Browse Source

fix(btserver): add to port edit via config

pull/3085/head
H3o66 5 years ago
parent
commit
8a2ebbf792
  1. 2
      lgsm/functions/info_messages.sh

2
lgsm/functions/info_messages.sh

@ -572,7 +572,7 @@ fn_info_message_ports(){
parmslocation="${red}UNKNOWN${default}"
# engines/games that require editing in the config file.
local ports_edit_array=( "avalanche2.0" "avalanche3.0" "Ballistic Overkill" "dontstarve" "Eco" "idtech2" "idtech3" "idtech3_ql" "lwjgl2" "Minecraft Bedrock" "Project Cars" "projectzomboid" "quake" "refractor" "realvirtuality" "renderware" "Stationeers" "teeworlds" "terraria" "unreal" "unreal2" "unreal3" "TeamSpeak 3" "Mumble" "7 Days To Die" "wurm")
local ports_edit_array=( "avalanche2.0" "avalanche3.0" "Ballistic Overkill" "Barotrauma" "dontstarve" "Eco" "idtech2" "idtech3" "idtech3_ql" "lwjgl2" "Minecraft Bedrock" "Project Cars" "projectzomboid" "quake" "refractor" "realvirtuality" "renderware" "Stationeers" "teeworlds" "terraria" "unreal" "unreal2" "unreal3" "TeamSpeak 3" "Mumble" "7 Days To Die" "wurm")
for port_edit in "${ports_edit_array[@]}"; do
if [ "${shortname}" == "ut3" ]; then
parmslocation="${servercfgdir}/UTWeb.ini"

Loading…
Cancel
Save