diff --git a/lgsm/config-default/config-lgsm/mofmserver/_default.cfg b/lgsm/config-default/config-lgsm/mofmserver/_default.cfg index 7053b6977..88ce064d9 100644 --- a/lgsm/config-default/config-lgsm/mofmserver/_default.cfg +++ b/lgsm/config-default/config-lgsm/mofmserver/_default.cfg @@ -9,17 +9,9 @@ #### Game Server Settings #### ## Server Start Settings | https://docs.linuxgsm.com/configuration/start-parameters - -# The port on which players connect. Make sure that this port is open in order for players to connect. Defaults to 7777. +ip="0.0.0.0" port="7777" - -# The port used for beacons for initial connection. Make sure that this port is open in order for players to connect over the internet. Defaults to 15000. beaconport="15000" - -# Overrides the IP address the server is running on. The server will use one of the available IP addresses but will not ascertain that this is a publicly reachable IP address. Used in Multi-IP environments. -ip="0.0.0.0" - -# Maximal number of players for the server. Default is 2. maxplayers="32" ## Server Start Command | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters @@ -141,7 +133,7 @@ stopmode="2" # 4: gsquery # 5: tcp querymode="1" -querytype="protocol-valve" +querytype="" ## Game Server Details # Do not edit