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feat (csgoserver): add Danger Zone game mode example (#2095)

pull/2100/head
Kaotic 6 years ago
committed by Daniel Gibbs
parent
commit
5cdd4031da
  1. 17
      lgsm/config-default/config-lgsm/csgoserver/_default.cfg

17
lgsm/config-default/config-lgsm/csgoserver/_default.cfg

@ -10,14 +10,15 @@
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters ## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
# https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers#Starting_the_Server # https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers#Starting_the_Server
# [Game Modes] gametype gamemode mapgroup (you can mix these across Game Modes, but use only one) # [Game Modes] gametype gamemode mapgroup (you can mix these across Game Modes, but use only one)
# Arms Race 1 0 mg_armsrace # Arms Race 1 0 mg_armsrace
# Classic Casual 0 0 mg_casualsigma, mg_casualdelta # Classic Casual 0 0 mg_casualsigma, mg_casualdelta
# Classic Competitive 0 1 mg_active, mg_reserves, mg_hostage, mg_de_dust2 # Classic Competitive 0 1 mg_active, mg_reserves, mg_hostage, mg_de_dust2
# Custom 3 0 # Custom 3 0
# Deathmatch 1 2 mg_deathmatch # Deathmatch 1 2 mg_deathmatch
# Demolition 1 1 mg_demolition # Demolition 1 1 mg_demolition
# Wingman 0 2 # Wingman 0 2
# Danger Zone (FreeForAll) 6 0 mg_dz_blacksite
gametype="0" gametype="0"
gamemode="0" gamemode="0"
mapgroup="mg_active" mapgroup="mg_active"

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