From 3862b5ccbebd8b0868a43d377f69ccfba0cc306d Mon Sep 17 00:00:00 2001 From: chriskoepf Date: Sun, 19 Apr 2015 00:13:24 -0400 Subject: [PATCH] Update sdtdserver Customized to include Telnet settings and Alloc's server fixes. --- 7DaysToDie/sdtdserver | 22 +++++++++++++++++++--- 1 file changed, 19 insertions(+), 3 deletions(-) diff --git a/7DaysToDie/sdtdserver b/7DaysToDie/sdtdserver index 0523ed81d..69872e818 100644 --- a/7DaysToDie/sdtdserver +++ b/7DaysToDie/sdtdserver @@ -13,11 +13,27 @@ emailnotification="off" email="email@example.com" # Steam login -steamuser="username" -steampass="password" +steamuser="username" # 7 Days requires a registered user for downloads +steampass="password" # enter your password # Start Variables -ip="0.0.0.0" +ip="0.0.0.0" # can leave to answer on any IP + +# Telnet Variables - used for graceful shutdown +telnetip="127.0.0.1" # if 127.0.0.1 doesn't work, enter your public IP +telnetport="8081" # change to your customized port number +telnetpass="password" # set for your telnet password + +# Mod Variables + +# If you are using or want to use Alloc's Server Fixes, +# uncomment the variable below +# *****Note: It has happened where the core gets updated, but +# Alloc's fixes weren't updated yet. If this happens +# you may need to comment out or set to false temporarily +# until Alloc's patch is updated. Please see 7 Days To Die +# forum for details. Many people use this patch. +allocsfixes=true # set to true if you want installed, false or comment if not # http://7daystodie.gamepedia.com/Server fn_parms(){