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Merge branch 'hotfix/v20.6.2' into develop

pull/3142/head
Daniel Gibbs 4 years ago
parent
commit
7b658173af
  1. 6
      lgsm/functions/core_dl.sh
  2. 2
      lgsm/functions/core_functions.sh
  3. 2
      lgsm/functions/update_steamcmd.sh
  4. 2
      tests/tests_fctrserver.sh
  5. 2
      tests/tests_jc2server.sh
  6. 2
      tests/tests_mcserver.sh
  7. 2
      tests/tests_ts3server.sh

6
lgsm/functions/core_dl.sh

@ -61,7 +61,7 @@ fn_dl_steamcmd(){
# If using a specific branch.
if [ -n "${branch}" ]&&[ -n "${betapassword}" ]; then
${unbuffer} ${steamcmdcommand} +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_set_config 90 mod "${appidmod}" +app_update "${appid}" -beta "${branch}" -betapassword "${betapassword}" ${validate} +quit | uniq | tee -a "${lgsmlog}" "${steamcmdlog}"
elif [ -n "${branch}" ]; then
elif [ -n "${branch}" ]&&[ "${branch}" != "public" ]; then
${unbuffer} ${steamcmdcommand} +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_set_config 90 mod "${appidmod}" +app_update "${appid}" -beta "${branch}" ${validate} +quit | uniq | tee -a "${lgsmlog}" "${steamcmdlog}"
else
${unbuffer} ${steamcmdcommand} +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_set_config 90 mod "${appidmod}" +app_update "${appid}" ${validate} +quit | uniq | tee -a "${lgsmlog}" "${steamcmdlog}"
@ -70,7 +70,7 @@ fn_dl_steamcmd(){
elif [ "${shortname}" == "ac" ]||[ "${shortname}" == "jk2" ]; then
if [ -n "${branch}" ]&&[ -n "${betapassword}" ]; then
${unbuffer} ${steamcmdcommand} +@sSteamCmdForcePlatformType windows +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_update "${appid}" -beta "${branch}" -betapassword "${betapassword}" ${validate} +quit | uniq | tee -a "${lgsmlog}" "${steamcmdlog}"
elif [ -n "${branch}" ]; then
elif [ -n "${branch}" ]&&[ "${branch}" != "public" ]; then
${unbuffer} ${steamcmdcommand} +@sSteamCmdForcePlatformType windows +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_update "${appid}" -beta "${branch}" ${validate} +quit | uniq | tee -a "${lgsmlog}" "${steamcmdlog}"
else
${unbuffer} ${steamcmdcommand} +@sSteamCmdForcePlatformType windows +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_update "${appid}" ${validate} +quit | uniq | tee -a "${lgsmlog}" "${steamcmdlog}"
@ -79,7 +79,7 @@ fn_dl_steamcmd(){
else
if [ -n "${branch}" ]&&[ -n "${betapassword}" ]; then
${unbuffer} ${steamcmdcommand} +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_update "${appid}" -beta "${branch}" -betapassword "${betapassword}" ${validate} +quit | uniq | tee -a "${lgsmlog}" "${steamcmdlog}"
elif [ -n "${branch}" ]; then
elif [ -n "${branch}" ]&&[ "${branch}" != "public" ]; then
${unbuffer} ${steamcmdcommand} +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_update "${appid}" -beta "${branch}" ${validate} +quit | uniq | tee -a "${lgsmlog}" "${steamcmdlog}"
else
${unbuffer} ${steamcmdcommand} +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_update "${appid}" ${validate} +quit | uniq | tee -a "${lgsmlog}" "${steamcmdlog}"

2
lgsm/functions/core_functions.sh

@ -7,7 +7,7 @@
functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
modulesversion="v20.6.1"
modulesversion="v20.6.2"
# Core

2
lgsm/functions/update_steamcmd.sh

@ -42,7 +42,7 @@ fn_update_steamcmd_remotebuild(){
if [ -n "${branch}" ]&&[ -n "${betapassword}" ]; then
remotebuild=$(${steamcmdcommand} +login "${steamuser}" "${steampass}" +app_info_update 1 +app_info_print "${appid}" -beta "${branch}" -betapassword "${betapassword}" +quit | sed '1,/branches/d' | sed "1,/${branch}/d" | grep -m 1 buildid | tr -cd '[:digit:]')
elif [ -n "${branch}" ]; then
elif [ -n "${branch}" ]&&[ "${branch}" != "public" ]; then
remotebuild=$(${steamcmdcommand} +login "${steamuser}" "${steampass}" +app_info_update 1 +app_info_print "${appid}" -beta "${branch}" +quit | sed '1,/branches/d' | sed "1,/${branch}/d" | grep -m 1 buildid | tr -cd '[:digit:]')
else
remotebuild=$(${steamcmdcommand} +login "${steamuser}" "${steampass}" +app_info_update 1 +app_info_print "${appid}" +quit | sed '1,/branches/d' | sed "1,/${branch}/d" | grep -m 1 buildid | tr -cd '[:digit:]')

2
tests/tests_fctrserver.sh

@ -20,7 +20,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="v20.6.1"
version="v20.6.2"
shortname="fctr"
gameservername="fctrserver"
commandname="CORE"

2
tests/tests_jc2server.sh

@ -20,7 +20,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="v20.6.1"
version="v20.6.2"
shortname="jc2"
gameservername="jc2server"
commandname="CORE"

2
tests/tests_mcserver.sh

@ -20,7 +20,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="v20.6.1"
version="v20.6.2"
shortname="mc"
gameservername="mcserver"
commandname="CORE"

2
tests/tests_ts3server.sh

@ -20,7 +20,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="v20.6.1"
version="v20.6.2"
shortname="ts3"
gameservername="ts3server"
commandname="CORE"

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