From 2bb1adb08d0851ffe55dbbccf702ce9757d8f65d Mon Sep 17 00:00:00 2001 From: Scott Smith Date: Mon, 15 Feb 2016 20:16:16 +0000 Subject: [PATCH 1/2] Added Game Server Token http://steamcommunity.com/dev/managegameservers --- CounterStrikeGlobalOffensive/csgoserver | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/CounterStrikeGlobalOffensive/csgoserver b/CounterStrikeGlobalOffensive/csgoserver index 410613b14..9d836de19 100755 --- a/CounterStrikeGlobalOffensive/csgoserver +++ b/CounterStrikeGlobalOffensive/csgoserver @@ -16,6 +16,9 @@ email="email@example.com" steamuser="anonymous" steampass="" +# Token - Get one from http://steamcommunity.com/dev/managegameservers +token="" + # Start Variables # https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers#Starting_the_Server # [Game Modes] gametype gamemode @@ -44,7 +47,7 @@ updateonstart="no" # https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server fn_parms(){ -parms="-game csgo -usercon -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} -tickrate ${tickrate} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers_override ${maxplayers} +mapgroup ${mapgroup} +game_mode ${gamemode} +game_type ${gametype} +host_workshop_collection ${ws_collection_id} +workshop_start_map ${ws_start_map} -authkey ${authkey}" +parms="-game csgo -usercon -strictportbind -ip ${ip} -port ${port} +sv_setsteamaccount "${token}" +clientport ${clientport} +tv_port ${sourcetvport} -tickrate ${tickrate} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers_override ${maxplayers} +mapgroup ${mapgroup} +game_mode ${gamemode} +game_type ${gametype} +host_workshop_collection ${ws_collection_id} +workshop_start_map ${ws_start_map} -authkey ${authkey}" } #### Advanced Variables #### From 515c8b7213b3ad8038eea82a5437cd69a6436a09 Mon Sep 17 00:00:00 2001 From: Scott Smith Date: Wed, 1 Jun 2016 23:03:54 +0100 Subject: [PATCH 2/2] Checks if "log" folder already exists Checks if the log folder already exists and just displays a warning message, otherwise it creates the folders --- functions/fn_install_logs | 18 +++++++++++------- 1 file changed, 11 insertions(+), 7 deletions(-) diff --git a/functions/fn_install_logs b/functions/fn_install_logs index ee1a47287..bdf41cf09 100644 --- a/functions/fn_install_logs +++ b/functions/fn_install_logs @@ -11,12 +11,16 @@ if [ "${checklogs}" != "1" ]; then fi sleep 1 # Create dir's for the script and console logs -mkdir -v "${rootdir}/log" -mkdir -v "${scriptlogdir}" -touch "${scriptlog}" -if [ -n "${consolelogdir}" ]; then - mkdir -v "${consolelogdir}" - touch "${consolelog}" +if [ -d "${rootdir}/log" ]; then + fn_print_warning_nl "Log folders already exist!" +else + mkdir -v "${rootdir}/log" + mkdir -v "${scriptlogdir}" + touch "${scriptlog}" + if [ -n "${consolelogdir}" ]; then + mkdir -v "${consolelogdir}" + touch "${consolelog}" + fi fi # If a server is source or goldsource, Teamspeak 3, Starbound, Project Zomhoid create a symbolic link to the game server logs. @@ -44,4 +48,4 @@ if [ -d "${rootdir}/Steam/logs" ]; then ln -nfsv "${rootdir}/Steam/logs" "${rootdir}/log/steamcmd" fi fi -sleep 1 \ No newline at end of file +sleep 1