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fix(dayzserver): fix DayZ debug parameters.

pull/3557/head
Marcin Jakubowski 4 years ago
parent
commit
657dd721eb
  1. 4
      lgsm/functions/command_debug.sh

4
lgsm/functions/command_debug.sh

@ -114,10 +114,12 @@ fi
if [ "${engine}" == "source" ]||[ "${engine}" == "goldsrc" ]; then
${executable} ${startparameters} -debug
elif [ "${shortname}" == "arma3" ]; then
# Arma3 and DayZ requires semicolons in the module list, which need to
# Arma3 requires semicolons in the module list, which need to
# be escaped for regular (tmux) loading, but need to be
# stripped when loading straight from the console.
${executable} ${parms//\\;/;}
elif [ "${shortname}" == "dayz" ]; then
eval "${preexecutable} ${executable} ${startparameters}"
elif [ "${engine}" == "quake" ]; then
${executable} ${startparameters} -condebug
else

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