From 8ada4c4bf4b61ea13a5f25a8336f4afe921753c1 Mon Sep 17 00:00:00 2001 From: Daniel Gibbs Date: Sat, 18 Feb 2017 21:22:02 +0000 Subject: [PATCH] added ballistic overkill --- lgsm/functions/command_details.sh | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lgsm/functions/command_details.sh b/lgsm/functions/command_details.sh index f37f96458..99ed92b10 100644 --- a/lgsm/functions/command_details.sh +++ b/lgsm/functions/command_details.sh @@ -315,7 +315,7 @@ fn_details_ports(){ parmslocation="${red}UNKNOWN${default}" # engines/games that require editing in the config file - local ports_edit_array=( "avalanche" "dontstarve" "idtech2" "idtech3" "idtech3_ql" "lwjgl2" "projectzomboid" "quake" "refractor" "realvirtuality" "renderware" "seriousengine35" "teeworlds" "terraria" "unreal" "unreal2" "unreal3" "TeamSpeak 3" "Mumble" "7 Days To Die" ) + local ports_edit_array=( "avalanche" "Ballistic Overkill" "dontstarve" "idtech2" "idtech3" "idtech3_ql" "lwjgl2" "projectzomboid" "quake" "refractor" "realvirtuality" "renderware" "seriousengine35" "teeworlds" "terraria" "unreal" "unreal2" "unreal3" "TeamSpeak 3" "Mumble" "7 Days To Die" ) for port_edit in "${ports_edit_array[@]}" do if [ "${engine}" == "${port_edit}" ]||[ "${gamename}" == "${port_edit}" ]; then