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name: AI Issue Triage |
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on: |
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issues: |
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types: |
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- opened |
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- edited |
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permissions: |
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issues: write |
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contents: read |
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jobs: |
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ai-triage: |
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if: github.repository_owner == 'GameServerManagers' |
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runs-on: ubuntu-latest |
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steps: |
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- name: Triage issue with GitHub Models |
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uses: actions/github-script@v7 |
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env: |
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} |
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with: |
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script: | |
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const title = context.payload.issue.title || ''; |
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const body = context.payload.issue.body || ''; |
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const number = context.payload.issue.number; |
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const owner = context.repo.owner; |
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const repo = context.repo.repo; |
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const AI_MARKER = '<!-- ai-triage -->'; |
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function parseTriageResponse(raw) { |
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const input = (raw || '').trim(); |
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if (!input) return {}; |
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const candidates = [input]; |
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const fenced = input.match(/```(?:json)?\s*([\s\S]*?)```/i); |
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if (fenced?.[1]) candidates.push(fenced[1].trim()); |
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const firstBrace = input.indexOf('{'); |
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const lastBrace = input.lastIndexOf('}'); |
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if (firstBrace !== -1 && lastBrace > firstBrace) { |
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candidates.push(input.slice(firstBrace, lastBrace + 1)); |
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} |
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for (const candidate of candidates) { |
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try { |
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return JSON.parse(candidate); |
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} catch (_err) { |
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// Continue trying fallbacks. |
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} |
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} |
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return {}; |
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} |
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// For short bodies, apply "needs: more info" label directly. |
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// Skip the AI call but still label the issue. |
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const isShortBody = body.trim().length < 80; |
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if (isShortBody) { |
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try { |
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await github.rest.issues.addLabels({ |
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owner, repo, issue_number: number, |
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labels: ['needs: more info'], |
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}); |
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} catch (err) { |
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console.log('Could not apply label for short body:', err.message); |
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} |
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return; |
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} |
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// ── Call GitHub Models ──────────────────────────────────────── |
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let triage; |
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try { |
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const res = await fetch( |
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'https://models.inference.ai.azure.com/chat/completions', |
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{ |
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method: 'POST', |
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headers: { |
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'Authorization': `Bearer ${process.env.GITHUB_TOKEN}`, |
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'Content-Type': 'application/json', |
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}, |
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body: JSON.stringify({ |
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model: 'gpt-4o-mini', |
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temperature: 0.1, |
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max_tokens: 400, |
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messages: [ |
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{ |
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role: 'system', |
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content: |
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'You are a triage assistant for LinuxGSM, an open-source ' + |
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'Linux game server manager. Your role is to:\n' + |
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'1. Analyze issue quality (completeness, clarity)\n' + |
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'2. Extract game names mentioned in the issue, even if misspelled or abbreviated\n' + |
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'3. Suggest corrections for likely typos using fuzzy matching\n' + |
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'4. Respond ONLY with a valid JSON object — no markdown fences.\n\n' + |
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'Common game name variations and typos you should recognize:\n' + |
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'- "Valhiem" → "Valheim"\n' + |
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'- "Rrust" → "Rust"\n' + |
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'- "Conterstrike" / "CS" / "CSGO" → "Counter-Strike: Global Offensive"\n' + |
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'- "Garrys" / "GMod" → "Garrys Mod"\n' + |
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'- "ARK" / "Ark" → "ARK: Survival Evolved"\n' + |
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'- "DayZ" / "Dayz" → "DayZ"\n' + |
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'- "Insurgency Sandstorm" / "Insurgency 2" → "Insurgency: Sandstorm"', |
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}, |
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{ |
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role: 'user', |
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content: |
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`Title: ${title}\n\nBody:\n${body.slice(0, 3000)}\n\n` + |
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'Respond with this JSON schema:\n' + |
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'{\n' + |
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' "quality": "good" | "ok" | "poor",\n' + |
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' "missing_info": ["list of specific missing fields"],\n' + |
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' "detected_game": "canonical game name if one is mentioned, or null",\n' + |
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' "game_confidence": "high" | "medium" | "low" | null,\n' + |
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' "game_note": "correction suggestion if the user misspelled a game name, or empty string",\n' + |
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' "comment": "one or two sentence note to the reporter, or empty string"\n' + |
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'}', |
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}, |
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], |
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}), |
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} |
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); |
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if (!res.ok) { |
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console.log(`GitHub Models returned ${res.status} — skipping AI triage.`); |
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return; |
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} |
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const data = await res.json(); |
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const raw = data.choices?.[0]?.message?.content || '{}'; |
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triage = parseTriageResponse(raw); |
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} catch (err) { |
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// Never fail the workflow if the AI call errors — it's advisory only. |
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console.log('AI triage skipped:', err.message); |
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return; |
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} |
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if (!triage || typeof triage !== 'object') { |
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triage = {}; |
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} |
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// ── Act on the result ──────────────────────────────────────── |
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const isPoor = triage.quality === 'poor'; |
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const missing = Array.isArray(triage.missing_info) ? triage.missing_info : []; |
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const hasIssues = isPoor || missing.length > 0; |
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// Prepare labels to apply |
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const labelsToApply = []; |
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// Check if a game was detected with high confidence |
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const detectedGame = triage.detected_game; |
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const gameConfidence = triage.game_confidence; |
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if (detectedGame && gameConfidence === 'high') { |
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labelsToApply.push(`game: ${detectedGame}`); |
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} |
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// Apply "needs: more info" label if quality issues detected |
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if (hasIssues) { |
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labelsToApply.push('needs: more info'); |
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} |
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// Apply labels one-by-one so a single failure does not block all labels. |
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const uniqueLabels = [...new Set(labelsToApply)]; |
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for (const label of uniqueLabels) { |
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try { |
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await github.rest.issues.addLabels({ |
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owner, |
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repo, |
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issue_number: number, |
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labels: [label], |
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}); |
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} catch (err) { |
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console.log(`Could not apply label "${label}":`, err.message); |
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} |
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} |
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// Post a comment only when there is something specific to say |
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const gameNote = triage.game_note || ''; |
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const reporterComment = triage.comment || ''; |
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if (!hasIssues && !gameNote) return; |
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const missingBlock = missing.length > 0 |
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? `\n\n**Missing information:**\n${missing.map(m => `- ${m}`).join('\n')}` |
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: ''; |
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const gameBlock = gameNote |
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? `\n\n**Game name note:** ${gameNote}` |
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: ''; |
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const triageCommentBody = |
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`${AI_MARKER}\n` + |
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`Thanks for opening this issue! 👋\n\n` + |
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`${reporterComment}` + |
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`${missingBlock}` + |
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`${gameBlock}\n\n` + |
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`_This note was generated automatically by AI triage and may not be perfect. ` + |
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`A maintainer will review shortly._`; |
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try { |
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const comments = await github.rest.issues.listComments({ |
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owner, |
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repo, |
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issue_number: number, |
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per_page: 100, |
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}); |
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const existingAiComment = comments.data.find( |
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(comment) => comment.user?.type === 'Bot' && comment.body?.includes(AI_MARKER) |
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); |
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if (existingAiComment) { |
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await github.rest.issues.updateComment({ |
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owner, |
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repo, |
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comment_id: existingAiComment.id, |
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body: triageCommentBody, |
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}); |
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} else { |
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await github.rest.issues.createComment({ |
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owner, |
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repo, |
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issue_number: number, |
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body: triageCommentBody, |
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}); |
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} |
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} catch (err) { |
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console.log('Could not post comment:', err.message); |
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} |
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