25 changed files with 749 additions and 111 deletions
@ -0,0 +1,143 @@ |
|||
#!/bin/bash |
|||
# BrainBread 2 |
|||
# Server Management Script |
|||
# Author: Daniel Gibbs |
|||
# Website: http://gameservermanagers.com |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="090116" |
|||
|
|||
#### Variables #### |
|||
|
|||
# Notification Email |
|||
# (on|off) |
|||
emailnotification="off" |
|||
email="[email protected]" |
|||
|
|||
# Steam login |
|||
steamuser="username" |
|||
steampass="password" |
|||
|
|||
# Start Variables |
|||
defaultmap="bba_barracks" |
|||
maxplayers="20" |
|||
port="27015" |
|||
sourcetvport="27020" |
|||
clientport="27005" |
|||
ip="0.0.0.0" |
|||
updateonstart="off" |
|||
|
|||
# Required: Game Server Login Token |
|||
# GSLT is required for running a public server. |
|||
# More info: http://gameservermanagers.com/gslt |
|||
gslt="" |
|||
|
|||
# https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server |
|||
fn_parms(){ |
|||
parms="-game brainbread2 -insecure -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +sv_setsteamaccount ${gslt} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### Advanced Variables #### |
|||
|
|||
# Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="dgibbs64" |
|||
githubrepo="linuxgsm" |
|||
githubbranch="master" |
|||
|
|||
# Steam |
|||
appid="346330" |
|||
|
|||
# Server Details |
|||
servicename="bb2-server" |
|||
gamename="BrainBread 2" |
|||
engine="source" |
|||
|
|||
# Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
filesdir="${rootdir}/serverfiles" |
|||
systemdir="${filesdir}/brainbread2" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
servercfgdefault="${servercfgdir}/lgsm-default.cfg" |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
# Logging |
|||
logdays="7" |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
|
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log" |
|||
|
|||
##### Script ##### |
|||
# Do not edit |
|||
|
|||
fn_getgithubfile(){ |
|||
filename=$1 |
|||
exec=$2 |
|||
fileurl=${3:-$filename} |
|||
filepath="${rootdir}/${filename}" |
|||
filedir=$(dirname "${filepath}") |
|||
# If the function file is missing, then download |
|||
if [ ! -f "${filepath}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir "${filedir}" |
|||
fi |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${fileurl}" |
|||
echo -e " fetching ${filename}...\c" |
|||
if [ "$(command -v curl)" ]||[ "$(which curl >/dev/null 2>&1)" ]||[ -f "/usr/bin/curl" ]||[ -f "/bin/curl" ]; then |
|||
: |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit |
|||
fi |
|||
curl=$(curl --fail -o "${filepath}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curl}" |
|||
echo -e "${githuburl}\n" |
|||
exit |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
if [ "${exec}" ]; then |
|||
chmod +x "${filepath}" |
|||
fi |
|||
fi |
|||
if [ "${exec}" ]; then |
|||
source "${filepath}" |
|||
fi |
|||
} |
|||
|
|||
fn_runfunction(){ |
|||
fn_getgithubfile "functions/${functionfile}" 1 |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_runfunction |
|||
} |
|||
|
|||
core_functions.sh |
|||
|
|||
getopt=$1 |
|||
core_getopt.sh |
@ -0,0 +1,201 @@ |
|||
// **************************************************************************** |
|||
// * |
|||
// BrainBread 2 - server.cfg * |
|||
// Version 080116 * |
|||
// * |
|||
// **************************************************************************** |
|||
|
|||
// ............................. Basic Settings ............................. // |
|||
|
|||
// Hostname for server. |
|||
hostname "<hostname>" |
|||
|
|||
// RCON - remote console password. |
|||
rcon_password "<rconpassword>" |
|||
|
|||
// Server password - for private servers. |
|||
sv_password "" |
|||
|
|||
// Contact email for server sysop. |
|||
sv_contact "[email protected]" |
|||
|
|||
// LAN Mode - If set the server will not show on the internet. |
|||
// Default: sv_lan 0 |
|||
sv_lan 0 |
|||
|
|||
// Cheats - Allows cheats on the server. Steam achievements and stats are disabled. |
|||
// Default: 0 |
|||
sv_cheats 0 |
|||
|
|||
// Friendly Fire - Allows team members to injure other members of their team. |
|||
// 0 = Friendly fire off. |
|||
// 1 = Friendly fire on. |
|||
// Default: 0 |
|||
mp_friendlyfire 0 |
|||
|
|||
// ........................ Game Specific Commands ........................ // |
|||
// info: any commands that only apply to this game. |
|||
|
|||
|
|||
// Mercy Value - Sets how many deaths until the players become human once again. |
|||
// Default: bb2_allow_mercy 0 |
|||
bb2_allow_mercy 3 |
|||
|
|||
// Late Joining - Allows players to spawn late. |
|||
// default bb2_allow_latejoin 0 |
|||
bb2_allow_latejoin 1 |
|||
|
|||
// Player Spawn Protection - Time in seconds after Spawn. |
|||
// default bb2_spawn_protection 1 |
|||
bb2_spawn_protection 15 |
|||
|
|||
// Profile System - Allow players to save and load there skills. |
|||
// 0 = Disabled, skills are not saved. |
|||
// 1 = Global, players can load there global skills. |
|||
// 2 = Server, players save there skills to the server. Steam achievements and stats are disabled. |
|||
// Default 1 |
|||
bb2_allow_profile_system 1 |
|||
|
|||
// Allow NPC to score - Allow friendly npcs to affect scoring. For example for quests. |
|||
// Default 1 |
|||
bb2_allow_npc_to_score 0 |
|||
|
|||
// Vote Settings |
|||
|
|||
// Voting: Passing Votes - Percentage of players that are required to pass a vote. |
|||
// Minimum: 0 |
|||
// Maximum: 100 |
|||
// Default 50 |
|||
bb2_votes_required 50 |
|||
|
|||
// Voting: Ban Time - Number of minutes a player be banned if a vaote ban passes. |
|||
// minimum: 0 (permanent) |
|||
// default 30 |
|||
bb2_ban_time 30 |
|||
|
|||
|
|||
// Arena Settings |
|||
|
|||
// Arena: Respawn Interval Time (Seconds). |
|||
// Minimum: 20 |
|||
// Default 40 |
|||
bb2_arena_respawn_time 25 |
|||
|
|||
// Arena: Number of Reinforcements. |
|||
// Minimum: 0 |
|||
// Maximum: 100 |
|||
// Default 14 |
|||
bb2_arena_reinforcement_count 14 |
|||
|
|||
|
|||
// Classic Mode Settings |
|||
|
|||
// Classic: Zombie No Team Change. |
|||
// 0 = Players can become zombies. |
|||
// 1 = Players cannot become zombies. |
|||
// Default 0 |
|||
bb2_classic_zombie_noteamchange 1 |
|||
|
|||
|
|||
// Elimination Settings |
|||
|
|||
// Elimination: Team Fraglimit - Number of frags for a team to win a game. |
|||
// Minimum: 10 |
|||
// Default 200 |
|||
bb2_elimination_fraglimit 200 |
|||
|
|||
// Elimination: Respawn Time (Seconds). |
|||
// Minimum: 1 |
|||
// Maximum: 30 |
|||
// Default 4 |
|||
bb2_elimination_respawn_time 5 |
|||
|
|||
// Elimination: Respawn Time Scale - Increase the respawn timer in seconds when a player joins. |
|||
// Example: respawn_timer + (joined_players x time_scale) = new_respawn_timer. 14 + (20 x 2) = 54. |
|||
// Minimum: 0 |
|||
// Maximum: 10 |
|||
// Default 1 |
|||
bb2_elimination_respawn_time_scale 1 |
|||
|
|||
// Elimination: Extermination Score - The score a team should be awarded for exterminating (kill everyone before respawn) the other team. |
|||
// Minimum: 0 |
|||
// Maximum: 50 |
|||
// Default 25 |
|||
bb2_elimination_score_from_extermination 25 |
|||
|
|||
// Elimination: Zombie Score - Number of point a zombie gets for a kill. |
|||
// Minimum: 2 |
|||
// Maximum: 10 |
|||
// Default 5 |
|||
bb2_elimination_score_zombies 5 |
|||
|
|||
// Elimination: Team Perk Duration - Number of seconds a team perk lasts. |
|||
// Minimum: 5 |
|||
// Maximum: 60 |
|||
// Default 30 |
|||
bb2_elimination_teamperk_duration 30 |
|||
|
|||
// Elimination: Team Perk Required Kills - Number of kills a team need to get in order to activate a team perk. |
|||
// Minimum: 25 |
|||
// Maximum: 500 |
|||
// Default 50 |
|||
bb2_elimination_teamperk_kills_required 50 |
|||
|
|||
|
|||
// Zombie Settings |
|||
|
|||
// Zombie Lifespan - Number of minutes a regular zombie will last before dying. |
|||
// Minimum: 1 |
|||
// Default 5 |
|||
bb2_zombie_lifespan 2 |
|||
|
|||
// Max Zombies - Maximum number of zombies allowed in the game. |
|||
// Minimum: 1 |
|||
// Maximum: 128 |
|||
// Default 50 |
|||
bb2_zombie_max 45 |
|||
|
|||
|
|||
// M1A1 Abrams Settings |
|||
|
|||
// M1A1 Abrams: Main Cannon Damage. |
|||
// Minimum: 100 |
|||
// Maximum: 10000 |
|||
// Default 3000 |
|||
bb2_m1a1_damage 200 |
|||
|
|||
// M1A1 Abrams: Machinegun Damage. |
|||
// Minimum: 25 |
|||
// Maximum: 1000 |
|||
// Default 30 |
|||
bb2_m1a1_damage_machinegun 25 |
|||
|
|||
// M1A1 Abrams: Friendly Fire (Including NPC's). |
|||
// Minimum: 0 |
|||
// Maximum: 1 |
|||
// Default 1 |
|||
bb2_m1a1_friendly 1 |
|||
|
|||
// M1A1 Abrams: Machinegun Rate of Fire. |
|||
// Minimum: 0.01 |
|||
// Maximum: 1 |
|||
// Default 0.08 |
|||
bb2_m1a1_machinegun_firerate 1 |
|||
|
|||
// M1A1 Abrams: Explosion Radius. |
|||
// Minimum: 200 |
|||
// Maximum: 10000 |
|||
// Default 500 |
|||
bb2_m1a1_radius 500 |
|||
|
|||
// M1A1 Abrams: Max Sight Range. |
|||
// Minimum: 500 |
|||
// Maximum: 10000 |
|||
// Default 2000 |
|||
bb2_m1a1_range_max 1000 |
|||
|
|||
// M1A1 Abrams: Min Sight Range. |
|||
// Minimum: 250 |
|||
// Maximum: 5000 |
|||
// Default 400 |
|||
bb2_m1a1_range_min 250 |
@ -0,0 +1,200 @@ |
|||
#!/bin/bash |
|||
# LGSM check_deps.sh function |
|||
# Author: Daniel Gibbs |
|||
# Website: http://gameservermanagers.com |
|||
lgsm_version="310116" |
|||
|
|||
# Description: Checks that the requires dependencies are installed for LGSM. |
|||
|
|||
|
|||
fn_deps_detector(){ |
|||
# Checks if dependency is missing |
|||
if [ -n "$(command -v dpkg-query)" ]; then |
|||
dpkg-query -W -f='${Status}' ${deptocheck} 2>/dev/null| grep -q -P '^install ok installed$' |
|||
depstatus=$? |
|||
elif [ -n "$(command -v yum)" ]; then |
|||
yum -q list installed ${deptocheck} > /dev/null 2>&1 |
|||
depstatus=$? |
|||
fi |
|||
if [ "${depstatus}" == "0" ]; then |
|||
missingdep=0 |
|||
if [ "${function_selfname}" == "command_install.sh" ]; then |
|||
echo -e "\e[0;32m${deptocheck}\e[0m" |
|||
sleep 0.5 |
|||
fi |
|||
else |
|||
# if missing dependency is found |
|||
missingdep=1 |
|||
if [ "${function_selfname}" == "command_install.sh" ]; then |
|||
echo -e "\e[0;31m${deptocheck}\e[0m" |
|||
sleep 0.5 |
|||
fi |
|||
fi |
|||
|
|||
# Missing dependencies are added to array_deps_missing |
|||
if [ "${missingdep}" == "1" ]; then |
|||
array_deps_missing+=("${deptocheck}") |
|||
fi |
|||
} |
|||
|
|||
fn_deps_email(){ |
|||
# Adds postfix to required dependencies if email notification is enabled |
|||
if [ "${emailnotification}" == "on" ]; then |
|||
if [ -n "$(command -v dpkg-query)" ]; then |
|||
array_deps_required+=( mailutils postfix ) |
|||
elif [ -n "$(command -v yum)" ]; then |
|||
array_deps_required+=( mailx postfix ) |
|||
fi |
|||
fi |
|||
} |
|||
|
|||
fn_found_missing_deps(){ |
|||
if [ "${#array_deps_missing[@]}" != "0" ]; then |
|||
fn_printdots "Checking dependencies" |
|||
sleep 2 |
|||
fn_printwarn "Checking dependencies: Dependency missing: \e[0;31m${array_deps_missing[@]}\e[0m" |
|||
sleep 1 |
|||
echo -e "" |
|||
sudo -n true > /dev/null 2>&1 |
|||
if [ $? -eq 0 ]; then |
|||
fn_printinfonl "Attempting to install missing dependencies automatically" |
|||
echo -en ".\r" |
|||
sleep 1 |
|||
echo -en "..\r" |
|||
sleep 1 |
|||
echo -en "...\r" |
|||
sleep 1 |
|||
echo -en " \r" |
|||
if [ -n "$(command -v dpkg-query)" ]; then |
|||
echo "sudo dpkg --add-architecture i386; sudo apt-get install ${array_deps_missing[@]}" |
|||
elif [ -n "$(command -v yum)" ]; then |
|||
echo "yum install ${array_deps_missing[@]}" |
|||
fi |
|||
else |
|||
echo "" |
|||
fn_printinfomationnl "$(whoami) does not have sudo access. manually install dependencies" |
|||
echo "" |
|||
if [ -n "$(command -v dpkg-query)" ]; then |
|||
echo "sudo dpkg --add-architecture i386; sudo apt-get install ${array_deps_missing[@]}" |
|||
elif [ -n "$(command -v yum)" ]; then |
|||
echo "yum install ${array_deps_missing[@]}" |
|||
fi |
|||
echo "" |
|||
fi |
|||
if [ "${function_selfname}" == "command_install.sh" ]; then |
|||
sleep 5 |
|||
fi |
|||
fi |
|||
} |
|||
|
|||
fn_check_loop(){ |
|||
# Loop though required depenencies |
|||
for deptocheck in "${array_deps_required[@]}" |
|||
do |
|||
fn_deps_detector |
|||
done |
|||
|
|||
# user to be informaed of any missing dependecies |
|||
fn_found_missing_deps |
|||
} |
|||
|
|||
if [ "${function_selfname}" == "command_install.sh" ]; then |
|||
echo "" |
|||
echo "Checking Dependecies" |
|||
echo "=================================" |
|||
fi |
|||
|
|||
|
|||
# Check will only run if using apt-get or yum |
|||
if [ -n "$(command -v dpkg-query)" ]; then |
|||
# Generate array of missing deps |
|||
array_deps_missing=() |
|||
|
|||
# LGSM requirement for curl |
|||
array_deps_required=( curl ca-certificates ) |
|||
|
|||
# All servers except ts3 require tmux |
|||
if [ "${executable}" != "./ts3server_startscript.sh" ]; then |
|||
array_deps_required+=( tmux ) |
|||
fi |
|||
|
|||
# All servers excelts ts3 & mumble require libstdc++6,lib32gcc1 |
|||
if [ "${executable}" != "./ts3server_startscript.sh" ]||[ "${executable}" != "./murmur.x86" ]; then |
|||
array_deps_required+=( lib32gcc1 libstdc++6:i386 ) |
|||
fi |
|||
|
|||
# Game Specific requirements |
|||
|
|||
# Spark |
|||
if [ "${engine}" == "spark" ]; then |
|||
array_deps_required+=( speex:i386 libtbb2 ) |
|||
# 7 Days to Die |
|||
elif [ "${executable}" == "./7DaysToDie.sh" ]; then |
|||
array_deps_required+=( telnet expect ) |
|||
# No More Room in Hell |
|||
elif [ "${gamename}" == "No More Room in Hell" ]; then |
|||
array_deps_required+=( lib32tinfo5 ) |
|||
# Brainbread 2 and Don't Starve Together |
|||
elif [ "${gamename}" == "Brainbread 2" ]||[ "${gamename}" == "Don't Starve Together" ]; then |
|||
array_deps_required+=( libcurl4-gnutls-dev:i386 ) |
|||
elif [ "${engine}" == "projectzomboid" ]; then |
|||
array_deps_required+=( openjdk-7-jre ) |
|||
# Unreal engine |
|||
elif [ "${executable}" == "./ucc-bin" ]; then |
|||
#UT2K4 |
|||
if [ -f "${executabledir}/ut2004-bin" ]; then |
|||
array_deps_required+=( libsdl1.2debian libstdc++5:i386 bzip2 unzip ) |
|||
#UT99 |
|||
else |
|||
array_deps_required+=( libsdl1.2debian bzip2 ) |
|||
fi |
|||
fi |
|||
fn_deps_email |
|||
fn_check_loop |
|||
|
|||
elif [ -n "$(command -v yum)" ]; then |
|||
# Generate array of missing deps |
|||
array_deps_missing=() |
|||
|
|||
# LGSM requirement for curl |
|||
array_deps_required=( curl ) |
|||
|
|||
# All servers except ts3 require tmux |
|||
if [ "${executable}" != "./ts3server_startscript.sh" ]; then |
|||
array_deps_required+=( tmux ) |
|||
fi |
|||
|
|||
# All servers excelts ts3 & mumble require libstdc++6,lib32gcc1 |
|||
if [ "${executable}" != "./ts3server_startscript.sh" ]||[ "${executable}" != "./murmur.x86" ]; then |
|||
array_deps_required+=( glibc.i686 libstdc++.i686 ) |
|||
fi |
|||
|
|||
# Game Specific requirements |
|||
|
|||
# Spark |
|||
if [ "${engine}" == "spark" ]; then |
|||
array_deps_required+=( speex.i686 tbb.i686 ) |
|||
# 7 Days to Die |
|||
elif [ "${executable}" == "./7DaysToDie.sh" ]; then |
|||
array_deps_required+=( telnet expect ) |
|||
# No More Room in Hell |
|||
elif [ "${gamename}" == "No More Room in Hell" ]; then |
|||
array_deps_required+=( ncurses-libs.i686 ) |
|||
# Brainbread 2 and Don't Starve Together |
|||
elif [ "${gamename}" == "Brainbread 2" ]||[ "${gamename}" == "Don't Starve Together" ]; then |
|||
array_deps_required+=( libcurl.i686 ) |
|||
elif [ "${engine}" == "projectzomboid" ]; then |
|||
array_deps_required+=( java-1.7.0-openjdk ) |
|||
# Unreal engine |
|||
elif [ "${executable}" == "./ucc-bin" ]; then |
|||
#UT2K4 |
|||
if [ -f "${executabledir}/ut2004-bin" ]; then |
|||
array_deps_required+=( compat-libstdc++-33.i686 SDL.i686 bzip2 unzip ) |
|||
#UT99 |
|||
else |
|||
array_deps_required+=( SDL.i686 bzip2 ) |
|||
fi |
|||
fi |
|||
fn_deps_email |
|||
fn_check_loop |
|||
fi |
@ -0,0 +1,62 @@ |
|||
#!/bin/bash |
|||
# LGSM command_serveradmin_password.sh function |
|||
# Author: Daniel Gibbs |
|||
# Contributor : UltimateByte |
|||
# Website: http://gameservermanagers.com |
|||
lgsm_version="080116" |
|||
|
|||
# Description: Changes TS3 serveradmin password |
|||
|
|||
local modulename="Change password" |
|||
function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
|
|||
|
|||
fn_serveradmin_password_prompt(){ |
|||
echo "" |
|||
echo "${gamename} ServerAdmin Password Change" |
|||
echo "============================" |
|||
echo "" |
|||
echo "Press \"CTRL+b d\" to exit console." |
|||
fn_printinfomationnl "You are about to change the ${gamename} ServerAdmin password." |
|||
fn_printwarningnl "${gamename} will restart during this process." |
|||
echo "" |
|||
while true; do |
|||
read -e -i "y" -p "Continue? [y/N]" yn |
|||
case $yn in |
|||
[Yy]* ) break;; |
|||
[Nn]* ) echo Exiting; return;; |
|||
* ) echo "Please answer yes or no.";; |
|||
esac |
|||
done |
|||
fn_scriptlog "Initiating ${gamename} ServerAdmin password change" |
|||
read -p "Enter new password : " newpassword |
|||
} |
|||
|
|||
|
|||
fn_serveradmin_password_set(){ |
|||
fn_printinfonl "Applying new password" |
|||
fn_scriptlog "Applying new password" |
|||
sleep 1 |
|||
# Stop any running server |
|||
command_stop.sh |
|||
# Start server in "new password mode" |
|||
ts3serverpass="1" |
|||
fn_printinfonl "Starting server with new password" |
|||
command_start.sh |
|||
# Stop server in "new password mode" |
|||
command_stop.sh |
|||
fn_printoknl "Password applied" |
|||
fn_scriptlog "New ServerAdmin password applied" |
|||
sleep 1 |
|||
} |
|||
|
|||
# Running functions |
|||
check.sh |
|||
fn_serveradmin_password_prompt |
|||
info_ts3status.sh |
|||
if [ "${ts3status}" == "Server is running" ]; then |
|||
fn_serveradmin_password_set |
|||
command_start.sh |
|||
else |
|||
fn_serveradmin_password_set |
|||
fi |
Loading…
Reference in new issue