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Added amd64 lib files for glibc fix

pull/1236/merge
Daniel Gibbs 8 years ago
parent
commit
2c5de2bb97
  1. 22
      lgsm/functions/fix_glibc.sh
  2. BIN
      lgsm/lib/gcc3/libgcc_s.so.1
  3. BIN
      lgsm/lib/gcc3/libstdc++.so.5.0.3
  4. BIN
      lgsm/lib/ubuntu12.04/amd64/libc.so.6
  5. BIN
      lgsm/lib/ubuntu12.04/amd64/libm.so.6

22
lgsm/functions/fix_glibc.sh

@ -8,6 +8,8 @@ local commandname="FIX"
local commandaction="Fix"
local function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
## i386
# libstdc++.so.6
local libstdc_servers_array=( "ARMA 3" "Blade Symphony" "Garry's Mod" "GoldenEye: Source" "Just Cause 2" )
for libstdc_server in "${libstdc_servers_array[@]}"
@ -45,3 +47,23 @@ do
done
export LD_LIBRARY_PATH=:"${libdir}"
## amd64
# libm.so.6
local libm_servers_array=( "Factorio" )
for libm_server in "${libm_servers_array[@]}"
do
if [ "${gamename}" == "${libm_server}" ]; then
fn_fetch_file_github "lgsm/lib/ubuntu12.04/amd64" "libm.so.6" "${lgsmdir}/lib" "noexecutecmd" "norun" "noforce" "nomd5"
fi
done
# libc.so.6
local libm_servers_array=( "Factorio" )
for libc_server in "${libc_servers_array[@]}"
do
if [ "${gamename}" == "${libc_server}" ]; then
fn_fetch_file_github "lgsm/lib/ubuntu12.04/amd64" "libc.so.6" "${lgsmdir}/lib" "noexecutecmd" "norun" "noforce" "nomd5"
fi
done

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lgsm/lib/gcc3/libgcc_s.so.1

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lgsm/lib/gcc3/libstdc++.so.5.0.3

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lgsm/lib/ubuntu12.04/amd64/libc.so.6

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lgsm/lib/ubuntu12.04/amd64/libm.so.6

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