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remove default

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Daniel Gibbs 5 years ago
parent
commit
6ecc912163
  1. 154
      lgsm/functions/command_dev_query_raw.sh
  2. 157
      lgsm/functions/command_monitor.sh

154
lgsm/functions/command_dev_query_raw.sh

@ -13,89 +13,87 @@ check.sh
info_config.sh
info_parms.sh
echo -e ""
echo -e "Query Port - Raw Output"
echo -e "=================================================================="
echo -e ""
echo -e "QUERY IP"
for queryip in "${queryips[@]}"
do
echo -e "${queryip}"
done
echo -e "================================="
echo -e "Ports"
echo -e "================================="
echo -e ""
echo -e "PORT: ${port}"
echo -e "QUERY PORT: ${queryport}"
echo -e ""
echo -e "Gamedig Raw Output"
echo -e "================================="
echo -e ""
echo -e "Query Port - Raw Output"
echo -e "=================================================================="
echo -e ""
echo -e "QUERY IP"
for queryip in "${queryips[@]}"
do
echo -e "${queryip}"
done
echo -e "================================="
echo -e "Ports"
echo -e "================================="
echo -e ""
echo -e "PORT: ${port}"
echo -e "QUERY PORT: ${queryport}"
echo -e ""
echo -e "Gamedig Raw Output"
echo -e "================================="
echo -e ""
if [ ! "$(command -v gamedig 2>/dev/null)" ]; then
fn_print_failure_nl "gamedig not installed"
fi
if [ ! "$(command -v jq 2>/dev/null)" ]; then
fn_print_failure_nl "jq not installed"
fi
for queryip in "${queryips[@]}"
do
query_gamedig.sh
echo -e "${gamedigcmd}"
echo""
echo "${gamedigraw}" | jq
done
echo -e ""
echo -e "gsquery Raw Output"
echo -e "================================="
echo -e ""
for queryip in "${queryips[@]}"
do
echo -e "./query_gsquery.py -a \"${queryip}\" -p \"${queryport}\" -e \"${querytype}\""
echo -e ""
if [ ! "$(command -v gamedig 2>/dev/null)" ]; then
fn_print_failure_nl "gamedig not installed"
if [ ! -f "${functionsdir}/query_gsquery.py" ]; then
fn_fetch_file_github "lgsm/functions" "query_gsquery.py" "${functionsdir}" "chmodx" "norun" "noforce" "nomd5"
fi
if [ ! "$(command -v jq 2>/dev/null)" ]; then
fn_print_failure_nl "jq not installed"
fi
for queryip in "${queryips[@]}"
do
query_gamedig.sh
echo -e "${gamedigcmd}"
echo""
echo "${gamedigraw}" | jq
done
echo -e ""
echo -e "gsquery Raw Output"
echo -e "================================="
echo -e ""
for queryip in "${queryips[@]}"
do
echo -e "./query_gsquery.py -a \"${queryip}\" -p \"${queryport}\" -e \"${querytype}\""
echo -e ""
if [ ! -f "${functionsdir}/query_gsquery.py" ]; then
fn_fetch_file_github "lgsm/functions" "query_gsquery.py" "${functionsdir}" "chmodx" "norun" "noforce" "nomd5"
fi
"${functionsdir}"/query_gsquery.py -a "${queryip}" -p "${queryport}" -e "${querytype}"
done
"${functionsdir}"/query_gsquery.py -a "${queryip}" -p "${queryport}" -e "${querytype}"
done
echo -e ""
echo -e "TCP Raw Output"
echo -e "================================="
echo -e ""
for queryip in "${queryips[@]}"
do
echo -e "bash -c 'exec 3<> /dev/tcp/'${queryip}'/'${queryport}''"
echo -e ""
echo -e "TCP Raw Output"
echo -e "================================="
timeout 3 bash -c 'exec 3<> /dev/tcp/'${queryip}'/'${queryport}''
querystatus="$?"
echo -e ""
for queryip in "${queryips[@]}"
do
echo -e "bash -c 'exec 3<> /dev/tcp/'${queryip}'/'${queryport}''"
echo -e ""
timeout 3 bash -c 'exec 3<> /dev/tcp/'${queryip}'/'${queryport}''
querystatus="$?"
echo -e ""
if [ "${querystatus}" == "0" ]; then
echo -e "TCP query PASS"
else
echo -e "TCP query FAIL"
fi
done
echo -e ""
echo -e "Game Port - Raw Output"
echo -e "=================================================================="
if [ "${querystatus}" == "0" ]; then
echo -e "TCP query PASS"
else
echo -e "TCP query FAIL"
fi
done
echo -e ""
echo -e "Game Port - Raw Output"
echo -e "=================================================================="
echo -e ""
echo -e "TCP Raw Output"
echo -e "================================="
echo -e ""
for queryip in "${queryips[@]}"
do
echo -e "bash -c 'exec 3<> /dev/tcp/'${queryip}'/'${port}''"
echo -e ""
echo -e "TCP Raw Output"
echo -e "================================="
timeout 3 bash -c 'exec 3<> /dev/tcp/'${queryip}'/'${port}''
querystatus="$?"
echo -e ""
for queryip in "${queryips[@]}"
do
echo -e "bash -c 'exec 3<> /dev/tcp/'${queryip}'/'${port}''"
echo -e ""
timeout 3 bash -c 'exec 3<> /dev/tcp/'${queryip}'/'${port}''
querystatus="$?"
echo -e ""
if [ "${querystatus}" == "0" ]; then
echo -e "TCP query PASS"
else
echo -e "TCP query FAIL"
fi
done
if [ "${querystatus}" == "0" ]; then
echo -e "TCP query PASS"
else
echo -e "TCP query FAIL"
fi
done
exitcode=0
core_exit.sh

157
lgsm/functions/command_monitor.sh

@ -99,88 +99,91 @@ fn_monitor_query(){
# Query will wait up to 60 seconds to confirm server is down as server can become non-responsive during map changes.
totalseconds=0
for queryattempt in {1..5}; do
fn_print_dots "Querying port: ${querymethod}: ${queryip}:${queryport} : ${totalseconds}/${queryattempt}: "
fn_print_querying_eol
fn_script_log_info "Querying port: ${querymethod}: ${queryip}:${queryport} : ${queryattempt} : QUERYING"
# querydelay
if [ "$(cat "${lockdir}/${selfname}.lock")" -gt "$(date "+%s" -d "${querydelay} mins ago")" ]; then
fn_print_ok "Querying port: ${querymethod}: ${queryip}:${queryport} : ${totalseconds}/${queryattempt}: "
fn_print_delay_eol_nl
fn_script_log_info "Querying port: ${querymethod}: ${queryip}:${queryport} : ${queryattempt} : DELAY"
fn_script_log_info "Query bypassed: ${gameservername} started less than ${querydelay} minutes ago"
fn_script_log_info "Server started: $(date -d @$(cat "${lockdir}/${selfname}.lock"))"
fn_script_log_info "Current time: $(date)"
monitorpass=1
core_exit.sh
# will use query method selected in fn_monitor_loop
# gamedig
elif [ "${querymethod}" == "gamedig" ]; then
query_gamedig.sh
# gsquery
elif [ "${querymethod}" == "gsquery" ]; then
fn_query_gsquery
#tcp query
elif [ "${querymethod}" == "tcp" ]; then
fn_query_tcp
fi
for queryip in "${queryips[@]}"
do
fn_print_dots "Querying port: ${querymethod}: ${queryip}:${queryport} : ${totalseconds}/${queryattempt}: "
fn_print_querying_eol
fn_script_log_info "Querying port: ${querymethod}: ${queryip}:${queryport} : ${queryattempt} : QUERYING"
# querydelay
if [ "$(cat "${lockdir}/${selfname}.lock")" -gt "$(date "+%s" -d "${querydelay} mins ago")" ]; then
fn_print_ok "Querying port: ${querymethod}: ${queryip}:${queryport} : ${totalseconds}/${queryattempt}: "
fn_print_delay_eol_nl
fn_script_log_info "Querying port: ${querymethod}: ${queryip}:${queryport} : ${queryattempt} : DELAY"
fn_script_log_info "Query bypassed: ${gameservername} started less than ${querydelay} minutes ago"
fn_script_log_info "Server started: $(date -d @$(cat "${lockdir}/${selfname}.lock"))"
fn_script_log_info "Current time: $(date)"
monitorpass=1
core_exit.sh
# will use query method selected in fn_monitor_loop
# gamedig
elif [ "${querymethod}" == "gamedig" ]; then
query_gamedig.sh
# gsquery
elif [ "${querymethod}" == "gsquery" ]; then
fn_query_gsquery
#tcp query
elif [ "${querymethod}" == "tcp" ]; then
fn_query_tcp
fi
if [ "${querystatus}" == "0" ]; then
# Server query OK.
fn_print_ok "Querying port: ${querymethod}: ${queryip}:${queryport} : ${totalseconds}/${queryattempt}: "
fn_print_ok_eol_nl
fn_script_log_pass "Querying port: ${querymethod}: ${queryip}:${queryport} : ${queryattempt}: OK"
monitorpass=1
if [ "${querystatus}" == "0" ]; then
# Add query data to log.
if [ "${gdname}" ]; then
fn_script_log_info "Server name: ${gdname}"
fi
if [ "${gdplayers}" ]; then
fn_script_log_info "Players: ${gdplayers}/${gdmaxplayers}"
fi
if [ "${gdbots}" ]; then
fn_script_log_info "Bots: ${gdbots}"
fi
if [ "${gdmap}" ]; then
fn_script_log_info "Map: ${gdmap}"
fi
if [ "${gdgamemode}" ]; then
fn_script_log_info "Game Mode: ${gdgamemode}"
fi
# Server query OK.
fn_print_ok "Querying port: ${querymethod}: ${queryip}:${queryport} : ${totalseconds}/${queryattempt}: "
fn_print_ok_eol_nl
fn_script_log_pass "Querying port: ${querymethod}: ${queryip}:${queryport} : ${queryattempt}: OK"
monitorpass=1
if [ "${querystatus}" == "0" ]; then
# Add query data to log.
if [ "${gdname}" ]; then
fn_script_log_info "Server name: ${gdname}"
fi
if [ "${gdplayers}" ]; then
fn_script_log_info "Players: ${gdplayers}/${gdmaxplayers}"
fi
if [ "${gdbots}" ]; then
fn_script_log_info "Bots: ${gdbots}"
fi
if [ "${gdmap}" ]; then
fn_script_log_info "Map: ${gdmap}"
fi
if [ "${gdgamemode}" ]; then
fn_script_log_info "Game Mode: ${gdgamemode}"
fi
# send LinuxGSM stats if monitor is OK.
if [ "${stats}" == "on" ]||[ "${stats}" == "y" ]; then
info_stats.sh
fi
fi
core_exit.sh
else
# Server query FAIL.
fn_print_fail "Querying port: ${querymethod}: ${queryip}:${queryport} : ${totalseconds}/${queryattempt}: "
fn_print_fail_eol
fn_script_log_warn "Querying port: ${querymethod}: ${queryip}:${queryport} : ${queryattempt}: FAIL"
# Monitor will try gamedig (if supported) for first 30s then gsquery before restarting.
if [ "${querymethod}" == "gsquery" ]||[ "${querymethod}" == "tcp" ]; then
# gsquery will fail if longer than 60s
if [ "${totalseconds}" -ge "59" ]; then
# Monitor will FAIL if over 60s and trigger gane server reboot.
fn_print_fail "Querying port: ${querymethod}: ${queryip}:${queryport} : ${totalseconds}/${queryattempt}: "
fn_print_fail_eol_nl
fn_script_log_warn "Querying port: ${querymethod}: ${queryip}:${queryport} : ${queryattempt}: FAIL"
# Send alert if enabled.
alert="restartquery"
alert.sh
command_restart.sh
fn_firstcommand_reset
core_exit.sh
# send LinuxGSM stats if monitor is OK.
if [ "${stats}" == "on" ]||[ "${stats}" == "y" ]; then
info_stats.sh
fi
fi
elif [ "${querymethod}" == "gamedig" ]; then
# gamedig will fail and try gsquery if longer than 30s
if [ "${totalseconds}" -ge "29" ]; then
break
core_exit.sh
else
# Server query FAIL.
fn_print_fail "Querying port: ${querymethod}: ${queryip}:${queryport} : ${totalseconds}/${queryattempt}: "
fn_print_fail_eol
fn_script_log_warn "Querying port: ${querymethod}: ${queryip}:${queryport} : ${queryattempt}: FAIL"
# Monitor will try gamedig (if supported) for first 30s then gsquery before restarting.
if [ "${querymethod}" == "gsquery" ]||[ "${querymethod}" == "tcp" ]; then
# gsquery will fail if longer than 60s
if [ "${totalseconds}" -ge "59" ]; then
# Monitor will FAIL if over 60s and trigger gane server reboot.
fn_print_fail "Querying port: ${querymethod}: ${queryip}:${queryport} : ${totalseconds}/${queryattempt}: "
fn_print_fail_eol_nl
fn_script_log_warn "Querying port: ${querymethod}: ${queryip}:${queryport} : ${queryattempt}: FAIL"
# Send alert if enabled.
alert="restartquery"
alert.sh
command_restart.sh
fn_firstcommand_reset
core_exit.sh
fi
elif [ "${querymethod}" == "gamedig" ]; then
# gamedig will fail and try gsquery if longer than 30s
if [ "${totalseconds}" -ge "29" ]; then
break
fi
fi
fi
done
# Second counter will wait for 15s before breaking loop.
for seconds in {1..15}; do
fn_print_fail "Querying port: ${querymethod}: ${queryip}:${queryport} : ${totalseconds}/${queryattempt}: ${cyan}WAIT${default}"
@ -190,7 +193,7 @@ for queryattempt in {1..5}; do
break
fi
done
fi
done
}

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