diff --git a/lgsm/functions/install_server_files.sh b/lgsm/functions/install_server_files.sh index f68a7db2f..6cdcd6dc9 100644 --- a/lgsm/functions/install_server_files.sh +++ b/lgsm/functions/install_server_files.sh @@ -10,35 +10,35 @@ local function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" fn_install_server_files(){ if [ "${gamename}" == "Battlefield: 1942" ]; then - remote_fileurl="http://files.gameservermanagers.com/BattleField1942/bf1942_lnxded-1.61-hacked-to-1.612.full.tar.bz2"; local_filedir="${tmpdir}"; local_filedir="bf1942_lnxded-1.61-hacked-to-1.612.full.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="a86a5d3cd64ca59abcc9bb9f777c2e5d" + remote_fileurl="http://files.gameservermanagers.com/BattleField1942/bf1942_lnxded-1.61-hacked-to-1.612.full.tar.bz2"; local_filedir="${tmpdir}"; local_filename="bf1942_lnxded-1.61-hacked-to-1.612.full.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="a86a5d3cd64ca59abcc9bb9f777c2e5d" elif [ "${gamename}" == "Call of Duty" ]; then - remote_fileurl="http://files.gameservermanagers.com/CallOfDuty/cod-lnxded-1.5b-full.tar.bz2"; local_filedir="${tmpdir}"; local_filedir="cod-lnxded-1.5-large.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="19629895a4cf6fd8f6d1ee198b5304cd" + remote_fileurl="http://files.gameservermanagers.com/CallOfDuty/cod-lnxded-1.5b-full.tar.bz2"; local_filedir="${tmpdir}"; local_filename="cod-lnxded-1.5-large.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="19629895a4cf6fd8f6d1ee198b5304cd" elif [ "${gamename}" == "Call of Duty: United Offensive" ]; then - remote_fileurl="http://files.gameservermanagers.com/CallOfDutyUnitedOffensive/coduo-lnxded-1.51b-full.tar.bz2"; local_filedir="${tmpdir}"; local_filedir="coduo-lnxded-1.51b-full.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="f1804ef13036e2b4ab535db000b19e97" + remote_fileurl="http://files.gameservermanagers.com/CallOfDutyUnitedOffensive/coduo-lnxded-1.51b-full.tar.bz2"; local_filedir="${tmpdir}"; local_filename="coduo-lnxded-1.51b-full.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="f1804ef13036e2b4ab535db000b19e97" elif [ "${gamename}" == "Call of Duty 2" ]; then - remote_fileurl="http://files.gameservermanagers.com/CallOfDuty2/cod2-lnxded-1.3-full.tar.bz2"; local_filedir="${tmpdir}"; local_filedir="cod2-lnxded-1.3-full.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="078128f83d06dc3d7699428dc2870214" + remote_fileurl="http://files.gameservermanagers.com/CallOfDuty2/cod2-lnxded-1.3-full.tar.bz2"; local_filedir="${tmpdir}"; local_filename="cod2-lnxded-1.3-full.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="078128f83d06dc3d7699428dc2870214" elif [ "${gamename}" == "Call of Duty 4" ]; then - remote_fileurl="http://files.gameservermanagers.com/CallOfDuty4/cod4x18_dedrun.tar.bz2"; local_filedir="${tmpdir}"; local_filedir="cod4x18_dedrun.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="bebdfc1755626462bdaad49f6f926c08" + remote_fileurl="http://files.gameservermanagers.com/CallOfDuty4/cod4x18_dedrun.tar.bz2"; local_filedir="${tmpdir}"; local_filename="cod4x18_dedrun.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="bebdfc1755626462bdaad49f6f926c08" elif [ "${gamename}" == "Call of Duty: World at War" ]; then - remote_fileurl="http://files.gameservermanagers.com/CallOfDutyWorldAtWar/codwaw-lnxded-1.7-full.tar.bz2"; local_filedir="${tmpdir}"; local_filedir="codwaw-lnxded-1.7-full.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="0489697ff3bf678c109bfb377d1b7895" + remote_fileurl="http://files.gameservermanagers.com/CallOfDutyWorldAtWar/codwaw-lnxded-1.7-full.tar.bz2"; local_filedir="${tmpdir}"; local_filename="codwaw-lnxded-1.7-full.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="0489697ff3bf678c109bfb377d1b7895" elif [ "${gamename}" == "GoldenEye: Source" ]; then - remote_fileurl="http://files.gameservermanagers.com/GoldenEyeSource/GoldenEye_Source_v5.0.1_full_server_linux.tar.bz2"; local_filedir="${tmpdir}"; local_filedir="GoldenEye_Source_v5.0.1_server_full_Linux.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="ea227a150300abe346e757380325f84c" + remote_fileurl="http://files.gameservermanagers.com/GoldenEyeSource/GoldenEye_Source_v5.0.1_full_server_linux.tar.bz2"; local_filedir="${tmpdir}"; local_filename="GoldenEye_Source_v5.0.1_server_full_Linux.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="ea227a150300abe346e757380325f84c" elif [ "${gamename}" == "Quake 2" ]; then - remote_fileurl="http://files.gameservermanagers.com/Quake2/quake2-3.20-glibc-i386-full-linux2.0.tar.bz2"; local_filedir="${tmpdir}"; local_filedir="quake2-3.20-glibc-i386-full-linux2.0.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="0b8c7e2d51f40b56b328c69e986e7c5f" + remote_fileurl="http://files.gameservermanagers.com/Quake2/quake2-3.20-glibc-i386-full-linux2.0.tar.bz2"; local_filedir="${tmpdir}"; local_filename="quake2-3.20-glibc-i386-full-linux2.0.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="0b8c7e2d51f40b56b328c69e986e7c5f" elif [ "${gamename}" == "Quake 3: Arena" ]; then - remote_fileurl="http://files.gameservermanagers.com/Quake3/quake3-1.32c-x86-full-linux.tar.bz2"; local_filedir="${tmpdir}"; local_filedir="quake3-1.32c-x86-full-linux.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="fd7258d827474f67663dda297bff4306" + remote_fileurl="http://files.gameservermanagers.com/Quake3/quake3-1.32c-x86-full-linux.tar.bz2"; local_filedir="${tmpdir}"; local_filename="quake3-1.32c-x86-full-linux.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="fd7258d827474f67663dda297bff4306" elif [ "${gamename}" == "QuakeWorld" ]; then - remote_fileurl="http://files.gameservermanagers.com/QuakeWorld/nquake.server.linux.083116.full.tar.bz2"; local_filedir="${tmpdir}"; local_filedir="nquake.server.linux.083116.full.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="75a409cf08d808f075e4dacdc7b21b78" + remote_fileurl="http://files.gameservermanagers.com/QuakeWorld/nquake.server.linux.083116.full.tar.bz2"; local_filedir="${tmpdir}"; local_filename="nquake.server.linux.083116.full.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="75a409cf08d808f075e4dacdc7b21b78" elif [ "${gamename}" == "Unreal Tournament 2004" ]; then - remote_fileurl="http://files.gameservermanagers.com/UnrealTournament2004/ut2004-server-3339-ultimate-linux.tar.bz2"; local_filedir="${tmpdir}"; local_filedir="ut2004-server-3339-ultimate-linux.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="67c5e2cd9c2a4b04f163962ee41eff54" + remote_fileurl="http://files.gameservermanagers.com/UnrealTournament2004/ut2004-server-3339-ultimate-linux.tar.bz2"; local_filedir="${tmpdir}"; local_filename="ut2004-server-3339-ultimate-linux.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="67c5e2cd9c2a4b04f163962ee41eff54" elif [ "${gamename}" == "Unreal Tournament 99" ]; then - remote_fileurl="http://files.gameservermanagers.com/UnrealTournament99/ut99-server-451-ultimate-linux.tar.bz2"; local_filedir="${tmpdir}"; local_filedir="ut99-server-451-ultimate-linux.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="49cb24d0550ff6ddeaba6007045c6edd" + remote_fileurl="http://files.gameservermanagers.com/UnrealTournament99/ut99-server-451-ultimate-linux.tar.bz2"; local_filedir="${tmpdir}"; local_filename="ut99-server-451-ultimate-linux.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="49cb24d0550ff6ddeaba6007045c6edd" elif [ "${gamename}" == "Unreal Tournament" ]; then - remote_fileurl="https://s3.amazonaws.com/unrealtournament/UnrealTournament-Client-XAN-3395761-Linux.zip"; local_filedir="${tmpdir}"; local_filedir="UnrealTournament-Server-XAN-3395761-Linux.zip"; chmodx="noexecute" run="norun"; force="noforce"; md5="f04ad5b96865b19613303331ff4075eb" + remote_fileurl="https://s3.amazonaws.com/unrealtournament/UnrealTournament-Client-XAN-3395761-Linux.zip"; local_filedir="${tmpdir}"; local_filename="UnrealTournament-Server-XAN-3395761-Linux.zip"; chmodx="noexecute" run="norun"; force="noforce"; md5="f04ad5b96865b19613303331ff4075eb" elif [ "${gamename}" == "Unreal Tournament 3" ]; then - remote_fileurl="http://files.gameservermanagers.com/UnrealTournament3/UT3-linux-server-2.1.tar.bz2"; local_filedir="${tmpdir}"; local_filedir="UT3-linux-server-2.1.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="2527437b46f1b47f20228d27d72395a6" + remote_fileurl="http://files.gameservermanagers.com/UnrealTournament3/UT3-linux-server-2.1.tar.bz2"; local_filedir="${tmpdir}"; local_filename="UT3-linux-server-2.1.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="2527437b46f1b47f20228d27d72395a6" elif [ "${gamename}" == "Wolfenstein: Enemy Territory" ]; then - remote_fileurl="http://files.gameservermanagers.com/WolfensteinEnemyTerritory/enemy-territory.260b.tar.bz2"; local_filedir="${tmpdir}"; local_filedir="enemy-territory.260b.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="f833f514bfcdd46b42c111f83350c5a7" + remote_fileurl="http://files.gameservermanagers.com/WolfensteinEnemyTerritory/enemy-territory.260b.tar.bz2"; local_filedir="${tmpdir}"; local_filename="enemy-territory.260b.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="f833f514bfcdd46b42c111f83350c5a7" fi fn_fetch_file "${remote_fileurl}" "${local_filedir}" "${local_filename}" "${chmodx}" "${run}" "${forcedl}" "${md5}" fn_dl_extract "${filedir}" "${filename}" "${serverfiles}"