From 4c6297186febb64bb2b6fe5fd417bbb31ae31ddc Mon Sep 17 00:00:00 2001 From: Daniel Gibbs Date: Tue, 2 Jun 2020 00:40:58 +0100 Subject: [PATCH] messaging --- lgsm/functions/command_monitor.sh | 2 +- lgsm/functions/command_validate.sh | 17 ++++++++--------- lgsm/functions/command_wipe.sh | 6 +++--- 3 files changed, 12 insertions(+), 13 deletions(-) diff --git a/lgsm/functions/command_monitor.sh b/lgsm/functions/command_monitor.sh index 3a333a578..dceee6880 100644 --- a/lgsm/functions/command_monitor.sh +++ b/lgsm/functions/command_monitor.sh @@ -107,7 +107,7 @@ for queryattempt in {1..5}; do fn_print_delay_eol_nl fn_script_log_info "Querying port: ${querymethod}: ${ip}:${queryport} : ${queryattempt} : DELAY" fn_script_log_info "Query bypassed: ${gameservername} started less than ${querydelay} minutes ago" - fn_script_log_info "Server started: $(date -d @$(cat lgsm/lock/bmdmserver.lock))" + fn_script_log_info "Server started: $(date -d @$(cat "${lockdir:?}/${selfname}.lock"))" fn_script_log_info "Current time: $(date)" monitorpass=1 core_exit.sh diff --git a/lgsm/functions/command_validate.sh b/lgsm/functions/command_validate.sh index ed1d5345c..2d2052a97 100644 --- a/lgsm/functions/command_validate.sh +++ b/lgsm/functions/command_validate.sh @@ -9,18 +9,18 @@ commandaction="Validating" functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")" fn_validate(){ - fn_script_log_warn "Validating server: SteamCMD: Validate might overwrite some customised files" + fn_script_log_warn "SteamCMD: Validate might overwrite some customised files" totalseconds=3 for seconds in {3..1}; do - fn_print_warn "Validating server: SteamCMD: Validate might overwrite some customised files: ${totalseconds}" + fn_print_warn "SteamCMD: Validate might overwrite some customised files: ${totalseconds}" totalseconds=$((totalseconds - 1)) sleep 1 if [ "${seconds}" == "0" ]; then break fi done - fn_print_warn_nl "Validating server: SteamCMD: Validate might overwrite some customised files" - fn_print_start_nl "Validating server: SteamCMD" + fn_print_warn_nl "SteamCMD: Validate might overwrite some customised files" + fn_print_start_nl "SteamCMD" fn_script_log_info "Validating server: SteamCMD" if [ -d "${steamcmddir}" ]; then cd "${steamcmddir}" || exit @@ -49,12 +49,12 @@ fn_validate(){ fi exitcode=$? - fn_print_dots "Validating server: SteamCMD" + fn_print_dots "SteamCMD" if [ "${exitcode}" != "0" ]; then - fn_print_fail_nl "Validating server: SteamCMD" + fn_print_fail_nl "SteamCMD" fn_script_log_fatal "Validating server: SteamCMD: FAIL" else - fn_print_ok_nl "Validating server: SteamCMD" + fn_print_ok_nl "SteamCMD" fn_script_log_pass "Validating server: SteamCMD: OK" fi core_exit.sh @@ -75,8 +75,7 @@ fn_stop_warning(){ fn_print_warn_nl "this game server will be stopped during validate" } -fn_print_dots "Validating server" -fn_print_dots "Validating server: SteamCMD" +fn_print_dots "SteamCMD" check.sh if [ "${status}" != "0" ]; then fn_stop_warning diff --git a/lgsm/functions/command_wipe.sh b/lgsm/functions/command_wipe.sh index fc60a6925..7c539ea8d 100644 --- a/lgsm/functions/command_wipe.sh +++ b/lgsm/functions/command_wipe.sh @@ -205,8 +205,8 @@ if [ -d "${serveridentitydir}/storage" ]||[ -d "${serveridentitydir}/user" ]||[ else fn_wipe_server_files fi -else - fn_print_info_nl "No data to wipe was found" - fn_script_log_pass "No data to wipe was found" + fn_print_ok_nl "" + fn_script_log_pass "Wiping server" fi + core_exit.sh