGSM ${engine} variables, separated and ended with a semicolon, or use ENGINES to ignore the value # [10] | "Supported Games;": list them according to LGSM ${gamename} variables, separated and ended with a semicolon, or use GAMES to ignore the value # [11] | "Unsupported Games;": list them according to LGSM ${gamename} variables, separated and ended with a semicolon, or use NOTGAMES to ignore the value (useful to exclude a game when using Supported Engines)