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fix(hwserver): fix startup and change logging (#4189)

* fix(hwserver): fix startup and change logging

* Update info_game.sh

---------

Co-authored-by: Daniel Gibbs <[email protected]>
pull/4213/head
Christian 2 years ago
committed by GitHub
parent
commit
5997f8b1b5
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
  1. 3
      lgsm/config-default/config-lgsm/hwserver/_default.cfg
  2. 4
      lgsm/modules/info_game.sh

3
lgsm/config-default/config-lgsm/hwserver/_default.cfg

@ -16,7 +16,6 @@ queryport="12881"
maxplayers="20"
defaultmap="" # Optional
creativemode="0" # Free Build: creativemode="1"
gamelog="gamelog.txt"
## Add admins using STEAMID64
# Example : addadmin 012345678901234567; addadmin 987654321098765432
@ -28,7 +27,7 @@ loadsave=""
## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
# Edit with care | http://hurtworld.wikia.com/wiki/Hosting_A_Server
startparameters="-batchmode -nographics -exec \"host ${port} ${defaultmap} ${loadsave};queryport ${queryport};maxplayers ${maxplayers};servername ${servername};creativemode ${creativemode};${admins}\""
startparameters="-batchmode -nographics -logfile ${gamelog} -exec \"host ${port} ${defaultmap} ${loadsave};queryport ${queryport};maxplayers ${maxplayers};servername ${servername};creativemode ${creativemode};${admins}\""
#### LinuxGSM Settings ####

4
lgsm/modules/info_game.sh

@ -1201,7 +1201,8 @@ fn_info_game_hw() {
port="${port:-"0"}"
queryport="${queryport:-"0"}"
maxplayers="${maxplayers:-"0"}"
defaultmap="${defaultmap:-"NOT SET"}"
# #4189 option setting can be blank
# defaultmap="${defaultmap:-"NOT SET"}"
creativemode="${creativemode:-"NOT SET"}"
}
@ -2385,7 +2386,6 @@ if [ -z "${displaymasterserver}" ]; then
if [ "${steammaster}" == "true" ] || [ "${commandname}" == "DEV-QUERY-RAW" ]; then
# Query external IP first as most liky to succeed.
masterserver="$(curl --connect-timeout 10 -m 3 -s "https://api.steampowered.com/ISteamApps/GetServersAtAddress/v0001?addr=${extip}&format=json" | jq --arg port "${port}" --arg queryport "${queryport}" 'if .response.servers != null then .response.servers[] | select((.gameport == ($port|tonumber) or .gameport == ($queryport|tonumber))) | .addr else empty end' | wc -l 2> /dev/null)"
if [ "${masterserver}" == "0" ]; then
# Loop though server IP addresses if external IP fails.
for queryip in "${queryips[@]}"; do

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