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update unt

pull/3040/head
Daniel Gibbs 5 years ago
parent
commit
8924830da3
  1. 8
      lgsm/functions/fix_unt.sh

8
lgsm/functions/fix_unt.sh

@ -8,15 +8,15 @@ functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
export LD_LIBRARY_PATH="$LD_LIBRARY_PATH:${serverfiles}:${serverfiles}/Unturned_Headless_Data/Plugins/x86_64" export LD_LIBRARY_PATH="$LD_LIBRARY_PATH:${serverfiles}:${serverfiles}/Unturned_Headless_Data/Plugins/x86_64"
# copy steamclient to server dir to fix the below # steamclient.so x86 fix for unity3d game server
if [ ! -f "${serverfiles}/steamclient.so" ]; then if [ ! -f "${serverfiles}/steamclient.so" ]; then
fixname="steamclient.so x86_64" fixname="steamclient.so x86_64"
fn_fix_msg_start fn_fix_msg_start
mkdir -p "${serverfiles}"
if [ -f "${HOME}/.steam/steamcmd/linux64/steamclient.so" ]; then if [ -f "${HOME}/.steam/steamcmd/linux64/steamclient.so" ]; then
cp "${HOME}/.steam/steamcmd/linux64/steamclient.so" "${serverfiles}/steamclient.so" >> "${lgsmlog}" cp "${HOME}/.steam/steamcmd/linux64/steamclient.so" "${serverfiles}/steamclient.so"
elif [ -f "${steamcmddir}/linux64/steamclient.so" ]; then elif [ -f "${steamcmddir}/linux64/steamclient.so" ]; then
cp "${steamcmddir}/linux64/steamclient.so" "${serverfiles}/steamclient.so" >> "${lgsmlog}" cp "${steamcmddir}/linux64/steamclient.so" "${serverfiles}/steamclient.so"
fi fi
fn_fix_msg_end fn_fix_msg_end
fi fi

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