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# This file does not include all possible commands but it includes the most common/useful ones. |
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# If you want to see all possible comands, in the server console type: find . |
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# Before some variables are a # symbol. This means it is disabled. Remove the # symbol to enable them. |
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######################################### |
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# Important Settings You Need To Change # |
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######################################### |
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# A text description of your server. For a new line add: \n |
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server.description "LGSM Server\nRust support : UltimateByte" |
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# A URL to the image which shows up on the server details screen (dimensions are 512x256). |
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server.headerimage "https://github.com/dgibbs64/linuxgsm/raw/master/images/logo/lgsm-full-light.png" |
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# The URL to your servers website. |
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server.url "http://gameservermanagers.com/" |
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#################################### |
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# Optional Settings You Can Change # |
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#################################### |
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# A value of false makes text chat location based only (players need to be close to each other). |
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# Values: true, false |
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#server.globalchat true |
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# Controls if player vs player damage is allowed. If your server is primarily for building, you'll want to set this to false |
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# Values: true, false |
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#server.pve false |
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# Controls fall damage. |
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# Values: true, false |
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#falldamage.enabled true |
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# Helicopter bullet accuracy. Higher numbers are less accurate. |
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#heli.bulletAccuracy 2 |
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################################################ |
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# Settings That Will Lag Server Is Set Too Low # |
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################################################ |
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# Changes how often resources respawn. |
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#spawn.min_rate 0.1 |
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#spawn.max_rate 1 |
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# Changes how close resources spawn to each other. |
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#spawn.min_density 0.1 |
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#spawn.max_density 1 |
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