Browse Source

Merge remote-tracking branch 'refs/remotes/origin/master' into ultimatebyte-dev

pull/1144/head
Daniel Gibbs 9 years ago
parent
commit
93ed3e1676
  1. 2
      7DaysToDie/sdtdserver
  2. 2
      ARKSurvivalEvolved/arkserver
  3. 2
      Arma3/arma3server
  4. 2
      Battlefield1942/bf1942server
  5. 2
      BlackMesa/bmdmserver
  6. 2
      BladeSymphony/bsserver
  7. 2
      BrainBread2/bb2server
  8. 2
      CodenameCURE/ccserver
  9. 2
      CounterStrike/csserver
  10. 2
      CounterStrikeConditionZero/csczserver
  11. 2
      CounterStrikeGlobalOffensive/csgoserver
  12. 2
      CounterStrikeSource/cssserver
  13. 2
      DayOfDefeat/dodserver
  14. 2
      DayOfDefeatSource/dodsserver
  15. 2
      DayOfInfamy/doiserver
  16. 2
      DeathmatchClassic/dmcserver
  17. 2
      DontStarveTogether/dstserver
  18. 2
      DoubleActionBoogaloo/dabserver
  19. 2
      EmpiresMod/emserver
  20. 2
      FistfulOfFrags/fofserver
  21. 2
      GarrysMod/gmodserver
  22. 2
      GoldenEyeSource/gesserver
  23. 2
      HalfLife2Deathmatch/hl2dmserver
  24. 2
      HalfLifeDeathmatch/hldmserver
  25. 2
      HalfLifeDeathmatchSource/hldmsserver
  26. 2
      Hurtworld/hwserver
  27. 2
      Insurgency/insserver
  28. 2
      JustCause2/jc2server
  29. 2
      KillingFloor/kfserver
  30. 2
      Left4Dead/l4dserver
  31. 2
      Left4Dead2/l4d2server
  32. 68
      Minecraft/mcserver
  33. 2
      Mumble/mumbleserver
  34. 2
      NS2Combat/ns2cserver
  35. 2
      NaturalSelection2/ns2server
  36. 2
      NoMoreRoomInHell/nmrihserver
  37. 2
      OpposingForce/opforserver
  38. 2
      PiratesVikingandKnightsII/pvkiiserver
  39. 2
      ProjectZomboid/pzserver
  40. 15
      Quake2/cfg/lgsm-default.cfg
  41. 145
      Quake2/q2server
  42. 36
      Quake3/cfg/lgsm-default.cfg
  43. 145
      Quake3/q3server
  44. 2
      QuakeLive/qlserver
  45. 2
      RedOrchestra/roserver
  46. 2
      Ricochet/ricochetserver
  47. 2
      Rust/rustserver
  48. 2
      SeriousSam3BFE/ss3sserver
  49. 2
      Starbound/sbserver
  50. 2
      SvenCoop/svenserver
  51. 2
      TeamFortress2/tf2server
  52. 2
      TeamFortressClassic/tfcserver
  53. 2
      TeamSpeak3/ts3server
  54. 2
      Teeworlds/twserver
  55. 2
      Terraria/terrariaserver
  56. 2
      UnrealTournament/utserver
  57. 2
      UnrealTournament2004/ut2k4server
  58. 2
      UnrealTournament3/ut3server
  59. 2
      UnrealTournament99/ut99server
  60. 2
      WolfensteinEnemyTerritory/wetserver
  61. 22
      appmanifest/appmanifest_10.acf
  62. 22
      appmanifest/appmanifest_70.acf
  63. 28
      appmanifest/appmanifest_90.acf
  64. 31
      appmanifest/czero/appmanifest_90.acf
  65. 31
      appmanifest/dod/appmanifest_90.acf
  66. 31
      appmanifest/tfc/appmanifest_90.acf
  67. 38
      functions/command_update_functions.sh
  68. 72
      functions/core_functions.sh
  69. 14
      functions/core_getopt.sh
  70. 15
      functions/fn_functions
  71. 14
      functions/fn_getopt
  72. 15
      functions/fn_update_functions
  73. 15
      functions/update_functions.sh
  74. 11
      lgsm/functions/check_system_requirements.sh
  75. 28
      lgsm/functions/command_details.sh
  76. 2
      lgsm/functions/command_install.sh
  77. 2
      lgsm/functions/core_getopt.sh
  78. 2
      lgsm/functions/fn_functions
  79. 2
      lgsm/functions/fn_getopt
  80. 2
      lgsm/functions/fn_update_functions
  81. 4
      lgsm/functions/gsquery.py
  82. 44
      lgsm/functions/info_config.sh
  83. 7
      lgsm/functions/info_glibc.sh
  84. 24
      lgsm/functions/info_parms.sh
  85. 12
      lgsm/functions/install_config.sh
  86. 4
      lgsm/functions/install_server_files.sh

2
7DaysToDie/sdtdserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="160916"
version="211016"
#### Variables ####

2
ARKSurvivalEvolved/arkserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="160916"
version="211016"
#### Variables ####

2
Arma3/arma3server

@ -10,7 +10,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="160916"
version="211016"
#### Variables ####

2
Battlefield1942/bf1942server

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="210516"
version="211016"
#### Variables ####

2
BlackMesa/bmdmserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="160916"
version="211016"
#### Variables ####

2
BladeSymphony/bsserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="160916"
version="211016"
#### Variables ####

2
BrainBread2/bb2server

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="160916"
version="211016"
#### Variables ####

2
CodenameCURE/ccserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="160916"
version="211016"
#### Variables ####

2
CounterStrike/csserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="060816"
version="211016"
#### Variables ####

2
CounterStrikeConditionZero/csczserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="210516"
version="211016"
#### Variables ####

2
CounterStrikeGlobalOffensive/csgoserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="210516"
version="211016"
#### Variables ####

2
CounterStrikeSource/cssserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="160916"
version="211016"
#### Variables ####

2
DayOfDefeat/dodserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="210516"
version="211016"
#### Variables ####

2
DayOfDefeatSource/dodsserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="160916"
version="211016"
#### Variables ####

2
DayOfInfamy/doiserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="160916"
version="211016"
#### Variables ####

2
DeathmatchClassic/dmcserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="210516"
version="211016"
#### Variables ####

2
DontStarveTogether/dstserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="160916"
version="211016"
#### Variables ####

2
DoubleActionBoogaloo/dabserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="160916"
version="211016"
#### Variables ####

2
EmpiresMod/emserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="160916"
version="211016"
#### Variables ####

2
FistfulOfFrags/fofserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="160916"
version="211016"
#### Variables ####

2
GarrysMod/gmodserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="160916"
version="211016"
#### Variables ####

2
GoldenEyeSource/gesserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="300816"
version="211016"
#### Variables ####

2
HalfLife2Deathmatch/hl2dmserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="210516"
version="211016"
#### Variables ####

2
HalfLifeDeathmatch/hldmserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="210516"
version="211016"
#### Variables ####

2
HalfLifeDeathmatchSource/hldmsserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="210516"
version="211016"
#### Variables ####

2
Hurtworld/hwserver

@ -10,7 +10,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="160916"
version="211016"
#### Variables ####

2
Insurgency/insserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161001"
version="211016"
#### Variables ####

2
JustCause2/jc2server

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="160916"
version="211016"
#### Variables ####

2
KillingFloor/kfserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="160916"
version="211016"
#### Variables ####

2
Left4Dead/l4dserver

@ -10,7 +10,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="160916"
version="211016"
#### Variables ####

2
Left4Dead2/l4d2server

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="160916"
version="211016"
#### Variables ####

68
Minecraft/mcserver

@ -4,12 +4,12 @@
# Author: Daniel Gibbs
# Website: https://gameservermanagers.com
if [ -f ".dev-debug" ]; then
exec 5>dev-debug.log
BASH_XTRACEFD="5"
set -x
exec 5>dev-debug.log
BASH_XTRACEFD="5"
set -x
fi
version="210816"
version="211016"
#### Variables ####
@ -96,36 +96,36 @@ filename="${github_file_url_name}"
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}"
# If the file is missing, then download
if [ ! -f "${filedir}/${filename}" ]; then
if [ ! -d "${filedir}" ]; then
mkdir -p "${filedir}"
fi
echo -e " fetching ${filename}...\c"
# Check curl exists and use available path
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)"
for curlcmd in ${curlpaths}
do
if [ -x "${curlcmd}" ]; then
break
fi
done
# If curl exists download file
if [ "$(basename ${curlcmd})" == "curl" ]; then
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1)
if [ $? -ne 0 ]; then
echo -e "\e[0;31mFAIL\e[0m\n"
echo "${curlfetch}"
echo -e "${githuburl}\n"
exit 1
else
echo -e "\e[0;32mOK\e[0m"
fi
else
echo -e "\e[0;31mFAIL\e[0m\n"
echo "Curl is not installed!"
echo -e ""
exit 1
fi
chmod +x "${filedir}/${filename}"
if [ ! -d "${filedir}" ]; then
mkdir -p "${filedir}"
fi
echo -e " fetching ${filename}...\c"
# Check curl exists and use available path
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)"
for curlcmd in ${curlpaths}
do
if [ -x "${curlcmd}" ]; then
break
fi
done
# If curl exists download file
if [ "$(basename ${curlcmd})" == "curl" ]; then
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1)
if [ $? -ne 0 ]; then
echo -e "\e[0;31mFAIL\e[0m\n"
echo "${curlfetch}"
echo -e "${githuburl}\n"
exit 1
else
echo -e "\e[0;32mOK\e[0m"
fi
else
echo -e "\e[0;31mFAIL\e[0m\n"
echo "Curl is not installed!"
echo -e ""
exit 1
fi
chmod +x "${filedir}/${filename}"
fi
source "${filedir}/${filename}"
}

2
Mumble/mumbleserver

@ -10,7 +10,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="290716"
version="211016"
#### Variables ####

2
NS2Combat/ns2cserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="160916"
version="211016"
#### Variables ####

2
NaturalSelection2/ns2server

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="210916"
version="211016"
#### Variables ####

2
NoMoreRoomInHell/nmrihserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="160916"
version="211016"
#### Variables ####

2
OpposingForce/opforserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="210516"
version="211016"
#### Variables ####

2
PiratesVikingandKnightsII/pvkiiserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="160916"
version="211016"
#### Variables ####

2
ProjectZomboid/pzserver

@ -10,7 +10,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="160916"
version="211016"
#### Variables ####

15
Quake2/cfg/lgsm-default.cfg

@ -0,0 +1,15 @@
set hostname "<hostname>"
set rcon_password "<rconpassword>"
set location "The Internet"
set website "https://gameservermanagers.com/"
set deathmatch 1
set maxclients 8
set timelimit 30
set fraglimit 30
map q2dm1
// to advertise your server to a public "master server" add something
// like this:
//set public 1
//setmaster master.q2servers.com

145
Quake2/q2server

@ -0,0 +1,145 @@
#!/bin/bash
# Quake 2
# Server Management Script
# Author: Daniel Gibbs
# Website: https://gameservermanagers.com
if [ -f ".dev-debug" ]; then
exec 5>dev-debug.log
BASH_XTRACEFD="5"
set -x
fi
version="210516"
#### Variables ####
# Notification Alerts
# (on|off)
# Email
emailalert="off"
email="[email protected]"
# Pushbullet
# https://www.pushbullet.com/#settings
pushbulletalert="off"
pushbullettoken="accesstoken"
# Start Variables
defaultmap="q2dm1"
ip="0.0.0.0"
port="27910"
fn_parms(){
parms="+set dedicated 1 +set ip ${ip} +set port ${port} +exec ${servercfg} +set deathmatch 1 +map ${defaultmap}"
}
#### Advanced Variables ####
# Github Branch Select
# Allows for the use of different function files
# from a different repo and/or branch.
githubuser="GameServerManagers"
githubrepo="LinuxGSM"
githubbranch="master"
# Server Details
servicename="quake2server"
gamename="Quake 2"
engine="idtech2"
# Directories
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))"
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
lockselfname=".${servicename}.lock"
lgsmdir="${rootdir}/lgsm"
functionsdir="${lgsmdir}/functions"
libdir="${lgsmdir}/lib"
tmpdir="${lgsmdir}/tmp"
filesdir="${rootdir}/serverfiles"
systemdir="${filesdir}/baseq2"
executabledir="${filesdir}"
executable="./quake2"
servercfg="${servicename}.cfg"
servercfgdefault="server.cfg"
servercfgdir="${systemdir}"
servercfgfullpath="${servercfgdir}/${servercfg}"
backupdir="${rootdir}/backups"
# Logging
logdays="7"
gamelogdir="${filesdir}/Logs"
scriptlogdir="${rootdir}/log/script"
consolelogdir="${rootdir}/log/console"
consolelogging="on"
scriptlog="${scriptlogdir}/${servicename}-script.log"
consolelog="${consolelogdir}/${servicename}-console.log"
emaillog="${scriptlogdir}/${servicename}-email.log"
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log"
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log"
##### Script #####
# Do not edit
# Fetches core_dl for file downloads
fn_fetch_core_dl(){
github_file_url_dir="lgsm/functions"
github_file_url_name="${functionfile}"
filedir="${functionsdir}"
filename="${github_file_url_name}"
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}"
# If the file is missing, then download
if [ ! -f "${filedir}/${filename}" ]; then
if [ ! -d "${filedir}" ]; then
mkdir -p "${filedir}"
fi
echo -e " fetching ${filename}...\c"
# Check curl exists and use available path
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)"
for curlcmd in ${curlpaths}
do
if [ -x "${curlcmd}" ]; then
break
fi
done
# If curl exists download file
if [ "$(basename ${curlcmd})" == "curl" ]; then
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1)
if [ $? -ne 0 ]; then
echo -e "\e[0;31mFAIL\e[0m\n"
echo "${curlfetch}"
echo -e "${githuburl}\n"
exit 1
else
echo -e "\e[0;32mOK\e[0m"
fi
else
echo -e "\e[0;31mFAIL\e[0m\n"
echo "Curl is not installed!"
echo -e ""
exit 1
fi
chmod +x "${filedir}/${filename}"
fi
source "${filedir}/${filename}"
}
core_dl.sh(){
# Functions are defined in core_functions.sh.
functionfile="${FUNCNAME}"
fn_fetch_core_dl
}
core_functions.sh(){
# Functions are defined in core_functions.sh.
functionfile="${FUNCNAME}"
fn_fetch_core_dl
}
core_dl.sh
core_functions.sh
getopt=$1
core_getopt.sh

36
Quake3/cfg/lgsm-default.cfg

@ -0,0 +1,36 @@
set sv_hostname "<hostname>"
set sv_maxclients 16
set g_motd "LGSM Quake3 Server"
set g_forcerespawn 15
set rconpassword "<rconpassword>"
set g_gametype 0 //- Sets the type of game. 0 - Free for all, 1 - Tournament, 2 - Free for all(again), 3 - Team Deathmatch, 4 - Capture the Flag
set fraglimit 50
set timelimit 20
//Here's the map-cycle. When fraglimit or timelimit is reached, the map is automatically changed.
//Otherwise it would just play the same map again.
set m1 "map q3dm1; set nextmap vstr m2"
set m2 "map q3dm2; set nextmap vstr m3"
set m3 "map q3dm3; set nextmap vstr m4"
set m4 "map q3tourney1; set nextmap vstr m5"
set m5 "map q3dm4; set nextmap vstr m6"
set m6 "map q3dm5; set nextmap vstr m7"
set m7 "map q3dm6; set nextmap vstr m8"
set m8 "map q3tourney2; set nextmap vstr m9"
set m9 "map q3dm7; set nextmap vstr m10"
set m10 "map q3dm8; set nextmap vstr m11"
set m11 "map q3dm9; set nextmap vstr m12"
set m12 "map q3tourney3; set nextmap vstr m13"
set m13 "map q3dm10; set nextmap vstr m14"
set m14 "map q3dm11; set nextmap vstr m15"
set m15 "map q3dm12; set nextmap vstr m16"
set m16 "map q3tourney4; set nextmap vstr m17"
set m17 "map q3dm13; set nextmap vstr m18"
set m18 "map q3dm14; set nextmap vstr m19"
set m19 "map q3dm15; set nextmap vstr m20"
set m20 "map q3tourney5; set nextmap vstr m21"
set m21 "map q3dm16; set nextmap vstr m22"
set m22 "map q3dm17; set nextmap vstr m23"
set m23 "map q3dm18; set nextmap vstr m24"
set m24 "map q3dm19; set nextmap vstr m25"
set m25 "map q3tourney6; set nextmap vstr m1"

145
Quake3/q3server

@ -0,0 +1,145 @@
#!/bin/bash
# Quake 3: Arena
# Server Management Script
# Author: Daniel Gibbs
# Website: https://gameservermanagers.com
if [ -f ".dev-debug" ]; then
exec 5>dev-debug.log
BASH_XTRACEFD="5"
set -x
fi
version="210516"
#### Variables ####
# Notification Alerts
# (on|off)
# Email
emailalert="off"
email="[email protected]"
# Pushbullet
# https://www.pushbullet.com/#settings
pushbulletalert="off"
pushbullettoken="accesstoken"
# Start Variables
defaultmap="q3dm17"
ip="0.0.0.0"
port="27960"
fn_parms(){
parms="+set sv_punkbuster 0 +set fs_basepath ${filesdir} +set dedicated 1 +set com_hunkMegs 32 +set net_ip ${ip} +set net_port ${port} +exec ${servercfg} +map ${defaultmap}"
}
#### Advanced Variables ####
# Github Branch Select
# Allows for the use of different function files
# from a different repo and/or branch.
githubuser="GameServerManagers"
githubrepo="LinuxGSM"
githubbranch="master"
# Server Details
servicename="quake3-server"
gamename="Quake 3: Arena"
engine="idtech3"
# Directories
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))"
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
lockselfname=".${servicename}.lock"
lgsmdir="${rootdir}/lgsm"
functionsdir="${lgsmdir}/functions"
libdir="${lgsmdir}/lib"
tmpdir="${lgsmdir}/tmp"
filesdir="${rootdir}/serverfiles"
systemdir="${filesdir}/baseq3"
executabledir="${filesdir}"
executable="./q3ded"
servercfg="${servicename}.cfg"
servercfgdefault="server.cfg"
servercfgdir="${systemdir}"
servercfgfullpath="${servercfgdir}/${servercfg}"
backupdir="${rootdir}/backups"
# Logging
logdays="7"
gamelogdir="${filesdir}/Logs"
scriptlogdir="${rootdir}/log/script"
consolelogdir="${rootdir}/log/console"
consolelogging="on"
scriptlog="${scriptlogdir}/${servicename}-script.log"
consolelog="${consolelogdir}/${servicename}-console.log"
emaillog="${scriptlogdir}/${servicename}-email.log"
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log"
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log"
##### Script #####
# Do not edit
# Fetches core_dl for file downloads
fn_fetch_core_dl(){
github_file_url_dir="lgsm/functions"
github_file_url_name="${functionfile}"
filedir="${functionsdir}"
filename="${github_file_url_name}"
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}"
# If the file is missing, then download
if [ ! -f "${filedir}/${filename}" ]; then
if [ ! -d "${filedir}" ]; then
mkdir -p "${filedir}"
fi
echo -e " fetching ${filename}...\c"
# Check curl exists and use available path
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)"
for curlcmd in ${curlpaths}
do
if [ -x "${curlcmd}" ]; then
break
fi
done
# If curl exists download file
if [ "$(basename ${curlcmd})" == "curl" ]; then
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1)
if [ $? -ne 0 ]; then
echo -e "\e[0;31mFAIL\e[0m\n"
echo "${curlfetch}"
echo -e "${githuburl}\n"
exit 1
else
echo -e "\e[0;32mOK\e[0m"
fi
else
echo -e "\e[0;31mFAIL\e[0m\n"
echo "Curl is not installed!"
echo -e ""
exit 1
fi
chmod +x "${filedir}/${filename}"
fi
source "${filedir}/${filename}"
}
core_dl.sh(){
# Functions are defined in core_functions.sh.
functionfile="${FUNCNAME}"
fn_fetch_core_dl
}
core_functions.sh(){
# Functions are defined in core_functions.sh.
functionfile="${FUNCNAME}"
fn_fetch_core_dl
}
core_dl.sh
core_functions.sh
getopt=$1
core_getopt.sh

2
QuakeLive/qlserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="160916"
version="211016"
#### Variables ####

2
RedOrchestra/roserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="210516"
version="211016"
#### Variables ####

2
Ricochet/ricochetserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="210516"
version="211016"
#### Variables ####

2
Rust/rustserver

@ -10,7 +10,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="160916"
version="211016"
#### Variables ####

2
SeriousSam3BFE/ss3sserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="160916"
version="211016"
#### Variables ####

2
Starbound/sbserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="160916"
version="211016"
#### Variables ####

2
SvenCoop/svenserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="160916"
version="211016"
#### Variables ####

2
TeamFortress2/tf2server

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="160916"
version="211016"
#### Variables ####

2
TeamFortressClassic/tfcserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="210516"
version="211016"
#### Variables ####

2
TeamSpeak3/ts3server

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="290716"
version="211016"
#### Variables ####

2
Teeworlds/twserver

@ -10,7 +10,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="210516"
version="211016"
#### Variables ####

2
Terraria/terrariaserver

@ -10,7 +10,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="210516"
version="211016"
#### Variables ####

2
UnrealTournament/utserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="210516"
version="211016"
#### Variables ####

2
UnrealTournament2004/ut2k4server

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="210516"
version="211016"
#### Variables ####

2
UnrealTournament3/ut3server

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="210516"
version="211016"
#### Variables ####

2
UnrealTournament99/ut99server

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="210516"
version="211016"
#### Variables ####

2
WolfensteinEnemyTerritory/wetserver

@ -9,7 +9,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="210516"
version="211016"
#### Variables ####

22
appmanifest/appmanifest_10.acf

@ -1,22 +0,0 @@
"AppState"
{
"AppID" "10"
"Universe" "1"
"StateFlags" "1090"
"installdir" "Half-Life"
"LastUpdated" "0"
"UpdateResult" "0"
"SizeOnDisk" "0"
"buildid" "0"
"LastOwner" "0"
"BytesToDownload" "0"
"BytesDownloaded" "0"
"AutoUpdateBehavior" "0"
"AllowOtherDownloadsWhileRunning" "0"
"UserConfig"
{
}
"MountedDepots"
{
}
}

22
appmanifest/appmanifest_70.acf

@ -1,22 +0,0 @@
"AppState"
{
"AppID" "70"
"Universe" "1"
"StateFlags" "1090"
"installdir" "Half-Life"
"LastUpdated" "0"
"UpdateResult" "0"
"SizeOnDisk" "0"
"buildid" "0"
"LastOwner" "0"
"BytesToDownload" "0"
"BytesDownloaded" "0"
"AutoUpdateBehavior" "0"
"AllowOtherDownloadsWhileRunning" "0"
"UserConfig"
{
}
"MountedDepots"
{
}
}

28
appmanifest/appmanifest_90.acf

@ -1,28 +0,0 @@
"AppState"
{
"AppID" "90"
"Universe" "1"
"StateFlags" "1026"
"installdir" "Half-Life"
"LastUpdated" "0"
"UpdateResult" "0"
"SizeOnDisk" "0"
"buildid" "0"
"LastOwner" "0"
"BytesToDownload" "0"
"BytesDownloaded" "0"
"AutoUpdateBehavior" "0"
"AllowOtherDownloadsWhileRunning" "0"
"UserConfig"
{
}
"MountedDepots"
{
}
"SharedDepots"
{
"1" "70"
"11" "10"
"71" "70"
}
}

31
appmanifest/czero/appmanifest_90.acf

@ -1,31 +0,0 @@
"AppState"
{
"appid" "90"
"Universe" "1"
"StateFlags" "4"
"installdir" "Half-Life"
"LastUpdated" "1390662869"
"UpdateResult" "0"
"SizeOnDisk" "41586625"
"buildid" "63549"
"LastOwner" "76561199609699388"
"BytesToDownload" "224501136"
"BytesDownloaded" "224501136"
"AutoUpdateBehavior" "0"
"AllowOtherDownloadsWhileRunning" "0"
"UserConfig"
{
"mod" "czero"
}
"MountedDepots"
{
"4" "3196956435784640171"
}
"SharedDepots"
{
"1" "70"
"11" "10"
"71" "70"
"81" "80"
}
}

31
appmanifest/dod/appmanifest_90.acf

@ -1,31 +0,0 @@
"AppState"
{
"AppID" "90"
"Universe" "1"
"StateFlags" "1030"
"installdir" "Half-Life"
"LastUpdated" "1390652241"
"UpdateResult" "0"
"SizeOnDisk" "41586625"
"buildid" "63549"
"LastOwner" "76561201453793332"
"BytesToDownload" "236411088"
"BytesDownloaded" "0"
"AutoUpdateBehavior" "0"
"AllowOtherDownloadsWhileRunning" "0"
"UserConfig"
{
"mod" "dod"
}
"MountedDepots"
{
"4" "3196956435784640171"
}
"SharedDepots"
{
"1" "70"
"11" "10"
"71" "70"
"31" "30"
}
}

31
appmanifest/tfc/appmanifest_90.acf

@ -1,31 +0,0 @@
"AppState"
{
"AppID" "90"
"Universe" "1"
"StateFlags" "4"
"installdir" "Half-Life"
"LastUpdated" "1390765182"
"UpdateResult" "0"
"SizeOnDisk" "41586625"
"buildid" "63549"
"LastOwner" "76561198445953036"
"BytesToDownload" "62362560"
"BytesDownloaded" "0"
"AutoUpdateBehavior" "0"
"AllowOtherDownloadsWhileRunning" "0"
"UserConfig"
{
"mod" "tfc"
}
"MountedDepots"
{
"4" "3196956435784640171"
}
"SharedDepots"
{
"1" "70"
"11" "10"
"71" "70"
"21" "20"
}
}

38
functions/command_update_functions.sh

@ -1,38 +0,0 @@
#!/bin/bash
# LGSM command_update_functions.sh function
# Author: Daniel Gibbs
# Website: https://gameservermanagers.com
lgsm_version="210516"
# Description: Deletes the functions dir to allow re-downloading of functions from GitHub.
local function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
check.sh
fn_print_dots "Updating functions"
fn_script_log "Updating functions"
sleep 1
echo -ne "\n"
# Removed legecy functions dir
if [ -n "${rootdir}" ]; then
if [ -d "${rootdir}/functions/" ]; then
rm -rfv "${rootdir}/functions/"
exitcode=$?
fi
fi
if [ -n "${functionsdir}" ]; then
if [ -d "${functionsdir}" ]; then
rm -rfv "${functionsdir}/"*
exitcode=$?
fi
fi
if [ "${exitcode}" == "0" ]; then
fn_print_ok "Updating functions"
fn_script_log "Success! Updating functions"
else
fn_print_fail "Updating functions"
fn_script_log "Failure! Updating functions"
fi
echo -ne "\n"

72
functions/core_functions.sh

@ -1,72 +0,0 @@
#!/bin/bash
# LGSM core_functions.sh function
# Author: Daniel Gibbs
# Website: https://gameservermanagers.com
lgsm_version="210516"
# Description: REDIRECT FUNCTION to new location for core_functions.sh
# fn_fetch_core_dl also placed here to allow legecy servers to still download core functions
if [ -z "${lgsmdir}" ]; then
lgsmdir="${rootdir}/lgsm"
functionsdir="${lgsmdir}/functions"
libdir="${lgsmdir}/lib"
fi
fn_fetch_core_dl(){
if [ -z "${githubuser}" ]; then
githubuser="GameServerManagers"
fi
if [ -z "${githubrepo}" ]; then
githubrepo="LinuxGSM"
fi
if [ -z "${githubbranch}" ]; then
githubbranch="master"
fi
github_file_url_dir="lgsm/functions"
github_file_url_name="${functionfile}"
filedir="${functionsdir}"
filename="${github_file_url_name}"
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}"
# If the file is missing, then download
if [ ! -f "${filedir}/${filename}" ]; then
if [ ! -d "${filedir}" ]; then
mkdir -p "${filedir}"
fi
echo -e " fetching ${filename}...\c"
# Check curl exists and use available path
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)"
for curlcmd in ${curlpaths}
do
if [ -x "${curlcmd}" ]; then
break
fi
done
# If curl exists download file
if [ "$(basename ${curlcmd})" == "curl" ]; then
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1)
if [ $? -ne 0 ]; then
echo -e "${red}FAIL${default}\n"
echo "${curlfetch}"
echo -e "${githuburl}\n"
exit 1
else
echo -e "${green}OK${default}"
fi
else
echo -e "${red}FAIL${default}\n"
echo "Curl is not installed!"
echo -e ""
exit 1
fi
chmod +x "${filedir}/${filename}"
fi
source "${filedir}/${filename}"
}
core_functions.sh(){
functionfile="${FUNCNAME}"
fn_fetch_core_dl
}
core_functions.sh

14
functions/core_getopt.sh

@ -1,14 +0,0 @@
#!/bin/bash
# LGSM core_getopt.sh function
# Author: Daniel Gibbs
# Website: https://gameservermanagers.com
lgsm_version="210516"
# Description: REDIRECT FUNCTION to new location for core_getopt.sh
core_getopt.sh(){
functionfile="${FUNCNAME}"
fn_fetch_core_dl
}
core_getopt.sh

15
functions/fn_functions

@ -1,15 +0,0 @@
#!/bin/bash
# LGSM fn_functions function
# Author: Daniel Gibbs
# Website: https://gameservermanagers.com
lgsm_version="210516"
# Description: REDIRECT FUNCTION to new core_functions.sh
core_functions.sh(){
# Functions are defined in core_functions.sh.
functionfile="${FUNCNAME}"
fn_runfunction
}
core_functions.sh

14
functions/fn_getopt

@ -1,14 +0,0 @@
#!/bin/bash
# LGSM fn_getopt.sh function
# Author: Daniel Gibbs
# Website: https://gameservermanagers.com
lgsm_version="210516"
# Description: REDIRECT FUNCTION to new core_getopt.sh
core_getopt.sh(){
functionfile="${FUNCNAME}"
fn_fetch_core_dl
}
core_getopt.sh

15
functions/fn_update_functions

@ -1,15 +0,0 @@
#!/bin/bash
# LGSM fn_update_functions function
# Author: Daniel Gibbs
# Website: https://gameservermanagers.com
lgsm_version="210516"
# Description: REDIRECT FUNCTION to new command_update_functions.sh
command_update_functions.sh(){
functionfile="${FUNCNAME}"
fn_runfunction
}
command_update_functions.sh

15
functions/update_functions.sh

@ -1,15 +0,0 @@
#!/bin/bash
# LGSM fn_update_functions function
# Author: Daniel Gibbs
# Website: https://gameservermanagers.com
lgsm_version="210516"
# Description: REDIRECT FUNCTION to new command_update_functions.sh
command_update_functions.sh(){
functionfile="${FUNCNAME}"
fn_runfunction
}
command_update_functions.sh

11
lgsm/functions/check_system_requirements.sh

@ -14,14 +14,13 @@ info_distro.sh
if [ "${gamename}" == "Rust" ]; then
ramrequirementmb="4000"
ramrequirementgb="4"
fi
if [ "${gamename}" == "ARMA 3" ]; then
elif [ "${gamename}" == "ARMA 3" ]; then
ramrequirementmb="1000"
ramrequirementgb="1"
fi
if [ "${gamename}" == "Minecraft" ]; then
elif [ "${gamename}" == "Minecraft" ]; then
ramrequirementmb="1000"
ramrequirementgb="1"
elif [ "${gamename}" == "Natural Selection 2" ]||[ "${gamename}" == "NS2: Combat" ]; then
ramrequirementmb="1000"
ramrequirementgb="1"
fi

28
lgsm/functions/command_details.sh

@ -227,6 +227,8 @@ fn_details_script(){
if [ -n "${servercfgfullpath}" ]; then
if [ -f "${servercfgfullpath}" ]; then
echo -e "${blue}Config file:\t${default}${servercfgfullpath}"
elif [ -d "${servercfgfullpath}" ]; then
echo -e "${blue}Config dir:\t${default}${servercfgfullpath}"
else
echo -e "${blue}Config file:\t${default}${red}${servercfgfullpath}${default} (${red}FILE MISSING${default})"
fi
@ -290,7 +292,7 @@ fn_details_ports(){
parmslocation="${red}UNKNOWN${default}"
# engines that require editing in the config file
local ports_edit_array=( "avalanche" "dontstarve" "idtech3" "lwjgl2" "projectzomboid" "idtech3_ql" "refractor" "realvirtuality" "seriousengine35" "teeworlds" "terraria" "unreal" "unreal2" "unreal3" "TeamSpeak 3" "Mumble" "7 Days To Die" )
local ports_edit_array=( "avalanche" "dontstarve" "idtech2" "idtech3" "lwjgl2" "projectzomboid" "idtech3_ql" "refractor" "realvirtuality" "seriousengine35" "teeworlds" "terraria" "unreal" "unreal2" "unreal3" "TeamSpeak 3" "Mumble" "7 Days To Die" )
for port_edit in "${ports_edit_array[@]}"
do
if [ "${engine}" == "${port_edit}" ]||[ "${gamename}" == "${port_edit}" ]; then
@ -384,6 +386,24 @@ fn_details_refractor(){
} | column -s $'\t' -t
}
fn_details_quake2(){
echo -e "netstat -atunp | grep quake2"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game\tINBOUND\t${port}\tudp"
} | column -s $'\t' -t
}
fn_details_quake3(){
echo -e "netstat -atunp | grep q3ded"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game\tINBOUND\t${port}\tudp"
} | column -s $'\t' -t
}
fn_details_quakelive(){
echo -e "netstat -atunp | grep qzeroded"
echo -e ""
@ -426,7 +446,7 @@ fn_details_source(){
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game/RCON\tINBOUND\t${port}\ttcp/udp"
if [ -n "${sourcetvport}" ]; then
echo -e "> SourceTV\tINBOUND\t${sourcetvport}\tudp"
echo -e "> SourceTV\tINBOUND\t${sourcetvport}\tudp"
fi
echo -e "< Client\tOUTBOUND\t${clientport}\tudp"
} | column -s $'\t' -t
@ -663,6 +683,10 @@ fn_display_details() {
fn_details_ark
elif [ "${gamename}" == "Hurtworld" ]; then
fn_details_hurtworld
elif [ "${gamename}" == "Quake 2" ]; then
fn_details_quake2
elif [ "${gamename}" == "Quake 3: Arena" ]; then
fn_details_quake3
elif [ "${gamename}" == "Quake Live" ]; then
fn_details_quakelive
elif [ "${gamename}" == "TeamSpeak 3" ]; then

2
lgsm/functions/command_install.sh

@ -18,7 +18,7 @@ check_deps.sh
if [ "${gamename}" == "Unreal Tournament 2004" ]; then
install_server_files.sh
install_ut2k4_key.sh
elif [ "${gamename}" == "Unreal Tournament 3" ]||[ "${gamename}" == "Battlefield: 1942" ]||[ "${gamename}" == "Wolfenstein: Enemy Territory" ]||[ "${gamename}" == "Unreal Tournament 99" ]||[ "${gamename}" == "Unreal Tournament" ]||[ "${gamename}" == "TeamSpeak 3" ]||[ "${gamename}" == "Minecraft" ]||[ "${gamename}" == "Mumble" ]; then
elif [ "${gamename}" == "Battlefield: 1942" ]||[ "${gamename}" == "Minecraft" ]||[ "${gamename}" == "Quake 2" ]||[ "${gamename}" == "Quake 3: Arena" ]||[ "${gamename}" == "Unreal Tournament 99" ]||[ "${gamename}" == "Unreal Tournament 3" ]||[ "${gamename}" == "Unreal Tournament" ]||[ "${gamename}" == "TeamSpeak 3" ]||[ "${gamename}" == "Mumble" ]||[ "${gamename}" == "Wolfenstein: Enemy Territory" ]; then
installer=1
install_server_files.sh
elif [ -n "${appid}" ]; then

2
lgsm/functions/core_getopt.sh

@ -622,7 +622,7 @@ case "${getopt}" in
if [ "${gamename}" == "Mumble" ]; then
fn_getopt_mumble
elif [ "${gamename}" == "Battlefield: 1942" ]|| [ "${gamename}" == "Wolfenstein: Enemy Territory" ]; then
elif [ "${gamename}" == "Battlefield: 1942" ]||[ "${gamename}" == "Quake 3: Arena" ]||[ "${gamename}" == "Wolfenstein: Enemy Territory" ]; then
fn_getopt_generic_no_update
elif [ "${engine}" == "lwjgl2" ]; then
fn_getopt_minecraft

2
lgsm/functions/fn_functions

@ -2,7 +2,7 @@
# LGSM fn_functions function
# Author: Daniel Gibbs
# Website: https://gameservermanagers.com
lgsm_version="210516"
lgsm_version="211016"
# Description: Redirects to new core_functions.sh

2
lgsm/functions/fn_getopt

@ -2,7 +2,7 @@
# LGSM fn_getopt function
# Author: Daniel Gibbs
# Website: https://gameservermanagers.com
lgsm_version="210516"
lgsm_version="211016"
# Description: Redirect to new core_getopt.sh

2
lgsm/functions/fn_update_functions

@ -2,7 +2,7 @@
# LGSM fn_update_functions function
# Author: Daniel Gibbs
# Website: https://gameservermanagers.com
lgsm_version="210516"
lgsm_version="211016"
# Description: LEGACY FUNCTION Deletes the functions dir to allow re-downloading of functions from GitHub.

4
lgsm/functions/gsquery.py

@ -22,6 +22,8 @@ class GameServer:
self.query_prompt_string = b'\xFE\xFD\x09\x10\x20\x30\x40'
elif self.option.engine == 'goldsource':
self.query_prompt_string = b'\xFF\xFF\xFF\xFFTSource Engine Query\0'
elif self.option.engine == 'idtech2':
self.query_prompt_string = b'\xff\xff\xff\xffstatus\x00'
elif self.option.engine == 'idtech3':
self.query_prompt_string = b'\xff\xff\xff\xffgetstatus'
elif self.option.engine == 'quakelive':
@ -109,7 +111,7 @@ if __name__ == '__main__':
action='store',
dest='engine',
default=False,
help='Engine type: avalanche, goldsource, idtech3, realvirtuality, quakelive, refractor, spark, source, unity3d, unreal, unreal2.'
help='Engine type: avalanche, goldsource, idtech2, idtech3, idtech3_ql, realvirtuality, quakelive, refractor, spark, source, unity3d, unreal, unreal2.'
)
parser.add_option(
'-v', '--verbose',

44
lgsm/functions/info_config.sh

@ -154,6 +154,44 @@ fn_info_config_projectzomboid(){
fi
}
fn_info_config_quake2(){
if [ ! -f "${servercfgfullpath}" ]; then
rconpassword="${unavailable}"
servername="${unavailable}"
serverpassword="${unavailable}"
slots="${zero}"
else
rconpassword=$(grep "rcon_password" "${servercfgfullpath}" | sed -e 's/^[ \t]*//g' -e '/^\//d' -e 's/set rcon_password//g' | tr -d '=\";,:' | sed -e 's/^[ \t]*//' -e 's/[ \t]*$//')
servername=$(grep "hostname" "${servercfgfullpath}" | sed -e 's/^[ \t]*//g' -e '/^\//d' -e 's/set hostname//g' | tr -d '=\";,:' | sed -e 's/^[ \t]*//' -e 's/[ \t]*$//')
slots=$(grep "maxclients" "${servercfgfullpath}" | grep -v "#" | tr -cd '[:digit:]')
# Not Set
rconpassword=${rconpassword:-"NOT SET"}
servername=${servername:-"NOT SET"}
slots=${slots:-"0"}
fi
}
fn_info_config_quake3(){
if [ ! -f "${servercfgfullpath}" ]; then
rconpassword="${unavailable}"
servername="${unavailable}"
serverpassword="${unavailable}"
slots="${zero}"
else
rconpassword=$(grep "zmq_rcon_password" "${servercfgfullpath}" | sed -e 's/^[ \t]*//g' -e '/^\//d' -e 's/set zmq_rcon_password//g' | tr -d '=\";,:' | sed -e 's/^[ \t]*//' -e 's/[ \t]*$//')
servername=$(grep "sv_hostname" "${servercfgfullpath}" | sed -e 's/^[ \t]*//g' -e '/^\//d' -e 's/set sv_hostname//g' | tr -d '=\";,:' | sed -e 's/^[ \t]*//' -e 's/[ \t]*$//')
serverpassword=$(grep "rconpassword" "${servercfgfullpath}" | sed -e 's/^[ \t]*//g' -e '/^\//d' -e 's/set rconpassword//g' | tr -d '=\";,:' | sed -e 's/^[ \t]*//' -e 's/[ \t]*$//')
slots=$(grep "sv_maxclients" "${servercfgfullpath}" | grep -v "#" | tr -cd '[:digit:]')
# Not Set
rconpassword=${rconpassword:-"NOT SET"}
servername=${servername:-"NOT SET"}
serverpassword=${serverpassword:-"NOT SET"}
slots=${slots:-"0"}
fi
}
fn_info_config_quakelive(){
if [ ! -f "${servercfgfullpath}" ]; then
rconpassword="${unavailable}"
@ -475,6 +513,12 @@ elif [ "${gamename}" == "Battlefield: 1942" ]; then
# Dont Starve Together
elif [ "${engine}" == "dontstarve" ]; then
fn_info_config_dontstarve
# Quake 2
elif [ "${gamename}" == "Quake 2" ]; then
fn_info_config_quake2
# Quake 3
elif [ "${gamename}" == "Quake 3: Arena" ]; then
fn_info_config_quake3
# Quake Live
elif [ "${gamename}" == "Quake Live" ]; then
fn_info_config_quakelive

7
lgsm/functions/info_glibc.sh

@ -41,6 +41,12 @@ elif [ "${gamename}" == "Mumble" ]; then
elif [ "${gamename}" == "No More Room in Hell" ]; then
glibcrequired="2.15"
glibcfix="yes"
elif [ "${gamename}" == "Quake 2" ]; then
glibcrequired="2.0"
glibcfix="no"
elif [ "${gamename}" == "Quake 3: Arena" ]; then
glibcrequired="2.1"
glibcfix="no"
elif [ "${gamename}" == "Quake Live" ]; then
glibcrequired="2.15"
glibcfix="no"
@ -101,7 +107,6 @@ elif [ "${gamename}" == "TeamSpeak 3" ]; then
elif [ "${gamename}" == "Mumble" ]; then
glibcrequired="NOT REQUIRED"
glibcfix="no"
elif [ "${engine}" == "refractor" ]; then
glibcrequired="2.0"
glibcfix="no"

24
lgsm/functions/info_parms.sh

@ -26,17 +26,6 @@ fn_info_config_quakelive(){
rconpassword=${rconpassword:-"NOT SET"}
}
fn_info_config_realvirtuality(){
port=$(grep "^serverport=" "${servercfgfullpath}" | tr -cd '[:digit:]')
queryport=$(grep "^steamqueryport=" "${servercfgfullpath}" | tr -cd '[:digit:]')
masterport=$(grep "^steamport=" "${servercfgfullpath}" | tr -cd '[:digit:]')
# Not Set
port=${port:-"2302"}
queryport=${queryport:-"2303"}
masterport=${masterport:-"2304"}
}
fn_info_config_source(){
defaultmap=${defaultmap:-"NOT SET"}
maxplayers=${maxplayers:-"0"}
@ -44,6 +33,16 @@ fn_info_config_source(){
clientport=${clientport:-"0"}
}
fn_info_config_spark(){
# Not Set
port=${port:-"0"}
queryport=$((port + 1))
maxplayers=${maxplayers:-"0"}
webadminuser=${webadminuser:-"NOT SET"}
webadminpass=${webadminpass:-"NOT SET"}
webadminport=${webadminport:-"0"}
}
fn_info_config_teeworlds(){
if [ ! -f "${servercfgfullpath}" ]; then
servername="unnamed server"
@ -139,6 +138,9 @@ elif [ "${engine}" == "seriousengine35" ]; then
# Source Engine Games
elif [ "${engine}" == "source" ]||[ "${engine}" == "goldsource" ]; then
fn_info_config_source
# Spark
elif [ "${engine}" == "spark" ]; then
fn_info_config_spark
# Teeworlds
elif [ "${engine}" == "teeworlds" ]; then
fn_info_config_teeworlds

12
lgsm/functions/install_config.sh

@ -290,6 +290,18 @@ elif [ "${gamename}" == "Project Zomboid" ]; then
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
elif [ "${gamename}" == "Quake 2" ]; then
gamedirname="Quake2"
array_configs+=( server.cfg )
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
elif [ "${gamename}" == "Quake 3: Arena" ]; then
gamedirname="Quake3Arena"
array_configs+=( server.cfg )
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
elif [ "${gamename}" == "Quake Live" ]; then
gamedirname="QuakeLive"
array_configs+=( server.cfg )

4
lgsm/functions/install_server_files.sh

@ -23,6 +23,10 @@ fn_install_server_files(){
fileurl="http://files.gameservermanagers.com/UnrealTournament/UnrealTournament-Server-XAN-3045522-Linux.zip"; filedir="${tmpdir}"; filename="UnrealTournament-Server-XAN-3045522-Linux.zip"; executecmd="noexecute" run="norun"; force="noforce"; md5="553fed5645a9fc623e92563049bf79f6"
elif [ "${gamename}" == "GoldenEye: Source" ]; then
fileurl="http://files.gameservermanagers.com/GoldenEyeSource/GoldenEye_Source_v5.0.1_full_server_linux.tar.bz2"; filedir="${tmpdir}"; filename="GoldenEye_Source_v5.0.1_server_full_Linux.tar.bz2"; executecmd="noexecute" run="norun"; force="noforce"; md5="ea227a150300abe346e757380325f84c"
elif [ "${gamename}" == "Quake 2" ]; then
fileurl="http://files.gameservermanagers.com/Quake2/quake2-3.20-glibc-i386-full-linux2.0.tar.bz2"; filedir="${lgsmdir}/tmp"; filename="quake2-3.20-glibc-i386-full-linux2.0.tar.bz2"; executecmd="noexecute" run="norun"; force="noforce"; md5="0b8c7e2d51f40b56b328c69e986e7c5f"
elif [ "${gamename}" == "Quake 3: Arena" ]; then
fileurl="http://files.gameservermanagers.com/Quake3/quake3-1.32c-x86-full-linux.tar.bz2"; filedir="${lgsmdir}/tmp"; filename="quake3-1.32c-x86-full-linux.tar.bz2"; executecmd="noexecute" run="norun"; force="noforce"; md5="fd7258d827474f67663dda297bff4306"
fi
fn_fetch_file "${fileurl}" "${filedir}" "${filename}" "${executecmd}" "${run}" "${force}" "${md5}"
fn_dl_extract "${filedir}" "${filename}" "${filesdir}"

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