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gamename should come first

pull/1639/head
Daniel Gibbs 8 years ago
parent
commit
3def9a2d9e
  1. 62
      lgsm/functions/info_messages.sh

62
lgsm/functions/info_messages.sh

@ -931,37 +931,7 @@ fn_info_message_mta(){
fn_info_message_select_engine(){
# Display details depending on game or engine.
if [ "${engine}" == "avalanche" ]; then
fn_info_message_avalanche
elif [ "${engine}" == "refractor" ]; then
fn_info_message_refractor
elif [ "${engine}" == "dontstarve" ]; then
fn_info_message_dontstarve
elif [ "${engine}" == "goldsource" ]; then
fn_info_message_goldsource
elif [ "${engine}" == "lwjgl2" ]; then
fn_info_message_minecraft
elif [ "${engine}" == "projectzomboid" ]; then
fn_info_message_projectzomboid
elif [ "${engine}" == "realvirtuality" ]; then
fn_info_message_realvirtuality
elif [ "${engine}" == "seriousengine35" ]; then
fn_info_message_seriousengine35
elif [ "${engine}" == "source" ]; then
fn_info_message_source
elif [ "${engine}" == "spark" ]; then
fn_info_message_spark
elif [ "${engine}" == "starbound" ]; then
fn_info_message_starbound
elif [ "${engine}" == "teeworlds" ]; then
fn_info_message_teeworlds
elif [ "${engine}" == "terraria" ]; then
fn_info_message_terraria
elif [ "${engine}" == "unreal" ]||[ "${engine}" == "unreal2" ]; then
fn_info_message_unreal
elif [ "${engine}" == "unreal3" ]; then
fn_info_message_unreal3
elif [ "${gamename}" == "7 Days To Die" ]; then
if [ "${gamename}" == "7 Days To Die" ]; then
fn_info_message_sdtd
elif [ "${gamename}" == "ARK: Survival Evolved" ]; then
fn_info_message_ark
@ -1007,6 +977,36 @@ fn_info_message_select_engine(){
fn_info_message_rust
elif [ "${gamename}" == "Wolfenstein: Enemy Territory" ]; then
fn_info_message_wolfensteinenemyterritory
elif [ "${engine}" == "avalanche" ]; then
fn_info_message_avalanche
elif [ "${engine}" == "refractor" ]; then
fn_info_message_refractor
elif [ "${engine}" == "dontstarve" ]; then
fn_info_message_dontstarve
elif [ "${engine}" == "goldsource" ]; then
fn_info_message_goldsource
elif [ "${engine}" == "lwjgl2" ]; then
fn_info_message_minecraft
elif [ "${engine}" == "projectzomboid" ]; then
fn_info_message_projectzomboid
elif [ "${engine}" == "realvirtuality" ]; then
fn_info_message_realvirtuality
elif [ "${engine}" == "seriousengine35" ]; then
fn_info_message_seriousengine35
elif [ "${engine}" == "source" ]; then
fn_info_message_source
elif [ "${engine}" == "spark" ]; then
fn_info_message_spark
elif [ "${engine}" == "starbound" ]; then
fn_info_message_starbound
elif [ "${engine}" == "teeworlds" ]; then
fn_info_message_teeworlds
elif [ "${engine}" == "terraria" ]; then
fn_info_message_terraria
elif [ "${engine}" == "unreal" ]||[ "${engine}" == "unreal2" ]; then
fn_info_message_unreal
elif [ "${engine}" == "unreal3" ]; then
fn_info_message_unreal3
else
fn_print_error_nl "Unable to detect server engine."
fi

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