diff --git a/CounterStrikeGlobalOffensive/csgoserver b/CounterStrikeGlobalOffensive/csgoserver index 940115c9c..dbc008891 100755 --- a/CounterStrikeGlobalOffensive/csgoserver +++ b/CounterStrikeGlobalOffensive/csgoserver @@ -29,6 +29,9 @@ pushbullettoken="accesstoken" steamuser="anonymous" steampass="" +# Token - Get one from http://steamcommunity.com/dev/managegameservers +token="" + # Start Variables # https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers#Starting_the_Server # [Game Modes] gametype gamemode @@ -63,7 +66,11 @@ gslt="" # https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server fn_parms(){ +<<<<<<< HEAD parms="-game csgo -usercon -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +sv_setsteamaccount ${gslt} -tickrate ${tickrate} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers_override ${maxplayers} +mapgroup ${mapgroup} +game_mode ${gamemode} +game_type ${gametype} +host_workshop_collection ${ws_collection_id} +workshop_start_map ${ws_start_map} -authkey ${authkey}" +======= +parms="-game csgo -usercon -strictportbind -ip ${ip} -port ${port} +sv_setsteamaccount "${token}" +clientport ${clientport} +tv_port ${sourcetvport} -tickrate ${tickrate} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers_override ${maxplayers} +mapgroup ${mapgroup} +game_mode ${gamemode} +game_type ${gametype} +host_workshop_collection ${ws_collection_id} +workshop_start_map ${ws_start_map} -authkey ${authkey}" +>>>>>>> refs/heads/dgibbs64-master } #### Advanced Variables #### diff --git a/lgsm/functions/install_logs.sh b/lgsm/functions/install_logs.sh index 5ce29635e..cf30eff89 100644 --- a/lgsm/functions/install_logs.sh +++ b/lgsm/functions/install_logs.sh @@ -13,12 +13,16 @@ if [ "${checklogs}" != "1" ]; then fi sleep 1 # Create dir's for the script and console logs -mkdir -v "${rootdir}/log" -mkdir -v "${scriptlogdir}" -touch "${scriptlog}" -if [ -n "${consolelogdir}" ]; then - mkdir -v "${consolelogdir}" - touch "${consolelog}" +if [ -d "${rootdir}/log" ]; then + fn_print_warning_nl "Log folders already exist!" +else + mkdir -v "${rootdir}/log" + mkdir -v "${scriptlogdir}" + touch "${scriptlog}" + if [ -n "${consolelogdir}" ]; then + mkdir -v "${consolelogdir}" + touch "${consolelog}" + fi fi # If a server is source or goldsource, Teamspeak 3, Starbound, Project Zomhoid create a symbolic link to the game server logs. @@ -40,4 +44,7 @@ if [ -d "${rootdir}/Steam/logs" ]; then fi fi sleep 1 -fn_scriptlog "logs installed" \ No newline at end of file +<<<<<<< HEAD:lgsm/functions/install_logs.sh +fn_scriptlog "logs installed" +======= +>>>>>>> refs/heads/dgibbs64-master:functions/fn_install_logs