diff --git a/lgsm/functions/command_console.sh b/lgsm/functions/command_console.sh index 615e289ea..ef9f54962 100644 --- a/lgsm/functions/command_console.sh +++ b/lgsm/functions/command_console.sh @@ -12,7 +12,7 @@ function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" check.sh echo "" echo "${gamename} Console" -echo "============================" +echo "=================================" echo "" echo "Press \"CTRL+b d\" to exit console." fn_print_warning_nl "Do NOT press CTRL+c to exit." diff --git a/lgsm/functions/command_debug.sh b/lgsm/functions/command_debug.sh index 1fa0d88e5..348d74bb0 100644 --- a/lgsm/functions/command_debug.sh +++ b/lgsm/functions/command_debug.sh @@ -15,7 +15,7 @@ info_distro.sh fn_parms echo "" echo "${gamename} Debug" -echo "============================" +echo "=================================" echo "" echo -e "Distro: ${os}" echo -e "Arch: ${arch}" diff --git a/lgsm/functions/command_ts3_server_pass.sh b/lgsm/functions/command_ts3_server_pass.sh index e4bed70b7..9a6441263 100644 --- a/lgsm/functions/command_ts3_server_pass.sh +++ b/lgsm/functions/command_ts3_server_pass.sh @@ -14,7 +14,7 @@ function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" fn_serveradmin_password_prompt(){ echo "" echo "${gamename} ServerAdmin Password Change" -echo "============================" +echo "=================================" echo "" echo "Press \"CTRL+b d\" to exit console." fn_print_infomation_nl "You are about to change the ${gamename} ServerAdmin password." diff --git a/lgsm/functions/compress_unreal2_maps.sh b/lgsm/functions/compress_unreal2_maps.sh index 243782269..40b4aa3ca 100644 --- a/lgsm/functions/compress_unreal2_maps.sh +++ b/lgsm/functions/compress_unreal2_maps.sh @@ -9,7 +9,7 @@ function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" check.sh clear echo "${gamename} Map Compressor" -echo "============================" +echo "=================================" echo "Will compress all maps in:" echo "" pwd diff --git a/lgsm/functions/compress_ut99_maps.sh b/lgsm/functions/compress_ut99_maps.sh index 0cb2098b1..d04b32853 100644 --- a/lgsm/functions/compress_ut99_maps.sh +++ b/lgsm/functions/compress_ut99_maps.sh @@ -9,7 +9,7 @@ function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" check.sh clear echo "${gamename} Map Compressor" -echo "============================" +echo "=================================" echo "Will compress all maps in:" echo "" pwd diff --git a/lgsm/functions/install_gslt.sh b/lgsm/functions/install_gslt.sh index 1c05921c0..f09ee7020 100644 --- a/lgsm/functions/install_gslt.sh +++ b/lgsm/functions/install_gslt.sh @@ -10,7 +10,7 @@ local modulename="Install" echo "" echo "Game Server Login Token" -echo "============================" +echo "=================================" sleep 1 if [ "${gamename}" == "Counter Strike: Global Offensive" ]; then echo "GSLT is required to run a public ${gamename} server" diff --git a/lgsm/functions/install_gsquery.sh b/lgsm/functions/install_gsquery.sh index a8b3d2ec4..15d1a636e 100644 --- a/lgsm/functions/install_gsquery.sh +++ b/lgsm/functions/install_gsquery.sh @@ -14,7 +14,7 @@ chmod +x gsquery.py if [ "${engine}" == "avalanche" ]||[ "${engine}" == "goldsource" ]||[ "${engine}" == "idtech3" ]||[ "${engine}" == "realvirtuality" ]||[ "${engine}" == "source" ]||[ "${engine}" == "spark" ]||[ "${engine}" == "unity3d" ]||[ "${gamename}" == "Hurtworld" ]||[ "${engine}" == "unreal" ]||[ "${engine}" == "unreal2" ]; then echo "" echo "GameServerQuery" - echo "============================" + echo "=================================" if [ -z ${autoinstall} ]; then while true; do read -e -i "y" -p "Do you want to install GameServerQuery? [Y/n]" yn