Browse Source

Merge pull request #518 from dgibbs64/travis-test

Travis test
pull/520/merge
Daniel Gibbs 10 years ago
parent
commit
2f8ace501d
  1. 158
      .travis.yml
  2. 484
      test.sh
  3. 484
      tests/test.sh

158
.travis.yml

@ -20,162 +20,6 @@ addons:
- telnet
- expect
- mkdir /home/travis/build/dgibbs64/linuxgsm/7DaysToDie/serverfiles
- touch /home/travis/build/dgibbs64/linuxgsm/7DaysToDie/serverfiles/serverconfig.xml
- mkdir /home/travis/build/dgibbs64/linuxgsm/CounterStrike/serverfiles/
- mkdir /home/travis/build/dgibbs64/linuxgsm/CounterStrike/serverfiles/cstrike
- mkdir /home/travis/build/dgibbs64/linuxgsm/CounterStrikeGlobalOffensive/serverfiles/
- mkdir /home/travis/build/dgibbs64/linuxgsm/CounterStrikeGlobalOffensive/serverfiles/csgo
- mkdir /home/travis/build/dgibbs64/linuxgsm/CounterStrikeGlobalOffensive/serverfiles/csgo/cfg
- mkdir /home/travis/build/dgibbs64/linuxgsm/JustCause2/serverfiles/
- touch /home/travis/build/dgibbs64/linuxgsm/JustCause2/serverfiles/default_config.lua
- mkdir /home/travis/build/dgibbs64/linuxgsm/KillingFloor/serverfiles
- mkdir /home/travis/build/dgibbs64/linuxgsm/KillingFloor/serverfiles/System
- touch /home/travis/build/dgibbs64/linuxgsm/KillingFloor/serverfiles/System/Default.ini
- mkdir /home/travis/build/dgibbs64/linuxgsm/ProjectZomboid/Zomboid
- mkdir /home/travis/build/dgibbs64/linuxgsm/ProjectZomboid/Zomboid/Server
- mkdir /home/travis/build/dgibbs64/linuxgsm/ProjectZomboid/serverfiles
- mkdir /home/travis/build/dgibbs64/linuxgsm/ProjectZomboid/serverfiles/projectzomboid
- mkdir /home/travis/build/dgibbs64/linuxgsm/SeriousSam3BFE/serverfiles
- mkdir /home/travis/build/dgibbs64/linuxgsm/SeriousSam3BFE/serverfiles/Content/
- mkdir /home/travis/build/dgibbs64/linuxgsm/SeriousSam3BFE/serverfiles/Content/SeriousSam3
- mkdir /home/travis/build/dgibbs64/linuxgsm/SeriousSam3BFE/serverfiles/Content/SeriousSam3/Config
- mkdir /home/travis/build/dgibbs64/linuxgsm/SeriousSam3BFE/serverfiles/Bin
- mkdir /home/travis/build/dgibbs64/linuxgsm/UnrealTournament2004/serverfiles
- mkdir /home/travis/build/dgibbs64/linuxgsm/UnrealTournament2004/serverfiles/System
- touch /home/travis/build/dgibbs64/linuxgsm/UnrealTournament2004/serverfiles/System/ut2k4-server.ini
- mkdir /home/travis/build/dgibbs64/linuxgsm/UnrealTournament99/serverfiles
- mkdir /home/travis/build/dgibbs64/linuxgsm/UnrealTournament99/serverfiles/System
- touch /home/travis/build/dgibbs64/linuxgsm/UnrealTournament99/serverfiles/System/ut99-server.ini
- mkdir /home/travis/build/dgibbs64/linuxgsm/TeamSpeak3/serverfiles
script:
- bash 7DaysToDie/sdtdserver auto-install
- bash 7DaysToDie/sdtdserver start
- bash 7DaysToDie/sdtdserver stop
- bash 7DaysToDie/sdtdserver restart
- bash 7DaysToDie/sdtdserver validate
- bash 7DaysToDie/sdtdserver monitor
- bash 7DaysToDie/sdtdserver email-test
- bash 7DaysToDie/sdtdserver details
- bash Arma3/arma3server auto-install
- bash Arma3/arma3server start
- bash Arma3/arma3server stop
- bash Arma3/arma3server restart
- bash Arma3/arma3server validate
- bash Arma3/arma3server monitor
- bash Arma3/arma3server email-test
- bash Arma3/arma3server details
- bash CounterStrike/csserver auto-install
- bash CounterStrike/csserver start
- bash CounterStrike/csserver stop
- bash CounterStrike/csserver restart
- bash CounterStrike/csserver validate
- bash CounterStrike/csserver monitor
- bash CounterStrike/csserver email-test
- bash CounterStrike/csserver details
- bash CounterStrikeGlobalOffensive/csgoserver auto-install
- bash CounterStrikeGlobalOffensive/csgoserver start
- bash CounterStrikeGlobalOffensive/csgoserver stop
- bash CounterStrikeGlobalOffensive/csgoserver restart
- bash CounterStrikeGlobalOffensive/csgoserver validate
- bash CounterStrikeGlobalOffensive/csgoserver monitor
- bash CounterStrikeGlobalOffensive/csgoserver email-test
- bash CounterStrikeGlobalOffensive/csgoserver details
- bash JustCause2/jc2server auto-install
- bash JustCause2/jc2server start
- bash JustCause2/jc2server stop
- bash JustCause2/jc2server restart
- bash JustCause2/jc2server validate
- bash JustCause2/jc2server monitor
- bash JustCause2/jc2server email-test
- bash JustCause2/jc2server details
- bash KillingFloor/kfserver auto-install
- bash KillingFloor/kfserver start
- bash KillingFloor/kfserver stop
- bash KillingFloor/kfserver restart
- bash KillingFloor/kfserver validate
- bash KillingFloor/kfserver monitor
- bash KillingFloor/kfserver email-test
- bash KillingFloor/kfserver details
- bash NaturalSelection2/ns2server auto-install
- bash NaturalSelection2/ns2server start
- bash NaturalSelection2/ns2server stop
- bash NaturalSelection2/ns2server restart
- bash NaturalSelection2/ns2server validate
- bash NaturalSelection2/ns2server monitor
- bash NaturalSelection2/ns2server email-test
- bash NaturalSelection2/ns2server details
- bash ProjectZomboid/pzserver auto-install
- bash ProjectZomboid/pzserver start
- bash ProjectZomboid/pzserver stop
- bash ProjectZomboid/pzserver restart
- bash ProjectZomboid/pzserver validate
- bash ProjectZomboid/pzserver monitor
- bash ProjectZomboid/pzserver email-test
- bash ProjectZomboid/pzserver details
- bash SeriousSam3BFE/ss3sserver auto-install
- bash SeriousSam3BFE/ss3sserver start
- bash SeriousSam3BFE/ss3sserver stop
- bash SeriousSam3BFE/ss3sserver restart
- bash SeriousSam3BFE/ss3sserver validate
- bash SeriousSam3BFE/ss3sserver monitor
- bash SeriousSam3BFE/ss3sserver email-test
- bash SeriousSam3BFE/ss3sserver details
- bash StarBound/sbserver auto-install
- bash StarBound/sbserver start
- bash StarBound/sbserver stop
- bash StarBound/sbserver restart
- bash StarBound/sbserver validate
- bash StarBound/sbserver monitor
- bash StarBound/sbserver email-test
- bash StarBound/sbserver details
- bash Terraria/terrariaserver auto-install
- bash Terraria/terrariaserver start
- bash Terraria/terrariaserver stop
- bash Terraria/terrariaserver restart
- bash Terraria/terrariaserver validate
- bash Terraria/terrariaserver monitor
- bash Terraria/terrariaserver email-test
- bash Terraria/terrariaserver details
- bash UnrealTournament2004/ut2k4server start
- bash UnrealTournament2004/ut2k4server stop
- bash UnrealTournament2004/ut2k4server restart
- bash UnrealTournament2004/ut2k4server monitor
- bash UnrealTournament2004/ut2k4server email-test
- bash UnrealTournament2004/ut2k4server details
- bash UnrealTournament99/ut99server start
- bash UnrealTournament99/ut99server stop
- bash UnrealTournament99/ut99server restart
- bash UnrealTournament99/ut99server monitor
- bash UnrealTournament99/ut99server email-test
- bash UnrealTournament99/ut99server details
- bash TeamSpeak3/ts3server start
- bash TeamSpeak3/ts3server stop
- bash TeamSpeak3/ts3server restart
- bash TeamSpeak3/ts3server update
- bash TeamSpeak3/ts3server monitor
- bash TeamSpeak3/ts3server email-test
- bash TeamSpeak3/ts3server details
- bash tests/test.sh

484
test.sh

@ -0,0 +1,484 @@
#!/bin/bash
# Just Cause 2
# Server Management Script
# Author: Daniel Gibbs
# Website: http://gameservermanagers.com
version="150715"
#### Variables ####
# Notification Email
# (on|off)
emailnotification="on"
email="[email protected]"
# Steam login
steamuser="anonymous"
steampass=""
# Start Variables
updateonstart="off"
fn_parms(){
parms=""
}
#### Advanced Variables ####
# Steam
appid="261140"
# Server Details
servicename="jc2-server"
gamename="Just Cause 2"
engine="avalanche"
# Directories
rootdir="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)/jc2server"
selfname="$(basename $0)"
lockselfname=".${servicename}.lock"
filesdir="${rootdir}/serverfiles"
systemdir="${filesdir}"
executabledir="${filesdir}"
executable="./Jcmp-Server"
servercfg="config.lua"
servercfgdir="${filesdir}"
servercfgfullpath="${servercfgdir}/${servercfg}"
servercfgdefault="${servercfgdir}/default_config.lua"
backupdir="${rootdir}/backups"
# Logging
logdays="7"
#gamelogdir="" # No server logs available
scriptlogdir="${rootdir}/log/script"
consolelogdir="${rootdir}/log/console"
scriptlog="${scriptlogdir}/${servicename}-script.log"
consolelog="${consolelogdir}/${servicename}-console.log"
emaillog="${scriptlogdir}/${servicename}-email.log"
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log"
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log"
##### Script #####
# Do not edit
fn_runfunction(){
# Functions are downloaded and run with this function
if [ ! -f "${rootdir}/functions/${functionfile}" ]; then
cd "${rootdir}"
if [ ! -d "functions" ]; then
mkdir functions
fi
cd functions
echo -e " loading ${functionfile}...\c"
wget -N /dev/null https://raw.githubusercontent.com/dgibbs64/linuxgsm/master/functions/${functionfile} 2>&1 | grep -F HTTP | cut -c45-
chmod +x "${functionfile}"
cd "${rootdir}"
fi
source "${rootdir}/functions/${functionfile}"
}
fn_functions(){
# Functions are defined in fn_functions.
functionfile="${FUNCNAME}"
fn_runfunction
}
fn_functions
getopt=$1
fn_currentstatus(){
pid=$(tmux list-sessions 2>&1 | awk '{print $1}' | grep -Ec "^${servicename}:")
if [ "${pid}" == "0" ]; then
currentstatus="OFFLINE"
else
currentstatus="ONLINE"
fi
}
fn_setstatus(){
fn_currentstatus
echo""
echo "Required status: ${requiredstatus}"
counter=0
while [ "${requiredstatus}" != "${currentstatus}" ]; do
counter=$((counter+1))
fn_currentstatus
echo -ne "Current status: ${currentstatus}\\r"
if [ "${requiredstatus}" == "ONLINE" ]; then
(fn_start > /dev/null 2>&1)
else
(fn_stop > /dev/null 2>&1)
fi
if [ "${counter}" -gt "5" ]; then
currentstatus="FAIL"
echo "Current status: ${currentstatus}"
echo ""
echo "Unable to start or stop server."
exit
fi
done
echo -ne "Current status: ${currentstatus}\\r"
echo -e "\n"
echo "Test starting:"
echo ""
sleep 0.5
}
echo "================================="
echo "TravisCI Tests"
echo "Linux Game Server Manager"
echo "by Daniel Gibbs"
echo "http://gameservermanagers.com"
echo "================================="
echo ""
sleep 1
echo "================================="
echo "Generic Server Tests"
echo "Using: ${gamename}"
echo "================================="
echo ""
sleep 1
mkdir ${rootfdir}
echo "1.0 - start - no files"
echo "================================="
echo "Description:"
echo "Test script reaction to missing server files."
requiredstatus="OFFLINE"
fn_setstatus
(fn_start)
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "2.0 - install"
echo "================================="
echo "Description:"
echo "install ${gamename} server."
requiredstatus="OFFLINE"
fn_setstatus
fn_autoinstall
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "3.1 - start"
echo "================================="
echo "Description:"
echo "start ${gamename} server."
requiredstatus="OFFLINE"
fn_setstatus
fn_start
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "3.2 - start - online"
echo "================================="
echo "Description:"
echo "start ${gamename} server while already running."
requiredstatus="ONLINE"
fn_setstatus
(fn_start)
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "3.3 - start - updateonstart"
echo "================================="
echo "Description:"
echo "will update server on start."
requiredstatus="ONLINE"
fn_setstatus
(
updateonstart="on"
fn_start
)
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "3.4 - stop"
echo "================================="
echo "Description:"
echo "stop ${gamename} server."
requiredstatus="ONLINE"
fn_setstatus
fn_stop
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "3.5 - stop - offline"
echo "================================="
echo "Description:"
echo "stop ${gamename} server while already stopped."
requiredstatus="OFFLINE"
fn_setstatus
(fn_stop)
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "3.6 - restart"
echo "================================="
echo "Description:"
echo "restart ${gamename}."
requiredstatus="ONLINE"
fn_setstatus
fn_restart
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "3.7 - restart - offline"
echo "================================="
echo "Description:"
echo "restart ${gamename} while already stopped."
requiredstatus="OFFLINE"
fn_setstatus
fn_restart
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "4.1 - update"
echo "================================="
echo "Description:"
echo "check for updates."
requiredstatus="OFFLINE"
fn_setstatus
fn_update_check
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "4.2 - update - change buildid"
echo "================================="
echo "Description:"
echo "change the buildid tricking SteamCMD to update."
requiredstatus="OFFLINE"
fn_setstatus
fn_printinfonl "changed buildid to 0."
sed -i 's/[0-9]\+/0/' ${filesdir}/steamapps/appmanifest_${appid}.acf
fn_update_check
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "4.3 - update - change buildid - online"
echo "================================="
echo "Description:"
echo "change the buildid tricking SteamCMD to update server while already running."
requiredstatus="ONLINE"
fn_setstatus
fn_printinfonl "changed buildid to 0."
sed -i 's/[0-9]\+/0/' ${filesdir}/steamapps/appmanifest_${appid}.acf
fn_update_check
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "4.4 - update - remove appmanifest file"
echo "================================="
echo "Description:"
echo "removing appmanifest file will cause script to repair."
requiredstatus="OFFLINE"
fn_setstatus
fn_printinfonl "removed appmanifest_${appid}.acf."
rm --verbose "${filesdir}/steamapps/appmanifest_${appid}.acf"
fn_update_check
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "4.5 - force-update"
echo "================================="
echo "Description:"
echo "force-update bypassing update check."
requiredstatus="OFFLINE"
fn_setstatus
fn_update_check
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "4.6 - force-update - online"
echo "================================="
echo "Description:"
echo "force-update bypassing update check server while already running."
requiredstatus="ONLINE"
fn_setstatus
fn_update_check
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "4.7 - validate"
echo "================================="
echo "Description:"
echo "validate server files."
requiredstatus="OFFLINE"
fn_setstatus
fn_validate
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "4.8 - validate - online"
echo "================================="
echo "Description:"
echo "validate server files while server while already running."
requiredstatus="ONLINE"
fn_setstatus
fn_validate
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "5.1 - monitor - online"
echo "================================="
echo "Description:"
echo "run monitor server while already running."
requiredstatus="ONLINE"
fn_setstatus
(fn_monitor)
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "5.2 - monitor - offline - no lockfile"
echo "================================="
echo "Description:"
echo "run monitor while server is offline with no lockfile."
requiredstatus="OFFLINE"
fn_setstatus
(fn_monitor)
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "5.3 - monitor - offline - with lockfile"
echo "================================="
echo "Description:"
echo "run monitor while server is offline with no lockfile."
requiredstatus="OFFLINE"
fn_setstatus
fn_printinfonl "creating lockfile."
date > "${rootdir}/${lockselfname}"
(fn_monitor)
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "5.4 - monitor - gsquery.py failure"
echo "================================="
echo "Description:"
echo "gsquery.py will fail to query port."
requiredstatus="ONLINE"
fn_setstatus
sed -i 's/[0-9]\+/0/' "${servercfgfullpath}"
fn_monitor
echo ""
fn_printinfonl "Reseting ${servercfg}."
fn_install_config
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "6.0 - details"
echo "================================="
echo "Description:"
echo "gsquery.py will fail to query port."
requiredstatus="ONLINE"
fn_setstatus
fn_details
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "================================="
echo "Generic Server Tests - Complete!"
echo "Using: ${gamename}"
echo "================================="
echo ""
sleep 1
fn_printinfo "Tidying up directories."
sleep 1
rm -rfv ${rootdir}
echo "END"
#!/bin/bash
# Teamspeak 3
# Server Management Script
# Author: Daniel Gibbs
# Website: http://gameservermanagers.com
version="040715"
#### Variables ####
# Notification Email
# (on|off)
emailnotification="on"
email="[email protected]"
# Start Variables
updateonstart="off"
# Server Details
gamename="Teamspeak 3"
servername="Teamspeak 3 Server"
servicename="ts3-server"
# Directories
rootdir="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)/ts3server"
selfname="$(basename $0)"
lockselfname=".${servicename}.lock"
filesdir="${rootdir}/serverfiles"
systemdir="${filesdir}"
executabledir="${filesdir}"
executable="./ts3server_startscript.sh"
servercfg="${servicename}.ini"
servercfgdir="${filesdir}"
servercfgfullpath="${servercfgdir}/${servercfg}"
backupdir="${rootdir}/backups"
# Logging
logdays="7"
gamelogdir="${filesdir}/logs"
scriptlogdir="${rootdir}/log/script"
scriptlog="${scriptlogdir}/${servicename}-script.log"
emaillog="${scriptlogdir}/${servicename}-email.log"
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log"
echo "================================="
echo "Generic Server Tests"
echo "Using: ${gamename}"
echo "================================="
echo ""
sleep 1

484
tests/test.sh

@ -0,0 +1,484 @@
#!/bin/bash
# Just Cause 2
# Server Management Script
# Author: Daniel Gibbs
# Website: http://gameservermanagers.com
version="150715"
#### Variables ####
# Notification Email
# (on|off)
emailnotification="on"
email="[email protected]"
# Steam login
steamuser="anonymous"
steampass=""
# Start Variables
updateonstart="off"
fn_parms(){
parms=""
}
#### Advanced Variables ####
# Steam
appid="261140"
# Server Details
servicename="jc2-server"
gamename="Just Cause 2"
engine="avalanche"
# Directories
rootdir="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)/jc2server"
selfname="$(basename $0)"
lockselfname=".${servicename}.lock"
filesdir="${rootdir}/serverfiles"
systemdir="${filesdir}"
executabledir="${filesdir}"
executable="./Jcmp-Server"
servercfg="config.lua"
servercfgdir="${filesdir}"
servercfgfullpath="${servercfgdir}/${servercfg}"
servercfgdefault="${servercfgdir}/default_config.lua"
backupdir="${rootdir}/backups"
# Logging
logdays="7"
#gamelogdir="" # No server logs available
scriptlogdir="${rootdir}/log/script"
consolelogdir="${rootdir}/log/console"
scriptlog="${scriptlogdir}/${servicename}-script.log"
consolelog="${consolelogdir}/${servicename}-console.log"
emaillog="${scriptlogdir}/${servicename}-email.log"
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log"
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log"
##### Script #####
# Do not edit
fn_runfunction(){
# Functions are downloaded and run with this function
if [ ! -f "${rootdir}/functions/${functionfile}" ]; then
cd "${rootdir}"
if [ ! -d "functions" ]; then
mkdir functions
fi
cd functions
echo -e " loading ${functionfile}...\c"
wget -N /dev/null https://raw.githubusercontent.com/dgibbs64/linuxgsm/master/functions/${functionfile} 2>&1 | grep -F HTTP | cut -c45-
chmod +x "${functionfile}"
cd "${rootdir}"
fi
source "${rootdir}/functions/${functionfile}"
}
fn_functions(){
# Functions are defined in fn_functions.
functionfile="${FUNCNAME}"
fn_runfunction
}
fn_functions
getopt=$1
fn_currentstatus(){
pid=$(tmux list-sessions 2>&1 | awk '{print $1}' | grep -Ec "^${servicename}:")
if [ "${pid}" == "0" ]; then
currentstatus="OFFLINE"
else
currentstatus="ONLINE"
fi
}
fn_setstatus(){
fn_currentstatus
echo""
echo "Required status: ${requiredstatus}"
counter=0
while [ "${requiredstatus}" != "${currentstatus}" ]; do
counter=$((counter+1))
fn_currentstatus
echo -ne "Current status: ${currentstatus}\\r"
if [ "${requiredstatus}" == "ONLINE" ]; then
(fn_start > /dev/null 2>&1)
else
(fn_stop > /dev/null 2>&1)
fi
if [ "${counter}" -gt "5" ]; then
currentstatus="FAIL"
echo "Current status: ${currentstatus}"
echo ""
echo "Unable to start or stop server."
exit
fi
done
echo -ne "Current status: ${currentstatus}\\r"
echo -e "\n"
echo "Test starting:"
echo ""
sleep 0.5
}
echo "================================="
echo "TravisCI Tests"
echo "Linux Game Server Manager"
echo "by Daniel Gibbs"
echo "http://gameservermanagers.com"
echo "================================="
echo ""
sleep 1
echo "================================="
echo "Generic Server Tests"
echo "Using: ${gamename}"
echo "================================="
echo ""
sleep 1
mkdir ${rootfdir}
echo "1.0 - start - no files"
echo "================================="
echo "Description:"
echo "Test script reaction to missing server files."
requiredstatus="OFFLINE"
fn_setstatus
(fn_start)
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "2.0 - install"
echo "================================="
echo "Description:"
echo "install ${gamename} server."
requiredstatus="OFFLINE"
fn_setstatus
fn_autoinstall
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "3.1 - start"
echo "================================="
echo "Description:"
echo "start ${gamename} server."
requiredstatus="OFFLINE"
fn_setstatus
fn_start
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "3.2 - start - online"
echo "================================="
echo "Description:"
echo "start ${gamename} server while already running."
requiredstatus="ONLINE"
fn_setstatus
(fn_start)
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "3.3 - start - updateonstart"
echo "================================="
echo "Description:"
echo "will update server on start."
requiredstatus="ONLINE"
fn_setstatus
(
updateonstart="on"
fn_start
)
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "3.4 - stop"
echo "================================="
echo "Description:"
echo "stop ${gamename} server."
requiredstatus="ONLINE"
fn_setstatus
fn_stop
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "3.5 - stop - offline"
echo "================================="
echo "Description:"
echo "stop ${gamename} server while already stopped."
requiredstatus="OFFLINE"
fn_setstatus
(fn_stop)
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "3.6 - restart"
echo "================================="
echo "Description:"
echo "restart ${gamename}."
requiredstatus="ONLINE"
fn_setstatus
fn_restart
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "3.7 - restart - offline"
echo "================================="
echo "Description:"
echo "restart ${gamename} while already stopped."
requiredstatus="OFFLINE"
fn_setstatus
fn_restart
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "4.1 - update"
echo "================================="
echo "Description:"
echo "check for updates."
requiredstatus="OFFLINE"
fn_setstatus
fn_update_check
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "4.2 - update - change buildid"
echo "================================="
echo "Description:"
echo "change the buildid tricking SteamCMD to update."
requiredstatus="OFFLINE"
fn_setstatus
fn_printinfonl "changed buildid to 0."
sed -i 's/[0-9]\+/0/' ${filesdir}/steamapps/appmanifest_${appid}.acf
fn_update_check
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "4.3 - update - change buildid - online"
echo "================================="
echo "Description:"
echo "change the buildid tricking SteamCMD to update server while already running."
requiredstatus="ONLINE"
fn_setstatus
fn_printinfonl "changed buildid to 0."
sed -i 's/[0-9]\+/0/' ${filesdir}/steamapps/appmanifest_${appid}.acf
fn_update_check
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "4.4 - update - remove appmanifest file"
echo "================================="
echo "Description:"
echo "removing appmanifest file will cause script to repair."
requiredstatus="OFFLINE"
fn_setstatus
fn_printinfonl "removed appmanifest_${appid}.acf."
rm --verbose "${filesdir}/steamapps/appmanifest_${appid}.acf"
fn_update_check
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "4.5 - force-update"
echo "================================="
echo "Description:"
echo "force-update bypassing update check."
requiredstatus="OFFLINE"
fn_setstatus
fn_update_check
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "4.6 - force-update - online"
echo "================================="
echo "Description:"
echo "force-update bypassing update check server while already running."
requiredstatus="ONLINE"
fn_setstatus
fn_update_check
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "4.7 - validate"
echo "================================="
echo "Description:"
echo "validate server files."
requiredstatus="OFFLINE"
fn_setstatus
fn_validate
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "4.8 - validate - online"
echo "================================="
echo "Description:"
echo "validate server files while server while already running."
requiredstatus="ONLINE"
fn_setstatus
fn_validate
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "5.1 - monitor - online"
echo "================================="
echo "Description:"
echo "run monitor server while already running."
requiredstatus="ONLINE"
fn_setstatus
(fn_monitor)
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "5.2 - monitor - offline - no lockfile"
echo "================================="
echo "Description:"
echo "run monitor while server is offline with no lockfile."
requiredstatus="OFFLINE"
fn_setstatus
(fn_monitor)
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "5.3 - monitor - offline - with lockfile"
echo "================================="
echo "Description:"
echo "run monitor while server is offline with no lockfile."
requiredstatus="OFFLINE"
fn_setstatus
fn_printinfonl "creating lockfile."
date > "${rootdir}/${lockselfname}"
(fn_monitor)
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "5.4 - monitor - gsquery.py failure"
echo "================================="
echo "Description:"
echo "gsquery.py will fail to query port."
requiredstatus="ONLINE"
fn_setstatus
sed -i 's/[0-9]\+/0/' "${servercfgfullpath}"
fn_monitor
echo ""
fn_printinfonl "Reseting ${servercfg}."
fn_install_config
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "6.0 - details"
echo "================================="
echo "Description:"
echo "gsquery.py will fail to query port."
requiredstatus="ONLINE"
fn_setstatus
fn_details
echo ""
echo "Test complete!"
sleep 1
echo ""
echo "================================="
echo "Generic Server Tests - Complete!"
echo "Using: ${gamename}"
echo "================================="
echo ""
sleep 1
fn_printinfo "Tidying up directories."
sleep 1
rm -rfv ${rootdir}
echo "END"
#!/bin/bash
# Teamspeak 3
# Server Management Script
# Author: Daniel Gibbs
# Website: http://gameservermanagers.com
version="040715"
#### Variables ####
# Notification Email
# (on|off)
emailnotification="on"
email="[email protected]"
# Start Variables
updateonstart="off"
# Server Details
gamename="Teamspeak 3"
servername="Teamspeak 3 Server"
servicename="ts3-server"
# Directories
rootdir="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)/ts3server"
selfname="$(basename $0)"
lockselfname=".${servicename}.lock"
filesdir="${rootdir}/serverfiles"
systemdir="${filesdir}"
executabledir="${filesdir}"
executable="./ts3server_startscript.sh"
servercfg="${servicename}.ini"
servercfgdir="${filesdir}"
servercfgfullpath="${servercfgdir}/${servercfg}"
backupdir="${rootdir}/backups"
# Logging
logdays="7"
gamelogdir="${filesdir}/logs"
scriptlogdir="${rootdir}/log/script"
scriptlog="${scriptlogdir}/${servicename}-script.log"
emaillog="${scriptlogdir}/${servicename}-email.log"
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log"
echo "================================="
echo "Generic Server Tests"
echo "Using: ${gamename}"
echo "================================="
echo ""
sleep 1
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