From 579a9a3e75c0976bb29ac33f95f0aabf145654e8 Mon Sep 17 00:00:00 2001 From: Daniel Gibbs Date: Sat, 7 Mar 2015 01:00:19 +0000 Subject: [PATCH] Updated lgsm-default.cfg for nmrihserver --- NoMoreRoomInHell/cfg/lgsm-default.cfg | 171 +++++++++++++++++++++++++- 1 file changed, 166 insertions(+), 5 deletions(-) diff --git a/NoMoreRoomInHell/cfg/lgsm-default.cfg b/NoMoreRoomInHell/cfg/lgsm-default.cfg index 957530abd..11269d8fd 100644 --- a/NoMoreRoomInHell/cfg/lgsm-default.cfg +++ b/NoMoreRoomInHell/cfg/lgsm-default.cfg @@ -1,15 +1,176 @@ -// Server Name +//********************************************************************************* +// * +// No More Room in Hell - Community Developed Server.cfg * +// Version 1.3 - March 7, 2015 * +// Version 1.0: http://avidblur.com/nmrih/server.cfg * +// Version 1.2: http://fastdl.zombiegaming.net/nmrih/cfg/server.cfg * +// Version 1.3: http://gameservermanagers.com/nmrih/server.cfg * +// * +// ******************************************************************************** + +// ............................ Basic Server Settings ............................. // + +// The name of your server as you want it to show up on NMRiH's Server Browser hostname "hostname" -// RCON Password +// The contact email for your main server admin +sv_contact "email@example.com" + +// Password for rcon (remote connection), can be left blank for no RCon, it's recommended that you make a secure password. +// Need a secure password? Check out https://www.grc.com/passwords.htm for automatically generated ones rcon_password "rconpassword" -// Server Password +// Makes your server private so only people with the password can play on it sv_password "" -// Server Logging +// The region of the world this server will report as being located in +// -1 = World +// 0 = US East Coast +// 1 = US West Coast +// 2 = South America +// 3 = Europe +// 4 = Asia +// 5 = Australia +// 6 = Middle East +// 7 = Africa +sv_region -1 + +// Is this server running on LAN or is it accessable to the world wide web? +// 0 = Internet +// 1 = Local Area Network +sv_lan 0 + +// Enable communication over voice via microphone +sv_voiceenable 1 + +// Players can hear all other players, no team restrictions 0=off 1=on +sv_alltalk 1 + +//Gameplay can be chosen between classic/normal, sv_difficulty casual is casual, sv_difficulty normal is normal +sv_difficulty casual + +// Time spend on a single map (in minutes) before switching to a new one automatically +mp_timelimit 45 + +// Maximum number of rounds to spend on a map before moving to the next one +//mp_maxrounds 0 + +// Name of the .txt file containing a list of maps the server should cycle through +// mapcycle.txt - All maps +// mapcycle_objective.txt - Objective maps only +// mapcycle_survival.txt - Survival maps only +mapcyclefile "mapcycle.txt" + +// A comma seperated list of tags that will show up in the server browser & make it easier for users to find the server they're looking for +// "Official" tags: +// custom - If your server is running custom gameplay settings/configs +// objective - If your server only cycles through objective maps +// survival - If your server only cycles through survival maps +// IE: sv_tags "example1, example2, example3" +sv_tags "objective, survival, vanilla" + +// ............................ Download Settings .................................. // + +// Allow clients to upload sprays etc (NMRiH has sprays disabled by default, so 0 might be the best option) +sv_allowupload 0 + +// Allow clients to download files +sv_allowdownload 1 + +// Maximum file size allowed for downloading individual maps/textures etc (Calculated in MB) +net_maxfilesize 64 + +// Allow downloading of maps/textures/etc from a website for faster download speeds! +// NOTE: If left blank (sv_downloadurl "") connecting clients will download custom maps etc directly from your Gameserver. +// +// Example: 1 - Game server has a map called "nmo_example.bsp" located in the map folder +// 2 - Web server has the exact same "nmo_example.bsp" file located at "http://www.yourwebsite.com/nmrih/maps/nmo_example.bsp" +// 3 - Therefore, sv_downloadurl should be set to "http://www.yourwebsite.com/nmrih/" +// +sv_downloadurl "" + + +// ............................ Performance Settings .............................. // + +// Sets a limit to the frame rate that the server runs at (Set a framerate your server can consistently manage) +fps_max 66 + +// Min bandwidth rate allowed on server, 0 = Unlimited +sv_minrate 0 + +// Max bandwidth rate allowed on server, 0 = Unlimited +sv_maxrate 60000 + +// +net_splitpacket_maxrate 60000 + +sv_parallel_packentities 1 + +sv_parallel_sendsnapshot 1 + +// Use a high priority thread to send queued packets out instead of sending them each frame. +net_queued_packet_thread 1 + +// Max # of seconds we can wait for next packets to be sent based on rate setting (0 == no limit). +net_maxcleartime 0.01 + +// Minimum updates per second that the server will allow +sv_minupdaterate 66 + +// Maximum updates per second that the server will allow +sv_maxupdaterate 66 + +// Minimum commands per second that the server will allow +sv_mincmdrate 66 + +// Maximum commands per second that the server will allow +sv_maxcmdrate 66 + +sv_client_min_interp_ratio 0 + +sv_client_max_interp_ratio 4 + +sv_client_cmdrate_difference 0 + +// This can be used to force the value of cl_predict for connected clients (only while they are connected). +// -1 = let clients set cl_predict to anything +// 0 = force cl_predict to 0 +// 1 = force cl_predict to 1 +sv_client_predict 1 + +// .............................. Additional Settings .............................. // + +// Allow the use of the "wait" command by clients? (Best left disabled to prevent the abuse of scripts - 0) +sv_allow_wait_command 0 + +// Enable logging? (off/on) log on sv_logbans 1 sv_logecho 1 sv_logfile 1 -sv_log_onefile 0 \ No newline at end of file +sv_log_onefile 0 + +// ............................... Sourcemod Settings .............................. // + + +// ******************************************************************************** +// * +// Advanced Server Settings (Best left untouched!) * +// * +// ******************************************************************************** + +exec banned_user.cfg +exec banned_ip.cfg + +//These commands will run on map change, sometimes a crash may wipe a recent ban from your banlist, this minimises that issue +writeid +writeip + +//********************************************************************************************************** +// Master Server Settings +//********************************************************************************************************** +sv_master_legacy_mode 0 // Disable legacy mode, since steam master servers won't support it anymore +heartbeat // Send heartbeat that this server is ready. Should be the last line of the config +//********************************************************************************************************** + +//-----End of Server.cfg----- \ No newline at end of file