Browse Source

Updated licence year

New year, new me
pull/1236/merge
Daniel Gibbs 8 years ago
parent
commit
3177584b7d
  1. 2
      7DaysToDie/sdtdserver
  2. 2
      ARKSurvivalEvolved/arkserver
  3. 2
      Arma3/arma3server
  4. 2
      Battlefield1942/bf1942server
  5. 2
      BlackMesa/bmdmserver
  6. 2
      BladeSymphony/bsserver
  7. 2
      BrainBread2/bb2server
  8. 2
      CallOfDuty/codserver
  9. 2
      CallOfDuty2/cod2server
  10. 2
      CallOfDuty4/cod4server
  11. 2
      CallOfDutyUnitedOffensive/coduoserver
  12. 2
      CallOfDutyWorldAtWar/codwawserver
  13. 2
      CodenameCURE/ccserver
  14. 2
      CounterStrike/csserver
  15. 2
      CounterStrikeConditionZero/csczserver
  16. 2
      CounterStrikeGlobalOffensive/csgoserver
  17. 2
      CounterStrikeSource/cssserver
  18. 2
      DayOfDefeat/dodserver
  19. 2
      DayOfDefeatSource/dodsserver
  20. 2
      DayOfInfamy/doiserver
  21. 2
      DeathmatchClassic/dmcserver
  22. 2
      DontStarveTogether/dstserver
  23. 2
      DoubleActionBoogaloo/dabserver
  24. 2
      EmpiresMod/emserver
  25. 191
      Factorio/fctrserver
  26. 2
      FistfulOfFrags/fofserver
  27. 2
      GarrysMod/gmodserver
  28. 2
      GoldenEyeSource/gesserver
  29. 2
      HalfLife2Deathmatch/hl2dmserver
  30. 2
      HalfLifeDeathmatch/hldmserver
  31. 2
      HalfLifeDeathmatchSource/hldmsserver
  32. 2
      Hurtworld/hwserver
  33. 2
      Insurgency/insserver
  34. 2
      JustCause2/jc2server
  35. 2
      KillingFloor/kfserver
  36. 2
      LICENSE
  37. 2
      Left4Dead/l4dserver
  38. 2
      Left4Dead2/l4d2server
  39. 2
      Minecraft/mcserver
  40. 2
      Mumble/mumbleserver
  41. 2
      NS2Combat/ns2cserver
  42. 2
      NaturalSelection2/ns2server
  43. 2
      NoMoreRoomInHell/nmrihserver
  44. 2
      OpposingForce/opforserver
  45. 2
      PiratesVikingandKnightsII/pvkiiserver
  46. 2
      ProjectZomboid/pzserver
  47. 2
      Quake2/q2server
  48. 2
      Quake3/q3server
  49. 2
      QuakeLive/qlserver
  50. 2
      QuakeWorld/qwserver
  51. 2
      RedOrchestra/roserver
  52. 2
      Ricochet/ricochetserver
  53. 2
      Rust/rustserver
  54. 2
      SeriousSam3BFE/ss3sserver
  55. 2
      Starbound/sbserver
  56. 2
      SvenCoop/svenserver
  57. 2
      TeamFortress2/tf2server
  58. 2
      TeamFortressClassic/tfcserver
  59. 2
      TeamSpeak3/ts3server
  60. 2
      Teeworlds/twserver
  61. 2
      Terraria/terrariaserver
  62. 2
      UnrealTournament/utserver
  63. 2
      UnrealTournament2004/ut2k4server
  64. 2
      UnrealTournament3/ut3server
  65. 2
      UnrealTournament99/ut99server
  66. 2
      WolfensteinEnemyTerritory/wetserver
  67. 797
      lgsm/functions/command_details.sh
  68. 2
      tests/tests_jc2server.sh

2
7DaysToDie/sdtdserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: 7 Days To Die | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
ARKSurvivalEvolved/arkserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: ARK: Survival Evolved | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
Arma3/arma3server

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: ARMA 3 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
Battlefield1942/bf1942server

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Battlefield: 1942 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
BlackMesa/bmdmserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Black Mesa: Deathmatch | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
BladeSymphony/bsserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Blade Symphony | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
BrainBread2/bb2server

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: BrainBread 2 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
CallOfDuty/codserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Call of Duty | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
CallOfDuty2/cod2server

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Call of Duty 2 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
CallOfDuty4/cod4server

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Call of Duty 4 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
CallOfDutyUnitedOffensive/coduoserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Call of Duty: United Offensive | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
CallOfDutyWorldAtWar/codwawserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Call of Duty: World at War | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
CodenameCURE/ccserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Codename CURE | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
CounterStrike/csserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Counter-Strike | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
CounterStrikeConditionZero/csczserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Counter-Strike: Condition Zero | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
CounterStrikeGlobalOffensive/csgoserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Counter-Strike: Global Offensive | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
CounterStrikeSource/cssserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Counter-Strike: Source | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
DayOfDefeat/dodserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Day of Defeat | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
DayOfDefeatSource/dodsserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Day of Defeat: Source | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
DayOfInfamy/doiserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Day of Infamy | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
DeathmatchClassic/dmcserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Deathmatch Classic | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
DontStarveTogether/dstserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Dont Starve Together | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
DoubleActionBoogaloo/dabserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Double Action: Boogaloo | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
EmpiresMod/emserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Empires Mod | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

191
Factorio/fctrserver

@ -0,0 +1,191 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Factorio | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
# Website: https://gameservermanagers.com
# Debugging
if [ -f ".dev-debug" ]; then
exec 5>dev-debug.log
BASH_XTRACEFD="5"
set -x
fi
version="161224"
##########################
######## Settings ########
##########################
#### Server Settings ####
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
port="34197"
rconport="34198"
rconpassword="CHANGE_ME"
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care
fn_parms(){
parms="--start-server ${filesdir}/save1.zip --server-settings ${servercfgfullpath} --port ${port} --rcon-port ${rconport} --rcon-password ${rconpassword}"
}
#### LinuxGSM Settings ####
## Notification Alerts
# (on|off)
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email
emailalert="off"
email="[email protected]"
emailfrom=""
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet
pushbulletalert="off"
pushbullettoken="accesstoken"
channeltag=""
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update
updateonstart="off"
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup
maxbackups="4"
maxbackupdays="30"
stoponbackup="on"
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging
consolelogging="on"
logdays="7"
#### LinuxGSM Advanced Settings ####
## Github Branch Select
# Allows for the use of different function files
# from a different repo and/or branch.
githubuser="GameServerManagers"
githubrepo="LinuxGSM"
githubbranch="feature/factorio"
## LinuxGSM Server Details
# Do not edit
gamename="Factorio"
engine=""
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers
servicename="fctr-server"
#### Directories ####
# Edit with care
## Work Directories
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))"
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
lockselfname=".${servicename}.lock"
lgsmdir="${rootdir}/lgsm"
functionsdir="${lgsmdir}/functions"
libdir="${lgsmdir}/lib"
tmpdir="${lgsmdir}/tmp"
filesdir="${rootdir}/serverfiles"
## Server Specific Directories
systemdir="${filesdir}"
executabledir="${filesdir}/bin/x64"
executable="./factorio"
servercfg="${servicename}.json"
servercfgdefault="server-settings.json"
servercfgdir="${filesdir}/data"
servercfgfullpath="${servercfgdir}/${servercfg}"
## Backup Directory
backupdir="${rootdir}/backups"
## Logging Directories
gamelogdir="${filesdir}"
scriptlogdir="${rootdir}/log/script"
consolelogdir="${rootdir}/log/console"
scriptlog="${scriptlogdir}/${servicename}-script.log"
consolelog="${consolelogdir}/${servicename}-console.log"
emaillog="${scriptlogdir}/${servicename}-email.log"
## Logs Naming
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"
########################
######## Script ########
###### Do not edit #####
########################
# Fetches core_dl for file downloads
fn_fetch_core_dl(){
github_file_url_dir="lgsm/functions"
github_file_url_name="${functionfile}"
filedir="${functionsdir}"
filename="${github_file_url_name}"
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}"
# If the file is missing, then download
if [ ! -f "${filedir}/${filename}" ]; then
if [ ! -d "${filedir}" ]; then
mkdir -p "${filedir}"
fi
echo -e " fetching ${filename}...\c"
# Check curl exists and use available path
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)"
for curlcmd in ${curlpaths}
do
if [ -x "${curlcmd}" ]; then
break
fi
done
# If curl exists download file
if [ "$(basename ${curlcmd})" == "curl" ]; then
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1)
if [ $? -ne 0 ]; then
echo -e "\e[0;31mFAIL\e[0m\n"
echo "${curlfetch}"
echo -e "${githuburl}\n"
exit 1
else
echo -e "\e[0;32mOK\e[0m"
fi
else
echo -e "\e[0;31mFAIL\e[0m\n"
echo "Curl is not installed!"
echo -e ""
exit 1
fi
chmod +x "${filedir}/${filename}"
fi
source "${filedir}/${filename}"
}
core_dl.sh(){
# Functions are defined in core_functions.sh.
functionfile="${FUNCNAME}"
fn_fetch_core_dl
}
core_functions.sh(){
# Functions are defined in core_functions.sh.
functionfile="${FUNCNAME}"
fn_fetch_core_dl
}
# Prevent from running this script as root.
if [ "$(whoami)" = "root" ]; then
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then
echo "[ FAIL ] Do NOT run this script as root!"
exit 1
else
core_functions.sh
check_root.sh
fi
fi
core_dl.sh
core_functions.sh
getopt=$1
core_getopt.sh

2
FistfulOfFrags/fofserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Fistful Of Frags | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
GarrysMod/gmodserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Garry's Mod | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
GoldenEyeSource/gesserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: GoldenEye: Source | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
HalfLife2Deathmatch/hl2dmserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Half Life 2: Deathmatch | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
HalfLifeDeathmatch/hldmserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Half Life: Deathmatch | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
HalfLifeDeathmatchSource/hldmsserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Half-Life Deathmatch: Source | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
Hurtworld/hwserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Hurtworld | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
Insurgency/insserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Insurgency | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
JustCause2/jc2server

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Just Cause 2 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
KillingFloor/kfserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Killing Floor | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
LICENSE

@ -1,6 +1,6 @@
The MIT License (MIT)
Copyright (c) 2016 Daniel Gibbs
Copyright (c) 2017 Daniel Gibbs
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

2
Left4Dead/l4dserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Left 4 Dead | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
Left4Dead2/l4d2server

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Left 4 Dead 2 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
Minecraft/mcserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Minecraft | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
Mumble/mumbleserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Mumble | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
NS2Combat/ns2cserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: NS2: Combat | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
NaturalSelection2/ns2server

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Natural Selection 2 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
NoMoreRoomInHell/nmrihserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: No More Room in Hell | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
OpposingForce/opforserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Half-Life: Opposing Force | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
PiratesVikingandKnightsII/pvkiiserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: No More Room in Hell | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
ProjectZomboid/pzserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Project Zomboid | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
Quake2/q2server

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Quake 2 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
Quake3/q3server

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Quake 3: Arena | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
QuakeLive/qlserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Quake Live | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
QuakeWorld/qwserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Quake World (nQuake) | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
RedOrchestra/roserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Red Orchestra: Ostfront 41-45 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
Ricochet/ricochetserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Ricochet | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
Rust/rustserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Rust | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
SeriousSam3BFE/ss3sserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Sam 3: BFE | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
Starbound/sbserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Starbound | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
SvenCoop/svenserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Sven Co-op | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
TeamFortress2/tf2server

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Team Fortress 2 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
TeamFortressClassic/tfcserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Team Fortress Classic | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
TeamSpeak3/ts3server

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: TeamSpeak 3 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
Teeworlds/twserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Teeworlds | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
Terraria/terrariaserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Terraria | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
UnrealTournament/utserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Unreal Tournament | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
UnrealTournament2004/ut2k4server

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Unreal Tournament 2004 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
UnrealTournament3/ut3server

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Unreal Tournament 3 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
UnrealTournament99/ut99server

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Unreal Tournament 99 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

2
WolfensteinEnemyTerritory/wetserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Enemy Territory | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

797
lgsm/functions/command_details.sh

@ -1,797 +0,0 @@
#!/bin/bash
# LGSM command_details.sh function
# Author: Daniel Gibbs
# Contributor: UltimateByte
# Website: https://gameservermanagers.com
# Description: Displays server information.
local commandname="DETAILS"
local commandaction="Details"
local function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
# Standard Details
# This applies to all engines
fn_details_os(){
#
# Distro Details
# =====================================
# Distro: Ubuntu 14.04.4 LTS
# Arch: x86_64
# Kernel: 3.13.0-79-generic
# Hostname: hostname
# tmux: tmux 1.8
# GLIBC: 2.19
echo -e ""
echo -e "${lightyellow}Distro Details${default}"
printf '%*s\n' "${COLUMNS:-$(tput cols)}" '' | tr ' ' =
{
echo -e "${blue}Distro:\t${default}${distroname}"
echo -e "${blue}Arch:\t${default}${arch}"
echo -e "${blue}Kernel:\t${default}${kernel}"
echo -e "${blue}Hostname:\t${default}$HOSTNAME"
echo -e "${blue}tmux:\t${default}${tmuxv}"
echo -e "${blue}GLIBC:\t${default}${glibcversion}"
} | column -s $'\t' -t
}
fn_details_performance(){
#
# Performance
# =====================================
# Uptime: 55d, 3h, 38m
# Avg Load: 1.00, 1.01, 0.78
#
# Mem: total used free cached
# Physical: 741M 656M 85M 256M
# Swap: 0B 0B 0B
echo -e ""
echo -e "${lightyellow}Performance${default}"
printf '%*s\n' "${COLUMNS:-$(tput cols)}" '' | tr ' ' =
{
echo -e "${blue}Uptime:\t${default}${days}d, ${hours}h, ${minutes}m"
echo -e "${blue}Avg Load:\t${default}${load}"
} | column -s $'\t' -t
echo -e ""
{
echo -e "${blue}Mem:\t${blue}total\t used\t free\t cached${default}"
echo -e "${blue}Physical:\t${default}${physmemtotal}\t${physmemused}\t${physmemfree}\t${physmemcached}${default}"
echo -e "${blue}Swap:\t${default}${swaptotal}\t${swapused}\t${swapfree}${default}"
} | column -s $'\t' -t
}
fn_details_disk(){
#
# Storage
# =====================================
# Filesystem: /dev/disk/by-uuid/320c8edd-a2ce-4a23-8c9d-e00a7af2d6ff
# Total: 15G
# Used: 8.4G
# Available: 5.7G
# LGSM Total: 1G
# Serverfiles: 961M
# Backups: 2G
echo -e ""
echo -e "${lightyellow}Storage${default}"
printf '%*s\n' "${COLUMNS:-$(tput cols)}" '' | tr ' ' =
{
echo -e "${blue}Filesystem:\t${default}${filesystem}"
echo -e "${blue}Total:\t${default}${totalspace}"
echo -e "${blue}Used:\t${default}${usedspace}"
echo -e "${blue}Available:\t${default}${availspace}"
echo -e "${blue}LGSM Total:\t${default}${rootdirdu}"
echo -e "${blue}Serverfiles:\t${default}${filesdirdu}"
if [ -d "${backupdir}" ]; then
echo -e "${blue}Backups:\t${default}${backupdirdu}"
fi
} | column -s $'\t' -t
}
fn_details_gameserver(){
#
# Quake Live Server Details
# =====================================
# Server name: ql-server
# Server IP: 1.2.3.4:27960
# RCON password: CHANGE_ME
# Server password: NOT SET
# Maxplayers: 16
# Status: OFFLINE
echo -e ""
echo -e "${lightgreen}${gamename} Server Details${default}"
printf '%*s\n' "${COLUMNS:-$(tput cols)}" '' | tr ' ' =
{
# Server name
if [ -n "${servername}" ]; then
echo -e "${blue}Server name:\t${default}${servername}"
fi
# Server ip
echo -e "${blue}Server IP:\t${default}${ip}:${port}"
# Server password
if [ -n "${serverpassword}" ]; then
echo -e "${blue}Server password:\t${default}${serverpassword}"
fi
# RCON password
if [ -n "${rconpassword}" ]; then
echo -e "${blue}RCON password:\t${default}${rconpassword}"
fi
# Admin password
if [ -n "${adminpassword}" ]; then
echo -e "${blue}Admin password:\t${default}${adminpassword}"
fi
# Stats password (Quake Live)
if [ -n "${statspassword}" ]; then
echo -e "${blue}Stats password:\t${default}${statspassword}"
fi
# Maxplayers
if [ -n "${maxplayers}" ]; then
echo -e "${blue}Maxplayers:\t${default}${maxplayers}"
fi
# Game mode
if [ -n "${gamemode}" ]; then
echo -e "${blue}Game mode:\t${default}${gamemode}"
fi
# Game world
if [ -n "${gameworld}" ]; then
echo -e "${blue}Game world:\t${default}${gameworld}"
fi
# Tick rate
if [ -n "${tickrate}" ]; then
echo -e "${blue}Tick rate:\t${default}${tickrate}"
fi
# Cluster (Don't Starve Together)
if [ -n "${cluster}" ]; then
echo -e "${blue}Cluster:\t${default}${cluster}"
fi
# Shard (Don't Starve Together)
if [ -n "${shard}" ]; then
echo -e "${blue}Shard:\t${default}${shard}"
fi
# TeamSpeak dbplugin
if [ -n "${dbplugin}" ]; then
echo -e "${blue}dbplugin:\t${default}${dbplugin}"
fi
# Online status
if [ "${status}" == "0" ]; then
echo -e "${blue}Status:\t${red}OFFLINE${default}"
else
echo -e "${blue}Status:\t${green}ONLINE${default}"
fi
} | column -s $'\t' -t
echo -e ""
}
fn_details_script(){
#
# qlserver Script Details
# =====================================
# Service name: ql-server
# qlserver version: 150316
# User: lgsm
# Email alert: off
# Update on start: off
# Location: /home/lgsm/qlserver
# Config file: /home/lgsm/qlserver/serverfiles/baseq3/ql-server.cfg
echo -e "${lightgreen}${selfname} Script Details${default}"
printf '%*s\n' "${COLUMNS:-$(tput cols)}" '' | tr ' ' =
{
# Service name
echo -e "${blue}Service name:\t${default}${servicename}"
# Script version
if [ -n "${version}" ]; then
echo -e "${blue}${selfname} version:\t${default}${version}"
fi
# User
echo -e "${blue}User:\t${default}$(whoami)"
# GLIBC required
if [ -n "${glibcrequired}" ]; then
if [ "${glibcrequired}" == "NOT REQUIRED" ]; then
:
elif [ "${glibcrequired}" == "UNKNOWN" ]; then
echo -e "${blue}GLIBC required:\t${red}${glibcrequired}"
elif [ "$(printf '%s\n'${glibcrequired}'\n' ${glibcversion} | sort -V | head -n 1)" != "${glibcrequired}" ]; then
if [ "${glibcfix}" == "yes" ]; then
echo -e "${blue}GLIBC required:\t${red}${glibcrequired} ${default}(${green}Using GLIBC fix${default})"
else
echo -e "${blue}GLIBC required:\t${red}${glibcrequired} ${default}(${red}GLIBC version too old${default})"
fi
else
echo -e "${blue}GLIBC required:\t${green}${glibcrequired}${default}"
fi
fi
# Email alert
echo -e "${blue}Email alert:\t${default}${emailalert}"
# Pushbullet alert
echo -e "${blue}Pushbullet alert:\t${default}${pushbulletalert}"
# Update on start
if [ -n "${updateonstart}" ]; then
echo -e "${blue}Update on start:\t${default}${updateonstart}"
fi
# Script location
echo -e "${blue}Location:\t${default}${rootdir}"
# Config file location
if [ -n "${servercfgfullpath}" ]; then
if [ -f "${servercfgfullpath}" ]; then
echo -e "${blue}Config file:\t${default}${servercfgfullpath}"
elif [ -d "${servercfgfullpath}" ]; then
echo -e "${blue}Config dir:\t${default}${servercfgfullpath}"
else
echo -e "${blue}Config file:\t${default}${red}${servercfgfullpath}${default} (${red}FILE MISSING${default})"
fi
fi
# Network config file location (ARMA 3)
if [ -n "${networkcfgfullpath}" ]; then
echo -e "${blue}Network config file:\t${default}${networkcfgfullpath}"
fi
} | column -s $'\t' -t
}
fn_details_backup(){
#
# Backups
# =====================================
# No. of backups: 1
# Latest backup:
# date: Fri May 6 18:34:19 UTC 2016
# file: /home/lgsm/qlserver/backups/ql-server-2016-05-06-183239.tar.gz
# size: 945M
echo -e ""
echo -e "${lightgreen}Backups${default}"
printf '%*s\n' "${COLUMNS:-$(tput cols)}" '' | tr ' ' =
if [ ! -d "${backupdir}" ]||[ "${backupcount}" == "0" ]; then
echo -e "No Backups created"
else
{
echo -e "${blue}No. of backups:\t${default}${backupcount}"
echo -e "${blue}Latest backup:${default}"
if [ "${lastbackupdaysago}" == "0" ]; then
echo -e "${blue} date:\t${default}${lastbackupdate} (less than 1 day ago)"
elif [ "${lastbackupdaysago}" == "1" ]; then
echo -e "${blue} date:\t${default}${lastbackupdate} (1 day ago)"
else
echo -e "${blue} date:\t${default}${lastbackupdate} (${lastbackupdaysago} days ago)"
fi
echo -e "${blue} file:\t${default}${lastbackup}"
echo -e "${blue} size:\t${default}${lastbackupsize}"
} | column -s $'\t' -t
fi
}
fn_details_commandlineparms(){
#
# Command-line Parameters
# =====================================
# ./run_server_x86.sh +set net_strict 1
echo -e ""
echo -e "${lightgreen}Command-line Parameters${default}"
printf '%*s\n' "${COLUMNS:-$(tput cols)}" '' | tr ' ' =
echo -e "${executable} ${parms}"
}
fn_details_ports(){
# Ports
# =====================================
# Change ports by editing the parameters in:
# /home/lgsm/qlserver/serverfiles/baseq3/ql-server.cfg
echo -e ""
echo -e "${lightgreen}Ports${default}"
printf '%*s\n' "${COLUMNS:-$(tput cols)}" '' | tr ' ' =
echo -e "Change ports by editing the parameters in:"
parmslocation="${red}UNKNOWN${default}"
# engines that require editing in the config file
local ports_edit_array=( "avalanche" "dontstarve" "idtech2" "idtech3" "idtech3_ql" "lwjgl2" "projectzomboid" "quake" "refractor" "realvirtuality" "seriousengine35" "teeworlds" "terraria" "unreal" "unreal2" "unreal3" "TeamSpeak 3" "Mumble" "7 Days To Die" )
for port_edit in "${ports_edit_array[@]}"
do
if [ "${engine}" == "${port_edit}" ]||[ "${gamename}" == "${port_edit}" ]; then
parmslocation="${servercfgfullpath}"
fi
done
# engines that require editing in the script file
local ports_edit_array=( "Hurtworld" "iw3.0" "goldsource" "Rust" "spark" "source" "starbound" "unreal4" )
for port_edit in "${ports_edit_array[@]}"
do
if [ "${engine}" == "${port_edit}" ]||[ "${gamename}" == "${port_edit}" ]; then
parmslocation="${selfname}"
fi
done
echo -e "${parmslocation}"
echo -e ""
echo -e "Useful port diagnostic command:"
}
fn_details_statusbottom(){
echo -e ""
if [ "${status}" == "0" ]; then
echo -e "${blue}Status:\t${red}OFFLINE${default}"
else
echo -e "${blue}Status:\t${green}ONLINE${default}"
fi
echo -e ""
}
# Engine Specific details
fn_details_avalanche(){
echo -e "netstat -atunp | grep Jcmp-Server"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game\tINBOUND\t${port}\tudp"
} | column -s $'\t' -t
}
fn_details_cod(){
echo -e "netstat -atunp | grep cod_lnxded"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game\tINBOUND\t${port}\tudp"
} | column -s $'\t' -t
}
fn_details_coduo(){
echo -e "netstat -atunp | grep coduo_lnxded"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game\tINBOUND\t${port}\tudp"
} | column -s $'\t' -t
}
fn_details_cod2(){
echo -e "netstat -atunp | grep cod2_lnxded"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game\tINBOUND\t${port}\tudp"
} | column -s $'\t' -t
}
fn_details_cod4(){
echo -e "netstat -atunp"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game\tINBOUND\t${port}\tudp"
} | column -s $'\t' -t
}
fn_details_codwaw(){
echo -e "netstat -atunp | grep codwaw_lnxded"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game\tINBOUND\t${port}\tudp"
} | column -s $'\t' -t
}
fn_details_dontstarve(){
echo -e "netstat -atunp | grep dontstarve"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game: Server\tINBOUND\t${port}\tudp"
echo -e "> Game: Master\tINBOUND\t${masterport}\tudp"
echo -e "> Steam: Auth\tINBOUND\t${steamauthenticationport}\tudp"
echo -e "> Steam: Master\tINBOUND\t${steammasterserverport}\tudp"
} | column -s $'\t' -t
}
fn_details_minecraft(){
echo -e "netstat -atunp | grep java"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game\tINBOUND\t${port}\tudp"
} | column -s $'\t' -t
}
fn_details_projectzomboid(){
echo -e "netstat -atunp | grep java"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game\tINBOUND\t${port}\tudp"
} | column -s $'\t' -t
}
fn_details_realvirtuality(){
echo -e "netstat -atunp | grep arma3server"
echo -e ""
if [ -z "${port}" ]||[ -z "${queryport}" ]||[ -z "${masterport}" ]; then
echo -e "${red}ERROR!${default} Missing/commented ports in ${servercfg}."
echo -e ""
fi
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game\tINBOUND\t${port}\tudp"
echo -e "> Steam: Query\tINBOUND\t${queryport}\tudp"
echo -e "> Steam: Master traffic\tINBOUND\t${masterport}\tudp"
} | column -s $'\t' -t
}
fn_details_refractor(){
echo -e "netstat -atunp | grep bf1942_lnxd"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game/Query\tINBOUND\t${port}\tudp"
echo -e "> Steam: Query\tINBOUND\t${queryport}\tudp"
} | column -s $'\t' -t
}
fn_details_quake2(){
echo -e "netstat -atunp | grep quake2"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game\tINBOUND\t${port}\tudp"
} | column -s $'\t' -t
}
fn_details_quake3(){
echo -e "netstat -atunp | grep q3ded"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game\tINBOUND\t${port}\tudp"
} | column -s $'\t' -t
}
fn_details_quake(){
echo -e "netstat -atunp | grep mvdsv"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game\tINBOUND\t${port}\tudp"
} | column -s $'\t' -t
}
fn_details_quakelive(){
echo -e "netstat -atunp | grep qzeroded"
echo -e ""
if [ -z "${port}" ]||[ -z "${rconport}" ]||[ -z "${statsport}" ]; then
echo -e "${red}ERROR!${default} Missing/commented ports in ${servercfg}."
echo -e ""
fi
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game\tINBOUND\t${port}\tudp"
echo -e "> Rcon\tINBOUND\t${rconport}\tudp"
echo -e "> Stats\tINBOUND\t${statsport}\tudp"
} | column -s $'\t' -t
}
fn_details_wolfensteinenemyterritory(){
echo -e "netstat -atunp | grep etded"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game/Query\tINBOUND\t${port}\tudp"
} | column -s $'\t' -t
}
fn_details_seriousengine35(){
echo -e "netstat -atunp | grep Sam3_Dedicate"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game/RCON\tINBOUND\t${port}\ttcp"
echo -e "> Query\tINBOUND\t${queryport}\tudp"
} | column -s $'\t' -t
}
fn_details_source(){
echo -e "netstat -atunp | grep srcds_linux"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game/RCON\tINBOUND\t${port}\ttcp/udp"
if [ -n "${sourcetvport}" ]; then
echo -e "> SourceTV\tINBOUND\t${sourcetvport}\tudp"
fi
echo -e "< Client\tOUTBOUND\t${clientport}\tudp"
} | column -s $'\t' -t
}
fn_details_spark(){
echo -e "netstat -atunp | grep server_linux3"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game/RCON\tINBOUND\t${port}\tudp"
echo -e "> Query\tINBOUND\t${queryport}\tudp"
echo -e "> WebAdmin\tINBOUND\t${webadminport}\ttcp"
} | column -s $'\t' -t
echo -e ""
echo -e "${lightgreen}${servername} WebAdmin${default}"
printf '%*s\n' "${COLUMNS:-$(tput cols)}" '' | tr ' ' =
{
echo -e "${blue}WebAdmin url:\t${default}http://${ip}:${webadminport}/index.html"
echo -e "${blue}WebAdmin username:\t${default}${webadminuser}"
echo -e "${blue}WebAdmin password:\t${default}${webadminpass}"
} | column -s $'\t' -t
}
fn_details_starbound(){
echo -e "netstat -atunp | grep starbound"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game\tINBOUND\t${port}\ttcp"
echo -e "> Query\tINBOUND\t${queryport}\ttcp"
echo -e "> Rcon\tINBOUND\t${rconport}\ttcp"
} | column -s $'\t' -t
}
fn_details_teamspeak3(){
echo -e "netstat -atunp | grep ts3server"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Voice\tINBOUND\t${port}\tudp"
echo -e "> ServerQuery\tINBOUND\t${queryport}\ttcp"
echo -e "> File transfer\tINBOUND\t${fileport}\ttcp"
} | column -s $'\t' -t
}
fn_details_mumble(){
echo -e "netstat -atunp | grep murmur"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Voice\tINBOUND\t${port}\tudp"
echo -e "> ServerQuery\tINBOUND\t${port}\ttcp"
} | column -s $'\t' -t
}
fn_details_teeworlds(){
echo -e "netstat -atunp | grep teeworlds_srv"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game\tINBOUND\t${port}\ttcp"
} | column -s $'\t' -t
}
fn_details_terraria(){
echo -e "netstat -atunp | grep TerrariaServer"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game\tINBOUND\t${port}\ttcp"
} | column -s $'\t' -t
}
fn_details_sdtd(){
echo -e "netstat -atunp | grep 7DaysToDie"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game/RCON\tINBOUND\t${port}\tudp"
echo -e "> Query\tINBOUND\t${queryport}\tudp"
echo -e "> WebAdmin\tINBOUND\t${webadminport}\ttcp"
echo -e "> Telnet\tINBOUND\t${telnetport}\ttcp"
} | column -s $'\t' -t
echo -e ""
echo -e "${lightgreen}${servername} WebAdmin${default}"
printf '%*s\n' "${COLUMNS:-$(tput cols)}" '' | tr ' ' =
{
echo -e "${blue}WebAdmin enabled:\t${default}${webadminenabled}"
echo -e "${blue}WebAdmin url:\t${default}http://${ip}:${webadminport}"
echo -e "${blue}WebAdmin password:\t${default}${webadminpass}"
} | column -s $'\t' -t
echo -e ""
echo -e "${lightgreen}${servername} Telnet${default}"
printf '%*s\n' "${COLUMNS:-$(tput cols)}" '' | tr ' ' =
{
echo -e "${blue}Telnet enabled:\t${default}${telnetenabled}"
echo -e "${blue}Telnet address:\t${default}${ip} ${telnetport}"
echo -e "${blue}Telnet password:\t${default}${telnetpass}"
} | column -s $'\t' -t
}
fn_details_hurtworld(){
echo -e "netstat -atunp | grep Hurtworld"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game/RCON\tINBOUND\t${port}\tudp"
echo -e "> Query\tINBOUND\t${queryport}\tudp"
} | column -s $'\t' -t
}
fn_details_rust(){
echo -e "netstat -atunp | grep Rust"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game/Query\tINBOUND\t${port}\ttcp/udp"
echo -e "> RCON\tINBOUND\t${rconport}\ttcp"
} | column -s $'\t' -t
}
fn_details_unreal(){
echo -e "netstat -atunp | grep ucc-bin"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL\tINI VARIABLE"
echo -e "> Game\tINBOUND\t${port}\tudp\tPort=${port}"
echo -e "> Query\tINBOUND\t${queryport}\tudp"
if [ "${engine}" == "unreal" ]; then
echo -e "< UdpLink Port (random)\tOUTBOUND\t${udplinkport}+\tudp"
fi
if [ "${engine}" != "unreal" ] && [ "${appid}" != "223250" ]; then
echo -e "> GameSpy query\tINBOUND\t${gsqueryport}\tudp\tOldQueryPortNumber=${gsqueryport}"
fi
if [ "${appid}" == "215360" ]; then
echo -e "< Master server\tOUTBOUND\t28852\ttcp/udp"
else
echo -e "< Master server\tOUTBOUND\t28900/28902\ttcp/udp"
fi
if [ "${appid}" ]; then
if [ "${appid}" == "223250" ]; then
echo -e "< Steam\tOUTBOUND\t20610\tudp"
else
echo -e "< Steam\tOUTBOUND\t20660\tudp"
fi
fi
echo -e "> WebAdmin\tINBOUND\t${webadminport}\ttcp\tListenPort=${webadminport}"
} | column -s $'\t' -t
echo -e ""
echo -e "${lightgreen}${servername} WebAdmin${default}"
printf '%*s\n' "${COLUMNS:-$(tput cols)}" '' | tr ' ' =
{
echo -e "${blue}WebAdmin enabled:\t${default}${webadminenabled}"
echo -e "${blue}WebAdmin url:\t${default}http://${ip}:${webadminport}"
echo -e "${blue}WebAdmin username:\t${default}${webadminuser}"
echo -e "${blue}WebAdmin password:\t${default}${webadminpass}"
} | column -s $'\t' -t
}
fn_details_ut3(){
echo -e "netstat -atunp | grep ut3-bin"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game/Query\tINBOUND\t${port}\ttcp/udp"
} | column -s $'\t' -t
}
fn_details_ark(){
echo -e "netstat -atunp | grep ShooterGame"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL\tINI VARIABLE"
echo -e "> Game\tINBOUND\t${port}\tudp\tPort=${port}"
echo -e "> Query\tINBOUND\t${queryport}\tudp"
} | column -s $'\t' -t
}
# Run checks and gathers details to display.
fn_display_details() {
check.sh
info_config.sh
info_distro.sh
info_glibc.sh
info_parms.sh
fn_details_os
fn_details_performance
fn_details_disk
fn_details_gameserver
fn_details_script
fn_details_backup
# Some game servers do not have parms.
if [ "${gamename}" != "TeamSpeak 3" ]&&[ "${engine}" != "avalanche" ]&&[ "${engine}" != "dontstarve" ]&&[ "${engine}" != "projectzomboid" ]; then
fn_parms
fn_details_commandlineparms
fi
fn_details_ports
# Display details depending on game or engine.
if [ "${engine}" == "avalanche" ]; then
fn_details_avalanche
elif [ "${engine}" == "refractor" ]; then
fn_details_refractor
elif [ "${engine}" == "dontstarve" ]; then
fn_details_dontstarve
elif [ "${engine}" == "lwjgl2" ]; then
fn_details_minecraft
elif [ "${engine}" == "projectzomboid" ]; then
fn_details_projectzomboid
elif [ "${engine}" == "realvirtuality" ]; then
fn_details_realvirtuality
elif [ "${engine}" == "seriousengine35" ]; then
fn_details_seriousengine35
elif [ "${engine}" == "source" ]||[ "${engine}" == "goldsource" ]; then
fn_details_source
elif [ "${engine}" == "spark" ]; then
fn_details_spark
elif [ "${engine}" == "starbound" ]; then
fn_details_starbound
elif [ "${engine}" == "teeworlds" ]; then
fn_details_teeworlds
elif [ "${engine}" == "terraria" ]; then
fn_details_terraria
elif [ "${engine}" == "unreal" ]||[ "${engine}" == "unreal2" ]; then
fn_details_unreal
elif [ "${engine}" == "unreal3" ]; then
fn_details_ut3
elif [ "${gamename}" == "7 Days To Die" ]; then
fn_details_sdtd
elif [ "${gamename}" == "ARK: Survivial Evolved" ]; then
fn_details_ark
elif [ "${gamename}" == "Call of Duty" ]; then
fn_details_cod
elif [ "${gamename}" == "Call of Duty: United Offensive" ]; then
fn_details_coduo
elif [ "${gamename}" == "Call of Duty 2" ]; then
fn_details_cod2
elif [ "${gamename}" == "Call of Duty 4" ]; then
fn_details_cod4
elif [ "${gamename}" == "Call of Duty: World at War" ]; then
fn_details_codwaw
elif [ "${gamename}" == "Hurtworld" ]; then
fn_details_hurtworld
elif [ "${gamename}" == "QuakeWorld" ]; then
fn_details_quake
elif [ "${gamename}" == "Quake 2" ]; then
fn_details_quake2
elif [ "${gamename}" == "Quake 3: Arena" ]; then
fn_details_quake3
elif [ "${gamename}" == "Quake Live" ]; then
fn_details_quakelive
elif [ "${gamename}" == "TeamSpeak 3" ]; then
fn_details_teamspeak3
elif [ "${gamename}" == "Mumble" ]; then
fn_details_mumble
elif [ "${gamename}" == "Rust" ]; then
fn_details_rust
elif [ "${gamename}" == "Wolfenstein: Enemy Territory" ]; then
fn_details_wolfensteinenemyterritory
else
fn_print_error_nl "Unable to detect server engine."
fi
fn_details_statusbottom
}
if [ -z "${postdetails}" ] ;
then
fn_display_details
core_exit.sh
fi

2
tests/tests_jc2server.sh

@ -2,7 +2,7 @@
# Just Cause 2
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: TravisCI Test: Just Cause 2 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki

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