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converted Ballistic Overkill to 64 bit

pull/3040/head
Daniel Gibbs 5 years ago
parent
commit
77c56d4ebb
  1. 2
      lgsm/config-default/config-lgsm/boserver/_default.cfg
  2. 2
      lgsm/functions/fix_bo.sh

2
lgsm/config-default/config-lgsm/boserver/_default.cfg

@ -155,7 +155,7 @@ glibc="2.15"
## Game Server Directories
systemdir="${serverfiles}"
executabledir="${serverfiles}"
executable="./BODS.x86"
executable="./BODS.x86_64"
servercfgdir="${systemdir}"
servercfg="${selfname}.txt"
servercfgdefault="config.txt"

2
lgsm/functions/fix_bo.sh

@ -6,7 +6,7 @@
functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
export LD_LIBRARY_PATH="$LD_LIBRARY_PATH:${serverfiles}:${serverfiles}/BODS_Data/Plugins/x86_64:${serverfiles}/BODS_Data/Plugins/x86"
export LD_LIBRARY_PATH="$LD_LIBRARY_PATH:${serverfiles}:${serverfiles}/BODS_Data/Plugins/x86_64"
# steamclient.so x86 fix for unity3d game server
if [ ! -f "${serverfiles}/BODS_Data/Plugins/x86/steamclient.so" ]; then

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