diff --git a/lgsm/config-default/config-lgsm/vhserver/_default.cfg b/lgsm/config-default/config-lgsm/vhserver/_default.cfg index 85f13614d..e351ce0e2 100644 --- a/lgsm/config-default/config-lgsm/vhserver/_default.cfg +++ b/lgsm/config-default/config-lgsm/vhserver/_default.cfg @@ -13,7 +13,7 @@ servername="Valheim Server" # Minimum password length is 5. serverpassword="" port="2456" -gameworld="${selfname}" +worldname="${selfname}" public="1" savedir="$HOME/.config/unity3d/IronGate/Valheim" logFile="" @@ -26,7 +26,7 @@ backuplong="43200" crossplay="" ## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters -startparameters="-name '${servername}' -password ${serverpassword} -port ${port} -world ${gameworld} -public ${public} -savedir '${savedir}' -logFile '${logFile}' -saveinterval ${saveinterval} -backups ${backups} -backupshort ${backupshort} -backuplong ${backuplong} ${crossplay:+-crossplay}" +startparameters="-name '${servername}' -password ${serverpassword} -port ${port} -world ${worldname} -public ${public} -savedir '${savedir}' -logFile '${logFile}' -saveinterval ${saveinterval} -backups ${backups} -backupshort ${backupshort} -backuplong ${backuplong} ${crossplay:+-crossplay}" #### LinuxGSM Settings #### diff --git a/lgsm/functions/info_messages.sh b/lgsm/functions/info_messages.sh index 69123543a..881499a68 100755 --- a/lgsm/functions/info_messages.sh +++ b/lgsm/functions/info_messages.sh @@ -339,7 +339,7 @@ fn_info_message_gameserver() { fi fi - # Reverved Slots + # Reserved Slots if [ -n "${statspassword}" ]; then echo -e "${lightblue}Reserved Slots:\t${default}${reservedslots}" fi @@ -386,9 +386,19 @@ fn_info_message_gameserver() { echo -e "${lightblue}Game mode:\t${default}${gamemode}" fi - # Game world - if [ -n "${gameworld}" ]; then - echo -e "${lightblue}Game world:\t${default}${gameworld}" + # World name + if [ -n "${}" ]; then + echo -e "${lightblue}World name:\t${default}${}" + fi + + # World type + if [ -n "${worldtype}" ]; then + echo -e "${lightblue}World type:\t${default}${worldtype}" + fi + + # World Size + if [ -n "${worldsize}" ]; then + echo -e "${lightblue}World size:\t${default}${worldsize}m" fi # Tick rate @@ -451,11 +461,6 @@ fn_info_message_gameserver() { echo -e "${lightblue}Salt:\t${default}${salt}" fi - # World Size (Rust) - if [ -n "${worldsize}" ]; then - echo -e "${lightblue}World size:\t${default}${worldsize}m" - fi - # Random map rotation mode (Squad and Post Scriptum) if [ -n "${randommap}" ]; then echo -e "${lightblue}Map rotation:\t${default}${randommap}" @@ -822,7 +827,8 @@ fn_info_message_av() { { fn_port "header" fn_port "Game" port udp - fn_port "Query" queryport udp + fn_port "Game" port tcp + fn_port "Query" queryport tcp fn_port "Steam Master" steammasterport udp fn_port "Steam Query" steamqueryport udp fn_port "RCON" rconport tcp @@ -1218,7 +1224,6 @@ fn_info_message_pvr() { { fn_port "header" fn_port "Game" port udp - fn_port "Game" port tcp fn_port "Game+400" port401 udp fn_port "Query" queryport tcp } | column -s $'\t' -t