From 51f600548303413a40ffd6bc7aff7a3c13455d78 Mon Sep 17 00:00:00 2001 From: Daniel Gibbs Date: Mon, 24 Nov 2014 16:09:38 +0000 Subject: [PATCH] unreal2 server log dir now works --- functions/fn_loginstall | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/functions/fn_loginstall b/functions/fn_loginstall index 45ddd2718..63da17ff3 100644 --- a/functions/fn_loginstall +++ b/functions/fn_loginstall @@ -2,7 +2,7 @@ # LGSM fn_loginstall function # Author: Daniel Gibbs # Website: http://danielgibbs.co.uk -# Version: 231114 +# Version: 241114 echo "Creating log directorys" echo "=================================" @@ -13,13 +13,16 @@ mkdir -pv "${scriptlogdir}" touch "${scriptlog}" mkdir -pv "${consolelogdir}" touch "${consolelog}" -# if a server is source or goldsource create a symbolic link to the game server logs +# If a server is source or goldsource create a symbolic link to the game server logs if [ "${engine}" == "source" ]||[ "${engine}" == "goldsource" ]; then if [ ! -h ${rootdir}/log/server ]; then ln -sv "${gamelogdir}" "${rootdir}/log/server" else echo "Symbolic link ${gamelogdir} => ${rootdir}/log/server already exists!" fi -fi +fi +# If a server is unreal2 create a dir +if [ "${engine}" == "unreal2" ]; then + mkdir -pv ${gamelogdir} sleep 1 echo "" \ No newline at end of file