diff --git a/lgsm/config-default/config-lgsm/vsserver/_default.cfg b/lgsm/config-default/config-lgsm/vsserver/_default.cfg
new file mode 100644
index 000000000..35f0c28b6
--- /dev/null
+++ b/lgsm/config-default/config-lgsm/vsserver/_default.cfg
@@ -0,0 +1,127 @@
+##################################
+######## Default Settings ########
+##################################
+# DO NOT EDIT WILL BE OVERWRITTEN!
+# Copy settings from here and use them in either
+# common.cfg - applies settings to every instance
+# [instance].cfg - applies settings to a specific instance
+
+#### Server Settings ####
+
+## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
+ip="0.0.0.0"
+port="27015"
+clientport="27005"
+defaultmap="vs_frost"
+maxplayers="16"
+
+## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
+fn_parms(){
+parms="-game vs -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
+}
+
+#### LinuxGSM Settings ####
+
+## Notification Alerts
+# (on|off)
+
+# More info | https://github.com/GameServerManagers/LinuxGSM/wiki/Alerts#more-info
+postalert="off"
+postdays="7"
+posttarget="https://hastebin.com"
+
+# Discord Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Discord
+discordalert="off"
+discordwebhook="webhook"
+
+# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email
+emailalert="off"
+email="email@example.com"
+emailfrom=""
+
+# IFTTT Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/IFTTT
+iftttalert="off"
+ifttttoken="accesstoken"
+iftttevent="linuxgsm_alert"
+
+# Mailgun Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/mailgun
+mailgunalert="off"
+mailguntoken="accesstoken"
+mailgundomain="example.com"
+mailgunemailfrom="alert@example.com"
+mailgunemail="email@myemail.com"
+
+# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet
+pushbulletalert="off"
+pushbullettoken="accesstoken"
+channeltag=""
+
+# Pushover Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushover
+pushoveralert="off"
+pushovertoken="accesstoken"
+
+# Telegram Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Telegram
+# You can add a custom cURL string eg proxy (useful in Russia) or else in "curlcustomstring".
+# like a "--socks5 ipaddr:port" for socks5 proxy see more in "curl --help", if you not need
+# any custom string in curl - simple ignore this parameter.
+telegramalert="off"
+telegramtoken="accesstoken"
+telegramchatid=""
+curlcustomstring=""
+
+## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update
+updateonstart="off"
+
+## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup
+maxbackups="4"
+maxbackupdays="30"
+stoponbackup="on"
+
+## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging
+consolelogging="on"
+logdays="7"
+
+#### LinuxGSM Advanced Settings ####
+
+## SteamCMD Settings
+# Server appid
+appid="90"
+appidmod="cstrike"
+# Steam App Branch Select
+# Allows to opt into the various Steam app branches. Default branch is "".
+# Example: "-beta latest_experimental"
+branch=""
+
+## LinuxGSM Server Details
+# Do not edit
+gamename="Vampire Slayer"
+engine="goldsource"
+
+#### Directories ####
+# Edit with care
+
+## Server Specific Directories
+systemdir="${serverfiles}/vs"
+executabledir="${serverfiles}"
+executable="./hlds_run"
+servercfg="${servicename}.cfg"
+servercfgdefault="server.cfg"
+servercfgdir="${systemdir}"
+servercfgfullpath="${servercfgdir}/${servercfg}"
+
+## Backup Directory
+backupdir="${rootdir}/backups"
+
+## Logging Directories
+logdir="${rootdir}/log"
+gamelogdir="${systemdir}/logs"
+lgsmlogdir="${logdir}/script"
+consolelogdir="${logdir}/console"
+lgsmlog="${lgsmlogdir}/${servicename}-script.log"
+consolelog="${consolelogdir}/${servicename}-console.log"
+alertlog="${lgsmlogdir}/${servicename}-alert.log"
+postdetailslog="${lgsmlogdir}/${servicename}-postdetails.log"
+
+## Logs Naming
+lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
+consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"
diff --git a/lgsm/data/serverlist.csv b/lgsm/data/serverlist.csv
index e88f39edc..6f0a9efcb 100644
--- a/lgsm/data/serverlist.csv
+++ b/lgsm/data/serverlist.csv
@@ -76,6 +76,7 @@ tu,tuserver,Tower Unite
 ut2k4,ut2k4server,Unreal Tournament 2004
 ut3,ut3server,Unreal Tournament 3
 ut99,ut99server,Unreal Tournament 99
+vs,vsserver,Vampire Slayer
 wet,wetserver,Wolfenstein: Enemy Territory
 etl,etlserver,ET: Legacy
 zps,zpsserver,Zombie Panic! Source
diff --git a/lgsm/functions/install_config.sh b/lgsm/functions/install_config.sh
index 2223ae458..28f8a954d 100644
--- a/lgsm/functions/install_config.sh
+++ b/lgsm/functions/install_config.sh
@@ -572,6 +572,12 @@ elif [ "${gamename}" == "Unreal Tournament 99" ]; then
 	fn_fetch_default_config
 	fn_default_config_remote
 	fn_set_config_vars
+elif [ "${gamename}" == "Vampire Slayer" ]; then
+	gamedirname="VampireSlayer"
+	array_configs+=( server.cfg )
+	fn_fetch_default_config
+	fn_default_config_remote
+	fn_set_config_vars
 elif [ "${gamename}" == "Wolfenstein: Enemy Territory" ]; then
 	gamedirname="WolfensteinEnemyTerritory"
 	array_configs+=( server.cfg )
diff --git a/lgsm/functions/install_server_files.sh b/lgsm/functions/install_server_files.sh
index 269fd8748..f2ad8c20f 100644
--- a/lgsm/functions/install_server_files.sh
+++ b/lgsm/functions/install_server_files.sh
@@ -43,6 +43,8 @@ fn_install_server_files(){
 		remote_fileurl="https://s3.amazonaws.com/unrealtournament/UnrealTournament-Client-XAN-3395761-Linux.zip"; local_filedir="${tmpdir}"; local_filename="UnrealTournament-Server-XAN-3395761-Linux.zip";  chmodx="noexecute" run="norun"; force="noforce"; md5="f04ad5b96865b19613303331ff4075eb"
 	elif [ "${gamename}" == "Unreal Tournament 3" ]; then
 		remote_fileurl="http://files.linuxgsm.com/UnrealTournament3/UT3-linux-server-2.1.tar.bz2"; local_filedir="${tmpdir}"; local_filename="UT3-linux-server-2.1.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="2527437b46f1b47f20228d27d72395a6"
+	elif [ "${gamename}" == "Vampire Slayer" ]; then
+		remote_fileurl="https://files.linuxgsm.com/VampireSlayer/vs_l-6.0_full.tar.bz2"; local_filedir="${tmpdir}"; local_filename="vs_l-6.0_full.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="38a79e44b98578bbdc5b15818493a066"
 	elif [ "${gamename}" == "Wolfenstein: Enemy Territory" ]; then
 		remote_fileurl="http://files.linuxgsm.com/WolfensteinEnemyTerritory/enemy-territory.260b.tar.bz2"; local_filedir="${tmpdir}"; local_filename="enemy-territory.260b.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="f833f514bfcdd46b42c111f83350c5a7"
 	elif [ "${gamename}" == "San Andreas Multiplayer" ]; then
@@ -142,7 +144,7 @@ elif [ "${gamename}" == "Multi Theft Auto" ]; then
 elif [ "${gamename}" == "Factorio" ]; then
   update_factorio.sh
   install_factorio_save.sh
-elif [ -z "${appid}" ]||[ "${gamename}" == "GoldenEye: Source" ]||[ "${gamename}" == "Base Defense" ]||[ "${gamename}" == "BrainBread" ]||[ "${shortname}" == "ns" ]; then
+elif [ -z "${appid}" ]||[ "${gamename}" == "GoldenEye: Source" ]||[ "${gamename}" == "Base Defense" ]||[ "${gamename}" == "BrainBread" ]||[ "${shortname}" == "ns" ]||[ "${shortname}" == "vs" ]; then
 	if [ "${gamename}" == "Unreal Tournament" ]; then
 		install_unreal_tournament_eula.sh
 	fi