diff --git a/lgsm/config-default/config-lgsm/colserver/_default.cfg b/lgsm/config-default/config-lgsm/colserver/_default.cfg new file mode 100644 index 000000000..5be0776cf --- /dev/null +++ b/lgsm/config-default/config-lgsm/colserver/_default.cfg @@ -0,0 +1,178 @@ +################################## +######## Default Settings ######## +################################## +# DO NOT EDIT, ANY CHANGES WILL BE OVERWRITTEN! +# Copy settings from here and use them in either: +# common.cfg - applies settings to every instance. +# [instance].cfg - applies settings to a specific instance. + +#### Game Server Settings #### + +## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters +# Edit with care | https://colonysurvival.gamepedia.com/Dedicated_Server#Installation_.28Linux.29 +fn_parms(){ +parms="-batchmode -nographics +server.config ${servercfgfullpath}" +} + +#### LinuxGSM Settings #### + +## LinuxGSM Stats +# Send useful stats to LinuxGSM developers. +# https://docs.linuxgsm.com/configuration/linuxgsm-stats +# (on|off) +stats="off" + +## Notification Alerts +# (on|off) + +# Display IP | https://docs.linuxgsm.com/alerts#display-ip +displayip="" + +# More info | https://docs.linuxgsm.com/alerts#more-info +postalert="off" + +# Discord Alerts | https://docs.linuxgsm.com/alerts/discord +discordalert="off" +discordwebhook="webhook" + +# Email Alerts | https://docs.linuxgsm.com/alerts/email +emailalert="off" +email="email@example.com" +emailfrom="" + +# IFTTT Alerts | https://docs.linuxgsm.com/alerts/ifttt +iftttalert="off" +ifttttoken="accesstoken" +iftttevent="linuxgsm_alert" + +# Mailgun Email Alerts | https://docs.linuxgsm.com/alerts/mailgun +mailgunalert="off" +mailgunapiregion="us" +mailguntoken="accesstoken" +mailgundomain="example.com" +mailgunemailfrom="alert@example.com" +mailgunemail="email@myemail.com" + +# Pushbullet Alerts | https://docs.linuxgsm.com/alerts/pushbullet +pushbulletalert="off" +pushbullettoken="accesstoken" +channeltag="" + +# Pushover Alerts | https://docs.linuxgsm.com/alerts/pushover +pushoveralert="off" +pushovertoken="accesstoken" +pushoveruserkey="userkey" + +# Rocket.Chat Alerts | https://docs.linuxgsm.com/alerts/rocket.chat +rocketchatalert="off" +rocketchatwebhook="webhook" +rocketchattoken="" + +# Slack Alerts | https://docs.linuxgsm.com/alerts/slack +slackalert="off" +slackwebhook="webhook" + +# Telegram Alerts | https://docs.linuxgsm.com/alerts/telegram +# You can add a custom cURL string eg proxy (useful in Russia) in "curlcustomstring". +# For example "--socks5 ipaddr:port" for socks5 proxy see more in "curl --help". +telegramalert="off" +telegramtoken="accesstoken" +telegramchatid="" +curlcustomstring="" + +## Updating | https://docs.linuxgsm.com/commands/update +updateonstart="off" + +## Backup | https://docs.linuxgsm.com/commands/backup +maxbackups="4" +maxbackupdays="30" +stoponbackup="on" + +## Logging | https://docs.linuxgsm.com/features/logging +consolelogging="on" +logdays="7" + +## Monitor | https://docs.linuxgsm.com/commands/monitor +# Query delay time +querydelay="1" + +## ANSI Colors | https://docs.linuxgsm.com/features/ansi-colors +ansi="on" + +#### Advanced Settings #### + +## Message Display Time | https://docs.linuxgsm.com/features/message-display-time +sleeptime="0.5" + +## SteamCMD Settings | https://docs.linuxgsm.com/steamcmd +# Server appid +appid="748090" +# SteamCMD Branch | https://docs.linuxgsm.com/steamcmd/branch +branch="" +betapassword="" +# Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-server +steammaster="false" + +## Stop Mode | https://docs.linuxgsm.com/features/stop-mode +# 1: tmux kill +# 2: CTRL+c +# 3: quit +# 4: quit 120s +# 5: stop +# 6: q +# 7: exit +# 8: 7 Days to Die +# 9: GoldSrc +# 10: Avorion +# 11: end +stopmode="2" + +## Query mode +# 1: session only +# 2: gamedig (gsquery fallback) +# 3: gamedig +# 4: gsquery +# 5: tcp +querymode="2" +querytype="protocol-valve" + +## Console type +consoleverbose="no" +consoleinteract="no" + +## Game Server Details +# Do not edit +gamename="Colony Survival" +engine="unity3d" +glibc="2.15" + +#### Directories #### +# Edit with care + +## Game Server Directories +systemdir="${serverfiles}" +executabledir="${serverfiles}" +executable="./colonyserver.x86_64" +servercfgdir="${systemdir}/gamedata/settings" +servercfg="${selfname}.json" +servercfgdefault="colserver.json" +servercfgfullpath="${servercfgdir}/${servercfg}" + +## Backup Directory +backupdir="${lgsmdir}/backup" + +## Logging Directories +logdir="${rootdir}/log" +gamelogdir="${serverfiles}/gamedata/logs/server/" +lgsmlogdir="${logdir}/script" +consolelogdir="${logdir}/console" +gamelog="${gamelogdir}/${selfname}-game.log" +lgsmlog="${lgsmlogdir}/${selfname}-script.log" +consolelog="${consolelogdir}/${selfname}-console.log" +alertlog="${lgsmlogdir}/${selfname}-alert.log" +postdetailslog="${lgsmlogdir}/${selfname}-postdetails.log" + +## Logs Naming +gamelogdate="${gamelogdir}/${selfname}-game-$(date '+%Y-%m-%d-%H:%M:%S').log" +lgsmlogdate="${lgsmlogdir}/${selfname}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" +consolelogdate="${consolelogdir}/${selfname}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" diff --git a/lgsm/config-default/config-lgsm/gmodserver/_default.cfg b/lgsm/config-default/config-lgsm/gmodserver/_default.cfg index 1e8fb92aa..4bac3995c 100644 --- a/lgsm/config-default/config-lgsm/gmodserver/_default.cfg +++ b/lgsm/config-default/config-lgsm/gmodserver/_default.cfg @@ -18,7 +18,7 @@ maxplayers="16" tickrate="66" gamemode="sandbox" -## Workshop Parameters | https://wiki.garrysmod.com/page/Workshop_for_Dedicated_Servers +## Workshop Parameters | https://wiki.facepunch.com/gmod/Workshop_for_Dedicated_Servers # To get an API key visit - https://steamcommunity.com/dev/apikey wsapikey="" wscollectionid="" diff --git a/lgsm/config-default/config-lgsm/mcserver/_default.cfg b/lgsm/config-default/config-lgsm/mcserver/_default.cfg index b78195e3e..81e833d6e 100644 --- a/lgsm/config-default/config-lgsm/mcserver/_default.cfg +++ b/lgsm/config-default/config-lgsm/mcserver/_default.cfg @@ -14,6 +14,7 @@ javaram="1024" # -Xmx$1024M ## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters fn_parms(){ parms="nogui" +executable="java -Xmx${javaram}M -jar ${jarfile}" } ## Release Settings | https://docs.linuxgsm.com/game-servers/minecraft#release-settings @@ -151,7 +152,8 @@ glibc="null" ## Game Server Directories systemdir="${serverfiles}" executabledir="${serverfiles}" -executable="java -Xmx${javaram}M -jar ${serverfiles}/minecraft_server.jar" +jarfile="${serverfiles}/minecraft_server.jar" +executable="${jarfile}" servercfgdir="${systemdir}" servercfg="server.properties" servercfgdefault="server.properties" diff --git a/lgsm/config-default/config-lgsm/secrets-common-template.cfg b/lgsm/config-default/config-lgsm/secrets-common-template.cfg new file mode 100644 index 000000000..d8ded6aa9 --- /dev/null +++ b/lgsm/config-default/config-lgsm/secrets-common-template.cfg @@ -0,0 +1,5 @@ +################################## +######## Common Secrets ########## +################################## +# PLACE GLOBAL SECRET SETTINGS HERE +## These settings will apply to all instances. diff --git a/lgsm/config-default/config-lgsm/secrets-instance-template.cfg b/lgsm/config-default/config-lgsm/secrets-instance-template.cfg new file mode 100644 index 000000000..5446d3718 --- /dev/null +++ b/lgsm/config-default/config-lgsm/secrets-instance-template.cfg @@ -0,0 +1,5 @@ +################################## +####### Instance Secrets ######### +################################## +# PLACE INSTANCE SECRET SETTINGS HERE +## These settings will apply to a specific instance. diff --git a/lgsm/data/serverlist.csv b/lgsm/data/serverlist.csv index ad3bc9a19..7786158f1 100644 --- a/lgsm/data/serverlist.csv +++ b/lgsm/data/serverlist.csv @@ -21,6 +21,7 @@ cod2,cod2server,Call of Duty 2 cod4,cod4server,Call of Duty 4 coduo,coduoserver,Call of Duty: United Offensive codwaw,codwawserver,Call of Duty: World at War +col,colserver,Colony Survival cs,csserver,Counter-Strike 1.6 cscz,csczserver,Counter-Strike: Condition Zero csgo,csgoserver,Counter-Strike: Global Offensive diff --git a/lgsm/functions/alert.sh b/lgsm/functions/alert.sh index 3b54230eb..484c0c1e2 100755 --- a/lgsm/functions/alert.sh +++ b/lgsm/functions/alert.sh @@ -60,6 +60,15 @@ fn_alert_update(){ alertbody="${gamename} received update" } +fn_alert_check_update(){ + fn_script_log_info "Sending alert: Update available" + alertsubject="Alert - ${selfname} - Update available" + alertemoji="🎮" + alertsound="1" + alerturl="not enabled" + alertbody="${gamename} update available" +} + fn_alert_permissions(){ fn_script_log_info "Sending alert: Permissions error" alertsubject="Alert - ${selfname}: Permissions error" @@ -88,6 +97,8 @@ elif [ "${alert}" == "test" ]; then fn_alert_test elif [ "${alert}" == "update" ]; then fn_alert_update +elif [ "${alert}" == "check-update" ]; then + fn_alert_check_update elif [ "${alert}" == "config" ]; then fn_alert_config fi diff --git a/lgsm/functions/check_config.sh b/lgsm/functions/check_config.sh index 2b4443cb3..ce9035744 100755 --- a/lgsm/functions/check_config.sh +++ b/lgsm/functions/check_config.sh @@ -6,26 +6,21 @@ functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")" -if [ ! -f "${servercfgfullpath}" ]; then - if [ "${shortname}" != "hw" ]&&[ "${shortname}" != "ut3" ]&&[ "${shortname}" != "kf2" ]; then - fn_print_dots "" - fn_print_warn_nl "Configuration file missing!" - echo -e "${servercfgfullpath}" - fn_script_log_warn "Configuration file missing!" - fn_script_log_warn "${servercfgfullpath}" - install_config.sh - fi +if [ -n "${servercfgfullpath}" ]&&[ ! -f "${servercfgfullpath}" ]; then + fn_print_dots "" + fn_print_warn_nl "Configuration file missing!" + echo -e "${servercfgfullpath}" + fn_script_log_warn "Configuration file missing!" + fn_script_log_warn "${servercfgfullpath}" + install_config.sh fi -if [ "${shortname}" == "rust" ]; then - if [ -z "${rconpassword}" ]; then - fn_print_dots "" - fn_print_fail_nl "RCON password is not set" - fn_script_log_fatal "RCON password is not set" - core_exit.sh - elif [ "${rconpassword}" == "CHANGE_ME" ]; then - fn_print_dots "" - fn_print_warn_nl "Default RCON Password detected" - fn_script_log_warn "Default RCON Password detected" - fi +if [ "${shortname}" == "rust" ]&&[ -v rconpassword ]&&[ -z "${rconpassword}" ]; then + fn_print_dots "" + fn_print_fail_nl "RCON password is not set" + fn_script_log_warn "RCON password is not set" +elif [ -v rconpassword ]&&[ "${rconpassword}" == "CHANGE_ME" ]; then + fn_print_dots "" + fn_print_warn_nl "Default RCON Password detected" + fn_script_log_warn "Default RCON Password detected" fi diff --git a/lgsm/functions/check_deps.sh b/lgsm/functions/check_deps.sh index 7a43e2f3a..621b12eae 100755 --- a/lgsm/functions/check_deps.sh +++ b/lgsm/functions/check_deps.sh @@ -343,7 +343,7 @@ fn_deps_build_debian(){ array_deps_missing=() # LinuxGSM requirements. - array_deps_required=( curl wget ca-certificates file bsdmainutils util-linux python3 tar bzip2 gzip unzip binutils bc jq tmux netcat ) + array_deps_required=( curl wget ca-certificates file bsdmainutils util-linux python3 tar bzip2 gzip unzip binutils bc jq tmux netcat cpio ) # All servers except ts3, mumble, GTA and minecraft servers require lib32stdc++6 and lib32gcc1. if [ "${shortname}" != "ts3" ]&&[ "${shortname}" != "mumble" ]&&[ "${shortname}" != "mc" ]&&[ "${engine}" != "renderware" ]; then @@ -385,6 +385,9 @@ fn_deps_build_debian(){ # Battlefield 1942 elif [ "${shortname}" == "bf1942" ]; then array_deps_required+=( libncurses5:i386 libtinfo5:i386 ) + # Black Mesa: Death Match + elif [ "${shortname}" == "bmdm" ]; then + array_deps_required+=( libncurses5:i386 ) # Counter-Strike: Source, Garry's Mod, No More Room in Hell, Source Forts Classic, Zombie Master Reborn and Zombie Panic: Source elif [ "${shortname}" == "css" ]||[ "${shortname}" == "gmod" ]||[ "${shortname}" == "nmrih" ]||[ "${shortname}" == "sfc" ]||[ "${shortname}" == "zmr" ]||[ "${shortname}" == "zps" ]; then if [ "${arch}" == "x86_64" ]; then @@ -401,6 +404,9 @@ fn_deps_build_debian(){ # Barotrauma elif [ "${shortname}" == "bt" ]; then array_deps_required+=( libicu-dev ) + # Colony Survival + elif [ "${shortname}" == "col" ]; then + array_deps_required+=( coreutils ) # Ecoserver elif [ "${shortname}" == "eco" ]; then array_deps_required+=( libgdiplus ) @@ -464,15 +470,15 @@ fn_deps_build_redhat(){ # LinuxGSM requirements. # CentOS if [ "${distroversion}" == "7" ]; then - array_deps_required=( epel-release curl wget util-linux python3 file tar gzip bzip2 unzip binutils bc jq tmux nmap-ncat ) + array_deps_required=( epel-release curl wget util-linux python3 file tar gzip bzip2 unzip binutils bc jq tmux nmap-ncat cpio ) elif [ "${distroversion}" == "8" ]; then - array_deps_required=( epel-release curl wget util-linux python36 file tar gzip bzip2 unzip binutils bc jq tmux nmap-ncat ) + array_deps_required=( epel-release curl wget util-linux python36 file tar gzip bzip2 unzip binutils bc jq tmux nmap-ncat cpio ) elif [ "${distroid}" == "fedora" ]; then - array_deps_required=( curl wget util-linux python3 file tar gzip bzip2 unzip binutils bc jq tmux nmap-ncat ) + array_deps_required=( curl wget util-linux python3 file tar gzip bzip2 unzip binutils bc jq tmux nmap-ncat cpio ) elif [[ "${distroname}" == *"Amazon Linux AMI"* ]]; then - array_deps_required=( curl wget util-linux python3 file tar gzip bzip2 unzip binutils bc jq tmux nmap-ncat ) + array_deps_required=( curl wget util-linux python3 file tar gzip bzip2 unzip binutils bc jq tmux nmap-ncat cpio ) else - array_deps_required=( curl wget util-linux python3 file tar gzip bzip2 unzip binutils bc jq tmux nmap-ncat ) + array_deps_required=( curl wget util-linux python3 file tar gzip bzip2 unzip binutils bc jq tmux nmap-ncat cpio ) fi # All servers except ts3, mumble, multi theft auto and minecraft servers require glibc.i686 and libstdc++.i686. @@ -501,8 +507,8 @@ fn_deps_build_redhat(){ # Battlefield: Vietnam elif [ "${shortname}" == "bfv" ]; then array_deps_required+=( compat-libstdc++-33.i686 glibc.i686 ) - # Battlefield 1942, Counter-Strike: Source, Garry's Mod, No More Room in Hell, Source Forts Classic, Zombie Master Reborn and Zombie Panic: Source - elif [ "${shortname}" == "bf1942" ]||[ "${shortname}" == "css" ]||[ "${shortname}" == "gmod" ]||[ "${shortname}" == "nmrih" ]||[ "${shortname}" == "sfc" ]||[ "${shortname}" == "zmr" ]||[ "${shortname}" == "zps" ]; then + # Battlefield 1942, Black Mesa: Deathmatch, Counter-Strike: Source, Garry's Mod, No More Room in Hell, Source Forts Classic, Zombie Master Reborn and Zombie Panic: Source + elif [ "${shortname}" == "bf1942" ]||[ "${shortname}" == "bmdm" ]||[ "${shortname}" == "css" ]||[ "${shortname}" == "gmod" ]||[ "${shortname}" == "nmrih" ]||[ "${shortname}" == "sfc" ]||[ "${shortname}" == "zmr" ]||[ "${shortname}" == "zps" ]; then array_deps_required+=( ncurses-libs.i686 ) # Brainbread 2, Don't Starve Together & Team Fortress 2 elif [ "${shortname}" == "bb2" ]||[ "${shortname}" == "dst" ]||[ "${shortname}" == "tf2" ]; then @@ -510,6 +516,9 @@ fn_deps_build_redhat(){ # Call of Duty & Medal of Honor: Allied Assault elif [ "${shortname}" == "cod" ]||[ "${shortname}" == "coduo" ]||[ "${shortname}" == "cod2" ]||[ "${shortname}" == "mohaa" ]; then array_deps_required+=( compat-libstdc++-33.i686 ) + # Colony Survival + elif [ "${shortname}" == "col" ]; then + array_deps_required+=( coreutils ) # Ecoserver elif [ "${shortname}" == "eco" ]; then array_deps_required+=( libgdiplus ) diff --git a/lgsm/functions/check_steamcmd.sh b/lgsm/functions/check_steamcmd.sh index 647ee7525..9141acd0d 100755 --- a/lgsm/functions/check_steamcmd.sh +++ b/lgsm/functions/check_steamcmd.sh @@ -6,145 +6,8 @@ functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")" -fn_install_steamcmd(){ - if [ "${shortname}" == "ark" ]&&[ "${installsteamcmd}" == "1" ]; then - steamcmddir="${serverfiles}/Engine/Binaries/ThirdParty/SteamCMD/Linux" - fi - if [ ! -d "${steamcmddir}" ]; then - mkdir -p "${steamcmddir}" - fi - remote_fileurl="${1}" - remote_fileurl_backup="${2}" - remote_fileurl_name="${3}" - remote_fileurl_backup_name="${4}" - local_filedir="${5}" - local_filename="${6}" - chmodx="${7:-0}" - run="${8:-0}" - forcedl="${9:-0}" - md5="${10:-0}" - fn_fetch_file "http://media.steampowered.com/client/steamcmd_linux.tar.gz" "" "" "" "${tmpdir}" "steamcmd_linux.tar.gz" "" "norun" "noforce" "nomd5" - fn_dl_extract "${tmpdir}" "steamcmd_linux.tar.gz" "${steamcmddir}" - chmod +x "${steamcmddir}/steamcmd.sh" -} - -fn_check_steamcmd_user(){ - # Checks if steamuser is setup. - if [ "${steamuser}" == "username" ]; then - fn_print_fail_nl "Steam login not set. Update steamuser in ${configdirserver}" - echo -e " * Change steamuser=\"username\" to a valid steam login." - if [ -d "${lgsmlogdir}" ]; then - fn_script_log_fatal "Steam login not set. Update steamuser in ${configdirserver}" - fi - core_exit.sh - fi - # Anonymous user is set if steamuser is missing. - if [ -z "${steamuser}" ]; then - if [ -d "${lgsmlogdir}" ]; then - fn_script_log_info "Using anonymous Steam login" - fi - steamuser="anonymous" - steampass='' - fi -} - -fn_check_steamcmd(){ - # Checks if SteamCMD exists when starting or updating a server. - # Only install if steamcmd package is missing or steamcmd dir is missing. - if [ ! -f "${steamcmddir}/steamcmd.sh" ]&&[ -z "$(command -v steamcmd 2>/dev/null)" ]; then - if [ "${commandname}" == "INSTALL" ]; then - fn_install_steamcmd - else - fn_print_warn_nl "SteamCMD is missing" - fn_script_log_warn "SteamCMD is missing" - fn_install_steamcmd - fi - elif [ "${commandname}" == "INSTALL" ]; then - fn_print_information "SteamCMD is already installed..." - fn_print_ok_eol_nl - fi -} - -fn_check_steamcmd_dir(){ - # Worksround that pre-installs the correct steam directories to ensure all packages use the correct Standard. - # https://github.com/ValveSoftware/steam-for-linux/issues/6976#issuecomment-610446347 - - # Create Steam installation directory. - if [ ! -d "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" ]; then - mkdir -p "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" - fi - - # Create common Steam directory. - if [ ! -d "${HOME}/.steam" ]; then - mkdir -p "${HOME}/.steam" - fi - - # Symbolic links to Steam installation directory. - if [ ! -L "${HOME}/.steam/root" ]; then - if [ -d "${HOME}/.steam/root" ]; then - rm "${HOME}/.steam/root" - fi - ln -s "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" "${HOME}/.steam/root" - fi - - if [ ! -L "${HOME}/.steam/steam" ]; then - if [ -d "${HOME}/.steam/steam" ]; then - rm -rf "${HOME}/.steam/steam" - fi - ln -s "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" "${HOME}/.steam/steam" - fi -} - -fn_check_steamcmd_dir_legacy(){ - # Remove old Steam installation directories ~/Steam and ${rootdir}/steamcmd - if [ -d "${rootdir}/steamcmd" ]&&[ "${steamcmddir}" == "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" ]; then - rm -rf "${rootdir:?}/steamcmd" - fi - - if [ -d "${HOME}/Steam" ]&&[ "${steamcmddir}" == "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" ]; then - rm -rf "${HOME}/Steam" - fi -} - -fn_check_steamcmd_ark(){ - # Checks if SteamCMD exists in - # Engine/Binaries/ThirdParty/SteamCMD/Linux - # to allow ark mods to work - if [ ! -f "${serverfiles}/Engine/Binaries/ThirdParty/SteamCMD/Linux/steamcmd.sh" ]; then - installsteamcmd=1 - if [ "${commandname}" == "INSTALL" ]; then - fn_install_steamcmd - else - fn_print_warn_nl "ARK mods SteamCMD is missing" - fn_script_log_warn "ARK mods SteamCMD is missing" - fn_install_steamcmd - fi - elif [ "${commandname}" == "INSTALL" ]; then - fn_print_information "ARK mods SteamCMD is already installed..." - fn_print_ok_eol_nl - fi -} - -fn_check_steamcmd_clear(){ -# Will remove steamcmd dir if steamcmd package is installed. -if [ "$(command -v steamcmd 2>/dev/null)" ]&&[ -d "${rootdir}/steamcmd" ]; then - rm -rf "${steamcmddir:?}" - exitcode=$? - if [ "${exitcode}" != 0 ]; then - fn_script_log_fatal "Removing ${rootdir}/steamcmd" - else - fn_script_log_pass "Removing ${rootdir}/steamcmd" - fi -fi -} - -fn_check_steamcmd_exec(){ - if [ "$(command -v steamcmd 2>/dev/null)" ]; then - steamcmdcommand="steamcmd" - else - steamcmdcommand="./steamcmd.sh" - fi -} +# init steamcmd functions +core_steamcmd.sh fn_check_steamcmd_clear fn_check_steamcmd diff --git a/lgsm/functions/command_check_update.sh b/lgsm/functions/command_check_update.sh new file mode 100755 index 000000000..5bda55469 --- /dev/null +++ b/lgsm/functions/command_check_update.sh @@ -0,0 +1,24 @@ +#!/bin/bash +# LinuxGSM command_check_update.sh function +# Author: Daniel Gibbs +# Website: https://linuxgsm.com +# Description: Handles updating of servers. + +commandname="CHECK-UPDATE" +commandaction="check for Update" +functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")" +fn_firstcommand_set + +fn_print_dots "" +check.sh +core_logs.sh + +core_steamcmd.sh + +check_steamcmd.sh + +fn_update_steamcmd_localbuild +fn_update_steamcmd_remotebuild +fn_update_steamcmd_compare + +core_exit.sh diff --git a/lgsm/functions/command_skeleton.sh b/lgsm/functions/command_skeleton.sh new file mode 100644 index 000000000..cb1136915 --- /dev/null +++ b/lgsm/functions/command_skeleton.sh @@ -0,0 +1,21 @@ +#!/bin/bash +# LinuxGSM command_skeleton.sh function +# Author: Daniel Gibbs +# Website: https://linuxgsm.com +# Description: Creates an copy of a game servers directorys. + + +fn_print_dots "Creating skeleton directory" +check.sh + +# Find all directorys and create them in the skel directory +find "${rootdir}" -type d -not \( -path ./skel -prune \) | cpio -pdvm skel 2>/dev/null +exitcode=$? +if [ "${exitcode}" != 0 ]; then + fn_print_fail_nl "Creating skeleton directory" + fn_script_log_fatal "Creating skeleton directory" +else + fn_print_ok_nl "Creating skeleton directory: ./skel" + fn_script_log_pass "Creating skeleton directory: ./skel" +fi +core_exit.sh diff --git a/lgsm/functions/command_stop.sh b/lgsm/functions/command_stop.sh index 439967fd0..6fe06e4ef 100644 --- a/lgsm/functions/command_stop.sh +++ b/lgsm/functions/command_stop.sh @@ -43,7 +43,7 @@ fn_stop_graceful_cmd(){ fn_print_dots "Graceful: sending \"${1}\"" fn_script_log_info "Graceful: sending \"${1}\"" # Sends specific stop command. - tmux send -t "${sessionname}" "${1}" ENTER > /dev/null 2>&1 + tmux send -t "${sessionname}" ENTER "${1}" ENTER > /dev/null 2>&1 # Waits up to ${seconds} seconds giving the server time to shutdown gracefully. for ((seconds=1; seconds<=${2}; seconds++)); do check_status.sh diff --git a/lgsm/functions/core_dl.sh b/lgsm/functions/core_dl.sh index 03ff54383..7bb346a85 100755 --- a/lgsm/functions/core_dl.sh +++ b/lgsm/functions/core_dl.sh @@ -87,8 +87,9 @@ fn_dl_steamcmd(){ fi # Error checking for SteamCMD. Some errors will loop to try again and some will just exit. + # Check also if we have more errors than retries to be sure that we do not loop to many times and error out. exitcode=$? - if [ -n "$(grep "Error!" "${steamcmdlog}" | tail -1)" ]||[ -n "$(grep "ERROR!" "${steamcmdlog}" | tail -1)" ]; then + if [ -n "$(grep -i "Error!" "${steamcmdlog}" | tail -1)" ]&&[ "$(grep -ic "Error!" "${steamcmdlog}")" -ge "${counter}" ] ; then # Not enough space. if [ -n "$(grep "0x202" "${steamcmdlog}" | tail -1)" ]; then fn_print_failure_nl "${commandaction} ${selfname}: ${remotelocation}: Not enough space to download server files" diff --git a/lgsm/functions/core_functions.sh b/lgsm/functions/core_functions.sh index 5766c7136..5339cab39 100755 --- a/lgsm/functions/core_functions.sh +++ b/lgsm/functions/core_functions.sh @@ -7,7 +7,7 @@ functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")" -modulesversion="v20.6.1" +modulesversion="v20.6.2" # Core @@ -53,6 +53,11 @@ functionfile="${FUNCNAME[0]}" fn_fetch_function } +core_steamcmd.sh(){ +functionfile="${FUNCNAME[0]}" +fn_fetch_function +} + # Commands command_backup.sh(){ @@ -155,6 +160,11 @@ functionfile="${FUNCNAME[0]}" fn_fetch_function } +command_skeleton.sh(){ +functionfile="${FUNCNAME[0]}" +fn_fetch_function +} + command_wipe.sh(){ functionfile="${FUNCNAME[0]}" fn_fetch_function @@ -594,6 +604,11 @@ functionfile="${FUNCNAME[0]}" fn_fetch_function } +command_check_update.sh(){ +functionfile="${FUNCNAME[0]}" +fn_fetch_function +} + update_ts3.sh(){ functionfile="${FUNCNAME[0]}" fn_fetch_function diff --git a/lgsm/functions/core_getopt.sh b/lgsm/functions/core_getopt.sh index f0fc925a6..3d967f744 100755 --- a/lgsm/functions/core_getopt.sh +++ b/lgsm/functions/core_getopt.sh @@ -20,6 +20,7 @@ cmd_backup=( "b;backup" "command_backup.sh" "Create backup archives of the serve cmd_update_linuxgsm=( "ul;update-lgsm;uf;update-functions" "command_update_linuxgsm.sh" "Check and apply any LinuxGSM updates." ) cmd_test_alert=( "ta;test-alert" "command_test_alert.sh" "Send a test alert." ) cmd_monitor=( "m;monitor" "command_monitor.sh" "Check server status and restart if crashed." ) +cmd_skeleton=( "sk;skeleton" "command_skeleton.sh" "Create a skeleton directory." ) cmd_donate=( "do;donate" "command_donate.sh" "Donation options." ) cmd_install_init=("ii;install-init" "command_install_init.sh" "Puts the service file in the right place") # Console servers only. @@ -27,6 +28,7 @@ cmd_console=( "c;console" "command_console.sh" "Access server console." ) cmd_debug=( "d;debug" "command_debug.sh" "Start server directly in your terminal." ) # Update servers only. cmd_update=( "u;update" "command_update.sh" "Check and apply any server updates." ) +cmd_check_update=( "cu;check-update" "command_check_update.sh" "Check if a gameserver update is available" ) cmd_force_update=( "fu;force-update;update-restart;ur" "forceupdate=1; command_update.sh" "Apply server updates bypassing check." ) # SteamCMD servers only. cmd_validate=( "v;validate" "command_validate.sh" "Validate server files with SteamCMD." ) @@ -56,9 +58,9 @@ cmd_dev_clear_functions=( "cf;clear-functions" "command_dev_clear_functions.sh" ### Set specific opt here. -currentopt=( "${cmd_start[@]}" "${cmd_stop[@]}" "${cmd_restart[@]}" "${cmd_monitor[@]}" "${cmd_test_alert[@]}" "${cmd_details[@]}" "${cmd_postdetails[@]}" ) +currentopt=( "${cmd_start[@]}" "${cmd_stop[@]}" "${cmd_restart[@]}" "${cmd_monitor[@]}" "${cmd_test_alert[@]}" "${cmd_details[@]}" "${cmd_postdetails[@]}" "${cmd_skeleton[@]}" ) -# Update LGSM. +# Update LinuxGSM. currentopt+=( "${cmd_update_linuxgsm[@]}" ) # Exclude noupdate games here. @@ -72,9 +74,9 @@ if [ "${shortname}" == "jk2" ]||[ "${engine}" != "idtech3" ];then fi fi -# Validate command. +# Validate and check-update command. if [ "${appid}" ]; then - currentopt+=( "${cmd_validate[@]}" ) + currentopt+=( "${cmd_validate[@]}" "${cmd_check_update[@]}" ) fi # Backup. diff --git a/lgsm/functions/core_steamcmd.sh b/lgsm/functions/core_steamcmd.sh new file mode 100755 index 000000000..582eb93b6 --- /dev/null +++ b/lgsm/functions/core_steamcmd.sh @@ -0,0 +1,332 @@ +#!/bin/bash +# LinuxGSM core_steamcmd.sh function +# Author: Daniel Gibbs +# Website: https://linuxgsm.com +# Description: Core functions for SteamCMD + +functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")" + +fn_install_steamcmd(){ + if [ "${shortname}" == "ark" ]&&[ "${installsteamcmd}" == "1" ]; then + steamcmddir="${serverfiles}/Engine/Binaries/ThirdParty/SteamCMD/Linux" + fi + if [ ! -d "${steamcmddir}" ]; then + mkdir -p "${steamcmddir}" + fi + remote_fileurl="${1}" + remote_fileurl_backup="${2}" + remote_fileurl_name="${3}" + remote_fileurl_backup_name="${4}" + local_filedir="${5}" + local_filename="${6}" + chmodx="${7:-0}" + run="${8:-0}" + forcedl="${9:-0}" + md5="${10:-0}" + fn_fetch_file "http://media.steampowered.com/client/steamcmd_linux.tar.gz" "" "" "" "${tmpdir}" "steamcmd_linux.tar.gz" "" "norun" "noforce" "nomd5" + fn_dl_extract "${tmpdir}" "steamcmd_linux.tar.gz" "${steamcmddir}" + chmod +x "${steamcmddir}/steamcmd.sh" +} + +fn_check_steamcmd_user(){ + # Checks if steamuser is setup. + if [ "${steamuser}" == "username" ]; then + fn_print_fail_nl "Steam login not set. Update steamuser in ${configdirserver}" + echo -e " * Change steamuser=\"username\" to a valid steam login." + if [ -d "${lgsmlogdir}" ]; then + fn_script_log_fatal "Steam login not set. Update steamuser in ${configdirserver}" + fi + core_exit.sh + fi + # Anonymous user is set if steamuser is missing. + if [ -z "${steamuser}" ]; then + if [ -d "${lgsmlogdir}" ]; then + fn_script_log_info "Using anonymous Steam login" + fi + steamuser="anonymous" + steampass='' + fi +} + +fn_check_steamcmd(){ + # Checks if SteamCMD exists when starting or updating a server. + # Only install if steamcmd package is missing or steamcmd dir is missing. + if [ ! -f "${steamcmddir}/steamcmd.sh" ]&&[ -z "$(command -v steamcmd 2>/dev/null)" ]; then + if [ "${commandname}" == "INSTALL" ]; then + fn_install_steamcmd + else + fn_print_warn_nl "SteamCMD is missing" + fn_script_log_warn "SteamCMD is missing" + fn_install_steamcmd + fi + elif [ "${commandname}" == "INSTALL" ]; then + fn_print_information "SteamCMD is already installed..." + fn_print_ok_eol_nl + fi +} + +fn_check_steamcmd_dir(){ + # Worksround that pre-installs the correct steam directories to ensure all packages use the correct Standard. + # https://github.com/ValveSoftware/steam-for-linux/issues/6976#issuecomment-610446347 + + # Create Steam installation directory. + if [ ! -d "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" ]; then + mkdir -p "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" + fi + + # Create common Steam directory. + if [ ! -d "${HOME}/.steam" ]; then + mkdir -p "${HOME}/.steam" + fi + + # Symbolic links to Steam installation directory. + if [ ! -L "${HOME}/.steam/root" ]; then + if [ -d "${HOME}/.steam/root" ]; then + rm "${HOME}/.steam/root" + fi + ln -s "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" "${HOME}/.steam/root" + fi + + if [ ! -L "${HOME}/.steam/steam" ]; then + if [ -d "${HOME}/.steam/steam" ]; then + rm -rf "${HOME}/.steam/steam" + fi + ln -s "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" "${HOME}/.steam/steam" + fi +} + +fn_check_steamcmd_dir_legacy(){ + # Remove old Steam installation directories ~/Steam and ${rootdir}/steamcmd + if [ -d "${rootdir}/steamcmd" ]&&[ "${steamcmddir}" == "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" ]; then + rm -rf "${rootdir:?}/steamcmd" + fi + + if [ -d "${HOME}/Steam" ]&&[ "${steamcmddir}" == "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" ]; then + rm -rf "${HOME}/Steam" + fi +} + +fn_check_steamcmd_ark(){ + # Checks if SteamCMD exists in + # Engine/Binaries/ThirdParty/SteamCMD/Linux + # to allow ark mods to work + if [ ! -f "${serverfiles}/Engine/Binaries/ThirdParty/SteamCMD/Linux/steamcmd.sh" ]; then + installsteamcmd=1 + if [ "${commandname}" == "INSTALL" ]; then + fn_install_steamcmd + else + fn_print_warn_nl "ARK mods SteamCMD is missing" + fn_script_log_warn "ARK mods SteamCMD is missing" + fn_install_steamcmd + fi + elif [ "${commandname}" == "INSTALL" ]; then + fn_print_information "ARK mods SteamCMD is already installed..." + fn_print_ok_eol_nl + fi +} + +fn_check_steamcmd_clear(){ + # Will remove steamcmd dir if steamcmd package is installed. + if [ "$(command -v steamcmd 2>/dev/null)" ]&&[ -d "${rootdir}/steamcmd" ]; then + rm -rf "${steamcmddir:?}" + exitcode=$? + if [ "${exitcode}" != 0 ]; then + fn_script_log_fatal "Removing ${rootdir}/steamcmd" + else + fn_script_log_pass "Removing ${rootdir}/steamcmd" + fi + fi +} + +fn_check_steamcmd_exec(){ + if [ "$(command -v steamcmd 2>/dev/null)" ]; then + steamcmdcommand="steamcmd" + else + steamcmdcommand="./steamcmd.sh" + fi +} + +fn_update_steamcmd_localbuild(){ + # Gets local build info. + fn_print_dots "Checking local build: ${remotelocation}" + fn_appmanifest_check + # Uses appmanifest to find local build. + localbuild=$(grep buildid "${appmanifestfile}" | tr '[:blank:]"' ' ' | tr -s ' ' | cut -d\ -f3) + + # Set branch to public if no custom branch. + if [ -z "${branch}" ]; then + branch="public" + fi + + # Checks if localbuild variable has been set. + if [ -z "${localbuild}" ]||[ "${localbuild}" == "null" ]; then + fn_print_fail "Checking local build: ${remotelocation}" + fn_script_log_fatal "Checking local build" + core_exit.sh + else + fn_print_ok "Checking local build: ${remotelocation}" + fn_script_log_pass "Checking local build" + fi +} + +fn_update_steamcmd_remotebuild(){ + # Gets remote build info. + if [ -d "${steamcmddir}" ]; then + cd "${steamcmddir}" || exit + fi + + # Removes appinfo.vdf as a fix for not always getting up to date version info from SteamCMD. + if [ "$(find "${HOME}" -type f -name "appinfo.vdf" | wc -l)" -ne "0" ]; then + find "${HOME}" -type f -name "appinfo.vdf" -exec rm -f {} \; + fi + + # password for branch not needed to check the buildid + remotebuild=$(${steamcmdcommand} +login "${steamuser}" "${steampass}" +app_info_update 1 +app_info_print "${appid}" +quit | sed -e '/"branches"/,/^}/!d' | sed -n "/\"${branch}\"/,/}/p" | grep -m 1 buildid | tr -cd '[:digit:]') + + if [ "${firstcommandname}" != "INSTALL" ]; then + fn_print_dots "Checking remote build: ${remotelocation}" + # Checks if remotebuild variable has been set. + if [ -z "${remotebuild}" ]||[ "${remotebuild}" == "null" ]; then + fn_print_fail "Checking remote build: ${remotelocation}" + fn_script_log_fatal "Checking remote build" + core_exit.sh + else + fn_print_ok "Checking remote build: ${remotelocation}" + fn_script_log_pass "Checking remote build" + fi + else + # Checks if remotebuild variable has been set. + if [ -z "${remotebuild}" ]||[ "${remotebuild}" == "null" ]; then + fn_print_failure "Unable to get remote build" + fn_script_log_fatal "Unable to get remote build" + core_exit.sh + fi + fi +} + +fn_update_steamcmd_compare(){ + fn_print_dots "Checking for update: ${remotelocation}" + if [ "${localbuild}" != "${remotebuild}" ]; then + fn_print_ok_nl "Checking for update: ${remotelocation}" + echo -en "\n" + echo -e "Update available" + echo -e "* Local build: ${red}${localbuild}${default}" + echo -e "* Remote build: ${green}${remotebuild}${default}" + if [ -n "${branch}" ]; then + echo -e "* Branch: ${branch}" + fi + if [ -n "${betapassword}" ]; then + echo -e "* Branch password: ${betapassword}" + fi + echo -e "https://steamdb.info/app/${appid}/" + echo -en "\n" + fn_script_log_info "Update available" + fn_script_log_info "Local build: ${localbuild}" + fn_script_log_info "Remote build: ${remotebuild}" + if [ -n "${branch}" ]; then + fn_script_log_info "Branch: ${branch}" + fi + if [ -n "${betapassword}" ]; then + fn_script_log_info "Branch password: ${betapassword}" + fi + fn_script_log_info "${localbuild} > ${remotebuild}" + + if [ "${commandname}" == "UPDATE" ]; then + unset updateonstart + check_status.sh + # If server stopped. + if [ "${status}" == "0" ]; then + fn_dl_steamcmd + # If server started. + else + fn_print_restart_warning + exitbypass=1 + command_stop.sh + fn_firstcommand_reset + exitbypass=1 + fn_dl_steamcmd + exitbypass=1 + command_start.sh + fn_firstcommand_reset + fi + unset exitbypass + date +%s > "${lockdir}/lastupdate.lock" + alert="update" + elif [ "${commandname}" == "CHECK-UPDATE" ]; then + alert="check-update" + fi + alert.sh + else + fn_print_ok_nl "Checking for update: ${remotelocation}" + echo -en "\n" + echo -e "No update available" + echo -e "* Local build: ${green}${localbuild}${default}" + echo -e "* Remote build: ${green}${remotebuild}${default}" + if [ -n "${branch}" ]; then + echo -e "* Branch: ${branch}" + fi + if [ -n "${betapassword}" ]; then + echo -e "* Branch password: ${betapassword}" + fi + echo -e "https://steamdb.info/app/${appid}/" + echo -en "\n" + fn_script_log_info "No update available" + fn_script_log_info "Local build: ${localbuild}" + fn_script_log_info "Remote build: ${remotebuild}" + if [ -n "${branch}" ]; then + fn_script_log_info "Branch: ${branch}" + fi + if [ -n "${betapassword}" ]; then + fn_script_log_info "Branch password: ${betapassword}" + fi + fi +} + +fn_appmanifest_info(){ + appmanifestfile=$(find "${serverfiles}" -type f -name "appmanifest_${appid}.acf") + appmanifestfilewc=$(find "${serverfiles}" -type f -name "appmanifest_${appid}.acf" | wc -l) +} + +fn_appmanifest_check(){ + fn_appmanifest_info + # Multiple or no matching appmanifest files may sometimes be present. + # This error is corrected if required. + if [ "${appmanifestfilewc}" -ge "2" ]; then + fn_print_error "Multiple appmanifest_${appid}.acf files found" + fn_script_log_error "Multiple appmanifest_${appid}.acf files found" + fn_print_dots "Removing x${appmanifestfilewc} appmanifest_${appid}.acf files" + for appfile in ${appmanifestfile}; do + rm -f "${appfile:?}" + done + appmanifestfilewc1="${appmanifestfilewc}" + fn_appmanifest_info + # if error can not be resolved. + if [ "${appmanifestfilewc}" -ge "2" ]; then + fn_print_fail "Unable to remove x${appmanifestfilewc} appmanifest_${appid}.acf files" + fn_script_log_fatal "Unable to remove x${appmanifestfilewc} appmanifest_${appid}.acf files" + echo -e "* Check user permissions" + for appfile in ${appmanifestfile}; do + echo -e " ${appfile}" + done + core_exit.sh + else + fn_print_ok "Removed x${appmanifestfilewc1} appmanifest_${appid}.acf files" + fn_script_log_pass "Removed x${appmanifestfilewc1} appmanifest_${appid}.acf files" + fn_print_info_nl "Forcing update to correct issue" + fn_script_log_info "Forcing update to correct issue" + fn_dl_steamcmd + fi + elif [ "${appmanifestfilewc}" -eq "0" ]; then + fn_print_error_nl "No appmanifest_${appid}.acf found" + fn_script_log_error "No appmanifest_${appid}.acf found" + fn_print_info_nl "Forcing update to correct issue" + fn_script_log_info "Forcing update to correct issue" + fn_dl_steamcmd + fn_appmanifest_info + if [ "${appmanifestfilewc}" -eq "0" ]; then + fn_print_fail_nl "Still no appmanifest_${appid}.acf found" + fn_script_log_fatal "Still no appmanifest_${appid}.acf found" + core_exit.sh + fi + fi +} diff --git a/lgsm/functions/fix_steamcmd.sh b/lgsm/functions/fix_steamcmd.sh index 41d31e263..01465b45e 100755 --- a/lgsm/functions/fix_steamcmd.sh +++ b/lgsm/functions/fix_steamcmd.sh @@ -79,6 +79,8 @@ elif [ "${shortname}" == "cmw" ]; then fn_fix_steamclient_so "32" "${executabledir}/lib" elif [ "${shortname}" == "cs" ]; then fn_fix_steamclient_so "32" "${serverfiles}" +elif [ "${shortname}" == "col" ]; then + fn_fix_steamclient_so "64" "${serverfiles}" elif [ "${shortname}" == "ins" ]; then fn_fix_steamclient_so "32" "${serverfiles}/bin" elif [ "${shortname}" == "pz" ]; then diff --git a/lgsm/functions/info_config.sh b/lgsm/functions/info_config.sh index d13e000d9..99eed24c4 100755 --- a/lgsm/functions/info_config.sh +++ b/lgsm/functions/info_config.sh @@ -1525,6 +1525,29 @@ fn_info_config_pavlovvr(){ fi } +fn_info_config_col(){ + if [ -f "${servercfgfullpath}" ]; then + servername=$(jq -r '.ServerSettings.ServerName' "${servercfgfullpath}") + serverpassword=$(jq -r '.ServerSettings.ServerPassword' "${servercfgfullpath}") + maxplayers=$(jq -r '.ServerSettings.MaxPlayerCount' "${servercfgfullpath}") + port=$(jq -r '.ServerSettings.ServerGamePort' "${servercfgfullpath}") + steamport=$(jq -r '.ServerSettings.ServerSteamPort' "${servercfgfullpath}") + rconpassword=$(jq -r '.ServerSettings.RCONPassword' "${servercfgfullpath}") + configip=$(jq -r '.ServerSettings.ServerIP' "${servercfgfullpath}") + + # password not set + serverpassword=${serverpassword:-"NOT SET"} + queryport=${port:-"0"} + else + servername=${servername:-"NOT SET"} + serverpassword=${serverpassword:-"NOT SET"} + maxplayers=${maxplayers:-"0"} + port=${port:-"27004"} + steamport=${steamport:-"27005"} + rconpassword=${rconpassword:-"NOT SET"} + fi +} + if [ "${shortname}" == "ac" ]; then fn_info_config_assettocorsa elif [ "${shortname}" == "ark" ]; then @@ -1551,6 +1574,8 @@ elif [ "${shortname}" == "cod4" ]; then fn_info_config_cod4 elif [ "${shortname}" == "codwaw" ]; then fn_info_config_codwaw +elif [ "${shortname}" == "col" ]; then + fn_info_config_col elif [ "${shortname}" == "dst" ]; then fn_info_config_dontstarve elif [ "${shortname}" == "eco" ]; then diff --git a/lgsm/functions/info_messages.sh b/lgsm/functions/info_messages.sh index dde3a2585..177129bfd 100755 --- a/lgsm/functions/info_messages.sh +++ b/lgsm/functions/info_messages.sh @@ -583,7 +583,7 @@ fn_info_message_ports(){ fi done # engines/games that require editing the parms. - local ports_edit_array=( "Avorion" "goldsrc" "Factorio" "Hurtworld" "iw3.0" "ioquake3" "qfusion" "Rust" "Soldat" "spark" "source" "starbound" "unreal4" "realvirtuality" "Unturned" ) + local ports_edit_array=( "Avorion" "col" "goldsrc" "Factorio" "Hurtworld" "iw3.0" "ioquake3" "qfusion" "Rust" "Soldat" "spark" "source" "starbound" "unreal4" "realvirtuality" "Unturned" ) for port_edit in "${ports_edit_array[@]}"; do if [ "${engine}" == "${port_edit}" ]||[ "${gamename}" == "${port_edit}" ]||[ "${shortname}" == "${port_edit}" ]; then parmslocation="${configdirserver}" @@ -1445,6 +1445,16 @@ fn_info_message_pavlovvr(){ } | column -s $'\t' -t } +fn_info_message_colony(){ + echo -e "netstat -atunp | grep colonyserv" + echo -e "" + { + echo -e "${lightblue}DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL${default}" + echo -e "> Game\tINBOUND\t${port}\tudp" + echo -e "> Steam\tINBOUND\t${steamport}\tudp" + } | column -s $'\t' -t +} + fn_info_message_select_engine(){ # Display details depending on game or engine. if [ "${shortname}" == "ac" ]; then @@ -1473,6 +1483,8 @@ fn_info_message_select_engine(){ fn_info_message_cod4 elif [ "${shortname}" == "codwaw" ]; then fn_info_message_codwaw + elif [ "${shortname}" == "col" ]; then + fn_info_message_colony elif [ "${shortname}" == "dst" ]; then fn_info_message_dst elif [ "${shortname}" == "eco" ]; then diff --git a/lgsm/functions/install_config.sh b/lgsm/functions/install_config.sh index fbff9dbbb..052e535d2 100755 --- a/lgsm/functions/install_config.sh +++ b/lgsm/functions/install_config.sh @@ -316,6 +316,13 @@ elif [ "${shortname}" == "cc" ]; then fn_default_config_remote fn_set_config_vars fn_list_config_locations +elif [ "${shortname}" == "col" ]; then + gamedirname="ColonySurvival" + array_configs+=( colserver.json ) + fn_fetch_default_config + fn_default_config_remote + fn_set_config_vars + fn_list_config_locations elif [ "${shortname}" == "cs" ]; then gamedirname="CounterStrike" array_configs+=( server.cfg ) diff --git a/lgsm/functions/update_steamcmd.sh b/lgsm/functions/update_steamcmd.sh index 28496f7d7..0733a57d2 100644 --- a/lgsm/functions/update_steamcmd.sh +++ b/lgsm/functions/update_steamcmd.sh @@ -6,191 +6,8 @@ functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")" -fn_update_steamcmd_localbuild(){ - # Gets local build info. - fn_print_dots "Checking local build: ${remotelocation}" - fn_appmanifest_check - # Uses appmanifest to find local build. - localbuild=$(grep buildid "${appmanifestfile}" | tr '[:blank:]"' ' ' | tr -s ' ' | cut -d\ -f3) - - # Set branch to public if no custom branch. - if [ -z "${branch}" ]; then - branch="public" - fi - - # Checks if localbuild variable has been set. - if [ -z "${localbuild}" ]||[ "${localbuild}" == "null" ]; then - fn_print_fail "Checking local build: ${remotelocation}" - fn_script_log_fatal "Checking local build" - core_exit.sh - else - fn_print_ok "Checking local build: ${remotelocation}" - fn_script_log_pass "Checking local build" - fi -} - -fn_update_steamcmd_remotebuild(){ - # Gets remote build info. - if [ -d "${steamcmddir}" ]; then - cd "${steamcmddir}" || exit - fi - - # Removes appinfo.vdf as a fix for not always getting up to date version info from SteamCMD. - if [ "$(find "${HOME}" -type f -name "appinfo.vdf" | wc -l)" -ne "0" ]; then - find "${HOME}" -type f -name "appinfo.vdf" -exec rm -f {} \; - fi - - if [ -n "${branch}" ]&&[ -n "${betapassword}" ]; then - remotebuild=$(${steamcmdcommand} +login "${steamuser}" "${steampass}" +app_info_update 1 +app_info_print "${appid}" -beta "${branch}" -betapassword "${betapassword}" +quit | sed '1,/branches/d' | sed "1,/${branch}/d" | grep -m 1 buildid | tr -cd '[:digit:]') - elif [ -n "${branch}" ]; then - remotebuild=$(${steamcmdcommand} +login "${steamuser}" "${steampass}" +app_info_update 1 +app_info_print "${appid}" -beta "${branch}" +quit | sed '1,/branches/d' | sed "1,/${branch}/d" | grep -m 1 buildid | tr -cd '[:digit:]') - else - remotebuild=$(${steamcmdcommand} +login "${steamuser}" "${steampass}" +app_info_update 1 +app_info_print "${appid}" +quit | sed '1,/branches/d' | sed "1,/${branch}/d" | grep -m 1 buildid | tr -cd '[:digit:]') - fi - - if [ "${firstcommandname}" != "INSTALL" ]; then - fn_print_dots "Checking remote build: ${remotelocation}" - # Checks if remotebuild variable has been set. - if [ -z "${remotebuild}" ]||[ "${remotebuild}" == "null" ]; then - fn_print_fail "Checking remote build: ${remotelocation}" - fn_script_log_fatal "Checking remote build" - core_exit.sh - else - fn_print_ok "Checking remote build: ${remotelocation}" - fn_script_log_pass "Checking remote build" - fi - else - # Checks if remotebuild variable has been set. - if [ -z "${remotebuild}" ]||[ "${remotebuild}" == "null" ]; then - fn_print_failure "Unable to get remote build" - fn_script_log_fatal "Unable to get remote build" - core_exit.sh - fi - fi -} - -fn_update_steamcmd_compare(){ - fn_print_dots "Checking for update: ${remotelocation}" - if [ "${localbuild}" != "${remotebuild}" ]; then - fn_print_ok_nl "Checking for update: ${remotelocation}" - echo -en "\n" - echo -e "Update available" - echo -e "* Local build: ${red}${localbuild}${default}" - echo -e "* Remote build: ${green}${remotebuild}${default}" - if [ -n "${branch}" ]; then - echo -e "* Branch: ${branch}" - fi - if [ -n "${betapassword}" ]; then - echo -e "* Branch password: ${betapassword}" - fi - echo -e "https://steamdb.info/app/${appid}/" - echo -en "\n" - fn_script_log_info "Update available" - fn_script_log_info "Local build: ${localbuild}" - fn_script_log_info "Remote build: ${remotebuild}" - if [ -n "${branch}" ]; then - fn_script_log_info "Branch: ${branch}" - fi - if [ -n "${betapassword}" ]; then - fn_script_log_info "Branch password: ${betapassword}" - fi - fn_script_log_info "${localbuild} > ${remotebuild}" - - unset updateonstart - check_status.sh - # If server stopped. - if [ "${status}" == "0" ]; then - fn_dl_steamcmd - # If server started. - else - fn_print_restart_warning - exitbypass=1 - command_stop.sh - fn_firstcommand_reset - exitbypass=1 - fn_dl_steamcmd - exitbypass=1 - command_start.sh - fn_firstcommand_reset - fi - unset exitbypass - date +%s > "${lockdir}/lastupdate.lock" - alert="update" - alert.sh - else - fn_print_ok_nl "Checking for update: ${remotelocation}" - echo -en "\n" - echo -e "No update available" - echo -e "* Local build: ${green}${localbuild}${default}" - echo -e "* Remote build: ${green}${remotebuild}${default}" - if [ -n "${branch}" ]; then - echo -e "* Branch: ${branch}" - fi - if [ -n "${betapassword}" ]; then - echo -e "* Branch password: ${betapassword}" - fi - echo -e "https://steamdb.info/app/${appid}/" - echo -en "\n" - fn_script_log_info "No update available" - fn_script_log_info "Local build: ${localbuild}" - fn_script_log_info "Remote build: ${remotebuild}" - if [ -n "${branch}" ]; then - fn_script_log_info "Branch: ${branch}" - fi - if [ -n "${betapassword}" ]; then - fn_script_log_info "Branch password: ${betapassword}" - fi - fi -} - -fn_appmanifest_info(){ - appmanifestfile=$(find "${serverfiles}" -type f -name "appmanifest_${appid}.acf") - appmanifestfilewc=$(find "${serverfiles}" -type f -name "appmanifest_${appid}.acf" | wc -l) -} - -fn_appmanifest_check(){ - fn_appmanifest_info - # Multiple or no matching appmanifest files may sometimes be present. - # This error is corrected if required. - if [ "${appmanifestfilewc}" -ge "2" ]; then - fn_print_error "Multiple appmanifest_${appid}.acf files found" - fn_script_log_error "Multiple appmanifest_${appid}.acf files found" - fn_print_dots "Removing x${appmanifestfilewc} appmanifest_${appid}.acf files" - for appfile in ${appmanifestfile}; do - rm -f "${appfile:?}" - done - appmanifestfilewc1="${appmanifestfilewc}" - fn_appmanifest_info - # if error can not be resolved. - if [ "${appmanifestfilewc}" -ge "2" ]; then - fn_print_fail "Unable to remove x${appmanifestfilewc} appmanifest_${appid}.acf files" - fn_script_log_fatal "Unable to remove x${appmanifestfilewc} appmanifest_${appid}.acf files" - echo -e "* Check user permissions" - for appfile in ${appmanifestfile}; do - echo -e " ${appfile}" - done - core_exit.sh - else - fn_print_ok "Removed x${appmanifestfilewc1} appmanifest_${appid}.acf files" - fn_script_log_pass "Removed x${appmanifestfilewc1} appmanifest_${appid}.acf files" - fn_print_info_nl "Forcing update to correct issue" - fn_script_log_info "Forcing update to correct issue" - fn_dl_steamcmd - fi - elif [ "${appmanifestfilewc}" -eq "0" ]; then - fn_print_error_nl "No appmanifest_${appid}.acf found" - fn_script_log_error "No appmanifest_${appid}.acf found" - fn_print_info_nl "Forcing update to correct issue" - fn_script_log_info "Forcing update to correct issue" - fn_dl_steamcmd - fn_appmanifest_info - if [ "${appmanifestfilewc}" -eq "0" ]; then - fn_print_fail_nl "Still no appmanifest_${appid}.acf found" - fn_script_log_fatal "Still no appmanifest_${appid}.acf found" - core_exit.sh - fi - fi -} +# init steamcmd functions +core_steamcmd.sh # The location where the builds are checked and downloaded. remotelocation="SteamCMD" diff --git a/linuxgsm.sh b/linuxgsm.sh index 5ea452ab1..7fc790aff 100755 --- a/linuxgsm.sh +++ b/linuxgsm.sh @@ -20,7 +20,7 @@ if [ -f ".dev-debug" ]; then set -x fi -version="v20.6.1" +version="v20.6.2" shortname="core" gameservername="core" commandname="CORE" @@ -413,6 +413,15 @@ else # shellcheck source=/dev/null source "${configdirserver}/common.cfg" fi + # Load the secrets-common.cfg config. If missing download it. + if [ ! -f "${configdirserver}/secrets-common.cfg" ]; then + fn_fetch_config "lgsm/config-default/config-lgsm" "secrets-common-template.cfg" "${configdirserver}" "secrets-common.cfg" "${chmodx}" "nochmodx" "norun" "noforcedl" "nomd5" + # shellcheck source=/dev/null + source "${configdirserver}/secrets-common.cfg" + else + # shellcheck source=/dev/null + source "${configdirserver}/secrets-common.cfg" + fi # Load the instance.cfg config. If missing download it. if [ ! -f "${configdirserver}/${selfname}.cfg" ]; then fn_fetch_config "lgsm/config-default/config-lgsm" "instance-template.cfg" "${configdirserver}" "${selfname}.cfg" "nochmodx" "norun" "noforcedl" "nomd5" @@ -422,6 +431,15 @@ else # shellcheck source=/dev/null source "${configdirserver}/${selfname}.cfg" fi + # Load the secrets-instance.cfg config. If missing download it. + if [ ! -f "${configdirserver}/secrets-${selfname}.cfg" ]; then + fn_fetch_config "lgsm/config-default/config-lgsm" "secrets-instance-template.cfg" "${configdirserver}" "secrets-${selfname}.cfg" "nochmodx" "norun" "noforcedl" "nomd5" + # shellcheck source=/dev/null + source "${configdirserver}/secrets-${selfname}.cfg" + else + # shellcheck source=/dev/null + source "${configdirserver}/secrets-${selfname}.cfg" + fi # Load the linuxgsm.sh in to tmpdir. If missing download it. if [ ! -f "${tmpdir}/linuxgsm.sh" ]; then diff --git a/tests/tests_fctrserver.sh b/tests/tests_fctrserver.sh index 1730f7ba1..55a05f99f 100644 --- a/tests/tests_fctrserver.sh +++ b/tests/tests_fctrserver.sh @@ -20,7 +20,7 @@ if [ -f ".dev-debug" ]; then set -x fi -version="v20.6.1" +version="v20.6.2" shortname="fctr" gameservername="fctrserver" commandname="CORE" @@ -421,6 +421,15 @@ else # shellcheck source=/dev/null source "${configdirserver}/common.cfg" fi + # Load the secrets-common.cfg config. If missing download it. + if [ ! -f "${configdirserver}/secrets-common.cfg" ]; then + fn_fetch_config "lgsm/config-default/config-lgsm" "secrets-common-template.cfg" "${configdirserver}" "secrets-common.cfg" "${chmodx}" "nochmodx" "norun" "noforcedl" "nomd5" + # shellcheck source=/dev/null + source "${configdirserver}/secrets-common.cfg" + else + # shellcheck source=/dev/null + source "${configdirserver}/secrets-common.cfg" + fi # Load the instance.cfg config. If missing download it. if [ ! -f "${configdirserver}/${selfname}.cfg" ]; then fn_fetch_config "lgsm/config-default/config-lgsm" "instance-template.cfg" "${configdirserver}" "${selfname}.cfg" "nochmodx" "norun" "noforcedl" "nomd5" @@ -430,6 +439,15 @@ else # shellcheck source=/dev/null source "${configdirserver}/${selfname}.cfg" fi + # Load the secrets-instance.cfg config. If missing download it. + if [ ! -f "${configdirserver}/secrets-${selfname}.cfg" ]; then + fn_fetch_config "lgsm/config-default/config-lgsm" "secrets-instance-template.cfg" "${configdirserver}" "secrets-${selfname}.cfg" "nochmodx" "norun" "noforcedl" "nomd5" + # shellcheck source=/dev/null + source "${configdirserver}/secrets-${selfname}.cfg" + else + # shellcheck source=/dev/null + source "${configdirserver}/secrets-${selfname}.cfg" + fi # Load the linuxgsm.sh in to tmpdir. If missing download it. if [ ! -f "${tmpdir}/linuxgsm.sh" ]; then diff --git a/tests/tests_jc2server.sh b/tests/tests_jc2server.sh index 18e5f964b..2eb1815f3 100644 --- a/tests/tests_jc2server.sh +++ b/tests/tests_jc2server.sh @@ -20,7 +20,7 @@ if [ -f ".dev-debug" ]; then set -x fi -version="v20.6.1" +version="v20.6.2" shortname="jc2" gameservername="jc2server" commandname="CORE" @@ -422,6 +422,15 @@ else # shellcheck source=/dev/null source "${configdirserver}/common.cfg" fi + # Load the secrets-common.cfg config. If missing download it. + if [ ! -f "${configdirserver}/secrets-common.cfg" ]; then + fn_fetch_config "lgsm/config-default/config-lgsm" "secrets-common-template.cfg" "${configdirserver}" "secrets-common.cfg" "${chmodx}" "nochmodx" "norun" "noforcedl" "nomd5" + # shellcheck source=/dev/null + source "${configdirserver}/secrets-common.cfg" + else + # shellcheck source=/dev/null + source "${configdirserver}/secrets-common.cfg" + fi # Load the instance.cfg config. If missing download it. if [ ! -f "${configdirserver}/${selfname}.cfg" ]; then fn_fetch_config "lgsm/config-default/config-lgsm" "instance-template.cfg" "${configdirserver}" "${selfname}.cfg" "nochmodx" "norun" "noforcedl" "nomd5" @@ -431,6 +440,15 @@ else # shellcheck source=/dev/null source "${configdirserver}/${selfname}.cfg" fi + # Load the secrets-instance.cfg config. If missing download it. + if [ ! -f "${configdirserver}/secrets-${selfname}.cfg" ]; then + fn_fetch_config "lgsm/config-default/config-lgsm" "secrets-instance-template.cfg" "${configdirserver}" "secrets-${selfname}.cfg" "nochmodx" "norun" "noforcedl" "nomd5" + # shellcheck source=/dev/null + source "${configdirserver}/secrets-${selfname}.cfg" + else + # shellcheck source=/dev/null + source "${configdirserver}/secrets-${selfname}.cfg" + fi # Load the linuxgsm.sh in to tmpdir. If missing download it. if [ ! -f "${tmpdir}/linuxgsm.sh" ]; then diff --git a/tests/tests_mcserver.sh b/tests/tests_mcserver.sh index 8aa7f73c3..8797e78e8 100644 --- a/tests/tests_mcserver.sh +++ b/tests/tests_mcserver.sh @@ -20,7 +20,7 @@ if [ -f ".dev-debug" ]; then set -x fi -version="v20.6.1" +version="v20.6.2" shortname="mc" gameservername="mcserver" commandname="CORE" @@ -422,6 +422,15 @@ else # shellcheck source=/dev/null source "${configdirserver}/common.cfg" fi + # Load the secrets-common.cfg config. If missing download it. + if [ ! -f "${configdirserver}/secrets-common.cfg" ]; then + fn_fetch_config "lgsm/config-default/config-lgsm" "secrets-common.cfg" "${configdirserver}" "secrets-common.cfg" "${chmodx}" "nochmodx" "norun" "noforcedl" "nomd5" + # shellcheck source=/dev/null + source "${configdirserver}/secrets-common.cfg" + else + # shellcheck source=/dev/null + source "${configdirserver}/secrets-common.cfg" + fi # Load the instance.cfg config. If missing download it. if [ ! -f "${configdirserver}/${selfname}.cfg" ]; then fn_fetch_config "lgsm/config-default/config-lgsm" "instance-template.cfg" "${configdirserver}" "${selfname}.cfg" "nochmodx" "norun" "noforcedl" "nomd5" @@ -431,6 +440,15 @@ else # shellcheck source=/dev/null source "${configdirserver}/${selfname}.cfg" fi + # Load the secrets-instance.cfg config. If missing download it. + if [ ! -f "${configdirserver}/secrets-${selfname}.cfg" ]; then + fn_fetch_config "lgsm/config-default/config-lgsm" "secrets-instance-template.cfg" "${configdirserver}" "secrets-${selfname}.cfg" "nochmodx" "norun" "noforcedl" "nomd5" + # shellcheck source=/dev/null + source "${configdirserver}/secrets-${selfname}.cfg" + else + # shellcheck source=/dev/null + source "${configdirserver}/secrets-${selfname}.cfg" + fi # Load the linuxgsm.sh in to tmpdir. If missing download it. if [ ! -f "${tmpdir}/linuxgsm.sh" ]; then diff --git a/tests/tests_ts3server.sh b/tests/tests_ts3server.sh index 7c5212f40..3883d8dc2 100644 --- a/tests/tests_ts3server.sh +++ b/tests/tests_ts3server.sh @@ -20,7 +20,7 @@ if [ -f ".dev-debug" ]; then set -x fi -version="v20.6.1" +version="v20.6.2" shortname="ts3" gameservername="ts3server" commandname="CORE" @@ -422,6 +422,15 @@ else # shellcheck source=/dev/null source "${configdirserver}/common.cfg" fi + # Load the secrets-common.cfg config. If missing download it. + if [ ! -f "${configdirserver}/secrets-common.cfg" ]; then + fn_fetch_config "lgsm/config-default/config-lgsm" "secrets-common-template.cfg" "${configdirserver}" "secrets-common.cfg" "${chmodx}" "nochmodx" "norun" "noforcedl" "nomd5" + # shellcheck source=/dev/null + source "${configdirserver}/secrets-common.cfg" + else + # shellcheck source=/dev/null + source "${configdirserver}/secrets-common.cfg" + fi # Load the instance.cfg config. If missing download it. if [ ! -f "${configdirserver}/${selfname}.cfg" ]; then fn_fetch_config "lgsm/config-default/config-lgsm" "instance-template.cfg" "${configdirserver}" "${selfname}.cfg" "nochmodx" "norun" "noforcedl" "nomd5" @@ -431,6 +440,15 @@ else # shellcheck source=/dev/null source "${configdirserver}/${selfname}.cfg" fi + # Load the secrets-instance.cfg config. If missing download it. + if [ ! -f "${configdirserver}/secrets-${selfname}.cfg" ]; then + fn_fetch_config "lgsm/config-default/config-lgsm" "secrets-instance-template.cfg" "${configdirserver}" "secrets-${selfname}.cfg" "nochmodx" "norun" "noforcedl" "nomd5" + # shellcheck source=/dev/null + source "${configdirserver}/secrets-${selfname}.cfg" + else + # shellcheck source=/dev/null + source "${configdirserver}/secrets-${selfname}.cfg" + fi # Load the linuxgsm.sh in to tmpdir. If missing download it. if [ ! -f "${tmpdir}/linuxgsm.sh" ]; then