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Rust now supports custom log dir

pull/1323/head
UltimateByte 8 years ago
committed by GitHub
parent
commit
92f748c1ca
  1. 5
      Rust/rustserver

5
Rust/rustserver

@ -39,7 +39,7 @@ tickrate="30" # default 30; range : 15 to 100
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
fn_parms(){
parms="-batchmode +server.ip ${ip} +server.port ${port} +server.tickrate ${tickrate} +server.hostname \"${servername}\" +server.identity \"${servicename}\" ${conditionalseed} +server.maxplayers ${maxplayers} +server.worldsize ${worldsize} +server.saveinterval ${saveinterval} +rcon.web ${rconweb} +rcon.ip ${ip} +rcon.port ${rconport} +rcon.password \"${rconpassword}\" -logfile ${gamelogfile}"
parms="-batchmode +server.ip ${ip} +server.port ${port} +server.tickrate ${tickrate} +server.hostname \"${servername}\" +server.identity \"${servicename}\" ${conditionalseed} +server.maxplayers ${maxplayers} +server.worldsize ${worldsize} +server.saveinterval ${saveinterval} +rcon.web ${rconweb} +rcon.ip ${ip} +rcon.port ${rconport} +rcon.password \"${rconpassword}\" -logfile \"${gamelogdate}\""
}
# Specific to Rust
@ -132,7 +132,6 @@ backupdir="${rootdir}/backups"
gamelogdir="${rootdir}/log/server"
scriptlogdir="${rootdir}/log/script"
consolelogdir="${rootdir}/log/console"
gamelog="${gamelogdir}/${servicename}-game.log"
scriptlog="${scriptlogdir}/${servicename}-script.log"
consolelog="${consolelogdir}/${servicename}-console.log"
emaillog="${scriptlogdir}/${servicename}-email.log"
@ -140,7 +139,7 @@ emaillog="${scriptlogdir}/${servicename}-email.log"
## Logs Naming
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"
gamelogfile="\"gamelog-$(date '+%Y-%m-%d-%H-%M-%S').log\""
gamelogdate="${gamelogdir}/${servicename}-game-$(date '+%Y-%m-%d-%H:%M:%S').log"
########################
######## Script ########

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