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refactor: update default value for adminpassword in fn_info_game_wurm

The default value for the adminpassword variable in the fn_info_game_wurm function has been updated to "NOT SET" instead of "0". This change ensures that the admin password is properly initialized when not explicitly set.
pull/4266/head
Daniel Gibbs 2 years ago
parent
commit
6983b98e9d
  1. 2
      lgsm/modules/info_game.sh

2
lgsm/modules/info_game.sh

@ -2183,7 +2183,7 @@ fn_info_game_wmc() {
fn_info_game_wurm() {
gamemode="${gamemode:-"NOT SET"}"
homekingdom="${homekingdom:-"0"}"
adminpassword="${adminpassword:-"0"}"
adminpassword="${adminpassword:-"NOT SET"}"
epicsettings="${epicsettings:-"NOT SET"}"
homeserver="${homeserver:-"NOT SET"}"
loginserver="${loginserver:-"NOT SET"}"

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