this fixes the monitor function for arma3 as @MPCP10 suggested
@ -25,6 +25,8 @@ if [ "${gsquery}" == "yes" ]; then
if [ "${engine}" == "unreal" ]||[ "${engine}" == "unreal2" ]; then
port=$((port + 1))
elif [ "${engine}" == "virtualreality" ]; then
elif [ "${engine}" == "spark" ]; then
fi
@ -86,4 +88,4 @@ if [ "${gsquery}" == "yes" ]; then
done