25 changed files with 749 additions and 111 deletions
@ -0,0 +1,143 @@ |
|||||
|
#!/bin/bash |
||||
|
# BrainBread 2 |
||||
|
# Server Management Script |
||||
|
# Author: Daniel Gibbs |
||||
|
# Website: http://gameservermanagers.com |
||||
|
if [ -f ".dev-debug" ]; then |
||||
|
exec 5>dev-debug.log |
||||
|
BASH_XTRACEFD="5" |
||||
|
set -x |
||||
|
fi |
||||
|
|
||||
|
version="090116" |
||||
|
|
||||
|
#### Variables #### |
||||
|
|
||||
|
# Notification Email |
||||
|
# (on|off) |
||||
|
emailnotification="off" |
||||
|
email="[email protected]" |
||||
|
|
||||
|
# Steam login |
||||
|
steamuser="username" |
||||
|
steampass="password" |
||||
|
|
||||
|
# Start Variables |
||||
|
defaultmap="bba_barracks" |
||||
|
maxplayers="20" |
||||
|
port="27015" |
||||
|
sourcetvport="27020" |
||||
|
clientport="27005" |
||||
|
ip="0.0.0.0" |
||||
|
updateonstart="off" |
||||
|
|
||||
|
# Required: Game Server Login Token |
||||
|
# GSLT is required for running a public server. |
||||
|
# More info: http://gameservermanagers.com/gslt |
||||
|
gslt="" |
||||
|
|
||||
|
# https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server |
||||
|
fn_parms(){ |
||||
|
parms="-game brainbread2 -insecure -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +sv_setsteamaccount ${gslt} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
||||
|
} |
||||
|
|
||||
|
#### Advanced Variables #### |
||||
|
|
||||
|
# Github Branch Select |
||||
|
# Allows for the use of different function files |
||||
|
# from a different repo and/or branch. |
||||
|
githubuser="dgibbs64" |
||||
|
githubrepo="linuxgsm" |
||||
|
githubbranch="master" |
||||
|
|
||||
|
# Steam |
||||
|
appid="346330" |
||||
|
|
||||
|
# Server Details |
||||
|
servicename="bb2-server" |
||||
|
gamename="BrainBread 2" |
||||
|
engine="source" |
||||
|
|
||||
|
# Directories |
||||
|
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
||||
|
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
||||
|
lockselfname=".${servicename}.lock" |
||||
|
filesdir="${rootdir}/serverfiles" |
||||
|
systemdir="${filesdir}/brainbread2" |
||||
|
executabledir="${filesdir}" |
||||
|
executable="./srcds_run" |
||||
|
servercfg="${servicename}.cfg" |
||||
|
servercfgdir="${systemdir}/cfg" |
||||
|
servercfgfullpath="${servercfgdir}/${servercfg}" |
||||
|
servercfgdefault="${servercfgdir}/lgsm-default.cfg" |
||||
|
backupdir="${rootdir}/backups" |
||||
|
|
||||
|
# Logging |
||||
|
logdays="7" |
||||
|
gamelogdir="${systemdir}/logs" |
||||
|
scriptlogdir="${rootdir}/log/script" |
||||
|
consolelogdir="${rootdir}/log/console" |
||||
|
|
||||
|
scriptlog="${scriptlogdir}/${servicename}-script.log" |
||||
|
consolelog="${consolelogdir}/${servicename}-console.log" |
||||
|
emaillog="${scriptlogdir}/${servicename}-email.log" |
||||
|
|
||||
|
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log" |
||||
|
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log" |
||||
|
|
||||
|
##### Script ##### |
||||
|
# Do not edit |
||||
|
|
||||
|
fn_getgithubfile(){ |
||||
|
filename=$1 |
||||
|
exec=$2 |
||||
|
fileurl=${3:-$filename} |
||||
|
filepath="${rootdir}/${filename}" |
||||
|
filedir=$(dirname "${filepath}") |
||||
|
# If the function file is missing, then download |
||||
|
if [ ! -f "${filepath}" ]; then |
||||
|
if [ ! -d "${filedir}" ]; then |
||||
|
mkdir "${filedir}" |
||||
|
fi |
||||
|
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${fileurl}" |
||||
|
echo -e " fetching ${filename}...\c" |
||||
|
if [ "$(command -v curl)" ]||[ "$(which curl >/dev/null 2>&1)" ]||[ -f "/usr/bin/curl" ]||[ -f "/bin/curl" ]; then |
||||
|
: |
||||
|
else |
||||
|
echo -e "\e[0;31mFAIL\e[0m\n" |
||||
|
echo "Curl is not installed!" |
||||
|
echo -e "" |
||||
|
exit |
||||
|
fi |
||||
|
curl=$(curl --fail -o "${filepath}" "${githuburl}" 2>&1) |
||||
|
if [ $? -ne 0 ]; then |
||||
|
echo -e "\e[0;31mFAIL\e[0m\n" |
||||
|
echo "${curl}" |
||||
|
echo -e "${githuburl}\n" |
||||
|
exit |
||||
|
else |
||||
|
echo -e "\e[0;32mOK\e[0m" |
||||
|
fi |
||||
|
if [ "${exec}" ]; then |
||||
|
chmod +x "${filepath}" |
||||
|
fi |
||||
|
fi |
||||
|
if [ "${exec}" ]; then |
||||
|
source "${filepath}" |
||||
|
fi |
||||
|
} |
||||
|
|
||||
|
fn_runfunction(){ |
||||
|
fn_getgithubfile "functions/${functionfile}" 1 |
||||
|
} |
||||
|
|
||||
|
core_functions.sh(){ |
||||
|
# Functions are defined in core_functions.sh. |
||||
|
functionfile="${FUNCNAME}" |
||||
|
fn_runfunction |
||||
|
} |
||||
|
|
||||
|
core_functions.sh |
||||
|
|
||||
|
getopt=$1 |
||||
|
core_getopt.sh |
@ -0,0 +1,201 @@ |
|||||
|
// **************************************************************************** |
||||
|
// * |
||||
|
// BrainBread 2 - server.cfg * |
||||
|
// Version 080116 * |
||||
|
// * |
||||
|
// **************************************************************************** |
||||
|
|
||||
|
// ............................. Basic Settings ............................. // |
||||
|
|
||||
|
// Hostname for server. |
||||
|
hostname "<hostname>" |
||||
|
|
||||
|
// RCON - remote console password. |
||||
|
rcon_password "<rconpassword>" |
||||
|
|
||||
|
// Server password - for private servers. |
||||
|
sv_password "" |
||||
|
|
||||
|
// Contact email for server sysop. |
||||
|
sv_contact "[email protected]" |
||||
|
|
||||
|
// LAN Mode - If set the server will not show on the internet. |
||||
|
// Default: sv_lan 0 |
||||
|
sv_lan 0 |
||||
|
|
||||
|
// Cheats - Allows cheats on the server. Steam achievements and stats are disabled. |
||||
|
// Default: 0 |
||||
|
sv_cheats 0 |
||||
|
|
||||
|
// Friendly Fire - Allows team members to injure other members of their team. |
||||
|
// 0 = Friendly fire off. |
||||
|
// 1 = Friendly fire on. |
||||
|
// Default: 0 |
||||
|
mp_friendlyfire 0 |
||||
|
|
||||
|
// ........................ Game Specific Commands ........................ // |
||||
|
// info: any commands that only apply to this game. |
||||
|
|
||||
|
|
||||
|
// Mercy Value - Sets how many deaths until the players become human once again. |
||||
|
// Default: bb2_allow_mercy 0 |
||||
|
bb2_allow_mercy 3 |
||||
|
|
||||
|
// Late Joining - Allows players to spawn late. |
||||
|
// default bb2_allow_latejoin 0 |
||||
|
bb2_allow_latejoin 1 |
||||
|
|
||||
|
// Player Spawn Protection - Time in seconds after Spawn. |
||||
|
// default bb2_spawn_protection 1 |
||||
|
bb2_spawn_protection 15 |
||||
|
|
||||
|
// Profile System - Allow players to save and load there skills. |
||||
|
// 0 = Disabled, skills are not saved. |
||||
|
// 1 = Global, players can load there global skills. |
||||
|
// 2 = Server, players save there skills to the server. Steam achievements and stats are disabled. |
||||
|
// Default 1 |
||||
|
bb2_allow_profile_system 1 |
||||
|
|
||||
|
// Allow NPC to score - Allow friendly npcs to affect scoring. For example for quests. |
||||
|
// Default 1 |
||||
|
bb2_allow_npc_to_score 0 |
||||
|
|
||||
|
// Vote Settings |
||||
|
|
||||
|
// Voting: Passing Votes - Percentage of players that are required to pass a vote. |
||||
|
// Minimum: 0 |
||||
|
// Maximum: 100 |
||||
|
// Default 50 |
||||
|
bb2_votes_required 50 |
||||
|
|
||||
|
// Voting: Ban Time - Number of minutes a player be banned if a vaote ban passes. |
||||
|
// minimum: 0 (permanent) |
||||
|
// default 30 |
||||
|
bb2_ban_time 30 |
||||
|
|
||||
|
|
||||
|
// Arena Settings |
||||
|
|
||||
|
// Arena: Respawn Interval Time (Seconds). |
||||
|
// Minimum: 20 |
||||
|
// Default 40 |
||||
|
bb2_arena_respawn_time 25 |
||||
|
|
||||
|
// Arena: Number of Reinforcements. |
||||
|
// Minimum: 0 |
||||
|
// Maximum: 100 |
||||
|
// Default 14 |
||||
|
bb2_arena_reinforcement_count 14 |
||||
|
|
||||
|
|
||||
|
// Classic Mode Settings |
||||
|
|
||||
|
// Classic: Zombie No Team Change. |
||||
|
// 0 = Players can become zombies. |
||||
|
// 1 = Players cannot become zombies. |
||||
|
// Default 0 |
||||
|
bb2_classic_zombie_noteamchange 1 |
||||
|
|
||||
|
|
||||
|
// Elimination Settings |
||||
|
|
||||
|
// Elimination: Team Fraglimit - Number of frags for a team to win a game. |
||||
|
// Minimum: 10 |
||||
|
// Default 200 |
||||
|
bb2_elimination_fraglimit 200 |
||||
|
|
||||
|
// Elimination: Respawn Time (Seconds). |
||||
|
// Minimum: 1 |
||||
|
// Maximum: 30 |
||||
|
// Default 4 |
||||
|
bb2_elimination_respawn_time 5 |
||||
|
|
||||
|
// Elimination: Respawn Time Scale - Increase the respawn timer in seconds when a player joins. |
||||
|
// Example: respawn_timer + (joined_players x time_scale) = new_respawn_timer. 14 + (20 x 2) = 54. |
||||
|
// Minimum: 0 |
||||
|
// Maximum: 10 |
||||
|
// Default 1 |
||||
|
bb2_elimination_respawn_time_scale 1 |
||||
|
|
||||
|
// Elimination: Extermination Score - The score a team should be awarded for exterminating (kill everyone before respawn) the other team. |
||||
|
// Minimum: 0 |
||||
|
// Maximum: 50 |
||||
|
// Default 25 |
||||
|
bb2_elimination_score_from_extermination 25 |
||||
|
|
||||
|
// Elimination: Zombie Score - Number of point a zombie gets for a kill. |
||||
|
// Minimum: 2 |
||||
|
// Maximum: 10 |
||||
|
// Default 5 |
||||
|
bb2_elimination_score_zombies 5 |
||||
|
|
||||
|
// Elimination: Team Perk Duration - Number of seconds a team perk lasts. |
||||
|
// Minimum: 5 |
||||
|
// Maximum: 60 |
||||
|
// Default 30 |
||||
|
bb2_elimination_teamperk_duration 30 |
||||
|
|
||||
|
// Elimination: Team Perk Required Kills - Number of kills a team need to get in order to activate a team perk. |
||||
|
// Minimum: 25 |
||||
|
// Maximum: 500 |
||||
|
// Default 50 |
||||
|
bb2_elimination_teamperk_kills_required 50 |
||||
|
|
||||
|
|
||||
|
// Zombie Settings |
||||
|
|
||||
|
// Zombie Lifespan - Number of minutes a regular zombie will last before dying. |
||||
|
// Minimum: 1 |
||||
|
// Default 5 |
||||
|
bb2_zombie_lifespan 2 |
||||
|
|
||||
|
// Max Zombies - Maximum number of zombies allowed in the game. |
||||
|
// Minimum: 1 |
||||
|
// Maximum: 128 |
||||
|
// Default 50 |
||||
|
bb2_zombie_max 45 |
||||
|
|
||||
|
|
||||
|
// M1A1 Abrams Settings |
||||
|
|
||||
|
// M1A1 Abrams: Main Cannon Damage. |
||||
|
// Minimum: 100 |
||||
|
// Maximum: 10000 |
||||
|
// Default 3000 |
||||
|
bb2_m1a1_damage 200 |
||||
|
|
||||
|
// M1A1 Abrams: Machinegun Damage. |
||||
|
// Minimum: 25 |
||||
|
// Maximum: 1000 |
||||
|
// Default 30 |
||||
|
bb2_m1a1_damage_machinegun 25 |
||||
|
|
||||
|
// M1A1 Abrams: Friendly Fire (Including NPC's). |
||||
|
// Minimum: 0 |
||||
|
// Maximum: 1 |
||||
|
// Default 1 |
||||
|
bb2_m1a1_friendly 1 |
||||
|
|
||||
|
// M1A1 Abrams: Machinegun Rate of Fire. |
||||
|
// Minimum: 0.01 |
||||
|
// Maximum: 1 |
||||
|
// Default 0.08 |
||||
|
bb2_m1a1_machinegun_firerate 1 |
||||
|
|
||||
|
// M1A1 Abrams: Explosion Radius. |
||||
|
// Minimum: 200 |
||||
|
// Maximum: 10000 |
||||
|
// Default 500 |
||||
|
bb2_m1a1_radius 500 |
||||
|
|
||||
|
// M1A1 Abrams: Max Sight Range. |
||||
|
// Minimum: 500 |
||||
|
// Maximum: 10000 |
||||
|
// Default 2000 |
||||
|
bb2_m1a1_range_max 1000 |
||||
|
|
||||
|
// M1A1 Abrams: Min Sight Range. |
||||
|
// Minimum: 250 |
||||
|
// Maximum: 5000 |
||||
|
// Default 400 |
||||
|
bb2_m1a1_range_min 250 |
@ -0,0 +1,200 @@ |
|||||
|
#!/bin/bash |
||||
|
# LGSM check_deps.sh function |
||||
|
# Author: Daniel Gibbs |
||||
|
# Website: http://gameservermanagers.com |
||||
|
lgsm_version="310116" |
||||
|
|
||||
|
# Description: Checks that the requires dependencies are installed for LGSM. |
||||
|
|
||||
|
|
||||
|
fn_deps_detector(){ |
||||
|
# Checks if dependency is missing |
||||
|
if [ -n "$(command -v dpkg-query)" ]; then |
||||
|
dpkg-query -W -f='${Status}' ${deptocheck} 2>/dev/null| grep -q -P '^install ok installed$' |
||||
|
depstatus=$? |
||||
|
elif [ -n "$(command -v yum)" ]; then |
||||
|
yum -q list installed ${deptocheck} > /dev/null 2>&1 |
||||
|
depstatus=$? |
||||
|
fi |
||||
|
if [ "${depstatus}" == "0" ]; then |
||||
|
missingdep=0 |
||||
|
if [ "${function_selfname}" == "command_install.sh" ]; then |
||||
|
echo -e "\e[0;32m${deptocheck}\e[0m" |
||||
|
sleep 0.5 |
||||
|
fi |
||||
|
else |
||||
|
# if missing dependency is found |
||||
|
missingdep=1 |
||||
|
if [ "${function_selfname}" == "command_install.sh" ]; then |
||||
|
echo -e "\e[0;31m${deptocheck}\e[0m" |
||||
|
sleep 0.5 |
||||
|
fi |
||||
|
fi |
||||
|
|
||||
|
# Missing dependencies are added to array_deps_missing |
||||
|
if [ "${missingdep}" == "1" ]; then |
||||
|
array_deps_missing+=("${deptocheck}") |
||||
|
fi |
||||
|
} |
||||
|
|
||||
|
fn_deps_email(){ |
||||
|
# Adds postfix to required dependencies if email notification is enabled |
||||
|
if [ "${emailnotification}" == "on" ]; then |
||||
|
if [ -n "$(command -v dpkg-query)" ]; then |
||||
|
array_deps_required+=( mailutils postfix ) |
||||
|
elif [ -n "$(command -v yum)" ]; then |
||||
|
array_deps_required+=( mailx postfix ) |
||||
|
fi |
||||
|
fi |
||||
|
} |
||||
|
|
||||
|
fn_found_missing_deps(){ |
||||
|
if [ "${#array_deps_missing[@]}" != "0" ]; then |
||||
|
fn_printdots "Checking dependencies" |
||||
|
sleep 2 |
||||
|
fn_printwarn "Checking dependencies: Dependency missing: \e[0;31m${array_deps_missing[@]}\e[0m" |
||||
|
sleep 1 |
||||
|
echo -e "" |
||||
|
sudo -n true > /dev/null 2>&1 |
||||
|
if [ $? -eq 0 ]; then |
||||
|
fn_printinfonl "Attempting to install missing dependencies automatically" |
||||
|
echo -en ".\r" |
||||
|
sleep 1 |
||||
|
echo -en "..\r" |
||||
|
sleep 1 |
||||
|
echo -en "...\r" |
||||
|
sleep 1 |
||||
|
echo -en " \r" |
||||
|
if [ -n "$(command -v dpkg-query)" ]; then |
||||
|
echo "sudo dpkg --add-architecture i386; sudo apt-get install ${array_deps_missing[@]}" |
||||
|
elif [ -n "$(command -v yum)" ]; then |
||||
|
echo "yum install ${array_deps_missing[@]}" |
||||
|
fi |
||||
|
else |
||||
|
echo "" |
||||
|
fn_printinfomationnl "$(whoami) does not have sudo access. manually install dependencies" |
||||
|
echo "" |
||||
|
if [ -n "$(command -v dpkg-query)" ]; then |
||||
|
echo "sudo dpkg --add-architecture i386; sudo apt-get install ${array_deps_missing[@]}" |
||||
|
elif [ -n "$(command -v yum)" ]; then |
||||
|
echo "yum install ${array_deps_missing[@]}" |
||||
|
fi |
||||
|
echo "" |
||||
|
fi |
||||
|
if [ "${function_selfname}" == "command_install.sh" ]; then |
||||
|
sleep 5 |
||||
|
fi |
||||
|
fi |
||||
|
} |
||||
|
|
||||
|
fn_check_loop(){ |
||||
|
# Loop though required depenencies |
||||
|
for deptocheck in "${array_deps_required[@]}" |
||||
|
do |
||||
|
fn_deps_detector |
||||
|
done |
||||
|
|
||||
|
# user to be informaed of any missing dependecies |
||||
|
fn_found_missing_deps |
||||
|
} |
||||
|
|
||||
|
if [ "${function_selfname}" == "command_install.sh" ]; then |
||||
|
echo "" |
||||
|
echo "Checking Dependecies" |
||||
|
echo "=================================" |
||||
|
fi |
||||
|
|
||||
|
|
||||
|
# Check will only run if using apt-get or yum |
||||
|
if [ -n "$(command -v dpkg-query)" ]; then |
||||
|
# Generate array of missing deps |
||||
|
array_deps_missing=() |
||||
|
|
||||
|
# LGSM requirement for curl |
||||
|
array_deps_required=( curl ca-certificates ) |
||||
|
|
||||
|
# All servers except ts3 require tmux |
||||
|
if [ "${executable}" != "./ts3server_startscript.sh" ]; then |
||||
|
array_deps_required+=( tmux ) |
||||
|
fi |
||||
|
|
||||
|
# All servers excelts ts3 & mumble require libstdc++6,lib32gcc1 |
||||
|
if [ "${executable}" != "./ts3server_startscript.sh" ]||[ "${executable}" != "./murmur.x86" ]; then |
||||
|
array_deps_required+=( lib32gcc1 libstdc++6:i386 ) |
||||
|
fi |
||||
|
|
||||
|
# Game Specific requirements |
||||
|
|
||||
|
# Spark |
||||
|
if [ "${engine}" == "spark" ]; then |
||||
|
array_deps_required+=( speex:i386 libtbb2 ) |
||||
|
# 7 Days to Die |
||||
|
elif [ "${executable}" == "./7DaysToDie.sh" ]; then |
||||
|
array_deps_required+=( telnet expect ) |
||||
|
# No More Room in Hell |
||||
|
elif [ "${gamename}" == "No More Room in Hell" ]; then |
||||
|
array_deps_required+=( lib32tinfo5 ) |
||||
|
# Brainbread 2 and Don't Starve Together |
||||
|
elif [ "${gamename}" == "Brainbread 2" ]||[ "${gamename}" == "Don't Starve Together" ]; then |
||||
|
array_deps_required+=( libcurl4-gnutls-dev:i386 ) |
||||
|
elif [ "${engine}" == "projectzomboid" ]; then |
||||
|
array_deps_required+=( openjdk-7-jre ) |
||||
|
# Unreal engine |
||||
|
elif [ "${executable}" == "./ucc-bin" ]; then |
||||
|
#UT2K4 |
||||
|
if [ -f "${executabledir}/ut2004-bin" ]; then |
||||
|
array_deps_required+=( libsdl1.2debian libstdc++5:i386 bzip2 unzip ) |
||||
|
#UT99 |
||||
|
else |
||||
|
array_deps_required+=( libsdl1.2debian bzip2 ) |
||||
|
fi |
||||
|
fi |
||||
|
fn_deps_email |
||||
|
fn_check_loop |
||||
|
|
||||
|
elif [ -n "$(command -v yum)" ]; then |
||||
|
# Generate array of missing deps |
||||
|
array_deps_missing=() |
||||
|
|
||||
|
# LGSM requirement for curl |
||||
|
array_deps_required=( curl ) |
||||
|
|
||||
|
# All servers except ts3 require tmux |
||||
|
if [ "${executable}" != "./ts3server_startscript.sh" ]; then |
||||
|
array_deps_required+=( tmux ) |
||||
|
fi |
||||
|
|
||||
|
# All servers excelts ts3 & mumble require libstdc++6,lib32gcc1 |
||||
|
if [ "${executable}" != "./ts3server_startscript.sh" ]||[ "${executable}" != "./murmur.x86" ]; then |
||||
|
array_deps_required+=( glibc.i686 libstdc++.i686 ) |
||||
|
fi |
||||
|
|
||||
|
# Game Specific requirements |
||||
|
|
||||
|
# Spark |
||||
|
if [ "${engine}" == "spark" ]; then |
||||
|
array_deps_required+=( speex.i686 tbb.i686 ) |
||||
|
# 7 Days to Die |
||||
|
elif [ "${executable}" == "./7DaysToDie.sh" ]; then |
||||
|
array_deps_required+=( telnet expect ) |
||||
|
# No More Room in Hell |
||||
|
elif [ "${gamename}" == "No More Room in Hell" ]; then |
||||
|
array_deps_required+=( ncurses-libs.i686 ) |
||||
|
# Brainbread 2 and Don't Starve Together |
||||
|
elif [ "${gamename}" == "Brainbread 2" ]||[ "${gamename}" == "Don't Starve Together" ]; then |
||||
|
array_deps_required+=( libcurl.i686 ) |
||||
|
elif [ "${engine}" == "projectzomboid" ]; then |
||||
|
array_deps_required+=( java-1.7.0-openjdk ) |
||||
|
# Unreal engine |
||||
|
elif [ "${executable}" == "./ucc-bin" ]; then |
||||
|
#UT2K4 |
||||
|
if [ -f "${executabledir}/ut2004-bin" ]; then |
||||
|
array_deps_required+=( compat-libstdc++-33.i686 SDL.i686 bzip2 unzip ) |
||||
|
#UT99 |
||||
|
else |
||||
|
array_deps_required+=( SDL.i686 bzip2 ) |
||||
|
fi |
||||
|
fi |
||||
|
fn_deps_email |
||||
|
fn_check_loop |
||||
|
fi |
@ -0,0 +1,62 @@ |
|||||
|
#!/bin/bash |
||||
|
# LGSM command_serveradmin_password.sh function |
||||
|
# Author: Daniel Gibbs |
||||
|
# Contributor : UltimateByte |
||||
|
# Website: http://gameservermanagers.com |
||||
|
lgsm_version="080116" |
||||
|
|
||||
|
# Description: Changes TS3 serveradmin password |
||||
|
|
||||
|
local modulename="Change password" |
||||
|
function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
||||
|
|
||||
|
|
||||
|
fn_serveradmin_password_prompt(){ |
||||
|
echo "" |
||||
|
echo "${gamename} ServerAdmin Password Change" |
||||
|
echo "============================" |
||||
|
echo "" |
||||
|
echo "Press \"CTRL+b d\" to exit console." |
||||
|
fn_printinfomationnl "You are about to change the ${gamename} ServerAdmin password." |
||||
|
fn_printwarningnl "${gamename} will restart during this process." |
||||
|
echo "" |
||||
|
while true; do |
||||
|
read -e -i "y" -p "Continue? [y/N]" yn |
||||
|
case $yn in |
||||
|
[Yy]* ) break;; |
||||
|
[Nn]* ) echo Exiting; return;; |
||||
|
* ) echo "Please answer yes or no.";; |
||||
|
esac |
||||
|
done |
||||
|
fn_scriptlog "Initiating ${gamename} ServerAdmin password change" |
||||
|
read -p "Enter new password : " newpassword |
||||
|
} |
||||
|
|
||||
|
|
||||
|
fn_serveradmin_password_set(){ |
||||
|
fn_printinfonl "Applying new password" |
||||
|
fn_scriptlog "Applying new password" |
||||
|
sleep 1 |
||||
|
# Stop any running server |
||||
|
command_stop.sh |
||||
|
# Start server in "new password mode" |
||||
|
ts3serverpass="1" |
||||
|
fn_printinfonl "Starting server with new password" |
||||
|
command_start.sh |
||||
|
# Stop server in "new password mode" |
||||
|
command_stop.sh |
||||
|
fn_printoknl "Password applied" |
||||
|
fn_scriptlog "New ServerAdmin password applied" |
||||
|
sleep 1 |
||||
|
} |
||||
|
|
||||
|
# Running functions |
||||
|
check.sh |
||||
|
fn_serveradmin_password_prompt |
||||
|
info_ts3status.sh |
||||
|
if [ "${ts3status}" == "Server is running" ]; then |
||||
|
fn_serveradmin_password_set |
||||
|
command_start.sh |
||||
|
else |
||||
|
fn_serveradmin_password_set |
||||
|
fi |
Loading…
Reference in new issue