Browse Source

jk2

pull/4146/head
Daniel Gibbs 3 years ago
parent
commit
5f25b5acb1
  1. 2
      lgsm/functions/core_dl.sh
  2. 109
      lgsm/functions/update_jediknight2.sh
  3. 5
      lgsm/functions/update_minecraft_bedrock.sh

2
lgsm/functions/core_dl.sh

@ -243,7 +243,7 @@ fn_dl_extract() {
fi
elif [ "${mime}" == "application/zip" ]; then
if [ -n "${extractsrc}" ]; then
extractcmd=$(unzip -qoj -d "${extractdest}" "${local_filedir}/${local_filename}" --strip-components=1 "${extractsrc}"/*)
extractcmd=$(unzip -qoj -d "${extractdest}" "${local_filedir}/${local_filename}" "${extractsrc}"/*)
else
extractcmd=$(unzip -qo -d "${extractdest}" "${local_filedir}/${local_filename}")
fi

109
lgsm/functions/update_jediknight2.sh

@ -3,32 +3,22 @@
# Author: Daniel Gibbs
# Contributors: http://linuxgsm.com/contrib
# Website: https://linuxgsm.com
# Description: Handles updating of jk2 servers.
# Description: Handles updating of Jedi Knight 2 servers.
functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
fn_update_jk2_dl() {
fn_fetch_file "https://github.com/mvdevs/jk2mv/releases/download/${remotebuild}/jk2mv-v${remotebuild}-dedicated.zip" "" "" "" "${tmpdir}" "jk2mv-${remotebuild}-dedicated.zip" "" "norun" "noforce" "nohash"
fn_dl_extract "${tmpdir}" "jk2mv-${remotebuild}-dedicated.zip" "${tmpdir}/jk2mv-v${remotebuild}-dedicated"
echo -e "copying to ${serverfiles}...\c"
cp -R "${tmpdir}/jk2mv-v${remotebuild}-dedicated/linux-amd64/jk2mvded"* "${serverfiles}/GameData"
local exitcode=$?
if [ "${exitcode}" == "0" ]; then
fn_print_ok_eol_nl
fn_script_log_pass "Copying to ${serverfiles}"
fn_clear_tmp
else
fn_print_fail_eol_nl
fn_script_log_fatal "Copying to ${serverfiles}"
core_exit.sh
fi
fn_update_dl() {
# Download and extract files to serverfiles
fn_fetch_file "${remotebuildurl}" "" "" "" "${tmpdir}" "${remotebuildfilename}" "nochmodx" "norun" "force" "nohash"
fn_dl_extract "${tmpdir}" "${remotebuildfilename}" "${serverfiles}/GameData" "linux-amd64"
fn_clear_tmp
}
fn_update_jk2_localbuild() {
fn_update_localbuild() {
# Gets local build info.
fn_print_dots "Checking local build: ${remotelocation}"
# Uses log file to get local build.
localbuild=$(grep "\"version\"" "${consolelogdir}"/* 2> /dev/null | sed 's/.*://' | awk '{print $1}' | head -n 1)
localbuild=$(grep "\"version\"" "${consolelogdir}"/* 2> /dev/null | sed 's/.*://' | awk '{print $1}' | head -n 1 | sed 's/v//')
if [ -z "${localbuild}" ]; then
fn_print_error "Checking local build: ${remotelocation}: missing local build info"
fn_script_log_error "Missing local build info"
@ -40,13 +30,18 @@ fn_update_jk2_localbuild() {
fi
}
fn_update_jk2_remotebuild() {
fn_update_remotebuild() {
# Get remote build info.
remotebuild=$(curl -s "https://api.github.com/repos/mvdevs/jk2mv/releases/latest" | grep dedicated.zip | tail -1 | awk -F"/" '{ print $8 }')
apiurl="https://api.github.com/repos/mvdevs/jk2mv/releases/latest"
remotebuildresponse=$(curl -s "${apiurl}")
remotebuildfilename=$(echo "${remotebuildresponse}" | jq -r '.assets[]|select(.browser_download_url | contains("dedicated.zip")) | .name')
remotebuildurl=$(echo "${remotebuildresponse}" | jq -r '.assets[]|select(.browser_download_url | contains("dedicated.zip")) | .browser_download_url')
remotebuildversion=$(echo "${remotebuildresponse}" | jq -r '.tag_name')
if [ "${firstcommandname}" != "INSTALL" ]; then
fn_print_dots "Checking remote build: ${remotelocation}"
# Checks if remotebuild variable has been set.
if [ -z "${remotebuild}" ] || [ "${remotebuild}" == "null" ]; then
# Checks if remotebuildversion variable has been set.
if [ -z "${remotebuildversion}" ] || [ "${remotebuildversion}" == "null" ]; then
fn_print_fail "Checking remote build: ${remotelocation}"
fn_script_log_fatal "Checking remote build"
core_exit.sh
@ -56,7 +51,7 @@ fn_update_jk2_remotebuild() {
fi
else
# Checks if remotebuild variable has been set.
if [ -z "${remotebuild}" ] || [ "${remotebuild}" == "null" ]; then
if [ -z "${remotebuildversion}" ] || [ "${remotebuildversion}" == "null" ]; then
fn_print_failure "Unable to get remote build"
fn_script_log_fatal "Unable to get remote build"
core_exit.sh
@ -64,27 +59,39 @@ fn_update_jk2_remotebuild() {
fi
}
fn_update_jk2_compare() {
fn_update_compare() {
fn_print_dots "Checking for update: ${remotelocation}"
if [ "${localbuild}" != "${remotebuild}" ] || [ "${forceupdate}" == "1" ]; then
if [ "${localbuild}" != "${remotebuildversion}" ] || [ "${forceupdate}" == "1" ]; then
fn_print_ok_nl "Checking for update: ${remotelocation}"
echo -en "\n"
echo -e "Update available"
echo -e "* Local build: ${red}${localbuild} ${jk2arch}${default}"
echo -e "* Remote build: ${green}${remotebuild} ${jk2arch}${default}"
echo -e "* Local build: ${red}${localbuild}${default}"
echo -e "* Remote build: ${green}${remotebuildversion}${default}"
if [ -n "${branch}" ]; then
echo -e "* Branch: ${branch}"
fi
if [ -f "${rootdir}/.dev-debug" ]; then
echo -e "Remote build info"
echo -e "* apiurl: ${apiurl}"
echo -e "* remotebuildfilename: ${remotebuildfilename}"
echo -e "* remotebuildurl: ${remotebuildurl}"
echo -e "* remotebuildversion: ${remotebuildversion}"
fi
echo -en "\n"
fn_script_log_info "Update available"
fn_script_log_info "Local build: ${localbuild} ${jk2arch}"
fn_script_log_info "Remote build: ${remotebuild} ${jk2arch}"
fn_script_log_info "${localbuild} > ${remotebuild}"
fn_script_log_info "Local build: ${localbuild}"
fn_script_log_info "Remote build: ${remotebuildversion}"
if [ -n "${branch}" ]; then
fn_script_log_info "Branch: ${branch}"
fi
fn_script_log_info "${localbuild} > ${remotebuildversion}"
if [ "${commandname}" == "UPDATE" ]; then
unset updateonstart
check_status.sh
# If server stopped.
if [ "${status}" == "0" ]; then
exitbypass=1
fn_update_jk2_dl
fn_update_dl
if [ "${localbuild}" == "0" ]; then
exitbypass=1
command_start.sh
@ -101,7 +108,7 @@ fn_update_jk2_compare() {
command_stop.sh
fn_firstcommand_reset
exitbypass=1
fn_update_jk2_dl
fn_update_dl
exitbypass=1
command_start.sh
fn_firstcommand_reset
@ -117,30 +124,40 @@ fn_update_jk2_compare() {
fn_print_ok_nl "Checking for update: ${remotelocation}"
echo -en "\n"
echo -e "No update available"
echo -e "* Local build: ${green}${localbuild} ${jk2arch}${default}"
echo -e "* Remote build: ${green}${remotebuild} ${jk2arch}${default}"
echo -e "* Local build: ${green}${localbuild}${default}"
echo -e "* Remote build: ${green}${remotebuildversion}${default}"
if [ -n "${branch}" ]; then
echo -e "* Branch: ${branch}"
fi
echo -en "\n"
fn_script_log_info "No update available"
fn_script_log_info "Local build: ${localbuild} ${jk2arch}"
fn_script_log_info "Remote build: ${remotebuild} ${jk2arch}"
fn_script_log_info "Local build: ${localbuild}"
fn_script_log_info "Remote build: ${remotebuildversion}"
if [ -n "${branch}" ]; then
fn_script_log_info "Branch: ${branch}"
fi
if [ -f "${rootdir}/.dev-debug" ]; then
echo -e "Remote build info"
echo -e "* apiurl: ${apiurl}"
echo -e "* remotebuildfilename: ${remotebuildfilename}"
echo -e "* remotebuildurl: ${remotebuildurl}"
echo -e "* remotebuildversion: ${remotebuildversion}"
fi
fi
}
# The location where the builds are checked and downloaded.
remotelocation="jk2mv.org"
# Game server architecture.
jk2arch="x64"
remotelocation="github.com"
if [ "${firstcommandname}" == "INSTALL" ]; then
fn_update_jk2_remotebuild
fn_update_jk2_dl
fn_update_remotebuild
fn_update_dl
else
update_steamcmd.sh
fn_print_dots "Checking for update"
fn_print_dots "Checking for update: ${remotelocation}"
fn_script_log_info "Checking for update: ${remotelocation}"
fn_update_jk2_localbuild
fn_update_jk2_remotebuild
fn_update_jk2_compare
fn_update_localbuild
fn_update_remotebuild
fn_update_compare
fi

5
lgsm/functions/update_minecraft_bedrock.sh

@ -7,9 +7,6 @@
functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
#random number for userAgent
randnum=$((1 + RANDOM % 5000))
fn_update_dl() {
fn_fetch_file "${remotebuildurl}" "" "" "" "${tmpdir}" "bedrock_server.${remotebuildversion}.zip"
echo -e "Extracting to ${serverfiles}...\c"
@ -50,6 +47,8 @@ fn_update_localbuild() {
}
fn_update_remotebuild() {
# Random number for userAgent
randnum=$((1 + RANDOM % 5000))
# Get remote build info.
if [ "${mcversion}" == "latest" ]; then
remotebuildversion=$(curl -H "Accept-Encoding: identity" -H "Accept-Language: en" -Ls -A "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/90.0.${randnum}.212 Safari/537.36" "https://www.minecraft.net/en-us/download/server/bedrock/" | grep -o 'https://minecraft.azureedge.net/bin-linux/[^"]*' | sed 's/.*\///' | grep -Eo "[.0-9]+[0-9]")

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