diff --git a/lgsm/config-default/config-lgsm/rustserver/_default.cfg b/lgsm/config-default/config-lgsm/rustserver/_default.cfg index b518b00ba..7ec79ab97 100644 --- a/lgsm/config-default/config-lgsm/rustserver/_default.cfg +++ b/lgsm/config-default/config-lgsm/rustserver/_default.cfg @@ -14,7 +14,7 @@ port="28015" rconport="28016" appport=28082 rconpassword="CHANGE_ME" -rconweb="1" # Value is: 1 for the Facepunch web panel; 0 for RCON tools like Rusty or Rustadmin. +rconweb="1" # Value is: 1 for the Facepunch web panel, Rustadmin desktop and Rustadmin Online; 0 for RCON tools like Rusty. servername="Rust" maxplayers="50" seed="" # range: 1-2147483647, used to reproduce a procedural map. diff --git a/lgsm/config-default/config-lgsm/scpslserver/_default.cfg b/lgsm/config-default/config-lgsm/scpslserver/_default.cfg new file mode 100644 index 000000000..4a706ae40 --- /dev/null +++ b/lgsm/config-default/config-lgsm/scpslserver/_default.cfg @@ -0,0 +1,168 @@ +################################## +######## Default Settings ######## +################################## +# DO NOT EDIT WILL BE OVERWRITTEN! +# Copy settings from here and use them in either +# common.cfg - applies settings to every instance +# [instance].cfg - applies settings to a specific instance + +#### Server Settings #### + +## Server Start Settings | https://docs.linuxgsm.com/configuration/start-parameters +## All server settings except the server port are done in the config file: +## Docs: https://en.scpslgame.com/index.php?title=Docs:Server_Config +port="7777" + +## Server Start Command | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters +fn_parms(){ +parms="${port}" +} + +#### LinuxGSM Settings #### + +## Notification Alerts +# (on|off) + +# Display IP | https://docs.linuxgsm.com/alerts#display-ip +displayip="" + +# More info | https://docs.linuxgsm.com/alerts#more-info +postalert="off" +postdays="7" +posttarget="https://hastebin.com" + +# Discord Alerts | https://docs.linuxgsm.com/alerts/discord +discordalert="off" +discordwebhook="webhook" + +# Slack Alerts | https://docs.linuxgsm.com/alerts/slack +slackalert="off" +slackwebhook="webhook" + +# Email Alerts | https://docs.linuxgsm.com/alerts/email +emailalert="off" +email="email@example.com" +emailfrom="" + +# IFTTT Alerts | https://docs.linuxgsm.com/alerts/ifttt +iftttalert="off" +ifttttoken="accesstoken" +iftttevent="linuxgsm_alert" + +# Mailgun Email Alerts | https://docs.linuxgsm.com/alerts/mailgun +mailgunalert="off" +mailguntoken="accesstoken" +mailgundomain="example.com" +mailgunemailfrom="alert@example.com" +mailgunemail="email@myemail.com" + +# Pushbullet Alerts | https://docs.linuxgsm.com/alerts/pushbullet +pushbulletalert="off" +pushbullettoken="accesstoken" +channeltag="" + +# Pushover Alerts | https://docs.linuxgsm.com/alerts/pushover +pushoveralert="off" +pushovertoken="accesstoken" + +# Telegram Alerts | https://docs.linuxgsm.com/alerts/telegram +# You can add a custom cURL string eg proxy (useful in Russia) or else in "curlcustomstring". +# like a "--socks5 ipaddr:port" for socks5 proxy see more in "curl --help", if you not need +# any custom string in curl - simple ignore this parameter. +telegramalert="off" +telegramtoken="accesstoken" +telegramchatid="" +curlcustomstring="" + +## Updating | https://docs.linuxgsm.com/commands/update +updateonstart="off" + +## Backup | https://docs.linuxgsm.com/commands/backup +maxbackups="4" +maxbackupdays="30" +stoponbackup="on" + +## Logging | https://docs.linuxgsm.com/features/logging +consolelogging="on" +logdays="7" + +## Monitor | https://docs.linuxgsm.com/commands/monitor +# Query delay time +querydelay="1" + +#### LinuxGSM Advanced Settings #### + +# ANSI Colors +ansi="on" + +# Message Display Time +sleeptime="0.5" + +# Stop Mode | https://docs.linuxgsm.com/steamcmd/stopmode +# 1: tmux kill +# 2: CTRL+c +# 3: quit +# 4: quit 120s +# 5: stop +# 6: q +# 7: exit +# 8: 7 Days to Die +# 9: Gold Source +# 10: Teamspeak 3 +stopmode="7" + +## Query mode +# 1: session only +# 2: gamedig + gsquery +# 3: gamedig +# 4: gsquery +# 5: tcp +querymode="1" +querytype="" + +## Console type +consoleverbose="yes" +consoleinteract="yes" + +## SteamCMD Settings +# Server appid +appid="996560" +# SteamCMD Branch | https://docs.linuxgsm.com/steamcmd/branch +branch="" +# Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-server +steammaster="" + +## LinuxGSM Server Details +# Do not edit +gamename="SCP: Secret Laboratory" +engine="unity3d" +glibc="2.27" + +#### Directories #### +# Edit with care + +## Server Specific Directories +systemdir="${serverfiles}" +executabledir="${systemdir}" +executable="./LocalAdmin" +servercfg="config_gameplay.txt" +servercfgdefault="config_gameplay.txt" +servercfgdir="${HOME}/.config/SCP Secret Laboratory/config/${port}" +servercfgfullpath="${servercfgdir}/${servercfg}" + +## Backup Directory +backupdir="${rootdir}/backups" + +## Logging Directories +logdir="${rootdir}/log" +gamelogdir="${HOME}/.config/SCP Secret Laboratory/LocalAdminLogs/${port}" +lgsmlogdir="${logdir}/script" +consolelogdir="${logdir}/console" +lgsmlog="${lgsmlogdir}/${selfname}-script.log" +consolelog="${consolelogdir}/${selfname}-console.log" +alertlog="${lgsmlogdir}/${selfname}-alert.log" +postdetailslog="${lgsmlogdir}/${selfname}-postdetails.log" + +## Logs Naming +lgsmlogdate="${lgsmlogdir}/${selfname}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" +consolelogdate="${consolelogdir}/${selfname}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" diff --git a/lgsm/config-default/config-lgsm/scpslsmserver/_default.cfg b/lgsm/config-default/config-lgsm/scpslsmserver/_default.cfg new file mode 100644 index 000000000..4ac830f21 --- /dev/null +++ b/lgsm/config-default/config-lgsm/scpslsmserver/_default.cfg @@ -0,0 +1,168 @@ +################################## +######## Default Settings ######## +################################## +# DO NOT EDIT WILL BE OVERWRITTEN! +# Copy settings from here and use them in either +# common.cfg - applies settings to every instance +# [instance].cfg - applies settings to a specific instance + +#### Server Settings #### + +## Server Start Settings | https://docs.linuxgsm.com/configuration/start-parameters +## All server settings except the server port are done in the config file: +## Docs: https://en.scpslgame.com/index.php?title=Docs:Server_Config +port="7777" + +## Server Start Command | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters +fn_parms(){ +parms="${port}" +} + +#### LinuxGSM Settings #### + +## Notification Alerts +# (on|off) + +# Display IP | https://docs.linuxgsm.com/alerts#display-ip +displayip="" + +# More info | https://docs.linuxgsm.com/alerts#more-info +postalert="off" +postdays="7" +posttarget="https://hastebin.com" + +# Discord Alerts | https://docs.linuxgsm.com/alerts/discord +discordalert="off" +discordwebhook="webhook" + +# Slack Alerts | https://docs.linuxgsm.com/alerts/slack +slackalert="off" +slackwebhook="webhook" + +# Email Alerts | https://docs.linuxgsm.com/alerts/email +emailalert="off" +email="email@example.com" +emailfrom="" + +# IFTTT Alerts | https://docs.linuxgsm.com/alerts/ifttt +iftttalert="off" +ifttttoken="accesstoken" +iftttevent="linuxgsm_alert" + +# Mailgun Email Alerts | https://docs.linuxgsm.com/alerts/mailgun +mailgunalert="off" +mailguntoken="accesstoken" +mailgundomain="example.com" +mailgunemailfrom="alert@example.com" +mailgunemail="email@myemail.com" + +# Pushbullet Alerts | https://docs.linuxgsm.com/alerts/pushbullet +pushbulletalert="off" +pushbullettoken="accesstoken" +channeltag="" + +# Pushover Alerts | https://docs.linuxgsm.com/alerts/pushover +pushoveralert="off" +pushovertoken="accesstoken" + +# Telegram Alerts | https://docs.linuxgsm.com/alerts/telegram +# You can add a custom cURL string eg proxy (useful in Russia) or else in "curlcustomstring". +# like a "--socks5 ipaddr:port" for socks5 proxy see more in "curl --help", if you not need +# any custom string in curl - simple ignore this parameter. +telegramalert="off" +telegramtoken="accesstoken" +telegramchatid="" +curlcustomstring="" + +## Updating | https://docs.linuxgsm.com/commands/update +updateonstart="off" + +## Backup | https://docs.linuxgsm.com/commands/backup +maxbackups="4" +maxbackupdays="30" +stoponbackup="on" + +## Logging | https://docs.linuxgsm.com/features/logging +consolelogging="on" +logdays="7" + +## Monitor | https://docs.linuxgsm.com/commands/monitor +# Query delay time +querydelay="1" + +#### LinuxGSM Advanced Settings #### + +# ANSI Colors +ansi="on" + +# Message Display Time +sleeptime="0.5" + +# Stop Mode | https://docs.linuxgsm.com/steamcmd/stopmode +# 1: tmux kill +# 2: CTRL+c +# 3: quit +# 4: quit 120s +# 5: stop +# 6: q +# 7: exit +# 8: 7 Days to Die +# 9: Gold Source +# 10: Teamspeak 3 +stopmode="7" + +## Query mode +# 1: session only +# 2: gamedig + gsquery +# 3: gamedig +# 4: gsquery +# 5: tcp +querymode="1" +querytype="" + +## Console type +consoleverbose="yes" +consoleinteract="yes" + +## SteamCMD Settings +# Server appid +appid="786920" +# SteamCMD Branch | https://docs.linuxgsm.com/steamcmd/branch +branch="" +# Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-server +steammaster="" + +## LinuxGSM Server Details +# Do not edit +gamename="SCP: Secret Laboratory ServerMod" +engine="unity3d" +glibc="2.27" + +#### Directories #### +# Edit with care + +## Server Specific Directories +systemdir="${serverfiles}" +executabledir="${systemdir}" +executable="./LocalAdmin" +servercfg="config_gameplay.txt" +servercfgdefault="config_gameplay.txt" +servercfgdir="${HOME}/.config/SCP Secret Laboratory/config/${port}" +servercfgfullpath="${servercfgdir}/${servercfg}" + +## Backup Directory +backupdir="${rootdir}/backups" + +## Logging Directories +logdir="${rootdir}/log" +gamelogdir="${HOME}/.config/SCP Secret Laboratory/LocalAdminLogs/${port}" +lgsmlogdir="${logdir}/script" +consolelogdir="${logdir}/console" +lgsmlog="${lgsmlogdir}/${selfname}-script.log" +consolelog="${consolelogdir}/${selfname}-console.log" +alertlog="${lgsmlogdir}/${selfname}-alert.log" +postdetailslog="${lgsmlogdir}/${selfname}-postdetails.log" + +## Logs Naming +lgsmlogdate="${lgsmlogdir}/${selfname}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" +consolelogdate="${consolelogdir}/${selfname}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" diff --git a/lgsm/config-default/config-lgsm/vintsserver/_default.cfg b/lgsm/config-default/config-lgsm/vintsserver/_default.cfg new file mode 100644 index 000000000..e23baf8af --- /dev/null +++ b/lgsm/config-default/config-lgsm/vintsserver/_default.cfg @@ -0,0 +1,171 @@ +################################## +######## Default Settings ######## +################################## +# DO NOT EDIT, ANY CHANGES WILL BE OVERWRITTEN! +# Copy settings from here and use them in either: +# common.cfg - applies settings to every instance. +# [instance].cfg - applies settings to a specific instance. + +#### Game Server Settings #### + +## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters +fn_parms(){ +parms="--datapath ${servercfgdir}" +} + +## Release Settings | https://docs.linuxgsm.com/game-servers/vintagestory#release-settings +# Branch (stable|unstable) +branch="stable" + +#### LinuxGSM Settings #### + +## LinuxGSM Stats +# Send useful stats to LinuxGSM developers. +# https://docs.linuxgsm.com/configuration/linuxgsm-stats +# (on|off) +stats="off" + +## Notification Alerts +# (on|off) + +# Display IP | https://docs.linuxgsm.com/alerts#display-ip +displayip="" + +# More info | https://docs.linuxgsm.com/alerts#more-info +postalert="off" + +# Discord Alerts | https://docs.linuxgsm.com/alerts/discord +discordalert="off" +discordwebhook="webhook" + +# Email Alerts | https://docs.linuxgsm.com/alerts/email +emailalert="off" +email="email@example.com" +emailfrom="" + +# IFTTT Alerts | https://docs.linuxgsm.com/alerts/ifttt +iftttalert="off" +ifttttoken="accesstoken" +iftttevent="linuxgsm_alert" + +# Mailgun Email Alerts | https://docs.linuxgsm.com/alerts/mailgun +mailgunalert="off" +mailgunapiregion="us" +mailguntoken="accesstoken" +mailgundomain="example.com" +mailgunemailfrom="alert@example.com" +mailgunemail="email@myemail.com" + +# Pushbullet Alerts | https://docs.linuxgsm.com/alerts/pushbullet +pushbulletalert="off" +pushbullettoken="accesstoken" +channeltag="" + +# Pushover Alerts | https://docs.linuxgsm.com/alerts/pushover +pushoveralert="off" +pushovertoken="accesstoken" +pushoveruserkey="userkey" + +# Rocket.Chat Alerts | https://docs.linuxgsm.com/alerts/rocket.chat +rocketchatalert="off" +rocketchatwebhook="webhook" +rocketchattoken="" + +# Slack Alerts | https://docs.linuxgsm.com/alerts/slack +slackalert="off" +slackwebhook="webhook" + +# Telegram Alerts | https://docs.linuxgsm.com/alerts/telegram +# You can add a custom cURL string eg proxy (useful in Russia) in "curlcustomstring". +# For example "--socks5 ipaddr:port" for socks5 proxy see more in "curl --help". +telegramalert="off" +telegramtoken="accesstoken" +telegramchatid="" +curlcustomstring="" + +## Updating | https://docs.linuxgsm.com/commands/update +updateonstart="off" + +## Backup | https://docs.linuxgsm.com/commands/backup +maxbackups="4" +maxbackupdays="30" +stoponbackup="on" + +## Logging | https://docs.linuxgsm.com/features/logging +consolelogging="on" +logdays="7" + +## Monitor | https://docs.linuxgsm.com/commands/monitor +# Query delay time +querydelay="1" + +## ANSI Colors | https://docs.linuxgsm.com/features/ansi-colors +ansi="on" + +#### Advanced Settings #### + +## Message Display Time | https://docs.linuxgsm.com/features/message-display-time +sleeptime="0.5" + +## Stop Mode | https://docs.linuxgsm.com/features/stop-mode +# 1: tmux kill +# 2: CTRL+c +# 3: quit +# 4: quit 120s +# 5: stop +# 6: q +# 7: exit +# 8: 7 Days to Die +# 9: GoldSrc +# 10: Avorion +# 11: end +stopmode="2" + +## Query mode +# 1: session only +# 2: gamedig (gsquery fallback) +# 3: gamedig +# 4: gsquery +# 5: tcp +querymode="5" +querytype="" + +## Console type +consoleverbose="yes" +consoleinteract="yes" + +## Game Server Details +# Do not edit +gamename="Vintage Story" +engine="vintagestory" +glibc="2.17" + +#### Directories #### +# Edit with care + +## Game Server Directories +systemdir="${serverfiles}" +executabledir="${systemdir}" +preexecutable="mono" +executable="./VintagestoryServer.exe" +servercfgdir="${serverfiles}/data/${selfname}" +servercfg="serverconfig.json" +servercfgdefault="serverconfig.json" +servercfgfullpath="${servercfgdir}/${servercfg}" + +## Backup Directory +backupdir="${lgsmdir}/backup" + +## Logging Directories +logdir="${rootdir}/log" +gamelogdir="${vsdataworld}/Logs" +lgsmlogdir="${logdir}/script" +consolelogdir="${logdir}/console" +lgsmlog="${lgsmlogdir}/${selfname}-script.log" +consolelog="${consolelogdir}/${selfname}-console.log" +alertlog="${lgsmlogdir}/${selfname}-alert.log" +postdetailslog="${lgsmlogdir}/${selfname}-postdetails.log" + +## Logs Naming +lgsmlogdate="${lgsmlogdir}/${selfname}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" +consolelogdate="${consolelogdir}/${selfname}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" diff --git a/lgsm/data/serverlist.csv b/lgsm/data/serverlist.csv index 7786158f1..79139f680 100644 --- a/lgsm/data/serverlist.csv +++ b/lgsm/data/serverlist.csv @@ -84,6 +84,8 @@ rw,rwserver,Rising World samp,sampserver,San Andreas Multiplayer sb,sbserver,Starbound sbots,sbotsserver,StickyBots +scpsl,scpslserver,SCP: Secret Laboratory +scpslsm,scpslsmserver,SCP: Secret Laboratory ServerMod sdtd,sdtdserver,7 Days to Die sfc,sfcserver,SourceForts Classic sof2,sof2server,Soldier Of Fortune 2: Gold Edition @@ -104,6 +106,7 @@ ut2k4,ut2k4server,Unreal Tournament 2004 ut3,ut3server,Unreal Tournament 3 ut99,ut99server,Unreal Tournament 99 vs,vsserver,Vampire Slayer +vints,vintsserver,Vintage Story wet,wetserver,Wolfenstein: Enemy Territory wf,wfserver,Warfork wurm,wurmserver,Wurm Unlimited diff --git a/lgsm/functions/check_deps.sh b/lgsm/functions/check_deps.sh index 621b12eae..70e5f5a09 100755 --- a/lgsm/functions/check_deps.sh +++ b/lgsm/functions/check_deps.sh @@ -437,6 +437,9 @@ fn_deps_build_debian(){ else array_deps_required+=( default-jre rng-tools ) fi + # SCP: Secret Laboratory, SCP: Secret Laboratory ServerMod + elif [ "${shortname}" == "scpsl" ]||[ "${shortname}" == "scpslsm" ]; then + array_deps_required+=( mono-complete ) # Sven Co-op elif [ "${shortname}" == "sven" ]; then array_deps_required+=( libssl1.1:i386 zlib1g:i386 ) @@ -452,6 +455,9 @@ fn_deps_build_debian(){ # Unreal Tournament elif [ "${shortname}" == "ut" ]; then array_deps_required+=( unzip ) + # Vintage Story + elif [ "${shortname}" == "vints" ]; then + array_deps_required+=( mono-complete ) # Wurm: Unlimited elif [ "${shortname}" == "wurm" ]; then array_deps_required+=( xvfb ) @@ -564,6 +570,9 @@ fn_deps_build_redhat(){ # Unreal Tournament elif [ "${shortname}" == "ut" ]; then array_deps_required+=( unzip ) + # Vintage Story + elif [ "${shortname}" == "vints" ]; then + array_deps_required+=( mono-complete ) # Wurm: Unlimited elif [ "${shortname}" == "wurm" ]; then array_deps_required+=( xorg-x11-server-Xvfb ) diff --git a/lgsm/functions/command_update.sh b/lgsm/functions/command_update.sh index b117cbec5..718f5d490 100755 --- a/lgsm/functions/command_update.sh +++ b/lgsm/functions/command_update.sh @@ -28,6 +28,8 @@ elif [ "${shortname}" == "mta" ]; then update_mta.sh elif [ "${shortname}" == "jk2" ]; then update_jediknight2.sh +elif [ "${shortname}" == "vints" ]; then + update_vintagestory.sh else update_steamcmd.sh fi diff --git a/lgsm/functions/core_dl.sh b/lgsm/functions/core_dl.sh index 01ffcfbc3..7bb346a85 100755 --- a/lgsm/functions/core_dl.sh +++ b/lgsm/functions/core_dl.sh @@ -61,7 +61,7 @@ fn_dl_steamcmd(){ # If using a specific branch. if [ -n "${branch}" ]&&[ -n "${betapassword}" ]; then ${unbuffer} ${steamcmdcommand} +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_set_config 90 mod "${appidmod}" +app_update "${appid}" -beta "${branch}" -betapassword "${betapassword}" ${validate} +quit | uniq | tee -a "${lgsmlog}" "${steamcmdlog}" - elif [ -n "${branch}" ]&&[ "${branch}" != "public" ]; then + elif [ -n "${branch}" ]; then ${unbuffer} ${steamcmdcommand} +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_set_config 90 mod "${appidmod}" +app_update "${appid}" -beta "${branch}" ${validate} +quit | uniq | tee -a "${lgsmlog}" "${steamcmdlog}" else ${unbuffer} ${steamcmdcommand} +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_set_config 90 mod "${appidmod}" +app_update "${appid}" ${validate} +quit | uniq | tee -a "${lgsmlog}" "${steamcmdlog}" @@ -70,7 +70,7 @@ fn_dl_steamcmd(){ elif [ "${shortname}" == "ac" ]||[ "${shortname}" == "jk2" ]; then if [ -n "${branch}" ]&&[ -n "${betapassword}" ]; then ${unbuffer} ${steamcmdcommand} +@sSteamCmdForcePlatformType windows +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_update "${appid}" -beta "${branch}" -betapassword "${betapassword}" ${validate} +quit | uniq | tee -a "${lgsmlog}" "${steamcmdlog}" - elif [ -n "${branch}" ]&&[ "${branch}" != "public" ]; then + elif [ -n "${branch}" ]; then ${unbuffer} ${steamcmdcommand} +@sSteamCmdForcePlatformType windows +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_update "${appid}" -beta "${branch}" ${validate} +quit | uniq | tee -a "${lgsmlog}" "${steamcmdlog}" else ${unbuffer} ${steamcmdcommand} +@sSteamCmdForcePlatformType windows +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_update "${appid}" ${validate} +quit | uniq | tee -a "${lgsmlog}" "${steamcmdlog}" @@ -79,7 +79,7 @@ fn_dl_steamcmd(){ else if [ -n "${branch}" ]&&[ -n "${betapassword}" ]; then ${unbuffer} ${steamcmdcommand} +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_update "${appid}" -beta "${branch}" -betapassword "${betapassword}" ${validate} +quit | uniq | tee -a "${lgsmlog}" "${steamcmdlog}" - elif [ -n "${branch}" ]&&[ "${branch}" != "public" ]; then + elif [ -n "${branch}" ]; then ${unbuffer} ${steamcmdcommand} +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_update "${appid}" -beta "${branch}" ${validate} +quit | uniq | tee -a "${lgsmlog}" "${steamcmdlog}" else ${unbuffer} ${steamcmdcommand} +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_update "${appid}" ${validate} +quit | uniq | tee -a "${lgsmlog}" "${steamcmdlog}" diff --git a/lgsm/functions/core_functions.sh b/lgsm/functions/core_functions.sh index ce8458b5d..3a8c77def 100755 --- a/lgsm/functions/core_functions.sh +++ b/lgsm/functions/core_functions.sh @@ -649,6 +649,11 @@ functionfile="${FUNCNAME[0]}" fn_fetch_function } +update_vintagestory.sh(){ +functionfile="${FUNCNAME[0]}" +fn_fetch_function +} + fn_update_functions.sh(){ functionfile="${FUNCNAME[0]}" fn_fetch_function diff --git a/lgsm/functions/info_config.sh b/lgsm/functions/info_config.sh index 99eed24c4..ecf840961 100755 --- a/lgsm/functions/info_config.sh +++ b/lgsm/functions/info_config.sh @@ -1548,6 +1548,47 @@ fn_info_config_col(){ fi } +fn_info_config_vintagestory(){ + if [ ! -f "${servercfgfullpath}" ]; then + servername="${unavailable}" + maxplayers="${unavailable}" + serverpassword="${unavailable}" + port="${unavailable}" + queryport="${unavailable}" + configip="${unavailable}" + else + servername=$(jq -r '.ServerName' "${servercfgfullpath}") + maxplayers=$(jq -r '.MaxClients' "${servercfgfullpath}") + serverpassword=$(jq -r 'select(.Password != null) | .Password' "${servercfgfullpath}") + port=$(jq -r '.Port' "${servercfgfullpath}") + queryport=${port:-"0"} + configip=$(jq -r 'select(.Ip != null) | .Ip' "${servercfgfullpath}") + + serverpassword=${serverpassword:-"NOT SET"} + configip=${configip:-"0.0.0.0"} + fi +} + +fn_info_config_scpsl(){ + if [ -f "${servercfgfullpath}" ]; then + servername=$(sed -nr 's/^server_name: (.*)$/\1/p' "${servercfgfullpath}") + maxplayers=$(sed -nr 's/^max_players: (.*)$/\1/p' "${servercfgfullpath}") + configip=$(sed -nr 's/^ipv4_bind_ip: (.*)$/\1/p' "${servercfgfullpath}") + tickrate=$(sed -nr 's/^server_tickrate: (.*)$/\1/p' "${servercfgfullpath}") + adminpassword=$(sed -nr 's/^administrator_query_password: (.*)$/\1/p' "${servercfgfullpath}") + + if [ "${adminpassword}" == "none" ]; then + adminpassword="NOT SET" + fi + else + servername=${servername:-"NOT SET"} + maxplayers=${maxplayers:-"0"} + configip=${configip:-"0.0.0.0"} + tickrate=${tickrate:-"NOT SET"} + adminpassword=${adminpassword:-"NOT SET"} + fi +} + if [ "${shortname}" == "ac" ]; then fn_info_config_assettocorsa elif [ "${shortname}" == "ark" ]; then @@ -1652,6 +1693,8 @@ elif [ "${engine}" == "unreal3" ]; then fn_info_config_unreal3 elif [ "${shortname}" == "ut" ]; then fn_info_config_ut +elif [ "${shortname}" == "scpsl" ]||[ "${shortname}" == "scpslsm" ]; then + fn_info_config_scpsl elif [ "${shortname}" == "sdtd" ]; then fn_info_config_sdtd elif [ "${shortname}" == "wet" ]; then @@ -1672,4 +1715,6 @@ elif [ "${shortname}" == "mh" ]; then fn_info_config_mordhau elif [ "${shortname}" == "pvr" ];then fn_info_config_pavlovvr +elif [ "${shortname}" == "vints" ]; then + fn_info_config_vintagestory fi diff --git a/lgsm/functions/info_messages.sh b/lgsm/functions/info_messages.sh index 177129bfd..4a834d797 100755 --- a/lgsm/functions/info_messages.sh +++ b/lgsm/functions/info_messages.sh @@ -572,7 +572,7 @@ fn_info_message_ports(){ parmslocation="${red}UNKNOWN${default}" # engines/games that require editing in the config file. - local ports_edit_array=( "avalanche2.0" "avalanche3.0" "Ballistic Overkill" "Barotrauma" "dontstarve" "Eco" "idtech2" "idtech3" "idtech3_ql" "lwjgl2" "Minecraft Bedrock" "Project Cars" "projectzomboid" "quake" "refractor" "realvirtuality" "renderware" "Stationeers" "teeworlds" "terraria" "unreal" "unreal2" "unreal3" "TeamSpeak 3" "Mumble" "7 Days To Die" "wurm") + local ports_edit_array=( "avalanche2.0" "avalanche3.0" "Ballistic Overkill" "Barotrauma" "dontstarve" "Eco" "idtech2" "idtech3" "idtech3_ql" "lwjgl2" "Minecraft Bedrock" "Project Cars" "projectzomboid" "quake" "refractor" "realvirtuality" "renderware" "Stationeers" "teeworlds" "terraria" "unreal" "unreal2" "unreal3" "TeamSpeak 3" "Mumble" "7 Days To Die" "Vintage Story" "wurm") for port_edit in "${ports_edit_array[@]}"; do if [ "${shortname}" == "ut3" ]; then parmslocation="${servercfgdir}/UTWeb.ini" @@ -583,7 +583,7 @@ fn_info_message_ports(){ fi done # engines/games that require editing the parms. - local ports_edit_array=( "Avorion" "col" "goldsrc" "Factorio" "Hurtworld" "iw3.0" "ioquake3" "qfusion" "Rust" "Soldat" "spark" "source" "starbound" "unreal4" "realvirtuality" "Unturned" ) + local ports_edit_array=( "Avorion" "col" "goldsrc" "Factorio" "Hurtworld" "iw3.0" "ioquake3" "qfusion" "Rust" "scpsl" "scpslsm" "Soldat" "spark" "source" "starbound" "unreal4" "realvirtuality" "Unturned" ) for port_edit in "${ports_edit_array[@]}"; do if [ "${engine}" == "${port_edit}" ]||[ "${gamename}" == "${port_edit}" ]||[ "${shortname}" == "${port_edit}" ]; then parmslocation="${configdirserver}" @@ -1455,6 +1455,24 @@ fn_info_message_colony(){ } | column -s $'\t' -t } +fn_info_message_vintagestory(){ + echo "netstat -atunp | grep cli" + echo -e "" + { + echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL" + echo -e "> Game\tINBOUND\t${port}\tTCP" + } | column -s $'\t' -t +} + +fn_info_message_scpsl(){ + echo -e "netstat -atunp | grep SCPSL" + echo -e "" + { + echo -e "${lightblue}DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL${default}" + echo -e "> Game\tINBOUND\t${port}\tudp" + } | column -s $'\t' -t +} + fn_info_message_select_engine(){ # Display details depending on game or engine. if [ "${shortname}" == "ac" ]; then @@ -1527,6 +1545,8 @@ fn_info_message_select_engine(){ fn_info_message_quakelive elif [ "${shortname}" == "samp" ]; then fn_info_message_samp + elif [ "${shortname}" == "scpsl" ]||[ "${shortname}" == "scpslsm" ]; then + fn_info_message_scpsl elif [ "${shortname}" == "sdtd" ]; then fn_info_message_sdtd elif [ "${shortname}" == "squad" ]; then @@ -1573,6 +1593,8 @@ fn_info_message_select_engine(){ fn_info_message_pavlovvr elif [ "${shortname}" == "rust" ]; then fn_info_message_rust + elif [ "${shortname}" == "vints" ]; then + fn_info_message_vintagestory elif [ "${shortname}" == "wf" ]; then fn_info_message_warfork elif [ "${shortname}" == "wurm" ]; then diff --git a/lgsm/functions/info_parms.sh b/lgsm/functions/info_parms.sh index 74c29b9df..782f774d4 100755 --- a/lgsm/functions/info_parms.sh +++ b/lgsm/functions/info_parms.sh @@ -233,6 +233,10 @@ fn_info_parms_wf(){ webadminport=${webadminport:-"0"} } +fn_info_parms_queryport(){ + queryport="${port:-"0"}" +} + if [ "${shortname}" == "ark" ]; then fn_info_parms_ark elif [ "${shortname}" == "arma3" ]; then @@ -295,4 +299,7 @@ elif [ "${shortname}" == "ut" ]; then fn_info_parms_ut elif [ "${shortname}" == "wf" ]; then fn_info_parms_wf +# for servers that have a missing queryport from the config +elif [ "${shortname}" == "scpsl" ]||[ "${shortname}" == "scpslsm" ]; then + fn_info_parms_queryport fi diff --git a/lgsm/functions/install_config.sh b/lgsm/functions/install_config.sh index 052e535d2..dbcb27e14 100755 --- a/lgsm/functions/install_config.sh +++ b/lgsm/functions/install_config.sh @@ -667,6 +667,13 @@ elif [ "${shortname}" == "rust" ]; then fn_fetch_default_config fn_default_config_remote fn_list_config_locations +elif [ "${shortname}" == "scpsl" ]||[ "${shortname}" == "scpslsm" ]; then + gamedirname="SCPSecretLaboratory" + array_configs+=( config_gameplay.txt config_localadmin.txt ) + fn_fetch_default_config + fn_default_config_remote + fn_set_config_vars + fn_list_config_locations elif [ "${shortname}" == "sol" ]; then gamedirname="Soldat" array_configs+=( soldat.ini ) @@ -793,6 +800,13 @@ elif [ "${shortname}" == "unt" ]; then fn_default_config_remote fn_set_config_vars fn_list_config_locations +elif [ "${shortname}" == "vints" ]; then + gamedirname="VintageStory" + array_configs+=( serverconfig.json ) + fn_fetch_default_config + fn_default_config_remote + fn_set_config_vars + fn_list_config_locations elif [ "${shortname}" == "vs" ]; then gamedirname="VampireSlayer" array_configs+=( server.cfg ) diff --git a/lgsm/functions/install_server_files.sh b/lgsm/functions/install_server_files.sh index f8b6be4f0..a3c40da37 100755 --- a/lgsm/functions/install_server_files.sh +++ b/lgsm/functions/install_server_files.sh @@ -91,6 +91,8 @@ elif [ "${shortname}" == "fctr" ]; then install_factorio_save.sh elif [ "${shortname}" == "jk2" ]; then update_jediknight2.sh +elif [ "${shortname}" == "vints" ]; then + update_vintagestory.sh elif [ -z "${appid}" ]||[ "${shortname}" == "ahl" ]||[ "${shortname}" == "bd" ]||[ "${shortname}" == "bb" ]||[ "${shortname}" == "ns" ]||[ "${shortname}" == "sfc" ]||[ "${shortname}" == "ts" ]||[ "${shortname}" == "vs" ]||[ "${shortname}" == "zmr" ]; then if [ "${shortname}" == "ut" ]; then install_eula.sh diff --git a/lgsm/functions/update_minecraft.sh b/lgsm/functions/update_minecraft.sh index e33840f3e..34adf43fc 100755 --- a/lgsm/functions/update_minecraft.sh +++ b/lgsm/functions/update_minecraft.sh @@ -88,10 +88,10 @@ fn_update_minecraft_compare(){ echo -e "Update available" echo -e "* Local build: ${red}${localbuild}${default}" echo -e "* Remote build: ${green}${remotebuild}${default}" - echo -en "\n" if [ -n "${branch}" ]; then echo -e "* Branch: ${branch}" fi + echo -en "\n" fn_script_log_info "Update available" fn_script_log_info "Local build: ${localbuild}" fn_script_log_info "Remote build: ${remotebuild}" diff --git a/lgsm/functions/update_vintagestory.sh b/lgsm/functions/update_vintagestory.sh new file mode 100755 index 000000000..98568f3ca --- /dev/null +++ b/lgsm/functions/update_vintagestory.sh @@ -0,0 +1,145 @@ +#!/bin/bash +# LinuxGSM update_vintagestory.sh function +# Author: Christian Birk +# Website: https://linuxgsm.com +# Description: Handles updating of Vintage Story servers. + +functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")" + +fn_update_vs_dl(){ + # get version info for download + remotebuildresponse=$(curl -s "${apiurl}" | jq --arg version "${remotebuild}" '.[$version].server') + remotebuildfile=$(echo -e "${remotebuildresponse}" | jq -r '.filename') + remotebuildlink=$(echo -e "${remotebuildresponse}" | jq -r '.urls.cdn') + remotebuildmd5=$(echo -e "${remotebuildresponse}" | jq -r '.md5') + + # Download and extract files to serverfiles + fn_fetch_file "${remotebuildlink}" "" "" "" "${tmpdir}" "${remotebuildfile}" "nochmodx" "norun" "force" "${remotebuildmd5}" + fn_dl_extract "${tmpdir}" "${remotebuildfile}" "${serverfiles}" + fn_clear_tmp +} + +fn_update_vs_localbuild(){ + # Gets local build info. + fn_print_dots "Checking local build: ${remotelocation}" + # Uses executable to find local build. + cd "${executabledir}" || exit + if [ -f "${executable}" ]; then + localbuild="$(${preexecutable} ${executable} --version | sed '/^[[:space:]]*$/d')" + fn_print_ok "Checking local build: ${remotelocation}" + fn_script_log_pass "Checking local build" + else + localbuild="0" + fn_print_error "Checking local build: ${remotelocation}" + fn_script_log_error "Checking local build" + fi +} + +fn_update_vs_remotebuild(){ + if [ "${branch}" == "stable" ]; then + remotebuild=$(curl -s "${apiurl}" | jq -r '[ to_entries[] ] | .[].key' | grep -Ev "\-rc|\-pre" | sort -r -V | head -1) + else + remotebuild=$(curl -s "${apiurl}" | jq -r '[ to_entries[] ] | .[].key' | grep -E "\-rc|\-pre" | sort -r -V | head -1) + fi + + if [ "${firstcommandname}" != "INSTALL" ]; then + fn_print_dots "Checking remote build: ${remotelocation}" + # Checks if remotebuild variable has been set. + if [ -z "${remotebuild}" ]||[ "${remotebuild}" == "null" ]; then + fn_print_fail "Checking remote build: ${remotelocation}" + fn_script_log_fatal "Checking remote build" + core_exit.sh + else + fn_print_ok "Checking remote build: ${remotelocation}" + fn_script_log_pass "Checking remote build" + fi + else + # Checks if remotebuild variable has been set. + if [ -z "${remotebuild}" ]||[ "${remotebuild}" == "null" ]; then + fn_print_failure "Unable to get remote build" + fn_script_log_fatal "Unable to get remote build" + core_exit.sh + fi + fi +} + +fn_update_vs_compare(){ + # Removes dots so if statement can compare version numbers. + fn_print_dots "Checking for update: ${remotelocation}" + if [ "${localbuild}" != "${remotebuild}" ]||[ "${forceupdate}" == "1" ]; then + fn_print_ok_nl "Checking for update: ${remotelocation}" + echo -en "\n" + echo -e "Update available" + echo -e "* Local build: ${red}${localbuild}${default}" + echo -e "* Remote build: ${green}${remotebuild}${default}" + if [ -n "${branch}" ]; then + echo -e "* Branch: ${branch}" + fi + echo -en "\n" + fn_script_log_info "Update available" + fn_script_log_info "Local build: ${localbuild}" + fn_script_log_info "Remote build: ${remotebuild}" + fn_script_log_info "${localbuild} > ${remotebuild}" + + unset updateonstart + check_status.sh + # If server stopped. + if [ "${status}" == "0" ]; then + exitbypass=1 + fn_update_vs_dl + exitbypass=1 + command_start.sh + exitbypass=1 + command_stop.sh + fn_firstcommand_reset + # If server started. + else + fn_print_restart_warning + exitbypass=1 + command_stop.sh + fn_firstcommand_reset + exitbypass=1 + fn_update_vs_dl + exitbypass=1 + command_start.sh + fn_firstcommand_reset + fi + unset exitbypass + date +%s > "${lockdir}/lastupdate.lock" + alert="update" + alert.sh + else + fn_print_ok_nl "Checking for update: ${remotelocation}" + echo -en "\n" + echo -e "No update available" + echo -e "* Local build: ${green}${localbuild}${default}" + echo -e "* Remote build: ${green}${remotebuild}${default}" + if [ -n "${branch}" ]; then + echo -e "* Branch: ${branch}" + fi + echo -en "\n" + fn_script_log_info "No update available" + fn_script_log_info "Local build: ${localbuild}" + fn_script_log_info "Remote build: ${remotebuild}" + if [ -n "${branch}" ]; then + fn_script_log_info "Branch: ${branch}" + fi + fi +} + +# The location where the builds are checked and downloaded. +remotelocation="vintagestory.at" +apiurl="http://api.${remotelocation}/stable-unstable.json" +localversionfile="${datadir}/vintagestoryversion" + +if [ "${firstcommandname}" == "INSTALL" ]; then + fn_update_vs_remotebuild + fn_update_vs_dl +else + fn_print_dots "Checking for update" + fn_print_dots "Checking for update: ${remotelocation}" + fn_script_log_info "Checking for update: ${remotelocation}" + fn_update_vs_localbuild + fn_update_vs_remotebuild + fn_update_vs_compare +fi