From 69ac5c81ed13bd56c243559967200c758c2223c6 Mon Sep 17 00:00:00 2001 From: Attila Date: Wed, 31 Oct 2018 01:52:01 +0100 Subject: [PATCH] Add some default mapgroup examples to csgoserver There is no default specific mapgroup for Custom and Wingman. --- .../config-lgsm/csgoserver/_default.cfg | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/lgsm/config-default/config-lgsm/csgoserver/_default.cfg b/lgsm/config-default/config-lgsm/csgoserver/_default.cfg index c19233e41..1a66b5dab 100644 --- a/lgsm/config-default/config-lgsm/csgoserver/_default.cfg +++ b/lgsm/config-default/config-lgsm/csgoserver/_default.cfg @@ -10,14 +10,14 @@ ## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters # https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers#Starting_the_Server -# [Game Modes] gametype gamemode -# Arms Race 1 0 -# Classic Casual 0 0 -# Classic Competitive 0 1 -# Custom 3 0 -# Deathmatch 1 2 -# Demolition 1 1 -# Wingman 0 2 +# [Game Modes] gametype gamemode mapgroup (you can mix these across Game Modes, but use only one) +# Arms Race 1 0 mg_armsrace +# Classic Casual 0 0 mg_casualsigma, mg_casualdelta +# Classic Competitive 0 1 mg_active, mg_reserves, mg_hostage, mg_de_dust2 +# Custom 3 0 +# Deathmatch 1 2 mg_deathmatch +# Demolition 1 1 mg_demolition +# Wingman 0 2 gametype="0" gamemode="0" mapgroup="mg_active"