From 78ff7d889f57b61d8619aa66db69c68678a097f1 Mon Sep 17 00:00:00 2001 From: Daniel Gibbs Date: Sat, 28 Oct 2023 22:02:39 +0100 Subject: [PATCH] params --- lgsm/config-default/config-lgsm/tfserver/_default.cfg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lgsm/config-default/config-lgsm/tfserver/_default.cfg b/lgsm/config-default/config-lgsm/tfserver/_default.cfg index 186286834..f66bb24e4 100644 --- a/lgsm/config-default/config-lgsm/tfserver/_default.cfg +++ b/lgsm/config-default/config-lgsm/tfserver/_default.cfg @@ -30,7 +30,7 @@ servertags="LinuxGSM" steamsocket="0" # Use Steam Socket. 0 = off; 1 = on. Enable this if you don't have a public IP but you want to allow players from outside your network to join your server. If disabled, only you and other players on your LAN can join. If you have a public IP, you do not need to enable this. ## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters -startparameters=ProjectWar_Start?DedicatedServer -server -game -log -ServerTags=\"${servertags}\" -UseSteamSocket=${steamsocket} -Port=\"${port}\" -BeaconPort=\"${beaconport}\" -ShutDownServicePort=\"${shutdownport}\" -QueryPort=\"${queryport}\" -ConfigServerName=\"{{CFG_NAME}}\" -OutIPAddress=${ip} -UserDir=\"\/home\/container\/TheFrontManager\/{{CFG_NAME}}\/\" -ServerName=\"${servername}\" -EnableParallelCharacterMovementTickFunction -EnableParallelCharacterTickFunction -UseDynamicPhysicsScene -Game.PhysicsVehicle=false -ansimalloc -Game.MaxFrameRate=35 -MaxQueueSize=50 -QueueValidTime=120 -QueueThreshold=${maxplayers} -ServerFightModeType=${gamemode} -IsCanSelfDamage=${damageself} -IsCanFriendDamage=${damageallies} -SaveWorldInterval=${saveinterval} -GMOverlapRatio=2 -GreenHand=${greenhand} -SensitiveWords=${allowsensitivewords} -UseACE=${anticheat} -ServerAdminAccounts=${serveradmins} -IsShowGmTitle=${adminlabel} -ServerPassword=${serverpassword}" +startparameters=ProjectWar_Start?DedicatedServer -server -game -log -ServerTags=\"${servertags}\" -UseSteamSocket=${steamsocket} -Port=\"${port}\" -BeaconPort=\"${beaconport}\" -ShutDownServicePort=\"${shutdownport}\" -QueryPort=\"${queryport}\" -ConfigServerName=\"new\" -OutIPAddress=${ip} -UserDir=\"${serverfiles}/new\" -ServerName=\"${servername}\" -EnableParallelCharacterMovementTickFunction -EnableParallelCharacterTickFunction -UseDynamicPhysicsScene -Game.PhysicsVehicle=false -ansimalloc -Game.MaxFrameRate=35 -MaxQueueSize=50 -QueueValidTime=120 -QueueThreshold=${maxplayers} -ServerFightModeType=${gamemode} -IsCanSelfDamage=${damageself} -IsCanFriendDamage=${damageallies} -SaveWorldInterval=${saveinterval} -GMOverlapRatio=2 -GreenHand=${greenhand} -SensitiveWords=${allowsensitivewords} -UseACE=${anticheat} -ServerAdminAccounts=${serveradmins} -IsShowGmTitle=${adminlabel} -ServerPassword=${serverpassword}" #### LinuxGSM Settings ####