From 5d58dcf8e70eae0c18a82d75f6797da613dce00e Mon Sep 17 00:00:00 2001 From: Christian Date: Tue, 29 Dec 2020 11:46:08 +0100 Subject: [PATCH 1/3] fix(minecraft): fix java ram assignment (#3147) --- lgsm/config-default/config-lgsm/mcserver/_default.cfg | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/lgsm/config-default/config-lgsm/mcserver/_default.cfg b/lgsm/config-default/config-lgsm/mcserver/_default.cfg index b78195e3e..81e833d6e 100644 --- a/lgsm/config-default/config-lgsm/mcserver/_default.cfg +++ b/lgsm/config-default/config-lgsm/mcserver/_default.cfg @@ -14,6 +14,7 @@ javaram="1024" # -Xmx$1024M ## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters fn_parms(){ parms="nogui" +executable="java -Xmx${javaram}M -jar ${jarfile}" } ## Release Settings | https://docs.linuxgsm.com/game-servers/minecraft#release-settings @@ -151,7 +152,8 @@ glibc="null" ## Game Server Directories systemdir="${serverfiles}" executabledir="${serverfiles}" -executable="java -Xmx${javaram}M -jar ${serverfiles}/minecraft_server.jar" +jarfile="${serverfiles}/minecraft_server.jar" +executable="${jarfile}" servercfgdir="${systemdir}" servercfg="server.properties" servercfgdefault="server.properties" From d0ecddfcbb6b76b5af42d501c082cc4dbe5e255c Mon Sep 17 00:00:00 2001 From: Daniel Gibbs Date: Tue, 29 Dec 2020 14:48:22 +0000 Subject: [PATCH 2/3] feat(config): add secrets config to store sensitive settings (#3080) * feat(config): add secrets.cfg * changed name of config * updated wording --- .../config-lgsm/secrets-common-template.cfg | 5 +++++ .../config-lgsm/secrets-instance-template.cfg | 5 +++++ linuxgsm.sh | 18 ++++++++++++++++++ tests/tests_fctrserver.sh | 18 ++++++++++++++++++ tests/tests_jc2server.sh | 18 ++++++++++++++++++ tests/tests_mcserver.sh | 18 ++++++++++++++++++ tests/tests_ts3server.sh | 18 ++++++++++++++++++ 7 files changed, 100 insertions(+) create mode 100644 lgsm/config-default/config-lgsm/secrets-common-template.cfg create mode 100644 lgsm/config-default/config-lgsm/secrets-instance-template.cfg diff --git a/lgsm/config-default/config-lgsm/secrets-common-template.cfg b/lgsm/config-default/config-lgsm/secrets-common-template.cfg new file mode 100644 index 000000000..d8ded6aa9 --- /dev/null +++ b/lgsm/config-default/config-lgsm/secrets-common-template.cfg @@ -0,0 +1,5 @@ +################################## +######## Common Secrets ########## +################################## +# PLACE GLOBAL SECRET SETTINGS HERE +## These settings will apply to all instances. diff --git a/lgsm/config-default/config-lgsm/secrets-instance-template.cfg b/lgsm/config-default/config-lgsm/secrets-instance-template.cfg new file mode 100644 index 000000000..5446d3718 --- /dev/null +++ b/lgsm/config-default/config-lgsm/secrets-instance-template.cfg @@ -0,0 +1,5 @@ +################################## +####### Instance Secrets ######### +################################## +# PLACE INSTANCE SECRET SETTINGS HERE +## These settings will apply to a specific instance. diff --git a/linuxgsm.sh b/linuxgsm.sh index 4815e86e3..cb767a770 100755 --- a/linuxgsm.sh +++ b/linuxgsm.sh @@ -412,6 +412,15 @@ else # shellcheck source=/dev/null source "${configdirserver}/common.cfg" fi + # Load the secrets-common.cfg config. If missing download it. + if [ ! -f "${configdirserver}/secrets-common.cfg" ]; then + fn_fetch_config "lgsm/config-default/config-lgsm" "secrets-common-template.cfg" "${configdirserver}" "secrets-common.cfg" "${chmodx}" "nochmodx" "norun" "noforcedl" "nomd5" + # shellcheck source=/dev/null + source "${configdirserver}/secrets-common.cfg" + else + # shellcheck source=/dev/null + source "${configdirserver}/secrets-common.cfg" + fi # Load the instance.cfg config. If missing download it. if [ ! -f "${configdirserver}/${selfname}.cfg" ]; then fn_fetch_config "lgsm/config-default/config-lgsm" "instance-template.cfg" "${configdirserver}" "${selfname}.cfg" "nochmodx" "norun" "noforcedl" "nomd5" @@ -421,6 +430,15 @@ else # shellcheck source=/dev/null source "${configdirserver}/${selfname}.cfg" fi + # Load the secrets-instance.cfg config. If missing download it. + if [ ! -f "${configdirserver}/secrets-${selfname}.cfg" ]; then + fn_fetch_config "lgsm/config-default/config-lgsm" "secrets-instance-template.cfg" "${configdirserver}" "secrets-${selfname}.cfg" "nochmodx" "norun" "noforcedl" "nomd5" + # shellcheck source=/dev/null + source "${configdirserver}/secrets-${selfname}.cfg" + else + # shellcheck source=/dev/null + source "${configdirserver}/secrets-${selfname}.cfg" + fi # Load the linuxgsm.sh in to tmpdir. If missing download it. if [ ! -f "${tmpdir}/linuxgsm.sh" ]; then diff --git a/tests/tests_fctrserver.sh b/tests/tests_fctrserver.sh index 1afa2f60a..55a05f99f 100644 --- a/tests/tests_fctrserver.sh +++ b/tests/tests_fctrserver.sh @@ -421,6 +421,15 @@ else # shellcheck source=/dev/null source "${configdirserver}/common.cfg" fi + # Load the secrets-common.cfg config. If missing download it. + if [ ! -f "${configdirserver}/secrets-common.cfg" ]; then + fn_fetch_config "lgsm/config-default/config-lgsm" "secrets-common-template.cfg" "${configdirserver}" "secrets-common.cfg" "${chmodx}" "nochmodx" "norun" "noforcedl" "nomd5" + # shellcheck source=/dev/null + source "${configdirserver}/secrets-common.cfg" + else + # shellcheck source=/dev/null + source "${configdirserver}/secrets-common.cfg" + fi # Load the instance.cfg config. If missing download it. if [ ! -f "${configdirserver}/${selfname}.cfg" ]; then fn_fetch_config "lgsm/config-default/config-lgsm" "instance-template.cfg" "${configdirserver}" "${selfname}.cfg" "nochmodx" "norun" "noforcedl" "nomd5" @@ -430,6 +439,15 @@ else # shellcheck source=/dev/null source "${configdirserver}/${selfname}.cfg" fi + # Load the secrets-instance.cfg config. If missing download it. + if [ ! -f "${configdirserver}/secrets-${selfname}.cfg" ]; then + fn_fetch_config "lgsm/config-default/config-lgsm" "secrets-instance-template.cfg" "${configdirserver}" "secrets-${selfname}.cfg" "nochmodx" "norun" "noforcedl" "nomd5" + # shellcheck source=/dev/null + source "${configdirserver}/secrets-${selfname}.cfg" + else + # shellcheck source=/dev/null + source "${configdirserver}/secrets-${selfname}.cfg" + fi # Load the linuxgsm.sh in to tmpdir. If missing download it. if [ ! -f "${tmpdir}/linuxgsm.sh" ]; then diff --git a/tests/tests_jc2server.sh b/tests/tests_jc2server.sh index aab73228d..2eb1815f3 100644 --- a/tests/tests_jc2server.sh +++ b/tests/tests_jc2server.sh @@ -422,6 +422,15 @@ else # shellcheck source=/dev/null source "${configdirserver}/common.cfg" fi + # Load the secrets-common.cfg config. If missing download it. + if [ ! -f "${configdirserver}/secrets-common.cfg" ]; then + fn_fetch_config "lgsm/config-default/config-lgsm" "secrets-common-template.cfg" "${configdirserver}" "secrets-common.cfg" "${chmodx}" "nochmodx" "norun" "noforcedl" "nomd5" + # shellcheck source=/dev/null + source "${configdirserver}/secrets-common.cfg" + else + # shellcheck source=/dev/null + source "${configdirserver}/secrets-common.cfg" + fi # Load the instance.cfg config. If missing download it. if [ ! -f "${configdirserver}/${selfname}.cfg" ]; then fn_fetch_config "lgsm/config-default/config-lgsm" "instance-template.cfg" "${configdirserver}" "${selfname}.cfg" "nochmodx" "norun" "noforcedl" "nomd5" @@ -431,6 +440,15 @@ else # shellcheck source=/dev/null source "${configdirserver}/${selfname}.cfg" fi + # Load the secrets-instance.cfg config. If missing download it. + if [ ! -f "${configdirserver}/secrets-${selfname}.cfg" ]; then + fn_fetch_config "lgsm/config-default/config-lgsm" "secrets-instance-template.cfg" "${configdirserver}" "secrets-${selfname}.cfg" "nochmodx" "norun" "noforcedl" "nomd5" + # shellcheck source=/dev/null + source "${configdirserver}/secrets-${selfname}.cfg" + else + # shellcheck source=/dev/null + source "${configdirserver}/secrets-${selfname}.cfg" + fi # Load the linuxgsm.sh in to tmpdir. If missing download it. if [ ! -f "${tmpdir}/linuxgsm.sh" ]; then diff --git a/tests/tests_mcserver.sh b/tests/tests_mcserver.sh index edfc620b3..8797e78e8 100644 --- a/tests/tests_mcserver.sh +++ b/tests/tests_mcserver.sh @@ -422,6 +422,15 @@ else # shellcheck source=/dev/null source "${configdirserver}/common.cfg" fi + # Load the secrets-common.cfg config. If missing download it. + if [ ! -f "${configdirserver}/secrets-common.cfg" ]; then + fn_fetch_config "lgsm/config-default/config-lgsm" "secrets-common.cfg" "${configdirserver}" "secrets-common.cfg" "${chmodx}" "nochmodx" "norun" "noforcedl" "nomd5" + # shellcheck source=/dev/null + source "${configdirserver}/secrets-common.cfg" + else + # shellcheck source=/dev/null + source "${configdirserver}/secrets-common.cfg" + fi # Load the instance.cfg config. If missing download it. if [ ! -f "${configdirserver}/${selfname}.cfg" ]; then fn_fetch_config "lgsm/config-default/config-lgsm" "instance-template.cfg" "${configdirserver}" "${selfname}.cfg" "nochmodx" "norun" "noforcedl" "nomd5" @@ -431,6 +440,15 @@ else # shellcheck source=/dev/null source "${configdirserver}/${selfname}.cfg" fi + # Load the secrets-instance.cfg config. If missing download it. + if [ ! -f "${configdirserver}/secrets-${selfname}.cfg" ]; then + fn_fetch_config "lgsm/config-default/config-lgsm" "secrets-instance-template.cfg" "${configdirserver}" "secrets-${selfname}.cfg" "nochmodx" "norun" "noforcedl" "nomd5" + # shellcheck source=/dev/null + source "${configdirserver}/secrets-${selfname}.cfg" + else + # shellcheck source=/dev/null + source "${configdirserver}/secrets-${selfname}.cfg" + fi # Load the linuxgsm.sh in to tmpdir. If missing download it. if [ ! -f "${tmpdir}/linuxgsm.sh" ]; then diff --git a/tests/tests_ts3server.sh b/tests/tests_ts3server.sh index 620eb43ee..3883d8dc2 100644 --- a/tests/tests_ts3server.sh +++ b/tests/tests_ts3server.sh @@ -422,6 +422,15 @@ else # shellcheck source=/dev/null source "${configdirserver}/common.cfg" fi + # Load the secrets-common.cfg config. If missing download it. + if [ ! -f "${configdirserver}/secrets-common.cfg" ]; then + fn_fetch_config "lgsm/config-default/config-lgsm" "secrets-common-template.cfg" "${configdirserver}" "secrets-common.cfg" "${chmodx}" "nochmodx" "norun" "noforcedl" "nomd5" + # shellcheck source=/dev/null + source "${configdirserver}/secrets-common.cfg" + else + # shellcheck source=/dev/null + source "${configdirserver}/secrets-common.cfg" + fi # Load the instance.cfg config. If missing download it. if [ ! -f "${configdirserver}/${selfname}.cfg" ]; then fn_fetch_config "lgsm/config-default/config-lgsm" "instance-template.cfg" "${configdirserver}" "${selfname}.cfg" "nochmodx" "norun" "noforcedl" "nomd5" @@ -431,6 +440,15 @@ else # shellcheck source=/dev/null source "${configdirserver}/${selfname}.cfg" fi + # Load the secrets-instance.cfg config. If missing download it. + if [ ! -f "${configdirserver}/secrets-${selfname}.cfg" ]; then + fn_fetch_config "lgsm/config-default/config-lgsm" "secrets-instance-template.cfg" "${configdirserver}" "secrets-${selfname}.cfg" "nochmodx" "norun" "noforcedl" "nomd5" + # shellcheck source=/dev/null + source "${configdirserver}/secrets-${selfname}.cfg" + else + # shellcheck source=/dev/null + source "${configdirserver}/secrets-${selfname}.cfg" + fi # Load the linuxgsm.sh in to tmpdir. If missing download it. if [ ! -f "${tmpdir}/linuxgsm.sh" ]; then From 3758409b87c7fdb668bc2d11a73199aa77c0d182 Mon Sep 17 00:00:00 2001 From: H3o66 Date: Sun, 27 Dec 2020 19:39:40 +0100 Subject: [PATCH 3/3] feature(check-update): add check update feature for steamcmd games --- lgsm/functions/alert.sh | 11 + lgsm/functions/check_steamcmd.sh | 141 +---------- lgsm/functions/command_check_update.sh | 24 ++ lgsm/functions/core_functions.sh | 10 + lgsm/functions/core_getopt.sh | 5 +- lgsm/functions/core_steamcmd.sh | 332 +++++++++++++++++++++++++ lgsm/functions/update_steamcmd.sh | 182 +------------- 7 files changed, 384 insertions(+), 321 deletions(-) create mode 100755 lgsm/functions/command_check_update.sh create mode 100755 lgsm/functions/core_steamcmd.sh diff --git a/lgsm/functions/alert.sh b/lgsm/functions/alert.sh index 3b54230eb..484c0c1e2 100755 --- a/lgsm/functions/alert.sh +++ b/lgsm/functions/alert.sh @@ -60,6 +60,15 @@ fn_alert_update(){ alertbody="${gamename} received update" } +fn_alert_check_update(){ + fn_script_log_info "Sending alert: Update available" + alertsubject="Alert - ${selfname} - Update available" + alertemoji="🎮" + alertsound="1" + alerturl="not enabled" + alertbody="${gamename} update available" +} + fn_alert_permissions(){ fn_script_log_info "Sending alert: Permissions error" alertsubject="Alert - ${selfname}: Permissions error" @@ -88,6 +97,8 @@ elif [ "${alert}" == "test" ]; then fn_alert_test elif [ "${alert}" == "update" ]; then fn_alert_update +elif [ "${alert}" == "check-update" ]; then + fn_alert_check_update elif [ "${alert}" == "config" ]; then fn_alert_config fi diff --git a/lgsm/functions/check_steamcmd.sh b/lgsm/functions/check_steamcmd.sh index 647ee7525..9141acd0d 100755 --- a/lgsm/functions/check_steamcmd.sh +++ b/lgsm/functions/check_steamcmd.sh @@ -6,145 +6,8 @@ functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")" -fn_install_steamcmd(){ - if [ "${shortname}" == "ark" ]&&[ "${installsteamcmd}" == "1" ]; then - steamcmddir="${serverfiles}/Engine/Binaries/ThirdParty/SteamCMD/Linux" - fi - if [ ! -d "${steamcmddir}" ]; then - mkdir -p "${steamcmddir}" - fi - remote_fileurl="${1}" - remote_fileurl_backup="${2}" - remote_fileurl_name="${3}" - remote_fileurl_backup_name="${4}" - local_filedir="${5}" - local_filename="${6}" - chmodx="${7:-0}" - run="${8:-0}" - forcedl="${9:-0}" - md5="${10:-0}" - fn_fetch_file "http://media.steampowered.com/client/steamcmd_linux.tar.gz" "" "" "" "${tmpdir}" "steamcmd_linux.tar.gz" "" "norun" "noforce" "nomd5" - fn_dl_extract "${tmpdir}" "steamcmd_linux.tar.gz" "${steamcmddir}" - chmod +x "${steamcmddir}/steamcmd.sh" -} - -fn_check_steamcmd_user(){ - # Checks if steamuser is setup. - if [ "${steamuser}" == "username" ]; then - fn_print_fail_nl "Steam login not set. Update steamuser in ${configdirserver}" - echo -e " * Change steamuser=\"username\" to a valid steam login." - if [ -d "${lgsmlogdir}" ]; then - fn_script_log_fatal "Steam login not set. Update steamuser in ${configdirserver}" - fi - core_exit.sh - fi - # Anonymous user is set if steamuser is missing. - if [ -z "${steamuser}" ]; then - if [ -d "${lgsmlogdir}" ]; then - fn_script_log_info "Using anonymous Steam login" - fi - steamuser="anonymous" - steampass='' - fi -} - -fn_check_steamcmd(){ - # Checks if SteamCMD exists when starting or updating a server. - # Only install if steamcmd package is missing or steamcmd dir is missing. - if [ ! -f "${steamcmddir}/steamcmd.sh" ]&&[ -z "$(command -v steamcmd 2>/dev/null)" ]; then - if [ "${commandname}" == "INSTALL" ]; then - fn_install_steamcmd - else - fn_print_warn_nl "SteamCMD is missing" - fn_script_log_warn "SteamCMD is missing" - fn_install_steamcmd - fi - elif [ "${commandname}" == "INSTALL" ]; then - fn_print_information "SteamCMD is already installed..." - fn_print_ok_eol_nl - fi -} - -fn_check_steamcmd_dir(){ - # Worksround that pre-installs the correct steam directories to ensure all packages use the correct Standard. - # https://github.com/ValveSoftware/steam-for-linux/issues/6976#issuecomment-610446347 - - # Create Steam installation directory. - if [ ! -d "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" ]; then - mkdir -p "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" - fi - - # Create common Steam directory. - if [ ! -d "${HOME}/.steam" ]; then - mkdir -p "${HOME}/.steam" - fi - - # Symbolic links to Steam installation directory. - if [ ! -L "${HOME}/.steam/root" ]; then - if [ -d "${HOME}/.steam/root" ]; then - rm "${HOME}/.steam/root" - fi - ln -s "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" "${HOME}/.steam/root" - fi - - if [ ! -L "${HOME}/.steam/steam" ]; then - if [ -d "${HOME}/.steam/steam" ]; then - rm -rf "${HOME}/.steam/steam" - fi - ln -s "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" "${HOME}/.steam/steam" - fi -} - -fn_check_steamcmd_dir_legacy(){ - # Remove old Steam installation directories ~/Steam and ${rootdir}/steamcmd - if [ -d "${rootdir}/steamcmd" ]&&[ "${steamcmddir}" == "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" ]; then - rm -rf "${rootdir:?}/steamcmd" - fi - - if [ -d "${HOME}/Steam" ]&&[ "${steamcmddir}" == "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" ]; then - rm -rf "${HOME}/Steam" - fi -} - -fn_check_steamcmd_ark(){ - # Checks if SteamCMD exists in - # Engine/Binaries/ThirdParty/SteamCMD/Linux - # to allow ark mods to work - if [ ! -f "${serverfiles}/Engine/Binaries/ThirdParty/SteamCMD/Linux/steamcmd.sh" ]; then - installsteamcmd=1 - if [ "${commandname}" == "INSTALL" ]; then - fn_install_steamcmd - else - fn_print_warn_nl "ARK mods SteamCMD is missing" - fn_script_log_warn "ARK mods SteamCMD is missing" - fn_install_steamcmd - fi - elif [ "${commandname}" == "INSTALL" ]; then - fn_print_information "ARK mods SteamCMD is already installed..." - fn_print_ok_eol_nl - fi -} - -fn_check_steamcmd_clear(){ -# Will remove steamcmd dir if steamcmd package is installed. -if [ "$(command -v steamcmd 2>/dev/null)" ]&&[ -d "${rootdir}/steamcmd" ]; then - rm -rf "${steamcmddir:?}" - exitcode=$? - if [ "${exitcode}" != 0 ]; then - fn_script_log_fatal "Removing ${rootdir}/steamcmd" - else - fn_script_log_pass "Removing ${rootdir}/steamcmd" - fi -fi -} - -fn_check_steamcmd_exec(){ - if [ "$(command -v steamcmd 2>/dev/null)" ]; then - steamcmdcommand="steamcmd" - else - steamcmdcommand="./steamcmd.sh" - fi -} +# init steamcmd functions +core_steamcmd.sh fn_check_steamcmd_clear fn_check_steamcmd diff --git a/lgsm/functions/command_check_update.sh b/lgsm/functions/command_check_update.sh new file mode 100755 index 000000000..5bda55469 --- /dev/null +++ b/lgsm/functions/command_check_update.sh @@ -0,0 +1,24 @@ +#!/bin/bash +# LinuxGSM command_check_update.sh function +# Author: Daniel Gibbs +# Website: https://linuxgsm.com +# Description: Handles updating of servers. + +commandname="CHECK-UPDATE" +commandaction="check for Update" +functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")" +fn_firstcommand_set + +fn_print_dots "" +check.sh +core_logs.sh + +core_steamcmd.sh + +check_steamcmd.sh + +fn_update_steamcmd_localbuild +fn_update_steamcmd_remotebuild +fn_update_steamcmd_compare + +core_exit.sh diff --git a/lgsm/functions/core_functions.sh b/lgsm/functions/core_functions.sh index e4da9830f..6d7dcae5d 100755 --- a/lgsm/functions/core_functions.sh +++ b/lgsm/functions/core_functions.sh @@ -53,6 +53,11 @@ functionfile="${FUNCNAME[0]}" fn_fetch_function } +core_steamcmd.sh(){ +functionfile="${FUNCNAME[0]}" +fn_fetch_function +} + # Commands command_backup.sh(){ @@ -594,6 +599,11 @@ functionfile="${FUNCNAME[0]}" fn_fetch_function } +command_check_update.sh(){ +functionfile="${FUNCNAME[0]}" +fn_fetch_function +} + update_ts3.sh(){ functionfile="${FUNCNAME[0]}" fn_fetch_function diff --git a/lgsm/functions/core_getopt.sh b/lgsm/functions/core_getopt.sh index e20b32b57..8966c5e40 100755 --- a/lgsm/functions/core_getopt.sh +++ b/lgsm/functions/core_getopt.sh @@ -26,6 +26,7 @@ cmd_console=( "c;console" "command_console.sh" "Access server console." ) cmd_debug=( "d;debug" "command_debug.sh" "Start server directly in your terminal." ) # Update servers only. cmd_update=( "u;update" "command_update.sh" "Check and apply any server updates." ) +cmd_check_update=( "cu;check-update" "command_check_update.sh" "Check if a gameserver update is available" ) cmd_force_update=( "fu;force-update;update-restart;ur" "forceupdate=1; command_update.sh" "Apply server updates bypassing check." ) # SteamCMD servers only. cmd_validate=( "v;validate" "command_validate.sh" "Validate server files with SteamCMD." ) @@ -71,9 +72,9 @@ if [ "${shortname}" == "jk2" ]||[ "${engine}" != "idtech3" ];then fi fi -# Validate command. +# Validate and check-update command. if [ "${appid}" ]; then - currentopt+=( "${cmd_validate[@]}" ) + currentopt+=( "${cmd_validate[@]}" "${cmd_check_update[@]}" ) fi # Backup. diff --git a/lgsm/functions/core_steamcmd.sh b/lgsm/functions/core_steamcmd.sh new file mode 100755 index 000000000..9f5a67c92 --- /dev/null +++ b/lgsm/functions/core_steamcmd.sh @@ -0,0 +1,332 @@ +#!/bin/bash +# LinuxGSM core_steamcmd.sh function +# Author: Daniel Gibbs +# Website: https://linuxgsm.com +# Description: Core functions for SteamCMD + +functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")" + +fn_install_steamcmd(){ + if [ "${shortname}" == "ark" ]&&[ "${installsteamcmd}" == "1" ]; then + steamcmddir="${serverfiles}/Engine/Binaries/ThirdParty/SteamCMD/Linux" + fi + if [ ! -d "${steamcmddir}" ]; then + mkdir -p "${steamcmddir}" + fi + remote_fileurl="${1}" + remote_fileurl_backup="${2}" + remote_fileurl_name="${3}" + remote_fileurl_backup_name="${4}" + local_filedir="${5}" + local_filename="${6}" + chmodx="${7:-0}" + run="${8:-0}" + forcedl="${9:-0}" + md5="${10:-0}" + fn_fetch_file "http://media.steampowered.com/client/steamcmd_linux.tar.gz" "" "" "" "${tmpdir}" "steamcmd_linux.tar.gz" "" "norun" "noforce" "nomd5" + fn_dl_extract "${tmpdir}" "steamcmd_linux.tar.gz" "${steamcmddir}" + chmod +x "${steamcmddir}/steamcmd.sh" +} + +fn_check_steamcmd_user(){ + # Checks if steamuser is setup. + if [ "${steamuser}" == "username" ]; then + fn_print_fail_nl "Steam login not set. Update steamuser in ${configdirserver}" + echo -e " * Change steamuser=\"username\" to a valid steam login." + if [ -d "${lgsmlogdir}" ]; then + fn_script_log_fatal "Steam login not set. Update steamuser in ${configdirserver}" + fi + core_exit.sh + fi + # Anonymous user is set if steamuser is missing. + if [ -z "${steamuser}" ]; then + if [ -d "${lgsmlogdir}" ]; then + fn_script_log_info "Using anonymous Steam login" + fi + steamuser="anonymous" + steampass='' + fi +} + +fn_check_steamcmd(){ + # Checks if SteamCMD exists when starting or updating a server. + # Only install if steamcmd package is missing or steamcmd dir is missing. + if [ ! -f "${steamcmddir}/steamcmd.sh" ]&&[ -z "$(command -v steamcmd 2>/dev/null)" ]; then + if [ "${commandname}" == "INSTALL" ]; then + fn_install_steamcmd + else + fn_print_warn_nl "SteamCMD is missing" + fn_script_log_warn "SteamCMD is missing" + fn_install_steamcmd + fi + elif [ "${commandname}" == "INSTALL" ]; then + fn_print_information "SteamCMD is already installed..." + fn_print_ok_eol_nl + fi +} + +fn_check_steamcmd_dir(){ + # Worksround that pre-installs the correct steam directories to ensure all packages use the correct Standard. + # https://github.com/ValveSoftware/steam-for-linux/issues/6976#issuecomment-610446347 + + # Create Steam installation directory. + if [ ! -d "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" ]; then + mkdir -p "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" + fi + + # Create common Steam directory. + if [ ! -d "${HOME}/.steam" ]; then + mkdir -p "${HOME}/.steam" + fi + + # Symbolic links to Steam installation directory. + if [ ! -L "${HOME}/.steam/root" ]; then + if [ -d "${HOME}/.steam/root" ]; then + rm "${HOME}/.steam/root" + fi + ln -s "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" "${HOME}/.steam/root" + fi + + if [ ! -L "${HOME}/.steam/steam" ]; then + if [ -d "${HOME}/.steam/steam" ]; then + rm -rf "${HOME}/.steam/steam" + fi + ln -s "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" "${HOME}/.steam/steam" + fi +} + +fn_check_steamcmd_dir_legacy(){ + # Remove old Steam installation directories ~/Steam and ${rootdir}/steamcmd + if [ -d "${rootdir}/steamcmd" ]&&[ "${steamcmddir}" == "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" ]; then + rm -rf "${rootdir:?}/steamcmd" + fi + + if [ -d "${HOME}/Steam" ]&&[ "${steamcmddir}" == "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" ]; then + rm -rf "${HOME}/Steam" + fi +} + +fn_check_steamcmd_ark(){ + # Checks if SteamCMD exists in + # Engine/Binaries/ThirdParty/SteamCMD/Linux + # to allow ark mods to work + if [ ! -f "${serverfiles}/Engine/Binaries/ThirdParty/SteamCMD/Linux/steamcmd.sh" ]; then + installsteamcmd=1 + if [ "${commandname}" == "INSTALL" ]; then + fn_install_steamcmd + else + fn_print_warn_nl "ARK mods SteamCMD is missing" + fn_script_log_warn "ARK mods SteamCMD is missing" + fn_install_steamcmd + fi + elif [ "${commandname}" == "INSTALL" ]; then + fn_print_information "ARK mods SteamCMD is already installed..." + fn_print_ok_eol_nl + fi +} + +fn_check_steamcmd_clear(){ +# Will remove steamcmd dir if steamcmd package is installed. +if [ "$(command -v steamcmd 2>/dev/null)" ]&&[ -d "${rootdir}/steamcmd" ]; then + rm -rf "${steamcmddir:?}" + exitcode=$? + if [ "${exitcode}" != 0 ]; then + fn_script_log_fatal "Removing ${rootdir}/steamcmd" + else + fn_script_log_pass "Removing ${rootdir}/steamcmd" + fi +fi +} + +fn_check_steamcmd_exec(){ + if [ "$(command -v steamcmd 2>/dev/null)" ]; then + steamcmdcommand="steamcmd" + else + steamcmdcommand="./steamcmd.sh" + fi +} + +fn_update_steamcmd_localbuild(){ + # Gets local build info. + fn_print_dots "Checking local build: ${remotelocation}" + fn_appmanifest_check + # Uses appmanifest to find local build. + localbuild=$(grep buildid "${appmanifestfile}" | tr '[:blank:]"' ' ' | tr -s ' ' | cut -d\ -f3) + + # Set branch to public if no custom branch. + if [ -z "${branch}" ]; then + branch="public" + fi + + # Checks if localbuild variable has been set. + if [ -z "${localbuild}" ]||[ "${localbuild}" == "null" ]; then + fn_print_fail "Checking local build: ${remotelocation}" + fn_script_log_fatal "Checking local build" + core_exit.sh + else + fn_print_ok "Checking local build: ${remotelocation}" + fn_script_log_pass "Checking local build" + fi +} + +fn_update_steamcmd_remotebuild(){ + # Gets remote build info. + if [ -d "${steamcmddir}" ]; then + cd "${steamcmddir}" || exit + fi + + # Removes appinfo.vdf as a fix for not always getting up to date version info from SteamCMD. + if [ "$(find "${HOME}" -type f -name "appinfo.vdf" | wc -l)" -ne "0" ]; then + find "${HOME}" -type f -name "appinfo.vdf" -exec rm -f {} \; + fi + + # password for branch not needed to check the buildid + remotebuild=$(${steamcmdcommand} +login "${steamuser}" "${steampass}" +app_info_update 1 +app_info_print "${appid}" +quit | sed -e '/"branches"/,/^}/!d' | sed -n "/\"${branch}\"/,/}/p" | grep -m 1 buildid | tr -cd '[:digit:]') + + if [ "${firstcommandname}" != "INSTALL" ]; then + fn_print_dots "Checking remote build: ${remotelocation}" + # Checks if remotebuild variable has been set. + if [ -z "${remotebuild}" ]||[ "${remotebuild}" == "null" ]; then + fn_print_fail "Checking remote build: ${remotelocation}" + fn_script_log_fatal "Checking remote build" + core_exit.sh + else + fn_print_ok "Checking remote build: ${remotelocation}" + fn_script_log_pass "Checking remote build" + fi + else + # Checks if remotebuild variable has been set. + if [ -z "${remotebuild}" ]||[ "${remotebuild}" == "null" ]; then + fn_print_failure "Unable to get remote build" + fn_script_log_fatal "Unable to get remote build" + core_exit.sh + fi + fi +} + +fn_update_steamcmd_compare(){ + fn_print_dots "Checking for update: ${remotelocation}" + if [ "${localbuild}" != "${remotebuild}" ]; then + fn_print_ok_nl "Checking for update: ${remotelocation}" + echo -en "\n" + echo -e "Update available" + echo -e "* Local build: ${red}${localbuild}${default}" + echo -e "* Remote build: ${green}${remotebuild}${default}" + if [ -n "${branch}" ]; then + echo -e "* Branch: ${branch}" + fi + if [ -n "${betapassword}" ]; then + echo -e "* Branch password: ${betapassword}" + fi + echo -e "https://steamdb.info/app/${appid}/" + echo -en "\n" + fn_script_log_info "Update available" + fn_script_log_info "Local build: ${localbuild}" + fn_script_log_info "Remote build: ${remotebuild}" + if [ -n "${branch}" ]; then + fn_script_log_info "Branch: ${branch}" + fi + if [ -n "${betapassword}" ]; then + fn_script_log_info "Branch password: ${betapassword}" + fi + fn_script_log_info "${localbuild} > ${remotebuild}" + + if [ "${commandname}" == "UPDATE" ]; then + unset updateonstart + check_status.sh + # If server stopped. + if [ "${status}" == "0" ]; then + fn_dl_steamcmd + # If server started. + else + fn_print_restart_warning + exitbypass=1 + command_stop.sh + fn_firstcommand_reset + exitbypass=1 + fn_dl_steamcmd + exitbypass=1 + command_start.sh + fn_firstcommand_reset + fi + unset exitbypass + date +%s > "${lockdir}/lastupdate.lock" + alert="update" + elif [ "${commandname}" == "CHECK-UPDATE" ]; then + alert="check-update" + fi + alert.sh + else + fn_print_ok_nl "Checking for update: ${remotelocation}" + echo -en "\n" + echo -e "No update available" + echo -e "* Local build: ${green}${localbuild}${default}" + echo -e "* Remote build: ${green}${remotebuild}${default}" + if [ -n "${branch}" ]; then + echo -e "* Branch: ${branch}" + fi + if [ -n "${betapassword}" ]; then + echo -e "* Branch password: ${betapassword}" + fi + echo -e "https://steamdb.info/app/${appid}/" + echo -en "\n" + fn_script_log_info "No update available" + fn_script_log_info "Local build: ${localbuild}" + fn_script_log_info "Remote build: ${remotebuild}" + if [ -n "${branch}" ]; then + fn_script_log_info "Branch: ${branch}" + fi + if [ -n "${betapassword}" ]; then + fn_script_log_info "Branch password: ${betapassword}" + fi + fi +} + +fn_appmanifest_info(){ + appmanifestfile=$(find "${serverfiles}" -type f -name "appmanifest_${appid}.acf") + appmanifestfilewc=$(find "${serverfiles}" -type f -name "appmanifest_${appid}.acf" | wc -l) +} + +fn_appmanifest_check(){ + fn_appmanifest_info + # Multiple or no matching appmanifest files may sometimes be present. + # This error is corrected if required. + if [ "${appmanifestfilewc}" -ge "2" ]; then + fn_print_error "Multiple appmanifest_${appid}.acf files found" + fn_script_log_error "Multiple appmanifest_${appid}.acf files found" + fn_print_dots "Removing x${appmanifestfilewc} appmanifest_${appid}.acf files" + for appfile in ${appmanifestfile}; do + rm -f "${appfile:?}" + done + appmanifestfilewc1="${appmanifestfilewc}" + fn_appmanifest_info + # if error can not be resolved. + if [ "${appmanifestfilewc}" -ge "2" ]; then + fn_print_fail "Unable to remove x${appmanifestfilewc} appmanifest_${appid}.acf files" + fn_script_log_fatal "Unable to remove x${appmanifestfilewc} appmanifest_${appid}.acf files" + echo -e "* Check user permissions" + for appfile in ${appmanifestfile}; do + echo -e " ${appfile}" + done + core_exit.sh + else + fn_print_ok "Removed x${appmanifestfilewc1} appmanifest_${appid}.acf files" + fn_script_log_pass "Removed x${appmanifestfilewc1} appmanifest_${appid}.acf files" + fn_print_info_nl "Forcing update to correct issue" + fn_script_log_info "Forcing update to correct issue" + fn_dl_steamcmd + fi + elif [ "${appmanifestfilewc}" -eq "0" ]; then + fn_print_error_nl "No appmanifest_${appid}.acf found" + fn_script_log_error "No appmanifest_${appid}.acf found" + fn_print_info_nl "Forcing update to correct issue" + fn_script_log_info "Forcing update to correct issue" + fn_dl_steamcmd + fn_appmanifest_info + if [ "${appmanifestfilewc}" -eq "0" ]; then + fn_print_fail_nl "Still no appmanifest_${appid}.acf found" + fn_script_log_fatal "Still no appmanifest_${appid}.acf found" + core_exit.sh + fi + fi +} diff --git a/lgsm/functions/update_steamcmd.sh b/lgsm/functions/update_steamcmd.sh index b7238daf3..0733a57d2 100644 --- a/lgsm/functions/update_steamcmd.sh +++ b/lgsm/functions/update_steamcmd.sh @@ -6,186 +6,8 @@ functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")" -fn_update_steamcmd_localbuild(){ - # Gets local build info. - fn_print_dots "Checking local build: ${remotelocation}" - fn_appmanifest_check - # Uses appmanifest to find local build. - localbuild=$(grep buildid "${appmanifestfile}" | tr '[:blank:]"' ' ' | tr -s ' ' | cut -d\ -f3) - - # Set branch to public if no custom branch. - if [ -z "${branch}" ]; then - branch="public" - fi - - # Checks if localbuild variable has been set. - if [ -z "${localbuild}" ]||[ "${localbuild}" == "null" ]; then - fn_print_fail "Checking local build: ${remotelocation}" - fn_script_log_fatal "Checking local build" - core_exit.sh - else - fn_print_ok "Checking local build: ${remotelocation}" - fn_script_log_pass "Checking local build" - fi -} - -fn_update_steamcmd_remotebuild(){ - # Gets remote build info. - if [ -d "${steamcmddir}" ]; then - cd "${steamcmddir}" || exit - fi - - # Removes appinfo.vdf as a fix for not always getting up to date version info from SteamCMD. - if [ "$(find "${HOME}" -type f -name "appinfo.vdf" | wc -l)" -ne "0" ]; then - find "${HOME}" -type f -name "appinfo.vdf" -exec rm -f {} \; - fi - - # password for branch not needed to check the buildid - remotebuild=$(${steamcmdcommand} +login "${steamuser}" "${steampass}" +app_info_update 1 +app_info_print "${appid}" +quit | sed -e '/"branches"/,/^}/!d' | sed -n "/\"${branch}\"/,/}/p" | grep -m 1 buildid | tr -cd '[:digit:]') - - if [ "${firstcommandname}" != "INSTALL" ]; then - fn_print_dots "Checking remote build: ${remotelocation}" - # Checks if remotebuild variable has been set. - if [ -z "${remotebuild}" ]||[ "${remotebuild}" == "null" ]; then - fn_print_fail "Checking remote build: ${remotelocation}" - fn_script_log_fatal "Checking remote build" - core_exit.sh - else - fn_print_ok "Checking remote build: ${remotelocation}" - fn_script_log_pass "Checking remote build" - fi - else - # Checks if remotebuild variable has been set. - if [ -z "${remotebuild}" ]||[ "${remotebuild}" == "null" ]; then - fn_print_failure "Unable to get remote build" - fn_script_log_fatal "Unable to get remote build" - core_exit.sh - fi - fi -} - -fn_update_steamcmd_compare(){ - fn_print_dots "Checking for update: ${remotelocation}" - if [ "${localbuild}" != "${remotebuild}" ]; then - fn_print_ok_nl "Checking for update: ${remotelocation}" - echo -en "\n" - echo -e "Update available" - echo -e "* Local build: ${red}${localbuild}${default}" - echo -e "* Remote build: ${green}${remotebuild}${default}" - if [ -n "${branch}" ]; then - echo -e "* Branch: ${branch}" - fi - if [ -n "${betapassword}" ]; then - echo -e "* Branch password: ${betapassword}" - fi - echo -e "https://steamdb.info/app/${appid}/" - echo -en "\n" - fn_script_log_info "Update available" - fn_script_log_info "Local build: ${localbuild}" - fn_script_log_info "Remote build: ${remotebuild}" - if [ -n "${branch}" ]; then - fn_script_log_info "Branch: ${branch}" - fi - if [ -n "${betapassword}" ]; then - fn_script_log_info "Branch password: ${betapassword}" - fi - fn_script_log_info "${localbuild} > ${remotebuild}" - - unset updateonstart - check_status.sh - # If server stopped. - if [ "${status}" == "0" ]; then - fn_dl_steamcmd - # If server started. - else - fn_print_restart_warning - exitbypass=1 - command_stop.sh - fn_firstcommand_reset - exitbypass=1 - fn_dl_steamcmd - exitbypass=1 - command_start.sh - fn_firstcommand_reset - fi - unset exitbypass - date +%s > "${lockdir}/lastupdate.lock" - alert="update" - alert.sh - else - fn_print_ok_nl "Checking for update: ${remotelocation}" - echo -en "\n" - echo -e "No update available" - echo -e "* Local build: ${green}${localbuild}${default}" - echo -e "* Remote build: ${green}${remotebuild}${default}" - if [ -n "${branch}" ]; then - echo -e "* Branch: ${branch}" - fi - if [ -n "${betapassword}" ]; then - echo -e "* Branch password: ${betapassword}" - fi - echo -e "https://steamdb.info/app/${appid}/" - echo -en "\n" - fn_script_log_info "No update available" - fn_script_log_info "Local build: ${localbuild}" - fn_script_log_info "Remote build: ${remotebuild}" - if [ -n "${branch}" ]; then - fn_script_log_info "Branch: ${branch}" - fi - if [ -n "${betapassword}" ]; then - fn_script_log_info "Branch password: ${betapassword}" - fi - fi -} - -fn_appmanifest_info(){ - appmanifestfile=$(find "${serverfiles}" -type f -name "appmanifest_${appid}.acf") - appmanifestfilewc=$(find "${serverfiles}" -type f -name "appmanifest_${appid}.acf" | wc -l) -} - -fn_appmanifest_check(){ - fn_appmanifest_info - # Multiple or no matching appmanifest files may sometimes be present. - # This error is corrected if required. - if [ "${appmanifestfilewc}" -ge "2" ]; then - fn_print_error "Multiple appmanifest_${appid}.acf files found" - fn_script_log_error "Multiple appmanifest_${appid}.acf files found" - fn_print_dots "Removing x${appmanifestfilewc} appmanifest_${appid}.acf files" - for appfile in ${appmanifestfile}; do - rm -f "${appfile:?}" - done - appmanifestfilewc1="${appmanifestfilewc}" - fn_appmanifest_info - # if error can not be resolved. - if [ "${appmanifestfilewc}" -ge "2" ]; then - fn_print_fail "Unable to remove x${appmanifestfilewc} appmanifest_${appid}.acf files" - fn_script_log_fatal "Unable to remove x${appmanifestfilewc} appmanifest_${appid}.acf files" - echo -e "* Check user permissions" - for appfile in ${appmanifestfile}; do - echo -e " ${appfile}" - done - core_exit.sh - else - fn_print_ok "Removed x${appmanifestfilewc1} appmanifest_${appid}.acf files" - fn_script_log_pass "Removed x${appmanifestfilewc1} appmanifest_${appid}.acf files" - fn_print_info_nl "Forcing update to correct issue" - fn_script_log_info "Forcing update to correct issue" - fn_dl_steamcmd - fi - elif [ "${appmanifestfilewc}" -eq "0" ]; then - fn_print_error_nl "No appmanifest_${appid}.acf found" - fn_script_log_error "No appmanifest_${appid}.acf found" - fn_print_info_nl "Forcing update to correct issue" - fn_script_log_info "Forcing update to correct issue" - fn_dl_steamcmd - fn_appmanifest_info - if [ "${appmanifestfilewc}" -eq "0" ]; then - fn_print_fail_nl "Still no appmanifest_${appid}.acf found" - fn_script_log_fatal "Still no appmanifest_${appid}.acf found" - core_exit.sh - fi - fi -} +# init steamcmd functions +core_steamcmd.sh # The location where the builds are checked and downloaded. remotelocation="SteamCMD"