From 774cee7ad68d0bf172c959ce1631fac3ec548a66 Mon Sep 17 00:00:00 2001 From: Daniel Gibbs Date: Mon, 9 Jan 2017 17:00:08 +0000 Subject: [PATCH] now using UnrealTournament-Server-Linux-Latest.zip This will make it easier to update the url using the LinuxGSM website Also swapted eula to be displayed before install or server files --- lgsm/functions/install_server_files.sh | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/lgsm/functions/install_server_files.sh b/lgsm/functions/install_server_files.sh index 82f02ce49..0f98680e0 100644 --- a/lgsm/functions/install_server_files.sh +++ b/lgsm/functions/install_server_files.sh @@ -34,7 +34,7 @@ fn_install_server_files(){ elif [ "${gamename}" == "Unreal Tournament 99" ]; then fileurl="http://files.gameservermanagers.com/UnrealTournament99/ut99-server-451-ultimate-linux.tar.bz2"; filedir="${tmpdir}"; filename="ut99-server-451-ultimate-linux.tar.bz2"; executecmd="noexecute" run="norun"; force="noforce"; md5="49cb24d0550ff6ddeaba6007045c6edd" elif [ "${gamename}" == "Unreal Tournament" ]; then - fileurl="https://s3.amazonaws.com/unrealtournament/UnrealTournament-Server-XAN-3193528-Linux.zip"; filedir="${tmpdir}"; filename="UnrealTournament-Server-XAN-3193528-Linux.zip"; executecmd="noexecute" run="norun"; force="noforce"; md5="e3dd5853c4eb193674d5c832f60040d8" + fileurl="https://gameservermanagers.com/files/UnrealTournament-Server-Linux-Latest.zip"; filedir="${tmpdir}"; filename="UnrealTournament-Server-Linux-Latest.zip"; executecmd="noexecute" run="norun"; force="noforce"; md5="e3dd5853c4eb193674d5c832f60040d8" elif [ "${gamename}" == "Unreal Tournament 3" ]; then fileurl="http://files.gameservermanagers.com/UnrealTournament3/UT3-linux-server-2.1.tar.bz2"; filedir="${tmpdir}"; filename="UT3-linux-server-2.1.tar.bz2"; executecmd="noexecute" run="norun"; force="noforce"; md5="2527437b46f1b47f20228d27d72395a6" elif [ "${gamename}" == "Wolfenstein: Enemy Territory" ]; then @@ -125,11 +125,14 @@ fi if [ "${gamename}" == "TeamSpeak 3" ]; then update_ts3.sh elif [ "${gamename}" == "Minecraft" ]; then - update_minecraft.sh install_minecraft_eula.sh + update_minecraft.sh elif [ "${gamename}" == "Mumble" ]; then update_mumble.sh elif [ -z "${appid}" ]||[ "${gamename}" == "GoldenEye: Source" ]; then + if [ "${gamename}" == "Unreal Tournament" ]; then + install_unreal_tournament_eula.sh + fi fn_install_server_files fi