From 663c43fc29cedd9ebfaa5a3d05887b8602c07bf3 Mon Sep 17 00:00:00 2001 From: Marcin Jakubowski Date: Tue, 14 Sep 2021 19:40:27 +0200 Subject: [PATCH] feat(dayzserver): add change port config location --- lgsm/functions/info_messages.sh | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lgsm/functions/info_messages.sh b/lgsm/functions/info_messages.sh index ed4120688..0e1f697fe 100755 --- a/lgsm/functions/info_messages.sh +++ b/lgsm/functions/info_messages.sh @@ -661,7 +661,7 @@ fn_info_message_ports_edit(){ fi done # engines/games that require editing the start parameters. - local ports_edit_array=( "av" "col" "fctr" "goldsrc" "hw" "iw3.0" "ioquake3" "qfusion" "rust" "scpsl" "scpslsm" "sol" "spark" "source" "unreal4" "arma3" "unt" "vh" ) + local ports_edit_array=( "av" "col" "fctr" "goldsrc" "hw" "iw3.0" "ioquake3" "qfusion" "rust" "scpsl" "scpslsm" "sol" "spark" "source" "unreal4" "arma3" "dayz" "unt" "vh" ) for port_edit in "${ports_edit_array[@]}"; do if [ "${engine}" == "${port_edit}" ]||[ "${gamename}" == "${port_edit}" ]||[ "${shortname}" == "${port_edit}" ]; then startparameterslocation="${configdirserver}"