diff --git a/lgsm/functions/command_monitor.sh b/lgsm/functions/command_monitor.sh index 6a0b25cac..cf1cbdd5e 100644 --- a/lgsm/functions/command_monitor.sh +++ b/lgsm/functions/command_monitor.sh @@ -79,7 +79,7 @@ fn_monitor_tmux(){ fn_print_ok_eol_nl fn_script_log_pass "Checking session: OK" # runs gsquery check on game with specific engines. - local allowed_engines_array=( avalanche2.0 avalanche3.0 goldsource idtech2 idtech3 idtech3_ql iw2.0 iw3.0 madness quake refractor realvirtuality source spark starbound unity3d unreal unreal2 ) + local allowed_engines_array=( avalanche2.0 avalanche3.0 goldsource idtech2 idtech3 idtech3_ql iw2.0 iw3.0 madness quake refractor realvirtuality source spark starbound unity3d unreal unreal2 unreal4 ) for allowed_engine in "${allowed_engines_array[@]}" do if [ "${allowed_engine}" == "starbound" ]; then diff --git a/lgsm/functions/gsquery.py b/lgsm/functions/gsquery.py index 55741668e..18123bfe8 100644 --- a/lgsm/functions/gsquery.py +++ b/lgsm/functions/gsquery.py @@ -17,7 +17,7 @@ class PythonGSQ: self.server_response_timeout = 5 self.default_buffer_length = 1024 # - sourcequery=[ 'avalanche3.0','madness','quakelive','realvirtuality','refractor','source','goldsource','spark','starbound','unity3d'] + sourcequery=[ 'avalanche3.0','madness','quakelive','realvirtuality','refractor','source','goldsource','spark','starbound','unity3d', 'unreal4' ] idtech3query=['idtech3','quake','iw3.0'] idtech2query=['idtech2','iw2.0'] if self.option.engine in sourcequery: