diff --git a/lgsm/config-default/config-lgsm/cod2server/_default.cfg b/lgsm/config-default/config-lgsm/cod2server/_default.cfg index b9a083c06..e76692042 100644 --- a/lgsm/config-default/config-lgsm/cod2server/_default.cfg +++ b/lgsm/config-default/config-lgsm/cod2server/_default.cfg @@ -16,7 +16,7 @@ maxplayers="20" ## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters fn_parms(){ -parms="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxclients} +exec ${servercfg} +map ${defaultmap}" +parms="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxplayers} +exec ${servercfg} +map ${defaultmap}" } #### LinuxGSM Settings #### diff --git a/lgsm/config-default/config-lgsm/cod4server/_default.cfg b/lgsm/config-default/config-lgsm/cod4server/_default.cfg index 7da88f5b0..a10d360e6 100644 --- a/lgsm/config-default/config-lgsm/cod4server/_default.cfg +++ b/lgsm/config-default/config-lgsm/cod4server/_default.cfg @@ -16,7 +16,7 @@ maxplayers="32" ## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters fn_parms(){ -parms="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxclients} +exec ${servercfg} +map ${defaultmap}" +parms="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxplayers} +exec ${servercfg} +map ${defaultmap}" } #### LinuxGSM Settings #### diff --git a/lgsm/config-default/config-lgsm/codserver/_default.cfg b/lgsm/config-default/config-lgsm/codserver/_default.cfg index a816d6497..4e160d887 100644 --- a/lgsm/config-default/config-lgsm/codserver/_default.cfg +++ b/lgsm/config-default/config-lgsm/codserver/_default.cfg @@ -16,7 +16,7 @@ maxplayers="20" ## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters fn_parms(){ -parms="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxclients} +exec ${servercfg} +map ${defaultmap}" +parms="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxplayers} +exec ${servercfg} +map ${defaultmap}" } #### LinuxGSM Settings #### diff --git a/lgsm/config-default/config-lgsm/codwawserver/_default.cfg b/lgsm/config-default/config-lgsm/codwawserver/_default.cfg index d78b890e9..4f19a13cc 100644 --- a/lgsm/config-default/config-lgsm/codwawserver/_default.cfg +++ b/lgsm/config-default/config-lgsm/codwawserver/_default.cfg @@ -16,7 +16,7 @@ maxplayers="20" ## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters fn_parms(){ -parms="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxclients} +exec ${servercfg} +map ${defaultmap}" +parms="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxplayers} +exec ${servercfg} +map ${defaultmap}" } #### LinuxGSM Settings ####